info_goal_infected_chase

From Valve Developer Community
Jump to navigation Jump to search
Class hierarchy
CInfoGoalInfectedChase
CPointEntity
CBaseEntity

info_goal_infected_chase is a point entity available in Left 4 Dead series Left 4 Dead series. It attracts common infected like the vomit jar to give them something to do during outros.

PlacementTip.gifPlacement Tip:Put this in hierarchy with the escape vehicle or with a func_tracktrain to make all the infected in the map chase it!
Note.pngNote:In Left 4 Dead 2 Left 4 Dead 2 it's spawned when vomitjar_projectile breaks to attract commons

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Enable
Start attracting all infected in the map.
Disable
Stop attracting infected.

See Also