env_smoketrail
Class hierarchy |
---|
SmokeTrail |
smoke_trail.cpp
|
env_smoketrail
is a point entity available in all Source games. It creates a smoke trail.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Sprite Opacity
(opacity)
<float> - Opacity of the sprites (range from 0 - 1).
- Spawn Rate
(spawnrate)
<float> - Number of particles to emit each second.
- Particle Life Time
(lifetime)
<float> - Number of seconds until each particle dies.
- Start Color
(startcolor)
<color255> - Starting color of the emitted particles.
- End Color
(endcolor)
<color255> - Ending color of the emitted particles.
- Emitter Life Time
(emittime)
<float> - Number of seconds until the
env_smoketrail
stops emitting particles. 0 means never stop emitting particles. - Bug:A value of 0 means it will never emit particles in . Only if the KV is deleted will it emit indefinitely. [todo tested in?]
- Minimum Random Speed
(minspeed)
<float> - Minimum randomly-directed speed to use for emitted particles.
- Maximum Random Speed
(maxspeed)
<float> - Maximum randomly-directed speed to use for emitted particles.
- Minimum Directed Speed
(mindirectedspeed)
<float> - Minimum speed along the
env_smoketrail
's forward direction (x axis) to use for emitted particles. - Maximum Directed Speed
(maxdirectedspeed)
<float> - Maximum speed along the
env_smoketrail
's forward direction (x axis) to use for emitted particles. - Starting particle size
(startsize)
<float> - Starting particle size.
- Ending particle size
(endsize)
<float> - Ending particle size.
- Spawn radius
(spawnradius)
<float> - Distance from
env_smoketrail
at which particles are emitted. Fire Sprite(firesprite)
<sprite>- Deprecated.
Not present in code. Sprite to use for fire particles. Smoke Puff(smokesprite)
<sprite>- Deprecated.
Not present in code. Sprite to use for smoke puffs.