List of all entities in Valve Source games
		
		
		
		
		
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List of all entities Valve 
 Source games
- _ballplayertoucher
 - _firesmoke
 - _plasma
 - ability_charge
 - ability_leap
 - ability_lunge
 - ability_selfdestruct
 - ability_spit
 - ability_throw
 - ability_tongue
 - ability_vomit
 - ai_ally_manager
 - ai_ally_speech_manager
 - ai_battle_line
 - ai_changehintgroup
 - ai_changetarget
 - ai_citizen_response_system
 - ai_goal_actbusy
 - ai_goal_actbusy_queue
 - ai_goal_assault
 - ai_goal_fightfromcover
 - ai_goal_follow
 - ai_goal_injured_follow
 - ai_goal_lead
 - ai_goal_lead_weapon
 - ai_goal_operator
 - ai_goal_police
 - ai_goal_standoff
 - ai_hint
 - ai_network
 - ai_network_build_helper
 - ai_npc_eventresponsesystem
 - ai_relationship
 - ai_script_conditions
 - ai_sound
 - ai_speechfilter
 - aiscripted_schedule
 - aitesthull
 - ambient_generic
 - ambient_music
 - ammo_338mag
 - ammo_357
 - ammo_357sig
 - ammo_357sig_np_reserve
 - ammo_357sig_p250
 - ammo_357sig_small
 - ammo_45acp
 - ammo_50ae
 - ammo_556mm
 - ammo_556mm_box
 - ammo_556mm_small
 - ammo_57mm
 - ammo_762mm
 - ammo_9mm
 - ammo_9mmar
 - ammo_9mmbox
 - ammo_9mmclip
 - ammo_argrenades
 - ammo_buckshot
 - ammo_crossbow
 - ammo_egonclip
 - ammo_gaussclip
 - ammo_glockclip
 - ammo_mp5clip
 - ammo_mp5grenades
 - ammo_rpgclip
 - apc_missile
 - ar2explosion
 - archer_proxy
 - assault_assaultpoint
 - assault_rallypoint
 - asw_alien
 - asw_alien_goo
 - asw_alien_jumper
 - asw_alien_shover
 - asw_ambient_generic
 - asw_ammo_autogun
 - asw_ammo_chainsaw
 - asw_ammo_drop
 - asw_ammo_flamer
 - asw_ammo_mining_laser
 - asw_ammo_pdw
 - asw_ammo_pistol
 - asw_ammo_rifle
 - asw_ammo_shotgun
 - asw_ammo_vindicator
 - asw_aoegrenade_touch_trigger
 - asw_bait
 - asw_barrel_explosive
 - asw_barrel_radioactive
 - asw_bloodhound
 - asw_boomer
 - asw_boomer_blob
 - asw_bouncing_pellet
 - asw_broadcast_camera
 - asw_buffgrenade_projectile
 - asw_burning
 - asw_buzzer
 - asw_campaign_save
 - asw_client_corpse
 - asw_colonist
 - asw_debrief_info
 - asw_debrief_stats
 - asw_director_control
 - asw_door
 - asw_door_padding
 - asw_drone
 - asw_drone_jumper
 - asw_drone_uber
 - asw_dummy_vehicle
 - asw_dynamic_light
 - asw_egg
 - asw_emitter
 - asw_entity_dissolve
 - asw_env_explosion
 - asw_env_shake
 - asw_env_spark
 - asw_equip_req
 - asw_extinguisher_projectile
 - asw_fallen_door_padding
 - asw_firewall_piece
 - asw_flamer_projectile
 - asw_flare_projectile
 - asw_game_resource
 - asw_gamerules
 - asw_grenade_cluster
 - asw_grenade_freeze
 - asw_grenade_prifle
 - asw_grenade_vindicator
 - asw_grub
 - asw_grub_advanced
 - asw_grub_sac
 - asw_hack_computer
 - asw_hack_wire_tile
 - asw_harvester
 - asw_healgrenade_projectile
 - asw_health_bar
 - asw_holdout_mode
 - asw_holdout_spawner
 - asw_holo_sentry
 - asw_holoscan
 - asw_hurt_nearest_marine
 - asw_info_heal
 - asw_info_message
 - asw_intro_control
 - asw_jukebox
 - asw_laser_mine
 - asw_marine
 - asw_marine_resource
 - asw_marines_past_area
 - asw_marker
 - asw_mine
 - asw_missile_round
 - asw_mission_manager
 - asw_mission_objective
 - asw_mortar_round
 - asw_mortarbug
 - asw_mortarbug_shell
 - asw_objective_countdown
 - asw_objective_destroy_goo
 - asw_objective_dummy
 - asw_objective_escape
 - asw_objective_kill_aliens
 - asw_objective_kill_eggs
 - asw_objective_kill_queen
 - asw_objective_survive
 - asw_objective_triggered
 - asw_order_nearby_aliens
 - asw_parasite
 - asw_parasite_defanged
 - asw_pathfinder_npc
 - asw_physics_prop_statue
 - asw_pickup_ammo_bag
 - asw_pickup_ammo_satchel
 - asw_pickup_autogun
 - asw_pickup_buff_grenade
 - asw_pickup_chainsaw
 - asw_pickup_fire_extinguisher
 - asw_pickup_flamer
 - asw_pickup_flares
 - asw_pickup_flashlight
 - asw_pickup_grenades
 - asw_pickup_heal_grenade
 - asw_pickup_hornet_barrage
 - asw_pickup_medical_satchel
 - asw_pickup_medkit
 - asw_pickup_mines
 - asw_pickup_mining_laser
 - asw_pickup_money
 - asw_pickup_pdw
 - asw_pickup_pistol
 - asw_pickup_prifle
 - asw_pickup_railgun
 - asw_pickup_rifle
 - asw_pickup_sentry
 - asw_pickup_sentry_cannon
 - asw_pickup_sentry_flamer
 - asw_pickup_sentry_freeze
 - asw_pickup_shotgun
 - asw_pickup_stim
 - asw_pickup_t75
 - asw_pickup_tesla_trap
 - asw_pickup_vindicator
 - asw_pickup_welder
 - asw_point_camera
 - asw_powerup
 - asw_powerup_chemical_bullets
 - asw_powerup_electric_bullets
 - asw_powerup_explosive_bullets
 - asw_powerup_fire_bullets
 - asw_powerup_freeze_bullets
 - asw_powerup_increased_speed
 - asw_prop_laserable
 - asw_prop_physics
 - asw_queen
 - asw_queen_divers
 - asw_queen_grabber
 - asw_queen_retreat_spot
 - asw_queen_spit
 - asw_radiation_volume
 - asw_ranger
 - asw_remote_turret
 - asw_rifle_grenade
 - asw_rocket
 - asw_rope_anchor
 - asw_scanner_info
 - asw_scanner_noise
 - asw_sentry_base
 - asw_sentry_top
 - asw_sentry_top_cannon
 - asw_sentry_top_flamer
 - asw_sentry_top_icer
 - asw_sentry_top_machinegun
 - asw_shaman
 - asw_shieldbug
 - asw_shotgun_pellet
 - asw_shotgun_pellet_predicted
 - asw_simple_drone
 - asw_snow_volume
 - asw_spawn_group
 - asw_spawner
 - asw_stylincam
 - asw_t75
 - asw_target_dummy
 - asw_tech_marine_req
 - asw_tesla_trap
 - asw_trigger_fall
 - asw_vehicle_jeep
 - asw_voting_missions
 - asw_vphysics_npc
 - asw_weapon
 - asw_weapon_ammo_bag
 - asw_weapon_ammo_satchel
 - asw_weapon_autogun
 - asw_weapon_bait
 - asw_weapon_blink
 - asw_weapon_buff_grenade
 - asw_weapon_chainsaw
 - asw_weapon_electrified_armor
 - asw_weapon_fire_extinguisher
 - asw_weapon_fist
 - asw_weapon_flamer
 - asw_weapon_flares
 - asw_weapon_flashlight
 - asw_weapon_flechette
 - asw_weapon_freeze_grenades
 - asw_weapon_grenade_launcher
 - asw_weapon_grenades
 - asw_weapon_heal_grenade
 - asw_weapon_heal_gun
 - asw_weapon_hornet_barrage
 - asw_weapon_jump_jet
 - asw_weapon_laser_mines
 - asw_weapon_medical_satchel
 - asw_weapon_medkit
 - asw_weapon_mines
 - asw_weapon_minigun
 - asw_weapon_mining_laser
 - asw_weapon_night_vision
 - asw_weapon_normal_armor
 - asw_weapon_pdw
 - asw_weapon_pistol
 - asw_weapon_prifle
 - asw_weapon_railgun
 - asw_weapon_ricochet
 - asw_weapon_rifle
 - asw_weapon_sentry
 - asw_weapon_sentry_cannon
 - asw_weapon_sentry_flamer
 - asw_weapon_sentry_freeze
 - asw_weapon_shotgun
 - asw_weapon_smart_bomb
 - asw_weapon_sniper_rifle
 - asw_weapon_stim
 - asw_weapon_t75
 - asw_weapon_tesla_gun
 - asw_weapon_tesla_trap
 - asw_weapon_vindicator
 - asw_weapon_welder
 - base_boss
 - base_rocket
 - baseanimating_projectile
 - basehl1combatweapon
 - basehl1mpcombatweapon
 - basehl2mpcombatweapon
 - basehlcombatweapon
 - baseportalcombatweapon
 - baseprojectile
 - basespriteprojectile
 - beam
 - beam_spotlight
 - blob_element
 - bmortar
 - bodyque
 - boomer
 - bot_action_point
 - bot_controller
 - bot_generator
 - bot_hint_engineer_nest
 - bot_hint_sentrygun
 - bot_hint_teleporter_exit
 - bot_npc_archer
 - bot_npc_decoy
 - bot_proxy
 - bot_roster
 - bounce_bomb
 - breachcharge_projectile
 - bullseye_strider_focus
 - bumpmine_projectile
 - cfe_player_decal
 - challenge_mode_end_node
 - charger
 - chicken
 - client_path
 - color_correction
 - color_correction_volume
 - combine_bouncemine
 - combine_mine
 - commentary_auto
 - commentary_dummy
 - commentary_zombie_spawner
 - concussiveblast
 - controller_energy_ball
 - controller_head_ball
 - crane_tip
 - crossbow_bolt
 - cs_bot
 - cs_gamerules
 - cs_player_manager
 - cs_ragdoll
 - cs_team_manager
 - cube_rotationcontroller
 - cycler
 - cycler_actor
 - cycler_blender
 - cycler_flex
 - cycler_weapon
 - cycler_wreckage
 - dangerzone_controller
 - dangerzone_entity
 - decoy_projectile
 - dispenser_touch_trigger
 - dod_ammo_box
 - dod_bomb_dispenser
 - dod_bomb_dispenser_icon
 - dod_bomb_target
 - dod_capture_area
 - dod_control_point
 - dod_control_point_master
 - dod_gamerules
 - dod_location
 - dod_objective_resource
 - dod_player_manager
 - dod_ragdoll
 - dod_round_timer
 - dod_scoring
 - dod_team_allies
 - dod_team_axis
 - dod_team_manager
 - dod_viewmodel
 - drone
 - dronegun
 - dynamic_prop
 - dz_door
 - ent_hover_turret_tether
 - ent_snowball_pile
 - ent_watery_leech
 - entity_bird
 - entity_blocker
 - entity_carrier
 - entity_croc
 - entity_medigun_shield
 - entity_revive_marker
 - entity_rocket
 - entity_saucer
 - entity_sign
 - entity_soldier_statue
 - entity_spawn_manager
 - entity_spawn_point
 - entityflame
 - env_airstrike_indoors
 - env_airstrike_outdoors
 - env_alyxemp
 - env_ambient_light
 - env_ar2explosion
 - env_beam
 - env_beverage
 - env_blood
 - env_bubbles
 - env_cascade_light
 - env_citadel_energy_core
 - env_credits
 - env_debughistory
 - env_detail_controller
 - env_dof_controller
 - env_dustpuff
 - env_dusttrail
 - env_effectscript
 - env_embers
 - env_entity_dissolver
 - env_entity_freezing
 - env_entity_igniter
 - env_entity_maker
 - env_explosion
 - env_fade
 - env_fire
 - env_fire_trail
 - env_firesensor
 - env_firesource
 - env_fizzler_effects
 - env_flare
 - env_fog_controller
 - env_funnel
 - env_gascanister
 - env_global
 - env_global_light
 - env_glow
 - env_grenadetrail
 - env_gunfire
 - env_headcrabcanister
 - env_hudhint
 - env_instructor_hint
 - env_laser
 - env_laserdot
 - env_lightglow
 - env_lightrail_endpoint
 - env_message
 - env_microphone
 - env_movieexplosion
 - env_muzzleflash
 - env_outtro_stats
 - env_particle_performance_monitor
 - env_particle_trail
 - env_particlefire
 - env_particlelight
 - env_particlescript
 - env_particlesmokegrenade
 - env_physexplosion
 - env_physics_blocker
 - env_physimpact
 - env_physwire
 - env_player_blocker
 - env_player_surface_trigger
 - env_player_viewfinder
 - env_portal_credits
 - env_portal_laser
 - env_portal_path_track
 - env_projectedtexture
 - env_quadraticbeam
 - env_ragdoll_boogie
 - env_render
 - env_rock_launcher
 - env_rockettrail
 - env_rotorshooter
 - env_rotorwash_emitter
 - env_screeneffect
 - env_screenoverlay
 - env_shake
 - env_shooter
 - env_slomo
 - env_smokestack
 - env_smoketrail
 - env_sniperdot
 - env_sound
 - env_soundscape
 - env_soundscape_proxy
 - env_soundscape_triggerable
 - env_spark
 - env_speaker
 - env_splash
 - env_sporeexplosion
 - env_sporetrail
 - env_sprite
 - env_sprite_clientside
 - env_sprite_oriented
 - env_spritetrail
 - env_starfield
 - env_steam
 - env_steamjet
 - env_sun
 - env_texturetoggle
 - env_tilt
 - env_tonemap_controller
 - env_tonemap_controller_ghost
 - env_tonemap_controller_infected
 - env_tracer
 - env_viewpunch
 - env_weaponfire
 - env_wind
 - env_zoom
 - escape_route
 - event_queue_saveload_proxy
 - eyeball_boss
 - filter_activator_class
 - filter_activator_context
 - filter_activator_infected_class
 - filter_activator_mass_greater
 - filter_activator_model
 - filter_activator_name
 - filter_activator_team
 - filter_activator_tfteam
 - filter_base
 - filter_combineball_type
 - filter_damage_type
 - filter_enemy
 - filter_health
 - filter_melee_damage
 - filter_multi
 - filter_player_held
 - filter_size
 - filter_tf_bot_has_tag
 - filter_tf_class
 - filter_tf_condition
 - filter_tf_damaged_by_weapon_in_slot
 - filter_tf_player_can_cap
 - finale_trigger
 - fire_cracker_blast
 - fish
 - fizzler_multiorigin_sound_player
 - flashbang_projectile
 - floorturret_tipcontroller
 - fog_volume
 - func_achievement
 - func_areaportal
 - func_areaportalwindow
 - func_block_charge
 - func_block_dm_spawns
 - func_bomb_target
 - func_breakable
 - func_breakable_surf
 - func_brush
 - func_bulletshield
 - func_button
 - func_button_timed
 - func_buyzone
 - func_capturezone
 - func_changeclass
 - func_clip_vphysics
 - func_combine_ball_spawner
 - func_conveyor
 - func_croc
 - func_detail_blocker
 - func_door
 - func_door_rotating
 - func_dustcloud
 - func_dustmotes
 - func_elevator
 - func_extinguisher
 - func_fire_extinguisher
 - func_fish_pool
 - func_flag_alert
 - func_flagdetectionzone
 - func_footstep_control
 - func_forcefield
 - func_friction
 - func_guntarget
 - func_healthcharger
 - func_hostage_rescue
 - func_illusionary
 - func_instance_io_proxy
 - func_ladderendpoint
 - func_liquidportal
 - func_lod
 - func_lookdoor
 - func_monitor
 - func_mortar_field
 - func_movelinear
 - func_nav_attribute_region
 - func_nav_avoid
 - func_nav_avoidance_obstacle
 - func_nav_blocker
 - func_nav_connection_blocker
 - func_nav_prefer
 - func_nav_prerequisite
 - func_nav_stairs_toggle
 - func_no_defuse
 - func_nobuild
 - func_nogrenades
 - func_noportal_volume
 - func_occluder
 - func_orator
 - func_passtime_goal
 - func_passtime_goalie_zone
 - func_passtime_no_ball_zone
 - func_pendulum
 - func_physbox
 - func_physbox_multiplayer
 - func_placement_clip
 - func_plat
 - func_platrot
 - func_playerghostinfected_clip
 - func_playerinfected_clip
 - func_portal_bumper
 - func_portal_detector
 - func_portal_orientation
 - func_portalled
 - func_powerupvolume
 - func_precipitation
 - func_precipitation_blocker
 - func_proprrespawnzone
 - func_pushable
 - func_ragdoll_fader
 - func_recharge
 - func_reflective_glass
 - func_regenerate
 - func_respawnflag
 - func_respawnroom
 - func_respawnroomvisualizer
 - func_rot_button
 - func_rotating
 - func_simpleladder
 - func_smokevolume
 - func_spawn_volume
 - func_suggested_build
 - func_survival_c4_target
 - func_tablet_blocker
 - func_tank
 - func_tank_combine_cannon
 - func_tankairboatgun
 - func_tankapcrocket
 - func_tanklaser
 - func_tankmortar
 - func_tankphyscannister
 - func_tankpulselaser
 - func_tankrocket
 - func_tanktrain
 - func_team_wall
 - func_teamblocker
 - func_tfbot_hint
 - func_timescale
 - func_trackautochange
 - func_trackchange
 - func_tracktrain
 - func_train
 - func_traincontrols
 - func_upgradestation
 - func_useableladder
 - func_vehicleclip
 - func_wall
 - func_wall_toggle
 - func_water
 - func_water_analog
 - func_weight_button
 - funcbaseflex
 - futbol_catcher
 - game_coopmission_manager
 - game_end
 - game_forcerespawn
 - game_gib_manager
 - game_intro_viewpoint
 - game_money
 - game_player_equip
 - game_player_team
 - game_ragdoll_manager
 - game_round_end
 - game_round_win
 - game_scavenge_progress_display
 - game_score
 - game_survival_logic
 - game_text
 - game_text_tf
 - game_ui
 - game_weapon_manager
 - game_zone_player
 - garg_stomp
 - generic_actor
 - ghost
 - gib
 - gibshooter
 - global_chatter
 - grassburn
 - grenade
 - grenade_ar2
 - grenade_beam
 - grenade_beam_chaser
 - grenade_frag_ger
 - grenade_frag_us
 - grenade_hand
 - grenade_helicopter
 - grenade_homer
 - grenade_launcher_projectile
 - grenade_mp5
 - grenade_pathfollower
 - grenade_riflegren_ger
 - grenade_riflegren_us
 - grenade_smoke
 - grenade_smoke_ger
 - grenade_smoke_us
 - grenade_spit
 - halloween_fortune_teller
 - halloween_souls_pack
 - halloween_zapper
 - hammer_updateignorelist
 - handle_dummy
 - handle_test
 - headless_hatman
 - hegrenade_projectile
 - helicopter_chunk
 - hightower_teleport_vortex
 - hl1gib
 - hl1mp_gamerules
 - hl1mp_ragdoll
 - hl2_gamerules
 - hl2_survival_gamerules
 - hl2mp_gamerules
 - hl2mp_ragdoll
 - holiday_gift
 - hornet
 - hostage_carriable_prop
 - hostage_entity
 - hot_potato
 - hot_potato_catcher
 - hot_potato_socket
 - hot_potato_spawner
 - hunter
 - hunter_flechette
 - infected
 - inferno
 - info_ambient_mob_end
 - info_ambient_mob_start
 - info_apc_missile_hint
 - info_armsrace_counterterrorist
 - info_armsrace_terrorist
 - info_bigmomma
 - info_bomb_target_hint_a
 - info_bomb_target_hint_b
 - info_camera_link
 - info_changelevel
 - info_constraint_anchor
 - info_coop_spawn
 - info_darknessmode_lightsource
 - info_deathmatch_spawn
 - info_director
 - info_doddetect
 - info_elevator_floor
 - info_enemy_terrorist_spawn
 - info_game_event_proxy
 - info_gamemode
 - info_gascanister_launchpoint
 - info_goal_infected_chase
 - info_hang_lighting
 - info_hint
 - info_hostage_rescue_zone_hint
 - info_hostage_spawn
 - info_infected_zoo_maker
 - info_infected_zoo_puppet
 - info_intermission
 - info_item_position
 - info_l4d1_survivor_spawn
 - info_ladder
 - info_ladder_dismount
 - info_landmark
 - info_landmark_entry
 - info_landmark_exit
 - info_lighting_relative
 - info_map_parameters
 - info_map_parameters_versus
 - info_map_region
 - info_marine_hint
 - info_mass_center
 - info_node
 - info_node_air
 - info_node_air_hint
 - info_node_climb
 - info_node_hint
 - info_node_link
 - info_node_link_controller
 - info_node_marine_hint
 - info_npc_spawn_destination
 - info_null
 - info_observer_point
 - info_overlay_accessor
 - info_paint_sprayer
 - info_paradrop_denial
 - info_particle_system
 - info_particle_target
 - info_passtime_ball_spawn
 - info_placement_helper
 - info_player_allies
 - info_player_axis
 - info_player_combine
 - info_player_counterterrorist
 - info_player_deathmatch
 - info_player_logo
 - info_player_ping
 - info_player_ping_detector
 - info_player_rebel
 - info_player_start
 - info_player_teamspawn
 - info_player_terrorist
 - info_populator
 - info_portal_score
 - info_powerup_spawn
 - info_projecteddecal
 - info_radar_target
 - info_radial_link_controller
 - info_remarkable
 - info_snipertarget
 - info_solo_changelevel
 - info_survivor_position
 - info_survivor_rescue
 - info_target
 - info_target_command_point
 - info_target_gunshipcrash
 - info_target_helicopter_crash
 - info_target_instructor_hint
 - info_target_personality_sphere
 - info_target_vehicle_transition
 - info_teleport_destination
 - info_teleporter_countdown
 - info_transitioning_player
 - info_tutorial_start
 - info_vehicle_groundspawn
 - info_view_parameters
 - info_zombie_border
 - info_zombie_spawn
 - infodecal
 - insect_swarm
 - instanced_scripted_scene
 - item_ammo_357
 - item_ammo_357_large
 - item_ammo_ar2
 - item_ammo_ar2_altfire
 - item_ammo_ar2_large
 - item_ammo_crate
 - item_ammo_crossbow
 - item_ammo_pistol
 - item_ammo_pistol_large
 - item_ammo_smg1
 - item_ammo_smg1_grenade
 - item_ammo_smg1_large
 - item_ammopack_full
 - item_ammopack_medium
 - item_ammopack_small
 - item_ar2_grenade
 - item_armor
 - item_assaultsuit
 - item_battery
 - item_bonuspack
 - item_box_buckshot
 - item_box_flare_rounds
 - item_box_lrounds
 - item_box_mrounds
 - item_box_sniper_rounds
 - item_box_srounds
 - item_cash
 - item_coop_coin
 - item_currencypack_custom
 - item_currencypack_large
 - item_currencypack_medium
 - item_currencypack_small
 - item_cutters
 - item_defuser
 - item_dogtags
 - item_dynamic_resupply
 - item_flare_round
 - item_grubnugget
 - item_healthammokit
 - item_healthcharger
 - item_healthkit
 - item_healthkit_full
 - item_healthkit_medium
 - item_healthkit_small
 - item_healthvial
 - item_heavyassaultsuit
 - item_item_crate
 - item_kevlar
 - item_large_box_lrounds
 - item_large_box_mrounds
 - item_large_box_srounds
 - item_longjump
 - item_ml_grenade
 - item_nugget
 - item_nvgs
 - item_powerup_crit
 - item_powerup_rune
 - item_powerup_rune_temp
 - item_powerup_uber
 - item_rpg_round
 - item_sodacan
 - item_suit
 - item_suitcharger
 - item_teamflag
 - item_teamflag_return_icon
 - jockey
 - keyframe_rope
 - keyframe_track
 - laser_spot
 - light
 - light_directional
 - light_dynamic
 - light_environment
 - light_glspot
 - light_spot
 - linked_portal_door
 - logic_achievement
 - logic_active_autosave
 - logic_auto
 - logic_autosave
 - logic_branch
 - logic_branch_listener
 - logic_case
 - logic_choreographed_scene
 - logic_collision_pair
 - logic_compare
 - logic_coop_manager
 - logic_director_query
 - logic_eventlistener
 - logic_eventlistener_itemequip
 - logic_game_event
 - logic_lineto
 - logic_measure_movement
 - logic_multicompare
 - logic_navigation
 - logic_playerproxy
 - logic_playmovie
 - logic_proximity
 - logic_random_outputs
 - logic_register_activator
 - logic_relay
 - logic_scene_list_manager
 - logic_script
 - logic_timer
 - logic_timescale
 - logic_versus_random
 - lookdoorthinker
 - mapobj_cart_dispenser
 - mapvetopick_controller
 - material_modify_control
 - math_colorblend
 - math_counter
 - math_remap
 - merasmus
 - merasmus_dancer
 - model_studio
 - molotov_projectile
 - momentary_door
 - momentary_rot_button
 - monster_alien_controller
 - monster_alien_grunt
 - monster_alien_slave
 - monster_apache
 - monster_babycrab
 - monster_barnacle
 - monster_barney
 - monster_barney_dead
 - monster_bigmomma
 - monster_bloater
 - monster_bullchicken
 - monster_cockroach
 - monster_flyer
 - monster_flyer_flock
 - monster_furniture
 - monster_gargantua
 - monster_generic
 - monster_gman
 - monster_grunt_repel
 - monster_headcrab
 - monster_hevsuit_dead
 - monster_hgrunt_dead
 - monster_houndeye
 - monster_human_assassin
 - monster_human_grunt
 - monster_ichthyosaur
 - monster_leech
 - monster_miniturret
 - monster_mortar
 - monster_nihilanth
 - monster_osprey
 - monster_resource
 - monster_satchel
 - monster_scientist_(goldsrc) monster_scientist
 - monster_scientist_dead
 - monster_sentry
 - monster_sitting_scientist
 - monster_snark
 - monster_tentacle
 - monster_tripmine
 - monster_turret
 - monster_zombie
 - monstermaker
 - mortarshell
 - move_keyframed
 - move_rope
 - multi_manager
 - multisource
 - nihilanth_energy_ball
 - npc_advisor
 - npc_alyx
 - npc_antlion
 - npc_antlion_grub
 - npc_antlion_template_maker
 - npc_antlionguard
 - npc_apcdriver
 - npc_barnacle
 - npc_barnacle_tongue_tip
 - npc_barney
 - npc_blob
 - npc_breen
 - npc_bullseye
 - npc_citizen
 - npc_clawscanner
 - npc_combine
 - npc_combine_camera
 - npc_combine_cannon
 - npc_combine_s
 - npc_combinedropship
 - npc_combinegunship
 - npc_concussiongrenade
 - npc_contactgrenade
 - npc_cranedriver
 - npc_crow
 - npc_cscanner
 - npc_dog
 - npc_eli
 - npc_enemyfinder
 - npc_enemyfinder_combinecannon
 - npc_fastzombie
 - npc_fastzombie_torso
 - npc_fisherman
 - npc_furniture
 - npc_gman
 - npc_grenade_bugbait
 - npc_grenade_frag
 - npc_grenade_hopwire
 - npc_handgrenade
 - npc_headcrab
 - npc_headcrab_black
 - npc_headcrab_fast
 - npc_headcrab_poison
 - npc_heardanger
 - npc_heli_avoidbox
 - npc_heli_avoidsphere
 - npc_heli_nobomb
 - npc_helicopter
 - npc_helicoptersensor
 - npc_hover_turret
 - npc_hunter
 - npc_hunter_maker
 - npc_ichthyosaur
 - npc_kleiner
 - npc_launcher
 - npc_magnusson
 - npc_maker
 - npc_manhack
 - npc_metropolice
 - npc_missiledefense
 - npc_monk
 - npc_mossman
 - npc_newnpc
 - npc_personality_core
 - npc_pigeon
 - npc_poisonzombie
 - npc_portal_turret_floor
 - npc_portal_turret_ground
 - npc_puppet
 - npc_rocket_turret
 - npc_rollermine
 - npc_satchel
 - npc_seagull
 - npc_security_camera
 - npc_sniper
 - npc_stalker
 - npc_strider
 - npc_template_maker
 - npc_tripmine
 - npc_turret_ceiling
 - npc_turret_floor
 - npc_turret_ground
 - npc_vehicledriver
 - npc_vortigaunt
 - npc_wheatley_boss
 - npc_zombie
 - npc_zombie_torso
 - npc_zombine
 - obj_attachment_sapper
 - obj_dispenser
 - obj_sentrygun
 - obj_teleporter
 - paint_sphere
 - paint_stream
 - paradrop_chopper
 - passtime_ball
 - passtime_logic
 - path_corner
 - path_corner_crash
 - path_track
 - pd_dispenser
 - phys_ballsocket
 - phys_bone_follower
 - phys_constraint
 - phys_constraintsystem
 - phys_convert
 - phys_hinge
 - phys_keepupright
 - phys_lengthconstraint
 - phys_magnet
 - phys_motor
 - phys_pulleyconstraint
 - phys_ragdollconstraint
 - phys_ragdollmagnet
 - phys_slideconstraint
 - phys_spring
 - phys_thruster
 - phys_torque
 - physics_cannister
 - physics_entity_solver
 - physics_npc_solver
 - physics_prop
 - physics_prop_ragdoll
 - physics_prop_statue
 - physicsclonearea
 - physicsshadowclone
 - pipe_bomb_projectile
 - planted_c4
 - planted_c4_survival
 - planted_c4_training
 - player
 - player_loadsaved
 - player_manager
 - player_mp
 - player_pickup
 - player_speedmod
 - player_weaponstrip
 - point_anglesensor
 - point_angularvelocitysensor
 - point_antlion_repellant
 - point_apc_controller
 - point_bonusmaps_accessor
 - point_broadcastclientcommand
 - point_bugbait
 - point_camera
 - point_changelevel
 - point_clientcommand
 - point_combine_ball_launcher
 - point_commentary_node
 - point_commentary_viewpoint
 - point_deathfall_camera
 - point_devshot_camera
 - point_dz_dronegun
 - point_dz_itemspawn
 - point_dz_itemspawn_group
 - point_dz_parachute
 - point_dz_weaponspawn
 - point_dz_weaponspawn_group
 - point_enable_motion_fixup
 - point_energy_ball_launcher
 - point_entity_finder
 - point_event_proxy
 - point_flesh_effect_target
 - point_futbol_shooter
 - point_gamestats_counter
 - point_give_ammo
 - point_hiding_spot
 - point_hurt
 - point_intermission
 - point_laser_target
 - point_message
 - point_nav_attribute_region
 - point_playermoveconstraint
 - point_populator_interface
 - point_posecontroller
 - point_prop_use_target
 - point_proximity_sensor
 - point_push
 - point_script_template
 - point_script_use_target
 - point_servercommand
 - point_spotlight
 - point_surroundtest
 - point_teleport
 - point_template
 - point_tesla
 - point_velocitysensor
 - point_viewcontrol
 - point_viewcontrol_multiplayer
 - point_viewcontrol_survivor
 - point_viewproxy
 - point_worldtext
 - populator_internal_spawn_point
 - portal_base2d
 - portal_gamerules
 - portal_mp_stats
 - portal_procedural_generator
 - portal_race_checkpoint
 - portal_ragdoll
 - portal_stats_controller
 - portalmp_gamerules
 - portalsimulator_collisionentity
 - postprocess_controller
 - predicted_viewmodel
 - projected_entity_ambient_sound_proxy
 - projected_tractor_beam_entity
 - projected_wall_entity
 - prop_ammo_box_generic
 - prop_button
 - prop_car_alarm
 - prop_car_glass
 - prop_combine_ball
 - prop_coreball
 - prop_counter
 - prop_door_rotating
 - prop_door_rotating_checkpoint
 - prop_dropship_container
 - prop_dynamic
 - prop_dynamic_glow
 - prop_dynamic_ornament
 - prop_dynamic_override
 - prop_energy_ball
 - prop_exploding_barrel
 - prop_exploding_futbol
 - prop_floor_ball_button
 - prop_floor_button
 - prop_floor_cube_button
 - prop_fuel_barrel
 - prop_fuel_barrel_piece
 - prop_glados_core
 - prop_glass_futbol
 - prop_glass_futbol_socket
 - prop_glass_futbol_spawner
 - prop_glowing_object
 - prop_hallucination
 - prop_health_cabinet
 - prop_indicator_panel
 - prop_laser_catcher
 - prop_laser_relay
 - prop_linked_portal_door
 - prop_loot_crate
 - prop_mapplaced_long_use_entity
 - prop_metal_crate
 - prop_minigun
 - prop_minigun_l4d1
 - prop_mirror
 - prop_money_crate
 - prop_monster_box
 - prop_mounted_machine_gun
 - prop_paint_bomb
 - prop_paradrop_crate
 - prop_personality_sphere
 - prop_physics
 - prop_physics2
 - prop_physics_multiplayer
 - prop_physics_override
 - prop_physics_paintable
 - prop_physics_respawnable
 - prop_portal
 - prop_portal_stats_display
 - prop_ragdoll
 - prop_ragdoll_attached
 - prop_rocket_tripwire
 - prop_scalable
 - prop_soccer_ball
 - prop_sphere
 - prop_stickybomb
 - prop_talker
 - prop_telescopic_arm
 - prop_testchamber_door
 - prop_thumper
 - prop_tic_tac_toe_panel
 - prop_tractor_beam
 - prop_under_button
 - prop_under_floor_button
 - prop_vehicle
 - prop_vehicle_airboat
 - prop_vehicle_apc
 - prop_vehicle_cannon
 - prop_vehicle_choreo_generic
 - prop_vehicle_crane
 - prop_vehicle_driveable
 - prop_vehicle_jeep
 - prop_vehicle_prisoner_pod
 - prop_wall_breakable
 - prop_wall_projector
 - prop_weapon_refill_heavyarmor
 - prop_weapon_upgrade_armor
 - prop_weapon_upgrade_armor_helmet
 - prop_weapon_upgrade_chute
 - prop_weapon_upgrade_contractkill
 - prop_weapon_upgrade_exojump
 - prop_weapon_upgrade_helmet
 - prop_weapon_upgrade_tablet_droneintel
 - prop_weapon_upgrade_tablet_highres
 - prop_weapon_upgrade_tablet_zoneintel
 - prop_weighted_cube
 - proto_sniper
 - radar_jammer
 - raggib
 - rd_robot_dispenser
 - reserved_spot
 - rocket_bazooka
 - rocket_pschreck
 - rocket_turret_projectile
 - rope_anchor
 - rpg_missile
 - rpg_rocket
 - scene_manager
 - script_clip_vphysics
 - script_func_button
 - script_intro
 - script_nav_attribute_region
 - script_nav_blocker
 - script_trigger_hurt
 - script_trigger_multiple
 - script_trigger_once
 - script_trigger_push
 - scripted_item_drop
 - scripted_scene
 - scripted_sentence
 - scripted_sequence
 - scripted_target
 - shadow_control
 - simple_bot
 - simple_physics_brush
 - simple_physics_prop
 - sky_camera
 - skybox_swapper
 - smokegrenade_projectile
 - smoker
 - sniperbullet
 - snowball_projectile
 - sound_mix_layer
 - soundent
 - spark_shower
 - sparktrail
 - speaker
 - spitter
 - spitter_projectile
 - spotlight_end
 - spraycan
 - squadinsignia
 - squidspit
 - sunlight_shadow_control
 - survival_spawn_chopper
 - survivor_bot
 - survivor_death_model
 - tagrenade_projectile
 - tank
 - tank_boss
 - tank_destruction
 - tank_rock
 - tanktrain_ai
 - tanktrain_aitarget
 - target_cdaudio
 - target_changegravity
 - te_tester
 - team_control_point
 - team_control_point_master
 - team_control_point_round
 - team_manager
 - team_round_timer
 - team_train_watcher
 - teleport_vortex
 - terror_gamerules
 - terror_player_manager
 - test_effect
 - test_proxytoggle
 - test_traceline
 - tf_ammo_pack
 - tf_base_minigame
 - tf_bonus_duck_pickup
 - tf_bot
 - tf_dropped_weapon
 - tf_flame
 - tf_flame_manager
 - tf_gamerules
 - tf_gas_manager
 - tf_generic_bomb
 - tf_glow
 - tf_halloween_gift_pickup
 - tf_halloween_gift_spawn_location
 - tf_halloween_minigame
 - tf_halloween_minigame_falling_platforms
 - tf_halloween_pickup
 - tf_logic_arena
 - tf_logic_bonusround
 - tf_logic_competitive
 - tf_logic_cp_timer
 - tf_logic_holiday
 - tf_logic_hybrid_ctf_cp
 - tf_logic_koth
 - tf_logic_mann_vs_machine
 - tf_logic_mannpower
 - tf_logic_medieval
 - tf_logic_minigames
 - tf_logic_multiple_escort
 - tf_logic_on_holiday
 - tf_logic_player_destruction
 - tf_logic_robot_destruction
 - tf_logic_training_mode
 - tf_mann_vs_machine_stats
 - tf_merasmus_trick_or_treat_prop
 - tf_objective_resource
 - tf_pda_expansion_dispenser
 - tf_pda_expansion_teleporter
 - tf_player_manager
 - tf_point_nav_interface
 - tf_point_weapon_mimic
 - tf_powerup_bottle
 - tf_projectile_arrow
 - tf_projectile_ball_ornament
 - tf_projectile_balloffire
 - tf_projectile_cleaver
 - tf_projectile_energy_ball
 - tf_projectile_energy_ring
 - tf_projectile_flare
 - tf_projectile_grapplinghook
 - tf_projectile_healing_bolt
 - tf_projectile_jar
 - tf_projectile_jar_gas
 - tf_projectile_jar_milk
 - tf_projectile_lightningorb
 - tf_projectile_mechanicalarmorb
 - tf_projectile_pipe
 - tf_projectile_pipe_remote
 - tf_projectile_rocket
 - tf_projectile_sentryrocket
 - tf_projectile_spellbats
 - tf_projectile_spellfireball
 - tf_projectile_spellkartbats
 - tf_projectile_spellkartorb
 - tf_projectile_spellmeteorshower
 - tf_projectile_spellmirv
 - tf_projectile_spellpumpkin
 - tf_projectile_spellspawnboss
 - tf_projectile_spellspawnhorde
 - tf_projectile_spellspawnzombie
 - tf_projectile_spelltransposeteleport
 - tf_projectile_stun_ball
 - tf_projectile_syringe
 - tf_projectile_throwable
 - tf_projectile_throwable_breadmonster
 - tf_projectile_throwable_brick
 - tf_projectile_throwable_repel
 - tf_pumpkin_bomb
 - tf_ragdoll
 - tf_robot_destruction_robot
 - tf_robot_destruction_robot_spawn
 - tf_robot_destruction_spawn_group
 - tf_spawner
 - tf_spell_meteorshowerspawner
 - tf_spell_pickup
 - tf_target_dummy
 - tf_taunt_prop
 - tf_team
 - tf_teleport_location
 - tf_viewmodel
 - tf_weapon_base
 - tf_weapon_bat
 - tf_weapon_bat_fish
 - tf_weapon_bat_giftwrap
 - tf_weapon_bat_wood
 - tf_weapon_bonesaw
 - tf_weapon_bottle
 - tf_weapon_breakable_sign
 - tf_weapon_buff_item
 - tf_weapon_builder
 - tf_weapon_cannon
 - tf_weapon_charged_smg
 - tf_weapon_cleaver
 - tf_weapon_club
 - tf_weapon_compound_bow
 - tf_weapon_crossbow
 - tf_weapon_drg_pomson
 - tf_weapon_fireaxe
 - tf_weapon_fists
 - tf_weapon_flamethrower
 - tf_weapon_flaregun
 - tf_weapon_flaregun_revenge
 - tf_weapon_grapplinghook
 - tf_weapon_grenadelauncher
 - tf_weapon_handgun_scout_primary
 - tf_weapon_handgun_scout_secondary
 - tf_weapon_invis
 - tf_weapon_jar
 - tf_weapon_jar_gas
 - tf_weapon_jar_milk
 - tf_weapon_katana
 - tf_weapon_knife
 - tf_weapon_laser_pointer
 - tf_weapon_lunchbox
 - tf_weapon_lunchbox_drink
 - tf_weapon_mechanical_arm
 - tf_weapon_medigun
 - tf_weapon_minigun
 - tf_weapon_parachute
 - tf_weapon_parachute_primary
 - tf_weapon_parachute_secondary
 - tf_weapon_particle_cannon
 - tf_weapon_passtime_gun
 - tf_weapon_pda_engineer_build
 - tf_weapon_pda_engineer_destroy
 - tf_weapon_pda_spy
 - tf_weapon_pep_brawler_blaster
 - tf_weapon_pipebomblauncher
 - tf_weapon_pistol
 - tf_weapon_pistol_scout
 - tf_weapon_raygun
 - tf_weapon_revolver
 - tf_weapon_robot_arm
 - tf_weapon_rocketlauncher
 - tf_weapon_rocketlauncher_airstrike
 - tf_weapon_rocketlauncher_directhit
 - tf_weapon_rocketlauncher_fireball
 - tf_weapon_rocketpack
 - tf_weapon_sapper
 - tf_weapon_scattergun
 - tf_weapon_sentry_revenge
 - tf_weapon_shotgun_building_rescue
 - tf_weapon_shotgun_hwg
 - tf_weapon_shotgun_primary
 - tf_weapon_shotgun_pyro
 - tf_weapon_shotgun_soldier
 - tf_weapon_shovel
 - tf_weapon_slap
 - tf_weapon_smg
 - tf_weapon_sniperrifle
 - tf_weapon_sniperrifle_classic
 - tf_weapon_sniperrifle_decap
 - tf_weapon_soda_popper
 - tf_weapon_spellbook
 - tf_weapon_stickbomb
 - tf_weapon_sword
 - tf_weapon_syringegun_medic
 - tf_weapon_wrench
 - tf_weaponbase_grenade_proj
 - tf_weaponbase_melee
 - tf_weaponbase_merasmus_grenade
 - tf_wearable
 - tf_wearable_campaign_item
 - tf_wearable_demoshield
 - tf_wearable_levelable_item
 - tf_wearable_razorback
 - tf_wearable_robot_arm
 - tf_wearable_vm
 - tf_zombie
 - tf_zombie_spawner
 - training_annotation
 - training_prop_dynamic
 - trigger
 - trigger_active_weapon_detect
 - trigger_add_or_remove_tf_player_attributes
 - trigger_add_tf_player_condition
 - trigger_apply_impulse
 - trigger_asw_button_area
 - trigger_asw_chance
 - trigger_asw_computer_area
 - trigger_asw_door_area
 - trigger_asw_jump
 - trigger_asw_marine_knockback
 - trigger_asw_marine_position
 - trigger_asw_random_target
 - trigger_asw_supplies_chatter
 - trigger_asw_synup_chatter
 - trigger_asw_trigger_area
 - trigger_auto
 - trigger_auto_crouch
 - trigger_autosave
 - trigger_bomb_reset
 - trigger_bot_tag
 - trigger_brush
 - trigger_callback
 - trigger_capture_area
 - trigger_catapult
 - trigger_cdaudio
 - trigger_changelevel
 - trigger_endsection
 - trigger_escape
 - trigger_finale
 - trigger_fog
 - trigger_gravity
 - trigger_hierarchy
 - trigger_hurt
 - trigger_hurt_ghost
 - trigger_ignite
 - trigger_ignite_arrows
 - trigger_impact
 - trigger_look
 - trigger_multiple
 - trigger_once
 - trigger_paint_cleanser
 - trigger_particle
 - trigger_passtime_ball
 - trigger_physics_trap
 - trigger_ping_detector
 - trigger_player_respawn_override
 - trigger_playermovement
 - trigger_playerteam
 - trigger_portal_button
 - trigger_portal_cleanser
 - trigger_proximity
 - trigger_push
 - trigger_rd_vault_trigger
 - trigger_relay
 - trigger_remove
 - trigger_remove_tf_player_condition
 - trigger_rpgfire
 - trigger_safemoneygather
 - trigger_serverragdoll
 - trigger_softbarrier
 - trigger_soundoperator
 - trigger_soundscape
 - trigger_stun
 - trigger_survival_playarea
 - trigger_teleport
 - trigger_teleport_relative
 - trigger_timer_door
 - trigger_togglesave
 - trigger_tonemap
 - trigger_tractorbeam
 - trigger_transition
 - trigger_upgrade_laser_sight
 - trigger_vehicle_cargo
 - trigger_vphysics_motion
 - trigger_waterydeath
 - trigger_weapon_dissolve
 - trigger_weapon_strip
 - trigger_wind
 - updateitem1
 - updateitem2
 - upgrade_ammo_explosive
 - upgrade_ammo_incendiary
 - upgrade_laser_sight
 - upgrade_spawn
 - vehicle_viewcontroller
 - vgui_indicator_panel
 - vgui_level_placard_display
 - vgui_movie_display
 - vgui_mp_lobby_display
 - vgui_neurotoxin_countdown
 - vgui_screen
 - vgui_screen_team
 - vgui_slideshow_display
 - vgui_world_text_panel
 - viewmodel
 - vomit_particle
 - vomitjar_projectile
 - vort_charge_token
 - vort_effect_dispel
 - vortex_controller
 - vote_controller
 - water_lod_control
 - waterbullet
 - weapon_30cal
 - weapon_357
 - weapon_adrenaline
 - weapon_adrenaline_spawn
 - weapon_ak47
 - weapon_alyxgun
 - weapon_amerknife
 - weapon_ammo_spawn
 - weapon_annabelle
 - weapon_ar2
 - weapon_aug
 - weapon_autoshotgun
 - weapon_autoshotgun_spawn
 - weapon_awp
 - weapon_bar
 - weapon_basebomb
 - weapon_basecsgrenade
 - weapon_basedodgrenade
 - weapon_bazooka
 - weapon_bizon
 - weapon_boomer_claw
 - weapon_breachcharge
 - weapon_bugbait
 - weapon_bumpmine
 - weapon_c4
 - weapon_c96
 - weapon_chainsaw
 - weapon_chainsaw_spawn
 - weapon_charger_claw
 - weapon_citizenpackage
 - weapon_citizensuitcase
 - weapon_cola_bottles
 - weapon_colt
 - weapon_crossbow
 - weapon_crowbar
 - weapon_cs_base
 - weapon_csbase_gun
 - weapon_cubemap
 - weapon_deagle
 - weapon_decoy
 - weapon_defibrillator
 - weapon_defibrillator_spawn
 - weapon_dod_base
 - weapon_dod_base_gun
 - weapon_dod_base_melee
 - weapon_dodbaserpg
 - weapon_egon
 - weapon_elite
 - weapon_famas
 - weapon_fireworkcrate
 - weapon_first_aid_kit
 - weapon_first_aid_kit_spawn
 - weapon_fists
 - weapon_fiveseven
 - weapon_flashbang
 - weapon_frag
 - weapon_frag_ger
 - weapon_frag_ger_live
 - weapon_frag_us
 - weapon_frag_us_live
 - weapon_g3sg1
 - weapon_galil
 - weapon_galilar
 - weapon_garand
 - weapon_gascan
 - weapon_gascan_spawn
 - weapon_gauss
 - weapon_glock
 - weapon_gnome
 - weapon_grenade_launcher
 - weapon_grenade_launcher_spawn
 - weapon_handgrenade
 - weapon_healthshot
 - weapon_hegrenade
 - weapon_hegrenade_spawn
 - weapon_hkp2000
 - weapon_hl2mp_base
 - weapon_hopwire
 - weapon_hornetgun
 - weapon_hunter_claw
 - weapon_hunting_rifle
 - weapon_hunting_rifle_spawn
 - weapon_ifm_base
 - weapon_ifm_base_camera
 - weapon_ifm_steadycam
 - weapon_incgrenade
 - weapon_item_spawn
 - weapon_jockey_claw
 - weapon_k98
 - weapon_k98_scoped
 - weapon_knife
 - weapon_knifegg
 - weapon_m1carbine
 - weapon_m249
 - weapon_m3
 - weapon_m4a1
 - weapon_mac10
 - weapon_mag7
 - weapon_melee
 - weapon_melee_spawn
 - weapon_mg42
 - weapon_molotov
 - weapon_molotov_spawn
 - weapon_mp40
 - weapon_mp44
 - weapon_mp5
 - weapon_mp5navy
 - weapon_mp7
 - weapon_mp9
 - weapon_negev
 - weapon_nova
 - weapon_oldmanharpoon
 - weapon_oxygentank
 - weapon_p228
 - weapon_p250
 - weapon_p38
 - weapon_p90
 - weapon_pain_pills
 - weapon_pain_pills_spawn
 - weapon_physcannon
 - weapon_pipe_bomb
 - weapon_pipe_bomb_spawn
 - weapon_pistol
 - weapon_pistol_magnum
 - weapon_pistol_magnum_spawn
 - weapon_pistol_spawn
 - weapon_portal_base
 - weapon_portalgun
 - weapon_promo_antenna_ball
 - weapon_promo_antenna_egg
 - weapon_promo_helmet_ball
 - weapon_promo_helmet_egg
 - weapon_propanetank
 - weapon_pschreck
 - weapon_pumpshotgun
 - weapon_pumpshotgun_spawn
 - weapon_rifle
 - weapon_rifle_ak47
 - weapon_rifle_ak47_spawn
 - weapon_rifle_desert
 - weapon_rifle_desert_spawn
 - weapon_rifle_m60
 - weapon_rifle_m60_spawn
 - weapon_rifle_sg552
 - weapon_rifle_sg552_spawn
 - weapon_rifle_spawn
 - weapon_riflegren_ger
 - weapon_riflegren_ger_live
 - weapon_riflegren_us
 - weapon_riflegren_us_live
 - weapon_rpg
 - weapon_satchel
 - weapon_sawedoff
 - weapon_scar17
 - weapon_scar20
 - weapon_scavenge_item_spawn
 - weapon_scout
 - weapon_sg550
 - weapon_sg552
 - weapon_sg556
 - weapon_shield
 - weapon_shotgun
 - weapon_shotgun_chrome
 - weapon_shotgun_chrome_spawn
 - weapon_shotgun_spas
 - weapon_shotgun_spas_spawn
 - weapon_slam
 - weapon_smg
 - weapon_smg1
 - weapon_smg_mp5
 - weapon_smg_mp5_spawn
 - weapon_smg_silenced
 - weapon_smg_silenced_spawn
 - weapon_smg_spawn
 - weapon_smoke_ger
 - weapon_smoke_us
 - weapon_smokegrenade
 - weapon_smoker_claw
 - weapon_snark
 - weapon_sniper_awp
 - weapon_sniper_awp_spawn
 - weapon_sniper_military
 - weapon_sniper_military_spawn
 - weapon_sniper_scout
 - weapon_sniper_scout_spawn
 - weapon_snowball
 - weapon_spade
 - weapon_spawn
 - weapon_spitter_claw
 - weapon_spring
 - weapon_ssg08
 - weapon_striderbuster
 - weapon_stunstick
 - weapon_tablet
 - weapon_tagrenade
 - weapon_tank_claw
 - weapon_taser
 - weapon_tec9
 - weapon_thompson
 - weapon_tmp
 - weapon_tripmine
 - weapon_ump45
 - weapon_upgradepack_explosive
 - weapon_upgradepack_explosive_spawn
 - weapon_upgradepack_incendiary
 - weapon_upgradepack_incendiary_spawn
 - weapon_usp
 - weapon_vomitjar
 - weapon_vomitjar_spawn
 - weapon_xm1014
 - weapon_zone_repulsor
 - weaponbox
 - weaponworldmodel
 - wearable_item
 - wheel_of_doom
 - wheel_of_doom_spiral
 - window_pane
 - witch
 - world_items
 - worldspawn
 - xen_hair
 - xen_hull
 - xen_plantlight
 - xen_spore_large
 - xen_spore_medium
 - xen_spore_small
 - xen_tree
 - xen_ttrigger