env_physwire
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
Class hierarchy |
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CPhysicsWire |
effects.cpp
|
env_physwire
is a point entity available in all Source games.
Presumably intended to be a pendulum of keyframe_ropes using phys_ballsockets. Currently does not function as almost all of its code is commented out.
KeyValues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Density
(density)
<integer> - Presumably the number of points of the pendulum