info_survivor_rescue
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Class hierarchy |
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CSurvivorRescue |
info_survivor_rescue
is a point entity available in Left 4 Dead series. It is the location of a survivor rescue point. Here's a short guide on making functional rescue closets.
Keyvalues
- Eye position of survivors waiting for rescue (rescueEyePos) <vector>
- Todo: What's this for ?
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <angle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Inputs
- Rescue !FGD
- Rescue dead players if available.
Related console commands
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
rescue_distance | 4500 | Units | Living survivors must travel this far past a dead survivor's corpse to be able to rescue him |
rescue_finale_ignore_distance | 4000 | Units | If living survivors are this far past a rescuable survivor, he stops calling for help |
rescue_finale_spawn_range | 4000 | Units | info_survivor_rescue ents will be considered if they are this close to the leading survivor |
rescue_ignore_distance | 2000 | Units | If living survivors are this far past a rescuable survivor, he stops calling for help |
rescue_interval | 2.5 | seconds | Dead survivors are checked to start calling for help this often |
rescue_min_dead_time | 60 | seconds | Duration in seconds a survivor must be dead before being rescuable |
rescue_range | 1000 | Units | if a survivor gets this close to an active info_survivor_rescue, it will be triggered |
rescue_spawn_flow | 400 | Units | info_survivor_rescue ents will be considered if they are no more than this far ahead in flow distance from the leading survivor |
rescue_spawn_range | 2000 | Units | info_survivor_rescue ents will be considered if they are this close to the leading survivor |
rescue_yell_delay | 1 | seconds | Delay before yelling when activating |
rescue_yell_interval | 6 | seconds | Interval at which an info_survivor_rescue yells for help |
ConCommands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
rescue_show |
| Shows debugging info for info_survivor_rescue ents | |
rescue_show_blocked |
| Shows bboxes for blocked info_survivor_rescue ents | |
rescue_update_nav |
| Updates RESCUE_CLOSET nav flags |