env_steam
(Redirected from Env steamjet)
class hierarchy |
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CSteamJet defined in steamjet.cpp
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env_steam
is a point entity available in all Source games. It is used to create a jet of steam, or heat wave distortion.
The entity appears as a cone in Hammer, the shape indicates the direction the emitter outputs the particles (away from the point).
Bug:In Alien Swarm, color is always white when the map is compiled with VRAD.
AltNames: This entity is also tied to
env_steamjet
. Note:However, env_steamjet faces left instead of forward.
Contents
Flags
Emissive : [1]
- Uses the value specified in
rendercolor
. If not checked, color is automatically determined by environmental lighting.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Initial State
(InitialState)
<choices> - Start enabled?
- 0: Off
- 1: On
- Particle Type
(Type)
<choices> - Steam effect type, see image on the top right.
- 0: Normal
- 1: Heat Wave
- Spread Speed
(SpreadSpeed)
<integer> - The amount of random spread in the particle's velocity after they spawn.
- Speed
(Speed)
<integer> - The default speed at which the particles move after they spawn.
- Particle start size
(StartSize)
<integer> - The initial size of the particles after they spawn.
- Particle end size
(EndSize)
<integer> - The size of the particles at the point at which they are removed.
- Emission rate
(Rate)
<integer> - The rate of particle emission. i.e. particles per second.
- Length of steam jet
(JetLength)
<integer> - The length of the jet determines the lifetime of each particle.
- How fast does the particles spin
(RollSpeed)
<float> - Particle roll speed.
- Color (R G B)
(rendercolor)
<color255> - Steam color, only used if Emissive flag is set.
- Translucency
(renderamt)
<integer 0–255> - Render alpha value.
- Start Sound
(StartNoise)
<sound> (only in ) - Sound to play when starting emission.
Inputs
TurnOn
- Turns the steam jet on.
TurnOff
- Turns the steam jet off.
Toggle
- Toggles the steam jet between on and off.
JetLength
<integer>- Sets Length of steam jet.
Rate
<integer>- Sets Emission rate.
Speed
<integer>- Sets Speed.
SpreadSpeed
<integer>- Sets Spread Speed.
Alpha
!FGD- Sets Translucency.
Color
!FGD- Sets Color.