info_goal_infected_chase
Class hierarchy |
---|
CInfoGoalInfectedChase |
info_goal_infected_chase
is a point entity available in Left 4 Dead series. It attracts common infected like the vomit jar to give them something to do during outros.
Placement Tip:Put this in hierarchy with the escape vehicle or with a func_tracktrain to make all the infected in the map chase it!
Note:In Left 4 Dead 2 it's spawned when vomitjar_projectile breaks to attract commons
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Enable
- Start attracting all infected in the map.
Disable
- Stop attracting infected.