filter_tf_bot_has_tag

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Class hierarchy
CFilterTFBotHasTag
CBaseFilter
CLogicalEntity
CServerOnlyEntity
CBaseEntity
tf_filters.cpp

Team Fortress 2 filter_tf_bot_has_tag is a point entity available in Team Fortress 2 Team Fortress 2. It's a filter that only allows bots with certain tags to activate. Used in MvM maps to detect specific kinds of bots such as the flag carriers.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Tags (tags) <string>
A set of tags that are separated by a space a bot needs to activate this filter. Only one is required unless Require All Flags is set. List of tags that that are used in offical Mann vs. Machine maps: common, bomb_carrier, bomb_carrier1, bomb_carrier2, bomb_carrier3, mission_sniper, mission_spy, mission_sentry_buster, bot_giant, and bot_gatebot.
Require All Flags (require_all_tags) <boolean>
Should all flags be required?

BaseFilter:

Filter mode (Negated) <boolean>
Inverts the filter, making the specified criteria fail and all others pass.

Inputs

BaseFilter:

TestActivator
Tests the entity that called the input (the !activator) against the filter, and fires either the OnPass or OnFail output.
Icon-Bug.pngBug:Calling this input will cause the server to crash if the !activator entity no longer exists. Do not use this input to test any entities which may be asynchronously deleted, such as players or projectiles, or in an i/o chain which might be initiated by entity deletion, such as the OnEndTouch output of a trigger.

Outputs

BaseFilter:

OnPass
OnFail
One of these will fire when TestActivator input is sent, depending on if the activator is allowed by the filter or not.