player_speedmod


... 

player_speedmod | |
---|---|
![]() | |
Type | Point entity |
Engine | ![]() |
Availability | In all games |
player_speedmod
is a point entity available in all Source games. This entity speeds up or slows down player velocity over time (slow motion / fast forward.) To disable it, fire the input "ModifySpeed 1.0" to reset the speed multiplier.

Contents
Keyvalues
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Inputs
ModifySpeed
<float>- Modifies player speed by X amount.
Flags
- [
1
] : Suppress weapons
- [
2
] : Suppress HUD
- [
4
] : Suppress jump
- [
8
] : Suppress duck
- [
16
] : Suppress use
- [
32
] : Suppress sprint
- [
64
] : Suppress attack
- [
128
] : Suppress zoom