filter_tf_bot_has_tag
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CFilterTFBotHasTag |
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filter_tf_bot_has_tag
is a point entity available in Team Fortress 2. It's a filter that only allows bots with certain tags to activate. Used in MvM maps to detect specific kinds of bots such as the flag carriers.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Tags (tags) <string>
- A set of tags that are separated by a space a bot needs to activate this filter. Only one is required unless Require All Flags is set. List of tags that that are used in offical Mann vs. Machine maps: common, bomb_carrier, bomb_carrier1, bomb_carrier2, bomb_carrier3, mission_sniper, mission_spy, mission_sentry_buster, bot_giant, and bot_gatebot.
- Require All Flags (require_all_tags) <boolean>
- Should all flags be required?
BaseFilter:
- Filter mode (Negated) <boolean>
- Inverts the filter, making the specified criteria fail and all others pass.
Inputs
BaseFilter:
- TestActivator
- Tests the entity that called the input (the !activator) against the filter, and fires either the
OnPass
orOnFail
output. Bug:Calling this input will cause the server to crash if the !activator entity no longer exists. Do not use this input to test any entities which may be asynchronously deleted, such as players or projectiles, or in an i/o chain which might be initiated by entity deletion, such as the
OnEndTouch
output of a trigger.
Outputs
BaseFilter:
- OnPass
- OnFail
- One of these will fire when
TestActivator
input is sent, depending on if the activator is allowed by the filter or not.