This article's documentation is for anything that uses the Source engine. Click here for more information.

physics_entity_solver

From Valve Developer Community
Jump to: navigation, search

Stub

This article or section is a stub. You can help by adding to it.

Info.png
This entity is not in the FGD by default.
It should not be put directly in a map.
Class hierarchy
CPhysicsEntitySolver
CLogicalEntity
CServerOnlyEntity
CBaseEntity
physics_npc_solver.cpp

physics_entity_solver is a point entity available in all Source Source games. It's an entity sometimes created to prevent an object from blocking something else.