info_player_start
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Class hierarchy |
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CPointEntity |
subs.cpp |
info_player_start
is a point entity available in all Source games. It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0)
(worldspawn).
Note:In multiplayer games, this entity is usually unused. See below for other player spawn entities.
Tip:This entity is scaled to approximately the same height as the player in-game. It can be used as a reference if you forget the actual size of the player.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <angle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
Master (Has priority if multiple info_player_start
entities exist) : [1]