prop_personality_sphere
Jump to navigation
Jump to search
Note: Other
prop_personality_sphere is a model entity available in
Portal 2. This unused entity is a revamped version of prop_glados_core.
Its earliest known appearance is in the July 28th, 2009 prototype of Portal 2, also known as the "Corehub" build, which was found in the Steam2 content leak, for the cores you repair GLaDOS with. This entity was eventually phased out in favor of npc_personality_core, but still remains unused in the final release of Portal 2.
Keyvalues
- Name (targetname) <string>
-
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Core Personality (CoreType) <integer choices>
- Which personality VO set the core is set to.
- 0 : Curious
- 1 : Aggressive
- 2 : Crazy
- 3 : Richard
- 4 : Aquarium
- 5 : None
- Pause (in secs) between VO Lines. (DelayBetweenLines) <float>
- When the core is talking, this is the number of seconds delay between it's spoken lines.
Inputs
- Panic
- Core is near death, panic.
- StartTalking
- Start playing lines, play looking animations.
Outputs
- OnPlayerPickup
- Player picked up core.
Keyvalues / Inputs / Outputs are same as prop_physics.