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dump_entity_sizes

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dump_entity_sizes is a console command available in all Source Source games. It lists all the entities in the engine (excluding internal entities), and also lists how large in bytes are those entities. Can be used to keep track if an entity has been changed in a game update.

"dump_entity_sizes"
 game
 - Print sizeof(entclass)

Entity Class lists


Valve games

Counter-Strike: Source Counter-Strike: Source

(443 count)

_firesmoke: 852

_plasma: 856 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3480 ambient_generic: 960 ammo_338mag: 1208 ammo_357sig: 1208 ammo_45acp: 1208 ammo_50ae: 1208 ammo_556mm: 1208 ammo_556mm_box: 1208 ammo_57mm: 1208 ammo_762mm: 1208 ammo_9mm: 1208 ammo_buckshot: 1208 assault_assaultpoint: 916 assault_rallypoint: 880 beam: 996 color_correction: 1136 color_correction_volume: 1412 commentary_auto: 900 cs_bot: 16184 cs_gamerules: 828 cs_player_manager: 3652 cs_ragdoll: 1180 cs_team_manager: 928 cycler: 3480 cycler_actor: 4336 cycler_blender: 3500 cycler_flex: 1928 cycler_weapon: 1380 cycler_wreckage: 3484 dynamic_prop: 1564 entity_blocker: 828 entityflame: 856 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1148 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 868 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_gunfire: 908 env_hudhint: 832 env_laser: 1024 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1128 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_rockettrail: 904 env_rotorshooter: 924 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1296 flashbang_projectile: 1200 func_areaportal: 844 func_areaportalwindow: 860 func_bomb_target: 1200 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_buyzone: 1124 func_clip_vphysics: 840 func_conveyor: 848 func_door: 1256 func_door_rotating: 1260 func_dustcloud: 872 func_dustmotes: 872 func_fish_pool: 888 func_footstep_control: 1128 func_guntarget: 976 func_hostage_rescue: 1120 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_monitor: 852 func_movelinear: 1032 func_nav_avoid: 860 func_nav_avoidance_obstacle: 836 func_nav_blocker: 864 func_nav_prefer: 860 func_nav_prerequisite: 1144 func_occluder: 836 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 972 func_platrot: 996 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_smokevolume: 1120 func_tanktrain: 1064 func_trackautochange: 1032 func_trackchange: 1032 func_tracktrain: 1040 func_train: 992 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1256 func_water_analog: 1032 func_weight_button: 884 funCBaseFlex: 1624 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 generic_actor: 4032 gib: 1164 gibshooter: 892 grenade: 1180 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 hegrenade_projectile: 1204 holiday_gift: 1208 hostage_entity: 8480 info_camera_link: 840 info_constraint_anchor: 832 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_map_parameters: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_counterterrorist: 828 info_player_deathmatch: 832 info_player_logo: 828 info_player_start: 828 info_player_teamspawn: 856 info_player_terrorist: 828 info_projecteddecal: 836 info_radial_link_controller: 848 info_target: 828 info_teleport_destination: 828 info_vehicle_groundspawn: 880 info_view_parameters: 832 infodecal: 836 instanced_scripted_scene: 1700 item_assaultsuit: 1208 item_defuser: 1208 item_kevlar: 1208 item_nvgs: 1208 item_sodacan: 1124 keyframe_rope: 904 keyframe_track: 888 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 model_studio: 3480 momentary_door: 1032 momentary_rot_button: 1324 monster_furniture: 4052 monster_generic: 3476 move_keyframed: 932 move_rope: 904 multisource: 1116 npc_furniture: 4052 npc_vehicledriver: 3608 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1236 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2232 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1700 physics_prop_ragdoll: 3048 planted_c4: 1192 player: 6416 player_loadsaved: 840 player_manager: 2680 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_bonusmaps_accessor: 840 point_camera: 872 point_clientcommand: 828 point_commentary_node: 1292 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_surroundtest: 900 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 936 predicted_viewmodel: 1192 prop_door_rotating: 2024 prop_dynamic: 1564 prop_dynamic_ornament: 1568 prop_dynamic_override: 1564 prop_physics: 1700 prop_physics_multiplayer: 1740 prop_physics_override: 1700 prop_physics_respawnable: 1752 prop_ragdoll: 3048 prop_ragdoll_attached: 3088 prop_sphere: 1700 prop_vehicle: 1468 prop_vehicle_driveable: 1704 raggib: 1124 rope_anchor: 832 scene_manager: 868 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3564 shadow_control: 852 simple_bot: 2200 simple_physics_brush: 828 simple_physics_prop: 1124 sky_camera: 928 smokegrenade_projectile: 1208 soundent: 7496 spark_shower: 828 spotlight_end: 860 spraycan: 828 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_manager: 920 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 trigger: 1120 trigger_apply_impulse: 1136 trigger_autosave: 1132 trigger_brush: 908 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_playermovement: 1120 trigger_proximity: 1160 trigger_push: 1140 trigger_remove: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_wind: 900 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1192 vote_controller: 1236 water_lod_control: 836 waterbullet: 1124 weapon_ak47: 1440 weapon_aug: 1440 weapon_awp: 1440 weapon_basecsgrenade: 1444 weapon_c4: 1456 weapon_cs_base: 1436 weapon_csbase_gun: 1440 weapon_deagle: 1440 weapon_elite: 1448 weapon_famas: 1452 weapon_fiveseven: 1440 weapon_flashbang: 1444 weapon_g3sg1: 1444 weapon_galil: 1440 weapon_glock: 1452 weapon_hegrenade: 1444 weapon_knife: 1532 weapon_m249: 1440 weapon_m3: 1444 weapon_m4a1: 1456 weapon_mac10: 1440 weapon_mp5navy: 1440 weapon_p228: 1440 weapon_p90: 1440 weapon_scout: 1440 weapon_sg550: 1444 weapon_sg552: 1440 weapon_smokegrenade: 1444 weapon_tmp: 1440 weapon_ump45: 1440 weapon_usp: 1456 weapon_xm1014: 1444 window_pane: 1124 world_items: 1128 worldspawn: 884

Half-Life: Source Half-Life: Source

(498 count)

_firesmoke: 848

_plasma: 852 ai_ally_speech_manager: 860 ai_battle_line: 848 ai_changehintgroup: 844 ai_changetarget: 828 ai_goal_assault: 888 ai_goal_follow: 880 ai_goal_lead: 1080 ai_goal_standoff: 924 ai_hint: 956 ai_network: 840 ai_script_conditions: 1060 ai_goal_lead_weapon: 1088 ai_sound: 844 ai_speechfilter: 840 aiscripted_schedule: 864 aitesthull: 3476 ambient_generic: 956 ammo_357: 1204 ammo_9mmar: 1204 ammo_9mmbox: 1204 ammo_9mmclip: 1204 basehl1combatweapon: 1368 ammo_argrenades: 1204 basehl1mpcombatweapon: 1368 ammo_buckshot: 1204 ammo_crossbow: 1204 ammo_egonclip: 1204 ammo_gaussclip: 1204 ammo_glockclip: 1204 ammo_mp5clip: 1204 ammo_mp5grenades: 1204 ammo_rpgclip: 1204 assault_assaultpoint: 912 assault_rallypoint: 876 baseprojectile: 916 beam: 992 bmortar: 1136 bodyque: 1124 color_correction: 1132 color_correction_volume: 1408 commentary_auto: 896 controller_head_ball: 3496 controller_energy_ball: 3484 crossbow_bolt: 2088 cycler: 3476 cycler_actor: 4332 cycler_blender: 3496 cycler_wreckage: 3480 cycler_flex: 1924 dynamic_prop: 1560 cycler_weapon: 1376 entity_blocker: 824 entityflame: 852 env_beam: 1080 env_debughistory: 1280844 env_beverage: 832 env_detail_controller: 832 env_blood: 844 env_dustpuff: 832 env_dusttrail: 888 env_effectscript: 1144 env_bubbles: 840 env_embers: 840 env_credits: 856 env_entity_dissolver: 872 env_entity_igniter: 852 env_entity_maker: 944 env_explosion: 864 env_fade: 856 env_fire: 928 env_firesensor: 892 env_fire_trail: 832 env_firesource: 836 env_fog_controller: 900 env_funnel: 828 env_global: 864 env_glow: 904 env_gunfire: 904 env_hudhint: 828 env_laser: 1020 env_lightglow: 852 env_message: 868 env_microphone: 1200 env_movieexplosion: 824 env_muzzleflash: 832 env_particle_performance_monitor: 828 env_particle_trail: 856 env_particlefire: 848 env_particlelight: 848 env_render: 824 env_particlescript: 1124 env_rockettrail: 900 env_particlesmokegrenade: 840 env_rotorshooter: 920 env_physexplosion: 864 env_screeneffect: 832 env_physimpact: 836 env_screenoverlay: 916 env_physwire: 828 env_shake: 884 env_player_surface_trigger: 884 env_shooter: 900 env_projectedtexture: 1132 env_smokestack: 960 env_quadraticbeam: 856 env_smoketrail: 900 env_ragdoll_boogie: 840 env_sound: 904 env_soundscape: 904 env_soundscape_proxy: 908 env_spritetrail: 952 env_soundscape_triggerable: 904 env_steam: 864 env_spark: 864 env_steamjet: 864 env_splash: 828 env_sun: 884 env_sporeexplosion: 852 env_texturetoggle: 824 env_sporetrail: 860 env_tonemap_controller: 860 env_sprite: 904 env_tracer: 840 env_sprite_oriented: 904 env_viewpunch: 840 env_wind: 1340 env_zoom: 832 filter_enemy: 896 event_queue_saveload_proxy: 824 filter_multi: 920 filter_activator_class: 880 filter_activator_mass_greater: 880 fish: 1272 filter_activator_name: 880 func_areaportal: 840 filter_activator_team: 880 func_areaportalwindow: 856 filter_base: 876 func_breakable: 1000 filter_damage_type: 880 func_breakable_surf: 2388 func_brush: 844 func_clip_vphysics: 836 func_button: 1144 func_conveyor: 844 func_door: 1260 func_healthcharger: 964 func_door_rotating: 1264 func_illusionary: 824 func_dustcloud: 868 func_ladderendpoint: 824 func_dustmotes: 868 func_lod: 828 func_fish_pool: 880 func_lookdoor: 1044 func_friction: 1120 func_monitor: 848 func_guntarget: 972 func_mortar_field: 960 func_movelinear: 1028 func_occluder: 832 func_physbox: 1232 func_pendulum: 992 func_physbox_multiplayer: 1244 func_plat: 976 func_proprrespawnzone: 824 func_platrot: 1000 func_pushable: 1000 func_precipitation: 828 func_recharge: 988 func_reflective_glass: 844 func_rot_button: 1144 func_tank: 1148 func_rotating: 908 func_tanklaser: 1160 func_smokevolume: 1116 func_tankmortar: 1168 func_tankphyscannister: 1156 func_tankpulselaser: 1172 func_tankrocket: 1148 func_trackautochange: 1036 func_tanktrain: 1064 func_trackchange: 1036 func_tracktrain: 1040 func_train: 996 func_traincontrols: 824 func_useableladder: 936 func_vehicleclip: 824 func_wall: 828 func_wall_toggle: 828 func_water: 1260 func_water_analog: 1028 func_weight_button: 880 funCBaseFlex: 1620 game_end: 832 game_gib_manager: 876 game_player_equip: 1088 game_player_team: 832 game_ragdoll_manager: 844 game_score: 832 game_text: 876 game_ui: 1276 game_weapon_manager: 860 game_zone_player: 924 garg_stomp: 856 generic_actor: 4028 gib: 1160 gibshooter: 888 grenade: 1164 grenade_beam: 1224 grenade_beam_chaser: 1124 grenade_hand: 1164 grenade_homer: 1244 grenade_mp5: 1168 grenade_spit: 1172 hammer_updateignorelist: 888 handle_dummy: 824 handle_test: 832 hl1gib: 840 hl1mp_ragdoll: 1168 info_constraint_anchor: 828 hornet: 3500 info_hint: 880 info_bigmomma: 868 info_intermission: 824 info_camera_link: 836 info_ladder_dismount: 824 info_landmark: 824 info_lighting_relative: 832 info_mass_center: 824 info_node: 880 info_node_air: 880 info_node_air_hint: 880 info_node_climb: 880 info_node_hint: 880 info_node_link_controller: 856 info_node_link: 860 info_null: 824 info_overlay_accessor: 828 info_particle_system: 1412 info_player_deathmatch: 828 info_player_start: 824 info_player_teamspawn: 852 info_projecteddecal: 832 info_radial_link_controller: 844 info_target: 824 info_teleport_destination: 824 instanced_scripted_scene: 1696 info_vehicle_groundspawn: 876 item_battery: 1204 infodecal: 832 item_healthkit: 1204 item_healthvial: 1204 item_longjump: 1204 item_sodacan: 1120 item_suit: 1204 keyframe_rope: 900 keyframe_track: 884 laser_spot: 848 light: 840 light_dynamic: 848 light_environment: 840 light_glspot: 840 light_spot: 840 logic_active_autosave: 852 logic_auto: 996 logic_autosave: 836 logic_branch: 896 logic_branch_listener: 984 logic_case: 1320 logic_choreographed_scene: 1548 logic_collision_pair: 836 logic_compare: 928 logic_lineto: 860 logic_measure_movement: 860 logic_multicompare: 888 logic_navigation: 836 logic_proximity: 824 logic_relay: 876 logic_scene_list_manager: 972 logic_timer: 920 lookdoorthinker: 828 material_modify_control: 1628 math_colorblend: 864 math_counter: 932 math_remap: 868 model_studio: 3476 momentary_door: 1028 momentary_rot_button: 1320 monster_alien_controller: 3608 monster_alien_grunt: 3496 monster_alien_slave: 3528 monster_apache: 3744 monster_babycrab: 3492 monster_barnacle: 3500 monster_barney: 4564 monster_barney_dead: 3480 monster_bigmomma: 3528 monster_bloater: 3472 monster_bullchicken: 3488 monster_cockroach: 3492 monster_flyer: 3532 monster_flyer_flock: 3480 monster_furniture: 4048 monster_gargantua: 3528 monster_generic: 3472 monster_gman: 4036 monster_grunt_repel: 3476 monster_headcrab: 3492 monster_hevsuit_dead: 3476 monster_hgrunt_dead: 3476 monster_houndeye: 3496 monster_human_assassin: 3532 monster_human_grunt: 3536 monster_ichthyosaur: 3544 monster_leech: 3532 monster_miniturret: 3640 monster_mortar: 1168 monster_nihilanth: 4096 monster_osprey: 4116 monster_satchel: 1184 monster_scientist: 4556 monster_scientist_dead: 3480 monster_sentry: 3644 monster_sitting_scientist: 4568 monster_snark: 3516 monster_tentacle: 3576 monster_tripmine: 1236 monster_turret: 3644 monster_zombie: 3476 monstermaker: 876 move_keyframed: 928 move_rope: 900 multi_manager: 996 multisource: 1112 nihilanth_energy_ball: 3508 npc_concussiongrenade: 1164 npc_contactgrenade: 1164 npc_furniture: 4048 npc_handgrenade: 1164 npc_newnpc: 3480 npc_vehicledriver: 3604 path_corner: 852 path_corner_crash: 852 path_track: 904 phys_ballsocket: 884 phys_bone_follower: 840 phys_constraint: 884 phys_constraintsystem: 832 phys_convert: 856 phys_hinge: 960 phys_keepupright: 872 phys_lengthconstraint: 932 phys_magnet: 1232 phys_motor: 900 phys_pulleyconstraint: 928 phys_ragdollconstraint: 920 phys_ragdollmagnet: 848 phys_slideconstraint: 908 phys_spring: 884 phys_thruster: 916 phys_torque: 916 physics_cannister: 2228 physics_entity_solver: 844 physics_npc_solver: 856 physics_prop: 1692 physics_prop_ragdoll: 3044 player: 4468 player_loadsaved: 844 player_manager: 1780 player_mp: 4504 player_pickup: 9148 player_speedmod: 824 player_weaponstrip: 824 point_anglesensor: 952 point_angularvelocitysensor: 1024 point_bonusmaps_accessor: 836 point_camera: 868 point_clientcommand: 824 point_commentary_node: 1288 point_commentary_viewpoint: 904 point_devshot_camera: 832 point_enable_motion_fixup: 824 point_gamestats_counter: 832 point_hurt: 848 point_message: 836 point_playermoveconstraint: 884 point_posecontroller: 888 point_proximity_sensor: 856 point_push: 840 point_servercommand: 824 point_spotlight: 944 point_teleport: 848 point_template: 952 point_tesla: 880 point_velocitysensor: 872 point_viewcontrol: 932 predicted_viewmodel: 1188 prop_door_rotating: 2020 prop_dynamic: 1560 prop_dynamic_ornament: 1564 prop_dynamic_override: 1560 prop_physics: 1692 prop_physics_multiplayer: 1732 prop_physics_override: 1692 prop_physics_respawnable: 1744 prop_ragdoll: 3044 prop_ragdoll_attached: 3084 prop_sphere: 1692 prop_vehicle: 1464 prop_vehicle_driveable: 1700 raggib: 1120 rope_anchor: 828 rpg_rocket: 1176 scene_manager: 864 scripted_scene: 1548 scripted_sentence: 916 scripted_sequence: 1312 scripted_target: 3560 shadow_control: 848 simple_physics_brush: 824 simple_physics_prop: 1120 sky_camera: 924 soundent: 7492 spark_shower: 824 speaker: 832 spotlight_end: 856 spraycan: 824 squidspit: 832 tanktrain_ai: 860 tanktrain_aitarget: 848 target_cdaudio: 828 target_changegravity: 832 te_tester: 896 team_manager: 916 test_effect: 1028 test_proxytoggle: 828 test_traceline: 824 trigger: 1116 trigger_auto: 852 trigger_autosave: 1128 trigger_brush: 904 trigger_cdaudio: 1116 trigger_changelevel: 1208 trigger_endsection: 824 trigger_gravity: 1116 trigger_hurt: 1216 trigger_impact: 1176 trigger_look: 1196 trigger_multiple: 1140 trigger_once: 1140 trigger_playermovement: 1116 trigger_proximity: 1156 trigger_push: 1136 trigger_relay: 872 trigger_remove: 1140 trigger_serverragdoll: 1116 trigger_soundscape: 1144 trigger_teleport: 1120 trigger_togglesave: 1120 trigger_transition: 824 trigger_vphysics_motion: 920 trigger_wind: 896 vgui_screen: 856 vgui_screen_team: 856 vgui_slideshow_display: 1172 viewmodel: 1188 vote_controller: 1096 water_lod_control: 832 waterbullet: 1120 weapon_357: 1372 weapon_crossbow: 1372 weapon_crowbar: 1456 weapon_egon: 1400 weapon_gauss: 1380 weapon_glock: 1368 weapon_handgrenade: 1376 weapon_hornetgun: 1376 weapon_mp5: 1368 weapon_rpg: 1384 weapon_satchel: 1388 weapon_shotgun: 1376 weapon_snark: 1372 weapon_tripmine: 1376 weaponbox: 1464 window_pane: 1120 world_items: 1124 worldspawn: 880 xen_hair: 1124 xen_hull: 824 xen_plantlight: 1132 xen_spore_large: 1124 xen_spore_medium: 1124 xen_spore_small: 1124 xen_tree: 1128 xen_ttrigger: 824

Half-life 2 Half-Life 2

(581 count)

_firesmoke: 848

_plasma: 852 ai_ally_manager: 1152 ai_ally_speech_manager: 860 ai_battle_line: 848 ai_changehintgroup: 844 ai_changetarget: 828 ai_citizen_response_system: 840 ai_goal_actbusy: 1028 ai_goal_actbusy_queue: 1300 ai_goal_assault: 888 ai_goal_follow: 880 ai_goal_lead: 1080 ai_goal_lead_weapon: 1088 ai_goal_operator: 984 ai_goal_police: 960 ai_goal_standoff: 924 ai_hint: 956 ai_network: 840 ai_network_build_helper: 824 ai_npc_eventresponsesystem: 824 ai_relationship: 860 ai_script_conditions: 1060 ai_sound: 844 ai_speechfilter: 840 aiscripted_schedule: 864 aitesthull: 3524 ambient_generic: 956 apc_missile: 2188 ar2explosion: 1080 assault_assaultpoint: 912 assault_rallypoint: 876 basehlcombatweapon: 1388 baseprojectile: 916 beam: 992 blob_element: 1184 bodyque: 1124 bounce_bomb: 1232 bullseye_strider_focus: 3584 color_correction: 1132 color_correction_volume: 1408 combine_bouncemine: 1232 crane_tip: 1124 combine_mine: 1232 crossbow_bolt: 2136 commentary_auto: 896 cycler: 3524 concussiveblast: 828 cycler_actor: 4380 cycler_blender: 3544 cycler_flex: 1972 cycler_weapon: 1376 cycler_wreckage: 3528 ent_watery_leech: 1124 dynamic_prop: 1560 entity_blocker: 824 entityflame: 852 env_ar2explosion: 828 env_alyxemp: 860 env_beam: 1080 env_beverage: 832 env_blood: 844 env_bubbles: 840 env_citadel_energy_core: 840 env_credits: 856 env_debughistory: 1280844 env_detail_controller: 832 env_dusttrail: 888 env_dustpuff: 832 env_effectscript: 1144 env_embers: 840 env_entity_dissolver: 872 env_entity_igniter: 852 env_entity_maker: 944 env_explosion: 864 env_fade: 856 env_fire: 928 env_fire_trail: 832 env_firesensor: 892 env_firesource: 836 env_flare: 2172 env_fog_controller: 900 env_funnel: 828 env_global: 864 env_glow: 904 env_gunfire: 904 env_headcrabcanister: 1376 env_hudhint: 828 env_laser: 1020 env_laserdot: 928 env_lightglow: 852 env_message: 868 env_microphone: 1200 env_movieexplosion: 824 env_muzzleflash: 832 env_particle_performance_monitor: 828 env_particle_trail: 856 env_particlefire: 848 env_particlelight: 848 env_particlescript: 1124 env_particlesmokegrenade: 840 env_physexplosion: 864 env_physimpact: 836 env_physwire: 828 env_player_surface_trigger: 884 env_projectedtexture: 1132 env_quadraticbeam: 856 env_ragdoll_boogie: 840 env_rockettrail: 900 env_rotorshooter: 920 env_rotorwash_emitter: 832 env_screeneffect: 832 env_screenoverlay: 916 env_shake: 884 env_shooter: 900 env_smokestack: 960 env_smoketrail: 900 env_soundscape: 904 env_soundscape_proxy: 908 env_soundscape_triggerable: 904 env_spark: 864 env_speaker: 844 env_splash: 828 env_sporeexplosion: 852 env_sporetrail: 860 env_sprite: 904 env_sprite_oriented: 904 env_spritetrail: 952 env_starfield: 832 env_steam: 864 env_steamjet: 864 env_sun: 884 env_texturetoggle: 824 env_tonemap_controller: 860 env_tracer: 840 env_viewpunch: 840 env_wind: 1340 env_zoom: 832 event_queue_saveload_proxy: 824 filter_activator_class: 880 filter_activator_mass_greater: 880 filter_activator_name: 880 filter_activator_team: 880 filter_base: 876 filter_combineball_type: 880 filter_damage_type: 880 filter_enemy: 896 filter_multi: 920 fish: 1272 floorturret_tipcontroller: 872 func_areaportal: 840 func_areaportalwindow: 856 func_breakable: 1000 func_breakable_surf: 2388 func_brush: 844 func_button: 1144 func_clip_vphysics: 836 func_combine_ball_spawner: 1028 func_conveyor: 844 func_door: 1252 func_door_rotating: 1256 func_dustcloud: 868 func_dustmotes: 868 func_fish_pool: 880 func_guntarget: 972 func_healthcharger: 1016 func_illusionary: 824 func_ladderendpoint: 824 func_lod: 828 func_lookdoor: 1044 func_monitor: 848 func_movelinear: 1028 func_occluder: 832 func_physbox: 1232 func_physbox_multiplayer: 1244 func_plat: 968 func_platrot: 992 func_precipitation: 828 func_proprrespawnzone: 824 func_pushable: 1000 func_recharge: 1084 func_reflective_glass: 844 func_rot_button: 1144 func_rotating: 908 func_smokevolume: 1116 func_tank: 1424 func_tank_combine_cannon: 1480 func_tankairboatgun: 1452 func_tankapcrocket: 1444 func_tanklaser: 1436 func_tankmortar: 1456 func_tankphyscannister: 1432 func_tankpulselaser: 1448 func_tankrocket: 1428 func_tanktrain: 1060 func_trackautochange: 1028 func_trackchange: 1028 func_tracktrain: 1036 func_train: 988 func_traincontrols: 824 func_useableladder: 936 func_vehicleclip: 824 func_wall: 828 func_wall_toggle: 828 func_water: 1252 func_water_analog: 1028 func_weight_button: 880 funCBaseFlex: 1668 game_end: 832 game_gib_manager: 876 game_player_equip: 1088 game_player_team: 832 game_ragdoll_manager: 844 game_score: 832 game_text: 876 game_ui: 1276 game_weapon_manager: 860 game_zone_player: 924 generic_actor: 4076 gib: 1160 gibshooter: 888 grenade: 1164 grenade_ar2: 1176 grenade_beam: 1224 grenade_beam_chaser: 1124 grenade_helicopter: 1180 grenade_homer: 1244 grenade_pathfollower: 1184 hammer_updateignorelist: 888 handle_dummy: 824 handle_test: 832 helicopter_chunk: 1140 hl2_gamerules: 824 info_apc_missile_hint: 828 info_camera_link: 836 info_constraint_anchor: 828 info_darknessmode_lightsource: 832 info_hint: 880 info_intermission: 824 info_ladder_dismount: 824 info_landmark: 824 info_lighting_relative: 832 info_mass_center: 824 info_node: 880 info_node_air: 880 info_node_air_hint: 880 info_node_climb: 880 info_node_hint: 880 info_node_link: 860 info_node_link_controller: 856 info_npc_spawn_destination: 860 info_null: 824 info_overlay_accessor: 828 info_particle_system: 1412 info_player_deathmatch: 828 info_player_start: 824 info_player_teamspawn: 852 info_projecteddecal: 832 info_radial_link_controller: 844 info_snipertarget: 828 info_target: 824 info_target_command_point: 828 info_target_gunshipcrash: 852 info_target_helicopter_crash: 824 info_teleport_destination: 824 info_teleporter_countdown: 836 info_vehicle_groundspawn: 876 infodecal: 832 instanced_scripted_scene: 1696 item_ammo_357: 1204 item_ammo_357_large: 1204 item_ammo_ar2: 1204 item_ammo_ar2_altfire: 1204 item_ammo_ar2_large: 1204 item_ammo_crate: 1160 item_ammo_crossbow: 1204 item_ammo_pistol: 1204 item_ammo_pistol_large: 1204 item_ammo_smg1: 1204 item_ammo_smg1_grenade: 1204 item_ammo_smg1_large: 1204 item_ar2_grenade: 1204 item_battery: 1204 item_box_buckshot: 1204 item_box_flare_rounds: 1204 item_box_lrounds: 1204 item_box_mrounds: 1204 item_box_sniper_rounds: 1204 item_box_srounds: 1204 item_dynamic_resupply: 880 item_flare_round: 1204 item_healthcharger: 1200 item_healthkit: 1204 item_healthvial: 1204 item_item_crate: 1736 item_large_box_lrounds: 1204 item_large_box_mrounds: 1204 item_large_box_srounds: 1204 item_ml_grenade: 1204 item_rpg_round: 1204 item_sodacan: 1120 item_suit: 1204 item_suitcharger: 1276 keyframe_rope: 900 keyframe_track: 884 light: 840 light_dynamic: 848 light_environment: 840 light_glspot: 840 light_spot: 840 logic_achievement: 856 logic_active_autosave: 852 logic_auto: 996 logic_autosave: 836 logic_branch: 896 logic_branch_listener: 984 logic_case: 1320 logic_choreographed_scene: 1548 logic_collision_pair: 836 logic_compare: 928 logic_lineto: 860 logic_measure_movement: 860 logic_multicompare: 888 logic_navigation: 836 logic_playerproxy: 996 logic_proximity: 824 logic_relay: 876 logic_scene_list_manager: 972 logic_timer: 920 lookdoorthinker: 828 material_modify_control: 1628 math_colorblend: 864 math_counter: 932 math_remap: 868 model_studio: 3524 momentary_door: 1028 momentary_rot_button: 1320 monster_furniture: 4096 monster_generic: 3520 mortarshell: 916 move_keyframed: 928 move_rope: 900 multisource: 1112 npc_alyx: 5256 npc_antlion: 4056 npc_antlion_template_maker: 1100 npc_antlionguard: 3732 npc_apcdriver: 3668 npc_barnacle: 9812 npc_barnacle_tongue_tip: 1128 npc_barney: 5312 npc_blob: 3624 npc_breen: 4072 npc_bullseye: 3584 npc_citizen: 5536 npc_clawscanner: 3936 npc_combine: 4876 npc_combine_camera: 3592 npc_combine_s: 4880 npc_combinedropship: 4164 npc_combinegunship: 4156 npc_concussiongrenade: 1164 npc_contactgrenade: 1164 npc_cranedriver: 3776 npc_crow: 3612 npc_cscanner: 3936 npc_dog: 4508 npc_eli: 4072 npc_enemyfinder: 3660 npc_enemyfinder_combinecannon: 3680 npc_fastzombie: 3772 npc_fastzombie_torso: 3772 npc_fisherman: 5260 npc_furniture: 4096 npc_gman: 4560 npc_grenade_bugbait: 1172 npc_grenade_frag: 1180 npc_handgrenade: 1164 npc_headcrab: 3580 npc_headcrab_black: 3592 npc_headcrab_fast: 3612 npc_headcrab_poison: 3592 npc_heli_avoidbox: 824 npc_heli_avoidsphere: 828 npc_heli_nobomb: 824 npc_helicopter: 4212 npc_helicoptersensor: 824 npc_ichthyosaur: 3568 npc_kleiner: 4072 npc_launcher: 3632 npc_maker: 972 npc_manhack: 3832 npc_metropolice: 5100 npc_missiledefense: 3540 npc_monk: 4588 npc_mossman: 4560 npc_newnpc: 3528 npc_pigeon: 3612 npc_poisonzombie: 3768 npc_rollermine: 3748 npc_seagull: 3612 npc_sniper: 3756 npc_stalker: 3772 npc_strider: 3908 npc_template_maker: 976 npc_turret_ceiling: 3632 npc_turret_floor: 3872 npc_turret_ground: 3628 npc_vehicledriver: 3652 npc_vortigaunt: 5428 npc_zombie: 3776 npc_zombie_torso: 3776 path_corner: 852 path_corner_crash: 852 path_track: 904 phys_ballsocket: 884 phys_bone_follower: 840 phys_constraint: 884 phys_constraintsystem: 832 phys_convert: 856 phys_hinge: 960 phys_keepupright: 872 phys_lengthconstraint: 932 phys_magnet: 1232 phys_motor: 900 phys_pulleyconstraint: 928 phys_ragdollconstraint: 920 phys_ragdollmagnet: 848 phys_slideconstraint: 908 phys_spring: 884 phys_thruster: 916 phys_torque: 916 physics_cannister: 2276 physics_entity_solver: 844 physics_npc_solver: 856 physics_prop: 1692 physics_prop_ragdoll: 3044 player: 4708 player_loadsaved: 836 player_manager: 1780 player_pickup: 9160 player_speedmod: 824 player_weaponstrip: 824 point_anglesensor: 952 point_angularvelocitysensor: 1024 point_antlion_repellant: 832 point_apc_controller: 996 point_bonusmaps_accessor: 836 point_bugbait: 860 point_camera: 868 point_clientcommand: 824 point_combine_ball_launcher: 1040 point_commentary_node: 1288 point_commentary_viewpoint: 904 point_devshot_camera: 832 point_enable_motion_fixup: 824 point_gamestats_counter: 832 point_hurt: 848 point_message: 836 point_playermoveconstraint: 884 point_posecontroller: 888 point_proximity_sensor: 856 point_push: 840 point_servercommand: 824 point_spotlight: 944 point_teleport: 848 point_template: 952 point_tesla: 880 point_velocitysensor: 872 point_viewcontrol: 932 prop_combine_ball: 1184 prop_door_rotating: 2020 prop_dropship_container: 1704 prop_dynamic: 1560 prop_dynamic_ornament: 1564 prop_dynamic_override: 1560 prop_physics: 1692 prop_physics_multiplayer: 1732 prop_physics_override: 1692 prop_physics_respawnable: 1744 prop_ragdoll: 3044 prop_ragdoll_attached: 3084 prop_sphere: 1692 prop_thumper: 1164 prop_vehicle: 1464 prop_vehicle_airboat: 1888 prop_vehicle_apc: 1876 prop_vehicle_cannon: 1700 prop_vehicle_choreo_generic: 2196 prop_vehicle_crane: 1736 prop_vehicle_driveable: 1700 prop_vehicle_jeep: 1924 prop_vehicle_prisoner_pod: 2236 proto_sniper: 3756 raggib: 1120 reserved_spot: 824 rope_anchor: 828 rpg_missile: 2160 scene_manager: 864 script_intro: 948 scripted_scene: 1548 scripted_sentence: 916 scripted_sequence: 1312 scripted_target: 3608 shadow_control: 848 simple_physics_brush: 824 simple_physics_prop: 1120 sky_camera: 924 sniperbullet: 888 soundent: 7492 spark_shower: 824 sparktrail: 824 spotlight_end: 856 spraycan: 824 squadinsignia: 1120 tanktrain_ai: 860 tanktrain_aitarget: 848 target_cdaudio: 828 target_changegravity: 832 te_tester: 896 team_manager: 916 test_effect: 1028 test_proxytoggle: 828 test_traceline: 824 trigger: 1116 trigger_autosave: 1128 trigger_brush: 904 trigger_cdaudio: 1116 trigger_changelevel: 1208 trigger_gravity: 1116 trigger_hurt: 1216 trigger_impact: 1176 trigger_look: 1196 trigger_multiple: 1140 trigger_once: 1140 trigger_physics_trap: 1144 trigger_playermovement: 1116 trigger_proximity: 1156 trigger_push: 1136 trigger_remove: 1140 trigger_rpgfire: 1140 trigger_serverragdoll: 1116 trigger_soundscape: 1144 trigger_teleport: 1120 trigger_togglesave: 1120 trigger_transition: 824 trigger_vphysics_motion: 920 trigger_waterydeath: 1164 trigger_weapon_dissolve: 1236 trigger_weapon_strip: 1144 trigger_wind: 896 vehicle_viewcontroller: 1700 vgui_screen: 856 vgui_screen_team: 856 vgui_slideshow_display: 1172 viewmodel: 1188 vort_charge_token: 836 vort_effect_dispel: 828 vote_controller: 1096 water_lod_control: 832 waterbullet: 1120 weapon_357: 1388 weapon_alyxgun: 1408 weapon_annabelle: 1392 weapon_ar2: 1408 weapon_bugbait: 1396 weapon_citizenpackage: 1388 weapon_citizensuitcase: 1388 weapon_crossbow: 1400 weapon_crowbar: 1388 weapon_cubemap: 1368 weapon_frag: 1400 weapon_physcannon: 9860 weapon_pistol: 1404 weapon_rpg: 1420 weapon_shotgun: 1392 weapon_smg1: 1420 weapon_stunstick: 1392 window_pane: 1120 world_items: 1124 worldspawn: 880

Half-Life 2: Deathmatch Half-Life 2: Deathmatch

(585 count)

_firesmoke: 852

_plasma: 856 ai_ally_manager: 1156 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_citizen_response_system: 844 ai_goal_actbusy: 1032 ai_goal_actbusy_queue: 1304 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_police: 964 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_network_build_helper: 828 ai_relationship: 864 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3528 ambient_generic: 960 apc_missile: 2188 ar2explosion: 1084 assault_assaultpoint: 916 assault_rallypoint: 880 basehl2mpcombatweapon: 1416 basehlcombatweapon: 1392 baseprojectile: 920 beam: 996 bodyque: 1128 bounce_bomb: 1236 bullseye_strider_focus: 3588 color_correction: 1136 color_correction_volume: 1412 combine_bouncemine: 1236 combine_mine: 1236 commentary_auto: 900 concussiveblast: 832 crane_tip: 1128 crossbow_bolt: 2144 cycler: 3528 cycler_actor: 4384 cycler_blender: 3548 cycler_flex: 1976 cycler_weapon: 1380 cycler_wreckage: 3532 dynamic_prop: 1564 ent_watery_leech: 1128 entity_blocker: 828 entityflame: 856 env_alyxemp: 864 env_ar2explosion: 832 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_citadel_energy_core: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1148 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 868 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_flare: 2176 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_gunfire: 908 env_headcrabcanister: 1380 env_hudhint: 832 env_laser: 1024 env_laserdot: 852 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1128 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_rockettrail: 904 env_rotorshooter: 924 env_rotorwash_emitter: 836 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_speaker: 848 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_starfield: 836 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_combineball_type: 884 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1296 floorturret_tipcontroller: 876 funCBaseFlex: 1672 func_areaportal: 844 func_areaportalwindow: 860 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_clip_vphysics: 840 func_combine_ball_spawner: 1032 func_conveyor: 848 func_door: 1256 func_door_rotating: 1260 func_dustcloud: 872 func_dustmotes: 872 func_fish_pool: 888 func_guntarget: 976 func_healthcharger: 1020 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_lookdoor: 1048 func_monitor: 852 func_movelinear: 1032 func_occluder: 836 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 972 func_platrot: 996 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_recharge: 1088 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_smokevolume: 1120 func_tank: 1428 func_tank_combine_cannon: 1484 func_tankairboatgun: 1456 func_tankapcrocket: 1448 func_tanklaser: 1440 func_tankmortar: 1460 func_tankphyscannister: 1436 func_tankpulselaser: 1452 func_tankrocket: 1432 func_tanktrain: 1064 func_trackautochange: 1032 func_trackchange: 1032 func_tracktrain: 1040 func_train: 992 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1256 func_water_analog: 1032 func_weight_button: 884 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 generic_actor: 4080 gib: 1164 gibshooter: 892 grenade: 1180 grenade_ar2: 1192 grenade_beam: 1240 grenade_beam_chaser: 1128 grenade_helicopter: 1196 grenade_homer: 1260 grenade_pathfollower: 1200 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 helicopter_chunk: 1144 hl2_gamerules: 828 hl2mp_gamerules: 828 hl2mp_ragdoll: 1172 info_apc_missile_hint: 832 info_camera_link: 840 info_constraint_anchor: 832 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_npc_spawn_destination: 864 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_combine: 828 info_player_deathmatch: 832 info_player_rebel: 828 info_player_start: 828 info_player_teamspawn: 856 info_projecteddecal: 836 info_radial_link_controller: 848 info_snipertarget: 832 info_target: 828 info_target_command_point: 832 info_target_gunshipcrash: 856 info_target_helicopter_crash: 828 info_teleport_destination: 828 info_teleporter_countdown: 840 info_vehicle_groundspawn: 880 infodecal: 836 instanced_scripted_scene: 1700 item_ammo_357: 1212 item_ammo_357_large: 1212 item_ammo_ar2: 1212 item_ammo_ar2_altfire: 1212 item_ammo_ar2_large: 1212 item_ammo_crate: 1164 item_ammo_crossbow: 1212 item_ammo_pistol: 1212 item_ammo_pistol_large: 1212 item_ammo_smg1: 1212 item_ammo_smg1_grenade: 1212 item_ammo_smg1_large: 1212 item_ar2_grenade: 1212 item_battery: 1212 item_box_buckshot: 1212 item_box_flare_rounds: 1212 item_box_lrounds: 1212 item_box_mrounds: 1212 item_box_sniper_rounds: 1212 item_box_srounds: 1212 item_dynamic_resupply: 884 item_flare_round: 1212 item_healthcharger: 1204 item_healthkit: 1212 item_healthvial: 1212 item_item_crate: 1744 item_large_box_lrounds: 1212 item_large_box_mrounds: 1212 item_large_box_srounds: 1212 item_ml_grenade: 1212 item_rpg_round: 1212 item_sodacan: 1124 item_suit: 1212 item_suitcharger: 1280 keyframe_rope: 904 keyframe_track: 888 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_playerproxy: 1000 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 lookdoorthinker: 832 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 model_studio: 3528 momentary_door: 1032 momentary_rot_button: 1324 monster_furniture: 4100 monster_generic: 3524 mortarshell: 920 move_keyframed: 932 move_rope: 904 multisource: 1116 npc_alyx: 5260 npc_antlion: 4060 npc_antlion_template_maker: 1104 npc_antlionguard: 3736 npc_apcdriver: 3672 npc_barnacle: 9816 npc_barnacle_tongue_tip: 1132 npc_barney: 5316 npc_breen: 4076 npc_bullseye: 3588 npc_citizen: 5540 npc_clawscanner: 3948 npc_combine: 4880 npc_combine_camera: 3596 npc_combine_s: 4884 npc_combinedropship: 4168 npc_combinegunship: 4160 npc_concussiongrenade: 1180 npc_contactgrenade: 1180 npc_cranedriver: 3780 npc_crow: 3616 npc_cscanner: 3948 npc_dog: 4512 npc_eli: 4076 npc_enemyfinder: 3664 npc_enemyfinder_combinecannon: 3684 npc_fisherman: 5264 npc_furniture: 4100 npc_gman: 4564 npc_grenade_bugbait: 1188 npc_grenade_frag: 1196 npc_handgrenade: 1180 npc_headcrab: 3584 npc_headcrab_black: 3596 npc_headcrab_fast: 3616 npc_headcrab_poison: 3596 npc_heli_avoidbox: 828 npc_heli_avoidsphere: 832 npc_heli_nobomb: 828 npc_helicopter: 4216 npc_helicoptersensor: 828 npc_ichthyosaur: 3572 npc_kleiner: 4076 npc_launcher: 3636 npc_maker: 976 npc_manhack: 3836 npc_metropolice: 5104 npc_missiledefense: 3544 npc_monk: 4592 npc_mossman: 4564 npc_newnpc: 3532 npc_pigeon: 3616 npc_poisonzombie: 3772 npc_rollermine: 3752 npc_satchel: 1212 npc_seagull: 3616 npc_sniper: 3760 npc_stalker: 3776 npc_strider: 3912 npc_template_maker: 980 npc_tripmine: 1244 npc_turret_ceiling: 3636 npc_turret_floor: 3876 npc_turret_ground: 3632 npc_vehicledriver: 3656 npc_vortigaunt: 5432 npc_zombie: 3780 npc_zombie_torso: 3780 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1236 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2280 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1700 physics_prop_ragdoll: 3048 player: 4904 player_loadsaved: 840 player_manager: 1784 player_pickup: 9156 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_antlion_repellant: 836 point_apc_controller: 1000 point_bonusmaps_accessor: 840 point_bugbait: 864 point_camera: 872 point_clientcommand: 828 point_combine_ball_launcher: 1044 point_commentary_node: 1292 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 936 predicted_viewmodel: 1192 prop_combine_ball: 1188 prop_door_rotating: 2024 prop_dropship_container: 1712 prop_dynamic: 1564 prop_dynamic_ornament: 1568 prop_dynamic_override: 1564 prop_physics: 1700 prop_physics_multiplayer: 1740 prop_physics_override: 1700 prop_physics_respawnable: 1752 prop_ragdoll: 3048 prop_ragdoll_attached: 3088 prop_sphere: 1700 prop_thumper: 1168 prop_vehicle: 1468 prop_vehicle_airboat: 1892 prop_vehicle_apc: 1880 prop_vehicle_crane: 1740 prop_vehicle_driveable: 1704 prop_vehicle_prisoner_pod: 2244 proto_sniper: 3760 raggib: 1124 reserved_spot: 828 rope_anchor: 832 rpg_missile: 2160 scene_manager: 868 script_intro: 952 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3612 shadow_control: 852 simple_physics_brush: 828 simple_physics_prop: 1124 sky_camera: 928 sniperbullet: 892 soundent: 7496 spark_shower: 828 sparktrail: 828 spotlight_end: 860 spraycan: 828 squadinsignia: 1124 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_control_point: 1416 team_control_point_master: 1220 team_control_point_round: 964 team_manager: 920 team_round_timer: 1292 team_train_watcher: 1204 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 trigger: 1120 trigger_apply_impulse: 1136 trigger_autosave: 1132 trigger_brush: 908 trigger_capture_area: 1492 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_physics_trap: 1148 trigger_playermovement: 1120 trigger_proximity: 1160 trigger_push: 1140 trigger_remove: 1144 trigger_rpgfire: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_waterydeath: 1168 trigger_weapon_dissolve: 1240 trigger_weapon_strip: 1148 trigger_wind: 900 vehicle_viewcontroller: 1704 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1192 vort_charge_token: 840 vort_effect_dispel: 832 vote_controller: 1108 water_lod_control: 836 waterbullet: 1124 weapon_357: 1416 weapon_annabelle: 1396 weapon_ar2: 1424 weapon_bugbait: 1400 weapon_crossbow: 1428 weapon_crowbar: 1416 weapon_cubemap: 1372 weapon_frag: 1428 weapon_hl2mp_base: 1404 weapon_physcannon: 9816 weapon_pistol: 1432 weapon_rpg: 1440 weapon_shotgun: 1420 weapon_slam: 1432 weapon_smg1: 1428 weapon_stunstick: 1420 window_pane: 1124 world_items: 1128 worldspawn: 884

Day of Defeat: Source Day of Defeat: Source

(435 count)

_firesmoke: 852

_plasma: 856 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3480 ambient_generic: 960 assault_assaultpoint: 916 assault_rallypoint: 880 base_rocket: 1148 beam: 996 color_correction: 1136 color_correction_volume: 1412 commentary_auto: 900 cycler_actor: 4336 cycler_flex: 1928 dod_ammo_box: 1216 dod_bomb_dispenser: 1128 dod_bomb_dispenser_icon: 828 dod_bomb_target: 1312 dod_capture_area: 1412 dod_control_point: 1396 dod_control_point_master: 924 dod_gamerules: 828 dod_location: 892 dod_objective_resource: 1504 dod_player_manager: 2056 dod_ragdoll: 1172 dod_round_timer: 844 dod_scoring: 856 dod_team_allies: 940 dod_team_axis: 940 dod_team_manager: 940 dod_viewmodel: 1192 dynamic_prop: 1564 entity_blocker: 828 entityflame: 856 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1148 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 868 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_grenadetrail: 848 env_gunfire: 908 env_hudhint: 832 env_laser: 1024 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1128 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_rockettrail: 904 env_rotorshooter: 924 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1296 funCBaseFlex: 1624 func_areaportal: 844 func_areaportalwindow: 860 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_clip_vphysics: 840 func_conveyor: 848 func_door: 1256 func_door_rotating: 1260 func_dustcloud: 872 func_dustmotes: 872 func_fish_pool: 888 func_guntarget: 976 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_movelinear: 1032 func_occluder: 836 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 972 func_platrot: 996 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_smokevolume: 1120 func_tanktrain: 1064 func_team_wall: 864 func_teamblocker: 852 func_trackautochange: 1032 func_trackchange: 1032 func_tracktrain: 1040 func_train: 992 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1256 func_water_analog: 1032 func_weight_button: 884 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 generic_actor: 4032 gib: 1164 gibshooter: 892 grenade: 1180 grenade_frag_ger: 1228 grenade_frag_us: 1228 grenade_riflegren_ger: 1228 grenade_riflegren_us: 1228 grenade_smoke: 1236 grenade_smoke_ger: 1236 grenade_smoke_us: 1236 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 holiday_gift: 1208 info_camera_link: 840 info_constraint_anchor: 832 info_doddetect: 848 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_allies: 832 info_player_axis: 832 info_player_deathmatch: 832 info_player_start: 828 info_player_teamspawn: 856 info_projecteddecal: 836 info_radial_link_controller: 848 info_target: 828 info_teleport_destination: 828 info_vehicle_groundspawn: 880 infodecal: 836 instanced_scripted_scene: 1700 item_sodacan: 1124 keyframe_rope: 904 keyframe_track: 888 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 momentary_door: 1032 momentary_rot_button: 1324 monster_furniture: 4052 monster_generic: 3476 move_keyframed: 932 move_rope: 904 multisource: 1116 npc_furniture: 4052 npc_vehicledriver: 3608 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1236 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2232 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1700 physics_prop_ragdoll: 3048 player: 12560 player_loadsaved: 840 player_manager: 1784 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_bonusmaps_accessor: 840 point_camera: 872 point_clientcommand: 828 point_commentary_node: 1292 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 936 prop_door_rotating: 2024 prop_dynamic: 1564 prop_dynamic_ornament: 1568 prop_dynamic_override: 1564 prop_physics: 1700 prop_physics_multiplayer: 1740 prop_physics_override: 1700 prop_physics_respawnable: 1752 prop_ragdoll: 3048 prop_ragdoll_attached: 3088 prop_sphere: 1700 prop_vehicle: 1468 prop_vehicle_driveable: 1704 raggib: 1124 rocket_bazooka: 1148 rocket_pschreck: 1148 rope_anchor: 832 scene_manager: 868 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3564 shadow_control: 852 simple_physics_brush: 828 simple_physics_prop: 1124 sky_camera: 928 soundent: 7496 spark_shower: 828 spotlight_end: 860 spraycan: 828 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_manager: 920 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 trigger: 1120 trigger_apply_impulse: 1136 trigger_autosave: 1132 trigger_brush: 908 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_playermovement: 1120 trigger_proximity: 1160 trigger_push: 1140 trigger_remove: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_wind: 900 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1192 vote_controller: 1108 water_lod_control: 836 waterbullet: 1124 weapon_30cal: 1560 weapon_amerknife: 1508 weapon_bar: 1516 weapon_basebomb: 1528 weapon_basedodgrenade: 1512 weapon_bazooka: 1512 weapon_c96: 1512 weapon_colt: 1512 weapon_dod_base: 1504 weapon_dod_base_gun: 1512 weapon_dod_base_melee: 1508 weapon_dodbaserpg: 1512 weapon_frag_ger: 1512 weapon_frag_ger_live: 1512 weapon_frag_us: 1512 weapon_frag_us_live: 1512 weapon_garand: 1544 weapon_ifm_base: 1504 weapon_ifm_base_camera: 1540 weapon_ifm_steadycam: 1544 weapon_k98: 1544 weapon_k98_scoped: 1544 weapon_m1carbine: 1512 weapon_mg42: 1572 weapon_mp40: 1512 weapon_mp44: 1516 weapon_p38: 1512 weapon_pschreck: 1512 weapon_riflegren_ger: 1512 weapon_riflegren_ger_live: 1512 weapon_riflegren_us: 1512 weapon_riflegren_us_live: 1512 weapon_smoke_ger: 1512 weapon_smoke_us: 1512 weapon_spade: 1508 weapon_spring: 1544 weapon_thompson: 1512 window_pane: 1124 world_items: 1128 worldspawn: 884

Half-Life 2: Lost Coast Half-Life 2: Lost Coast

(582 count)

_firesmoke: 848

ai_changehintgroup: 844 ai_changetarget: 828 ai_citizen_response_system: 840 _plasma: 852 ai_ally_manager: 1152 ai_ally_speech_manager: 860 ai_goal_actbusy: 1028 ai_battle_line: 848 ai_goal_actbusy_queue: 1300 ai_goal_assault: 888 ai_goal_lead: 1080 ai_goal_follow: 880 ai_goal_lead_weapon: 1088 ai_goal_operator: 984 ai_goal_standoff: 924 ai_goal_police: 960 ai_hint: 956 ai_network: 840 ai_network_build_helper: 824 ai_npc_eventresponsesystem: 824 ai_relationship: 860 aiscripted_schedule: 864 ai_script_conditions: 1060 ai_sound: 844 aitesthull: 3524 ai_speechfilter: 840 ambient_generic: 956 apc_missile: 2188 ar2explosion: 1080 baseprojectile: 916 assault_assaultpoint: 912 beam: 992 assault_rallypoint: 876 basehlcombatweapon: 1388 blob_element: 1184 bodyque: 1124 bounce_bomb: 1232 bullseye_strider_focus: 3584 color_correction: 1132 color_correction_volume: 1408 combine_bouncemine: 1232 combine_mine: 1232 commentary_auto: 896 concussiveblast: 828 crane_tip: 1124 crossbow_bolt: 2136 cycler: 3524 cycler_actor: 4380 cycler_blender: 3544 cycler_flex: 1972 cycler_weapon: 1376 entity_blocker: 824 cycler_wreckage: 3528 entityflame: 852 dynamic_prop: 1560 env_alyxemp: 860 ent_watery_leech: 1124 env_ar2explosion: 828 env_beam: 1080 env_blood: 844 env_beverage: 832 env_bubbles: 840 env_citadel_energy_core: 840 env_credits: 856 env_debughistory: 1280844 env_detail_controller: 832 env_dustpuff: 832 env_dusttrail: 888 env_effectscript: 1144 env_embers: 840 env_firesource: 836 env_entity_dissolver: 872 env_flare: 2172 env_entity_igniter: 852 env_fog_controller: 900 env_entity_maker: 944 env_funnel: 828 env_explosion: 864 env_global: 864 env_fade: 856 env_fire: 928 env_fire_trail: 832 env_firesensor: 892 env_glow: 904 env_gunfire: 904 env_headcrabcanister: 1376 env_microphone: 1200 env_hudhint: 828 env_movieexplosion: 824 env_laser: 1020 env_muzzleflash: 832 env_laserdot: 928 env_lightglow: 852 env_particle_performance_monitor: 828 env_message: 868 env_particle_trail: 856 env_particlefire: 848 env_particlelight: 848 env_player_surface_trigger: 884 env_particlescript: 1124 env_projectedtexture: 1132 env_particlesmokegrenade: 840 env_quadraticbeam: 856 env_physexplosion: 864 env_ragdoll_boogie: 840 env_physimpact: 836 env_rockettrail: 900 env_physwire: 828 env_rotorshooter: 920 env_rotorwash_emitter: 832 env_screeneffect: 832 env_smoketrail: 900 env_screenoverlay: 916 env_soundscape: 904 env_shake: 884 env_soundscape_proxy: 908 env_shooter: 900 env_soundscape_triggerable: 904 env_smokestack: 960 env_spark: 864 env_speaker: 844 env_splash: 828 env_starfield: 832 env_sporeexplosion: 852 env_steam: 864 env_sporetrail: 860 env_steamjet: 864 env_sprite: 904 env_sun: 884 env_sprite_oriented: 904 env_texturetoggle: 824 env_spritetrail: 952 env_tonemap_controller: 860 env_tracer: 840 env_viewpunch: 840 env_zoom: 832 event_queue_saveload_proxy: 824 env_wind: 1340 filter_multi: 920 filter_activator_class: 880 filter_activator_mass_greater: 880 filter_activator_name: 880 filter_activator_team: 880 fish: 1272 filter_base: 876 floorturret_tipcontroller: 872 filter_combineball_type: 880 func_areaportal: 840 filter_damage_type: 880 func_areaportalwindow: 856 filter_enemy: 896 func_breakable: 1000 func_brush: 844 func_button: 1144 func_clip_vphysics: 836 func_door: 1252 func_breakable_surf: 2388 func_door_rotating: 1256 func_combine_ball_spawner: 1028 func_dustcloud: 868 func_conveyor: 844 func_dustmotes: 868 func_fish_pool: 880 func_guntarget: 972 func_healthcharger: 1016 func_illusionary: 824 func_monitor: 848 func_ladderendpoint: 824 func_movelinear: 1028 func_lod: 828 func_occluder: 832 func_lookdoor: 1044 func_physbox: 1232 func_physbox_multiplayer: 1244 func_plat: 968 func_proprrespawnzone: 824 func_platrot: 992 func_pushable: 1000 func_precipitation: 828 func_recharge: 1084 func_reflective_glass: 844 func_tank: 1424 func_rot_button: 1144 func_rotating: 908 func_tank_combine_cannon: 1480 func_smokevolume: 1116 func_tankairboatgun: 1452 func_tankapcrocket: 1444 func_tanklaser: 1436 func_tankmortar: 1456 func_tankrocket: 1428 func_tankphyscannister: 1432 func_tanktrain: 1060 func_tankpulselaser: 1448 func_trackautochange: 1028 func_trackchange: 1028 func_train: 988 func_tracktrain: 1036 func_traincontrols: 824 func_useableladder: 936 func_vehicleclip: 824 func_wall: 828 func_wall_toggle: 828 func_water: 1252 func_water_analog: 1028 func_weight_button: 880 funCBaseFlex: 1668 game_end: 832 game_gib_manager: 876 game_player_equip: 1088 generic_actor: 4076 game_player_team: 832 gib: 1160 game_ragdoll_manager: 844 gibshooter: 888 game_score: 832 grenade: 1164 game_text: 876 grenade_ar2: 1176 game_ui: 1276 grenade_beam: 1224 game_weapon_manager: 860 grenade_beam_chaser: 1124 game_zone_player: 924 info_constraint_anchor: 828 grenade_helicopter: 1180 info_darknessmode_lightsource: 832 grenade_homer: 1244 info_hint: 880 grenade_pathfollower: 1184 info_intermission: 824 hammer_updateignorelist: 888 info_ladder_dismount: 824 handle_dummy: 824 info_landmark: 824 handle_test: 832 info_lighting_relative: 832 helicopter_chunk: 1140 info_mass_center: 824 hl2_gamerules: 824 info_node: 880 info_apc_missile_hint: 828 info_node_air: 880 info_camera_link: 836 info_node_air_hint: 880 info_node_climb: 880 info_node_link_controller: 856 info_node_hint: 880 info_npc_spawn_destination: 860 info_node_link: 860 info_null: 824 info_player_start: 824 info_overlay_accessor: 828 info_player_teamspawn: 852 info_particle_system: 1412 info_projecteddecal: 832 info_player_deathmatch: 828 info_radial_link_controller: 844 info_snipertarget: 828 info_target: 824 info_teleport_destination: 824 info_target_command_point: 828 info_teleporter_countdown: 836 info_target_gunshipcrash: 852 info_vehicle_groundspawn: 876 info_target_helicopter_crash: 824 infodecal: 832 instanced_scripted_scene: 1696 item_ammo_357_large: 1204 item_ammo_357: 1204 item_ammo_ar2: 1204 item_ammo_ar2_altfire: 1204 item_ammo_crossbow: 1204 item_ammo_ar2_large: 1204 item_ammo_pistol: 1204 item_ammo_crate: 1160 item_ammo_pistol_large: 1204 item_ammo_smg1: 1204 item_ammo_smg1_grenade: 1204 item_battery: 1204 item_ammo_smg1_large: 1204 item_box_buckshot: 1204 item_ar2_grenade: 1204 item_box_flare_rounds: 1204 item_box_lrounds: 1204 item_box_mrounds: 1204 item_box_sniper_rounds: 1204 item_box_srounds: 1204 item_dynamic_resupply: 880 item_flare_round: 1204 item_healthcharger: 1200 item_healthkit: 1204 item_item_crate: 1736 item_healthvial: 1204 item_large_box_lrounds: 1204 item_large_box_mrounds: 1204 item_large_box_srounds: 1204 item_ml_grenade: 1204 item_sodacan: 1120 item_rpg_round: 1204 item_suit: 1204 item_suitcharger: 1276 keyframe_rope: 900 keyframe_track: 884 logic_branch: 896 light: 840 logic_branch_listener: 984 light_dynamic: 848 light_environment: 840 light_glspot: 840 logic_case: 1320 light_spot: 840 logic_choreographed_scene: 1548 logic_achievement: 856 logic_collision_pair: 836 logic_active_autosave: 852 logic_compare: 928 logic_auto: 996 logic_lineto: 860 logic_autosave: 836 logic_measure_movement: 860 logic_multicompare: 888 logic_navigation: 836 logic_playerproxy: 996 logic_proximity: 824 npc_crow: 3612 logic_relay: 876 npc_cscanner: 3936 logic_scene_list_manager: 972 npc_dog: 4508 logic_timer: 920 npc_eli: 4072 lookdoorthinker: 828 npc_enemyfinder: 3660 material_modify_control: 1628 npc_enemyfinder_combinecannon: 3680 math_colorblend: 864 math_counter: 932 math_remap: 868 model_studio: 3524 momentary_door: 1028 npc_fastzombie: 3772 momentary_rot_button: 1320 npc_fastzombie_torso: 3772 monster_furniture: 4096 npc_fisherman: 5260 monster_generic: 3520 npc_furniture: 4096 mortarshell: 916 npc_gman: 4560 move_keyframed: 928 npc_grenade_bugbait: 1172 move_rope: 900 npc_grenade_frag: 1180 multisource: 1112 npc_handgrenade: 1164 npc_alyx: 5256 npc_headcrab: 3580 npc_antlion: 4056 npc_headcrab_black: 3592 npc_antlion_template_maker: 1100 npc_headcrab_fast: 3612 npc_antlionguard: 3732 npc_headcrab_poison: 3592 npc_apcdriver: 3668 npc_heli_avoidbox: 824 npc_barnacle: 9812 npc_barnacle_tongue_tip: 1128 npc_heli_avoidsphere: 828 npc_barney: 5312 npc_heli_nobomb: 824 npc_blob: 3624 npc_helicopter: 4212 npc_breen: 4072 npc_helicoptersensor: 824 npc_bullseye: 3584 npc_citizen: 5536 npc_clawscanner: 3936 npc_combine: 4876 npc_ichthyosaur: 3568 npc_combine_camera: 3592 npc_kleiner: 4072 npc_combine_s: 4880 npc_launcher: 3632 npc_combinedropship: 4164 npc_maker: 972 npc_combinegunship: 4156 npc_concussiongrenade: 1164 npc_contactgrenade: 1164 npc_cranedriver: 3776 npc_manhack: 3832 npc_metropolice: 5100 npc_missiledefense: 3540 npc_monk: 4588 npc_mossman: 4560 npc_newnpc: 3528 npc_pigeon: 3612 npc_poisonzombie: 3768 npc_rollermine: 3748 npc_seagull: 3612 npc_sniper: 3756 npc_stalker: 3772 npc_strider: 3908 npc_template_maker: 976 npc_turret_ceiling: 3632 npc_turret_floor: 3872 npc_turret_ground: 3628 npc_vehicledriver: 3652 npc_vortigaunt: 5428 npc_zombie: 3776 npc_zombie_torso: 3776 path_corner: 852 path_corner_crash: 852 path_track: 904 phys_ballsocket: 884 phys_bone_follower: 840 phys_constraint: 884 phys_constraintsystem: 832 physics_cannister: 2276 phys_convert: 856 phys_hinge: 960 physics_entity_solver: 844 phys_keepupright: 872 physics_npc_solver: 856 phys_lengthconstraint: 932 physics_prop: 1692 phys_magnet: 1232 phys_motor: 900 phys_pulleyconstraint: 928 phys_ragdollconstraint: 920 phys_ragdollmagnet: 848 phys_slideconstraint: 908 physics_prop_ragdoll: 3044 phys_spring: 884 phys_thruster: 916 player: 4708 phys_torque: 916 player_loadsaved: 836 player_manager: 1780 player_pickup: 9160 player_speedmod: 824 point_bugbait: 860 player_weaponstrip: 824 point_camera: 868 point_anglesensor: 952 point_clientcommand: 824 point_angularvelocitysensor: 1024 point_antlion_repellant: 832 point_apc_controller: 996 point_bonusmaps_accessor: 836 point_combine_ball_launcher: 1040 point_gamestats_counter: 832 point_commentary_node: 1288 point_hurt: 848 point_commentary_viewpoint: 904 point_message: 836 point_devshot_camera: 832 point_playermoveconstraint: 884 point_enable_motion_fixup: 824 point_posecontroller: 888 point_proximity_sensor: 856 point_push: 840 point_spotlight: 944 point_servercommand: 824 point_teleport: 848 point_velocitysensor: 872 point_template: 952 point_tesla: 880 point_viewcontrol: 932 prop_physics: 1692 prop_combine_ball: 1184 prop_physics_multiplayer: 1732 prop_door_rotating: 2020 prop_physics_override: 1692 prop_dropship_container: 1704 prop_physics_respawnable: 1744 prop_dynamic: 1560 prop_ragdoll: 3044 prop_dynamic_ornament: 1564 prop_ragdoll_attached: 3084 prop_dynamic_override: 1560 prop_sphere: 1692 prop_thumper: 1164 prop_vehicle: 1464 prop_vehicle_airboat: 1888 prop_vehicle_apc: 1876 prop_vehicle_choreo_generic: 2196 prop_vehicle_cannon: 1700 prop_vehicle_crane: 1736 prop_vehicle_driveable: 1700 prop_vehicle_jeep: 1924 rope_anchor: 828 prop_vehicle_prisoner_pod: 2236 rpg_missile: 2160 proto_sniper: 3756 scene_manager: 864 raggib: 1120 script_intro: 948 reserved_spot: 824 scripted_scene: 1548 scripted_sentence: 916 shadow_control: 848 scripted_sequence: 1312 simple_physics_brush: 824 scripted_target: 3608 simple_physics_prop: 1120 sky_camera: 924 target_changegravity: 832 sniperbullet: 888 te_tester: 896 soundent: 7492 team_manager: 916 spark_shower: 824 test_effect: 1028 sparktrail: 824 test_proxytoggle: 828 spotlight_end: 856 test_traceline: 824 spraycan: 824 trigger: 1116 squadinsignia: 1120 trigger_autosave: 1128 tanktrain_ai: 860 trigger_brush: 904 tanktrain_aitarget: 848 trigger_cdaudio: 1116 target_cdaudio: 828 trigger_changelevel: 1208 trigger_physics_trap: 1144 trigger_gravity: 1116 trigger_playermovement: 1116 trigger_hurt: 1216 trigger_impact: 1176 trigger_look: 1196 trigger_proximity: 1156 trigger_multiple: 1140 trigger_push: 1136 trigger_once: 1140 trigger_remove: 1140 trigger_rpgfire: 1140 trigger_soundscape: 1144 trigger_serverragdoll: 1116 trigger_teleport: 1120 trigger_waterydeath: 1164 trigger_togglesave: 1120 trigger_transition: 824 trigger_vphysics_motion: 920 trigger_weapon_dissolve: 1236 vehicle_viewcontroller: 1700 trigger_weapon_strip: 1144 vgui_screen: 856 trigger_wind: 896 vgui_screen_team: 856 vort_charge_token: 836 vgui_slideshow_display: 1172 vort_effect_dispel: 828 viewmodel: 1188 vote_controller: 1096 weapon_357: 1388 water_lod_control: 832 weapon_alyxgun: 1408 waterbullet: 1120 weapon_annabelle: 1392 weapon_bugbait: 1396 weapon_ar2: 1408 weapon_citizenpackage: 1388 weapon_citizensuitcase: 1388 weapon_crossbow: 1400 weapon_crowbar: 1388 weapon_cubemap: 1368 weapon_frag: 1400 weapon_oldmanharpoon: 1388 weapon_physcannon: 9860 weapon_pistol: 1404 weapon_rpg: 1420 weapon_shotgun: 1392 weapon_smg1: 1420 weapon_stunstick: 1392 window_pane: 1120 world_items: 1124 worldspawn: 880

Half-Life Deathmatch: Source Half-Life Deathmatch: Source

(501 count)

_firesmoke: 852

_plasma: 856 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3480 ambient_generic: 960 ammo_357: 1208 ammo_9mmar: 1208 ammo_9mmbox: 1208 ammo_9mmclip: 1208 ammo_argrenades: 1208 ammo_buckshot: 1208 ammo_crossbow: 1208 ammo_egonclip: 1208 ammo_gaussclip: 1208 ammo_glockclip: 1208 ammo_mp5clip: 1208 ammo_mp5grenades: 1208 ammo_rpgclip: 1208 assault_assaultpoint: 916 assault_rallypoint: 880 basehl1combatweapon: 1372 basehl1mpcombatweapon: 1372 baseprojectile: 920 beam: 996 bmortar: 1140 bodyque: 1128 color_correction: 1136 color_correction_volume: 1412 commentary_auto: 900 controller_energy_ball: 3488 controller_head_ball: 3500 crossbow_bolt: 2092 cycler: 3480 cycler_actor: 4336 cycler_blender: 3500 cycler_flex: 1928 cycler_weapon: 1380 cycler_wreckage: 3484 dynamic_prop: 1564 entity_blocker: 828 entityflame: 856 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1148 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 868 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_gunfire: 908 env_hudhint: 832 env_laser: 1024 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1128 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_render: 828 env_rockettrail: 904 env_rotorshooter: 924 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_sound: 908 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1296 func_areaportal: 844 func_areaportalwindow: 860 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_clip_vphysics: 840 func_conveyor: 848 func_door: 1264 func_door_rotating: 1268 func_dustcloud: 872 func_dustmotes: 872 func_fish_pool: 888 func_friction: 1124 func_guntarget: 976 func_healthcharger: 968 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_lookdoor: 1048 func_monitor: 852 func_mortar_field: 964 func_movelinear: 1032 func_occluder: 836 func_pendulum: 996 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 980 func_platrot: 1004 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_recharge: 992 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_smokevolume: 1120 func_tank: 1152 func_tanklaser: 1164 func_tankmortar: 1172 func_tankphyscannister: 1160 func_tankpulselaser: 1176 func_tankrocket: 1152 func_tanktrain: 1068 func_trackautochange: 1040 func_trackchange: 1040 func_tracktrain: 1044 func_train: 1000 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1264 func_water_analog: 1032 func_weight_button: 884 funCBaseFlex: 1624 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 garg_stomp: 860 generic_actor: 4032 gib: 1164 gibshooter: 892 grenade: 1180 grenade_beam: 1240 grenade_beam_chaser: 1128 grenade_hand: 1180 grenade_homer: 1260 grenade_mp5: 1184 grenade_spit: 1188 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 hl1gib: 844 hl1mp_gamerules: 828 hl1mp_ragdoll: 1172 hornet: 3504 info_bigmomma: 872 info_camera_link: 840 info_constraint_anchor: 832 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_deathmatch: 832 info_player_start: 828 info_player_teamspawn: 856 info_projecteddecal: 836 info_radial_link_controller: 848 info_target: 828 info_teleport_destination: 828 info_vehicle_groundspawn: 880 infodecal: 836 instanced_scripted_scene: 1700 item_battery: 1208 item_healthkit: 1208 item_healthvial: 1208 item_longjump: 1208 item_sodacan: 1124 item_suit: 1208 keyframe_rope: 904 keyframe_track: 888 laser_spot: 852 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 lookdoorthinker: 832 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 model_studio: 3480 momentary_door: 1032 momentary_rot_button: 1324 monster_alien_controller: 3612 monster_alien_grunt: 3500 monster_alien_slave: 3532 monster_apache: 3748 monster_babycrab: 3496 monster_barnacle: 3504 monster_barney: 4568 monster_barney_dead: 3484 monster_bigmomma: 3532 monster_bloater: 3476 monster_bullchicken: 3492 monster_cockroach: 3496 monster_flyer: 3536 monster_flyer_flock: 3484 monster_furniture: 4052 monster_gargantua: 3532 monster_generic: 3476 monster_gman: 4040 monster_grunt_repel: 3480 monster_headcrab: 3496 monster_hevsuit_dead: 3480 monster_hgrunt_dead: 3480 monster_houndeye: 3500 monster_human_assassin: 3536 monster_human_grunt: 3540 monster_ichthyosaur: 3548 monster_leech: 3536 monster_miniturret: 3644 monster_mortar: 1184 monster_nihilanth: 4100 monster_osprey: 4120 monster_satchel: 1200 monster_scientist: 4560 monster_scientist_dead: 3484 monster_sentry: 3648 monster_sitting_scientist: 4572 monster_snark: 3520 monster_tentacle: 3580 monster_tripmine: 1252 monster_turret: 3648 monster_zombie: 3480 monstermaker: 880 move_keyframed: 932 move_rope: 904 multi_manager: 1000 multisource: 1116 nihilanth_energy_ball: 3512 npc_concussiongrenade: 1180 npc_contactgrenade: 1180 npc_furniture: 4052 npc_handgrenade: 1180 npc_newnpc: 3484 npc_vehicledriver: 3608 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1236 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2232 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1700 physics_prop_ragdoll: 3048 player: 4516 player_loadsaved: 848 player_manager: 1784 player_mp: 4552 player_pickup: 9152 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_bonusmaps_accessor: 840 point_camera: 872 point_clientcommand: 828 point_commentary_node: 1292 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 936 predicted_viewmodel: 1192 prop_door_rotating: 2024 prop_dynamic: 1564 prop_dynamic_ornament: 1568 prop_dynamic_override: 1564 prop_physics: 1700 prop_physics_multiplayer: 1740 prop_physics_override: 1700 prop_physics_respawnable: 1752 prop_ragdoll: 3048 prop_ragdoll_attached: 3088 prop_sphere: 1700 prop_vehicle: 1468 prop_vehicle_driveable: 1704 raggib: 1124 rope_anchor: 832 rpg_rocket: 1192 scene_manager: 868 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3564 shadow_control: 852 simple_physics_brush: 828 simple_physics_prop: 1124 sky_camera: 928 soundent: 7496 spark_shower: 828 speaker: 836 spotlight_end: 860 spraycan: 828 squidspit: 836 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_manager: 920 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 trigger: 1120 trigger_apply_impulse: 1136 trigger_auto: 856 trigger_autosave: 1132 trigger_brush: 908 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_endsection: 828 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_playermovement: 1120 trigger_proximity: 1160 trigger_push: 1140 trigger_relay: 876 trigger_remove: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_wind: 900 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1192 vote_controller: 1108 water_lod_control: 836 waterbullet: 1124 weapon_357: 1376 weapon_crossbow: 1376 weapon_crowbar: 1460 weapon_egon: 1404 weapon_gauss: 1384 weapon_glock: 1372 weapon_handgrenade: 1380 weapon_hornetgun: 1380 weapon_mp5: 1372 weapon_rpg: 1388 weapon_satchel: 1392 weapon_shotgun: 1380 weapon_snark: 1376 weapon_tripmine: 1380 weaponbox: 1468 window_pane: 1124 world_items: 1128 worldspawn: 884 xen_hair: 1128 xen_hull: 828 xen_plantlight: 1136 xen_spore_large: 1128 xen_spore_medium: 1128 xen_spore_small: 1128 xen_tree: 1132 xen_ttrigger: 828

Half-Life 2: Episode One Half-Life 2: Episode One

(601 count)

_firesmoke: 848

ai_ally_manager: 1152 ai_ally_speech_manager: 860 ai_battle_line: 848 ai_changehintgroup: 844 _plasma: 852 ai_changetarget: 828 ai_citizen_response_system: 840 ai_goal_actbusy: 1028 ai_goal_assault: 888 ai_goal_actbusy_queue: 1300 ai_goal_follow: 880 ai_goal_injured_follow: 880 ai_goal_lead: 1080 ai_goal_lead_weapon: 1088 ai_goal_operator: 984 ai_goal_police: 960 ai_hint: 956 ai_goal_standoff: 924 ai_network: 840 ai_network_build_helper: 824 ai_npc_eventresponsesystem: 824 ai_relationship: 860 ai_script_conditions: 1040 ai_sound: 844 ai_speechfilter: 840 aiscripted_schedule: 864 aitesthull: 3524 ambient_generic: 956 apc_missile: 2188 beam: 992 ar2explosion: 1080 bodyque: 1124 assault_assaultpoint: 912 assault_rallypoint: 876 bounce_bomb: 1232 basehlcombatweapon: 1388 bullseye_strider_focus: 3584 baseprojectile: 916 color_correction: 1132 color_correction_volume: 1408 combine_bouncemine: 1232 combine_mine: 1232 commentary_auto: 896 concussiveblast: 828 crane_tip: 1124 crossbow_bolt: 2136 cycler: 3524 cycler_actor: 4380 dynamic_prop: 1560 cycler_blender: 3544 ent_watery_leech: 1124 cycler_flex: 1972 entity_blocker: 824 cycler_weapon: 1376 entityflame: 852 cycler_wreckage: 3528 env_alyxemp: 860 env_ar2explosion: 828 env_beam: 1080 env_detail_controller: 832 env_beverage: 832 env_dustpuff: 832 env_blood: 844 env_dusttrail: 888 env_bubbles: 840 env_effectscript: 1144 env_citadel_energy_core: 840 env_embers: 840 env_credits: 856 env_entity_dissolver: 872 env_debughistory: 1280844 env_entity_igniter: 852 env_explosion: 864 env_entity_maker: 944 env_fade: 856 env_fire: 928 env_fire_trail: 832 env_firesensor: 892 env_funnel: 828 env_firesource: 836 env_global: 864 env_flare: 2172 env_glow: 904 env_fog_controller: 900 env_gunfire: 904 env_laser: 1020 env_headcrabcanister: 1376 env_laserdot: 928 env_hudhint: 828 env_lightglow: 852 env_message: 868 env_microphone: 1200 env_movieexplosion: 824 env_muzzleflash: 832 env_particle_performance_monitor: 828 env_physimpact: 836 env_particle_trail: 856 env_physwire: 828 env_particlefire: 848 env_player_surface_trigger: 884 env_particlelight: 848 env_projectedtexture: 1132 env_particlescript: 1124 env_quadraticbeam: 856 env_particlesmokegrenade: 840 env_ragdoll_boogie: 840 env_physexplosion: 864 env_rockettrail: 900 env_rotorshooter: 924 env_screenoverlay: 916 env_rotorwash_emitter: 832 env_shake: 884 env_screeneffect: 832 env_shooter: 904 env_smokestack: 960 env_smoketrail: 900 env_soundscape: 904 env_spark: 864 env_soundscape_proxy: 908 env_speaker: 844 env_soundscape_triggerable: 904 env_splash: 828 env_sporetrail: 860 env_sporeexplosion: 852 env_sprite: 904 env_spritetrail: 952 env_sprite_oriented: 904 env_starfield: 832 env_texturetoggle: 824 env_steam: 864 env_tonemap_controller: 860 env_steamjet: 864 env_tracer: 840 env_sun: 884 env_viewpunch: 840 event_queue_saveload_proxy: 824 env_wind: 1340 filter_activator_class: 880 env_zoom: 832 filter_activator_mass_greater: 880 filter_activator_name: 880 filter_base: 876 filter_activator_team: 880 filter_combineball_type: 880 filter_enemy: 896 filter_damage_type: 880 filter_multi: 920 floorturret_tipcontroller: 872 fish: 1272 func_areaportal: 840 func_brush: 844 func_areaportalwindow: 856 func_bulletshield: 844 func_breakable: 1000 func_button: 1144 func_breakable_surf: 2388 func_clip_vphysics: 836 func_combine_ball_spawner: 1028 func_healthcharger: 1016 func_conveyor: 844 func_illusionary: 824 func_door: 1252 func_ladderendpoint: 824 func_door_rotating: 1256 func_lod: 828 func_dustcloud: 868 func_lookdoor: 1044 func_dustmotes: 868 func_monitor: 848 func_fish_pool: 880 func_movelinear: 1028 func_guntarget: 972 func_occluder: 832 func_physbox: 1232 func_physbox_multiplayer: 1244 func_plat: 968 func_precipitation: 828 func_platrot: 992 func_proprrespawnzone: 824 func_pushable: 1000 func_recharge: 1084 func_rot_button: 1144 func_reflective_glass: 844 func_rotating: 908 func_smokevolume: 1116 func_tank_combine_cannon: 1476 func_tank: 1420 func_tankairboatgun: 1448 func_tankmortar: 1452 func_tankapcrocket: 1440 func_tankphyscannister: 1428 func_tanklaser: 1432 func_tankpulselaser: 1444 func_tankrocket: 1424 func_tanktrain: 1060 func_trackautochange: 1028 func_trackchange: 1028 func_train: 988 func_tracktrain: 1036 func_traincontrols: 824 func_vehicleclip: 824 func_useableladder: 936 func_wall_toggle: 828 func_wall: 828 func_water: 1252 func_weight_button: 880 func_water_analog: 1028 funCBaseFlex: 1668 game_end: 832 game_gib_manager: 876 game_player_equip: 1088 game_ragdoll_manager: 844 game_player_team: 832 game_score: 832 game_weapon_manager: 860 game_text: 876 game_zone_player: 924 game_ui: 1276 generic_actor: 4076 gib: 1160 gibshooter: 888 grenade_ar2: 1176 grenade: 1164 grenade_beam: 1224 grenade_beam_chaser: 1124 grenade_helicopter: 1220 grenade_spit: 1176 grenade_homer: 1244 hammer_updateignorelist: 888 grenade_pathfollower: 1184 handle_dummy: 824 handle_test: 832 helicopter_chunk: 1140 hl2_survival_gamerules: 824 hl2_gamerules: 824 info_apc_missile_hint: 828 hunter_flechette: 1716 info_camera_link: 836 info_constraint_anchor: 828 info_darknessmode_lightsource: 832 info_node_air_hint: 880 info_hint: 880 info_node_climb: 880 info_intermission: 824 info_node_hint: 880 info_ladder_dismount: 824 info_node_link: 860 info_landmark: 824 info_node_link_controller: 856 info_lighting_relative: 832 info_npc_spawn_destination: 860 info_mass_center: 824 info_null: 824 info_node: 880 info_overlay_accessor: 828 info_node_air: 880 info_particle_system: 1412 info_projecteddecal: 832 info_player_deathmatch: 828 info_radar_target: 840 info_player_start: 824 info_radial_link_controller: 844 info_player_teamspawn: 852 info_snipertarget: 828 info_target: 824 info_target_command_point: 828 info_target_helicopter_crash: 824 info_target_gunshipcrash: 852 info_target_vehicle_transition: 828 info_teleporter_countdown: 836 info_teleport_destination: 824 info_vehicle_groundspawn: 876 infodecal: 832 instanced_scripted_scene: 1696 item_ammo_357_large: 1204 item_ammo_357: 1204 item_ammo_ar2: 1204 item_ammo_ar2_large: 1204 item_ammo_ar2_altfire: 1204 item_ammo_crate: 1160 item_ammo_pistol_large: 1204 item_ammo_crossbow: 1204 item_ammo_smg1: 1204 item_ammo_pistol: 1204 item_ammo_smg1_grenade: 1204 item_ar2_grenade: 1204 item_ammo_smg1_large: 1204 item_battery: 1204 item_box_flare_rounds: 1204 item_box_buckshot: 1204 item_box_lrounds: 1204 item_box_sniper_rounds: 1204 item_box_mrounds: 1204 item_box_srounds: 1204 item_healthcharger: 1200 item_dynamic_resupply: 880 item_healthkit: 1204 item_flare_round: 1204 item_healthvial: 1204 item_grubnugget: 1208 item_item_crate: 1736 item_ml_grenade: 1204 item_large_box_lrounds: 1204 item_rpg_round: 1204 item_large_box_mrounds: 1204 item_sodacan: 1120 item_large_box_srounds: 1204 item_suit: 1204 keyframe_rope: 900 item_suitcharger: 1276 keyframe_track: 884 light: 840 light_dynamic: 848 light_environment: 840 light_spot: 840 light_glspot: 840 logic_achievement: 856 logic_active_autosave: 852 logic_auto: 996 logic_autosave: 836 logic_branch: 896 logic_branch_listener: 984 logic_choreographed_scene: 1548 logic_case: 1320 logic_collision_pair: 836 logic_compare: 928 logic_measure_movement: 860 logic_lineto: 860 logic_multicompare: 888 logic_playerproxy: 996 logic_navigation: 836 logic_proximity: 824 material_modify_control: 1628 logic_relay: 876 math_colorblend: 864 logic_scene_list_manager: 972 logic_timer: 920 lookdoorthinker: 828 math_counter: 932 math_remap: 868 model_studio: 3524 momentary_door: 1028 move_keyframed: 928 momentary_rot_button: 1320 move_rope: 900 monster_furniture: 4096 multisource: 1112 monster_generic: 3520 npc_advisor: 3628 mortarshell: 916 npc_alyx: 5820 npc_antlion: 4060 npc_antlion_grub: 1220 npc_antlionguard: 3736 npc_antlion_template_maker: 1100 npc_apcdriver: 3668 npc_barnacle: 9860 npc_barnacle_tongue_tip: 1128 npc_barney: 5640 npc_breen: 4072 npc_bullseye: 3584 npc_citizen: 5864 npc_clawscanner: 3936 npc_combine: 4876 npc_combine_camera: 3592 npc_combine_s: 4884 npc_combine_cannon: 3600 npc_combinedropship: 4164 npc_combinegunship: 4156 npc_concussiongrenade: 1164 npc_contactgrenade: 1164 npc_cranedriver: 3776 npc_cscanner: 3936 npc_crow: 3612 npc_dog: 4508 npc_eli: 4072 npc_enemyfinder: 3660 npc_enemyfinder_combinecannon: 3680 npc_fisherman: 5588 npc_fastzombie: 3920 npc_furniture: 4096 npc_fastzombie_torso: 3920 npc_gman: 4560 npc_grenade_bugbait: 1172 npc_grenade_frag: 1180 npc_headcrab_black: 3592 npc_handgrenade: 1164 npc_headcrab_fast: 3612 npc_headcrab: 3580 npc_headcrab_poison: 3592 npc_heli_avoidbox: 824 npc_heli_avoidsphere: 828 npc_heli_nobomb: 824 npc_helicopter: 4236 npc_hunter: 4540 npc_helicoptersensor: 824 npc_hunter_maker: 976 npc_ichthyosaur: 3568 npc_kleiner: 4072 npc_launcher: 3632 npc_magnusson: 4072 npc_maker: 972 npc_manhack: 3832 npc_metropolice: 5100 npc_missiledefense: 3540 npc_monk: 4588 npc_mossman: 4560 npc_pigeon: 3612 npc_newnpc: 3528 npc_poisonzombie: 3768 npc_puppet: 3536 npc_rollermine: 3748 npc_seagull: 3612 npc_sniper: 3756 npc_stalker: 3772 npc_turret_floor: 3872 npc_strider: 3928 npc_turret_ground: 3628 npc_template_maker: 976 npc_turret_ceiling: 3632 npc_vehicledriver: 3652 npc_vortigaunt: 5756 npc_zombie: 3776 npc_zombie_torso: 3776 phys_keepupright: 872 npc_zombine: 3764 phys_lengthconstraint: 932 path_corner: 852 phys_magnet: 1232 path_corner_crash: 852 phys_motor: 900 path_track: 904 phys_pulleyconstraint: 928 phys_ballsocket: 884 phys_ragdollconstraint: 920 phys_bone_follower: 840 phys_ragdollmagnet: 848 phys_constraint: 884 phys_slideconstraint: 996 phys_constraintsystem: 832 phys_spring: 884 phys_convert: 856 phys_thruster: 916 phys_hinge: 1048 phys_torque: 916 physics_cannister: 2276 physics_entity_solver: 844 physics_prop_ragdoll: 3044 physics_npc_solver: 856 player: 4724 physics_prop: 1692 player_loadsaved: 836 player_manager: 1780 point_combine_ball_launcher: 1040 player_pickup: 9160 point_commentary_node: 1288 player_speedmod: 824 point_commentary_viewpoint: 904 player_weaponstrip: 824 point_devshot_camera: 832 point_anglesensor: 952 point_enable_motion_fixup: 824 point_angularvelocitysensor: 1024 point_flesh_effect_target: 832 point_antlion_repellant: 832 point_gamestats_counter: 832 point_apc_controller: 996 point_hurt: 848 point_bonusmaps_accessor: 836 point_message: 836 point_bugbait: 860 point_playermoveconstraint: 884 point_camera: 868 point_posecontroller: 888 point_clientcommand: 824 point_proximity_sensor: 856 point_push: 840 point_spotlight: 944 point_servercommand: 824 point_teleport: 848 point_template: 952 point_tesla: 880 point_viewcontrol: 960 point_velocitysensor: 872 prop_combine_ball: 1184 prop_coreball: 1156 prop_door_rotating: 2020 prop_dynamic: 1560 prop_dropship_container: 1704 prop_dynamic_ornament: 1564 prop_dynamic_override: 1560 prop_physics: 1692 prop_physics_multiplayer: 1732 prop_stickybomb: 1848 prop_physics_override: 1692 prop_thumper: 1168 prop_physics_respawnable: 1744 prop_vehicle: 1484 prop_ragdoll: 3044 prop_ragdoll_attached: 3084 prop_vehicle_airboat: 1908 prop_scalable: 1156 prop_sphere: 1692 prop_vehicle_apc: 1896 prop_vehicle_cannon: 1700 prop_vehicle_driveable: 1720 prop_vehicle_choreo_generic: 2196 prop_vehicle_jeep: 2508 prop_vehicle_crane: 1736 prop_vehicle_prisoner_pod: 2236 rope_anchor: 828 proto_sniper: 3756 rpg_missile: 2160 raggib: 1120 scene_manager: 864 reserved_spot: 824 script_intro: 948 scripted_scene: 1548 scripted_sentence: 916 scripted_sequence: 1312 shadow_control: 848 scripted_target: 3608 simple_physics_brush: 824 spark_shower: 824 simple_physics_prop: 1120 sparktrail: 824 sky_camera: 924 spotlight_end: 856 sniperbullet: 888 spraycan: 824 soundent: 7492 squadinsignia: 1120 tanktrain_ai: 860 test_effect: 1028 tanktrain_aitarget: 848 test_proxytoggle: 828 target_cdaudio: 828 test_traceline: 824 target_changegravity: 832 trigger: 1116 te_tester: 896 trigger_autosave: 1128 team_manager: 916 trigger_brush: 904 trigger_cdaudio: 1116 trigger_changelevel: 1208 trigger_hurt: 1216 trigger_gravity: 1116 trigger_impact: 1176 trigger_look: 1196 trigger_once: 1140 trigger_multiple: 1140 trigger_physics_trap: 1144 trigger_playermovement: 1116 trigger_soundscape: 1144 trigger_proximity: 1156 trigger_teleport: 1120 trigger_push: 1136 trigger_togglesave: 1120 trigger_remove: 1140 trigger_transition: 824 trigger_rpgfire: 1140 trigger_vehicle_cargo: 832 trigger_serverragdoll: 1116 trigger_vphysics_motion: 920 trigger_waterydeath: 1164 trigger_weapon_dissolve: 1236 vgui_screen_team: 856 trigger_weapon_strip: 1144 vgui_slideshow_display: 1172 trigger_wind: 896 viewmodel: 1188 vehicle_viewcontroller: 1720 vort_charge_token: 836 vgui_screen: 856 vort_effect_dispel: 828 vote_controller: 1096 water_lod_control: 832 waterbullet: 1120 weapon_357: 1388 weapon_alyxgun: 1408 weapon_crowbar: 1388 weapon_annabelle: 1392 weapon_cubemap: 1368 weapon_ar2: 1408 weapon_frag: 1400 weapon_bugbait: 1396 weapon_physcannon: 9860 weapon_citizenpackage: 1388 weapon_pistol: 1404 weapon_citizensuitcase: 1388 weapon_rpg: 1420 weapon_crossbow: 1400 weapon_shotgun: 1392 weapon_smg1: 1420 worldspawn: 880 weapon_striderbuster: 1848 weapon_stunstick: 1392 window_pane: 1120 world_items: 1124

Half-life 2: Episode Two Half-Life 2: Episode Two

(601 count)

_plasma: 852

_firesmoke: 848 ai_ally_manager: 1152 ai_changehintgroup: 844 ai_ally_speech_manager: 860 ai_changetarget: 828 ai_battle_line: 848 ai_citizen_response_system: 840 ai_goal_assault: 888 ai_goal_actbusy: 1028 ai_goal_follow: 880 ai_goal_actbusy_queue: 1300 ai_goal_injured_follow: 880 ai_goal_lead: 1080 ai_goal_lead_weapon: 1088 ai_goal_operator: 984 ai_goal_police: 960 ai_hint: 956 ai_goal_standoff: 924 ai_network: 840 ai_network_build_helper: 824 ai_npc_eventresponsesystem: 824 ai_script_conditions: 1040 ai_relationship: 860 ai_sound: 844 ai_speechfilter: 840 aiscripted_schedule: 864 aitesthull: 3524 assault_assaultpoint: 912 ambient_generic: 956 assault_rallypoint: 876 apc_missile: 2188 basehlcombatweapon: 1388 ar2explosion: 1080 baseprojectile: 916 bounce_bomb: 1232 beam: 992 bullseye_strider_focus: 3584 bodyque: 1124 color_correction: 1132 color_correction_volume: 1408 combine_bouncemine: 1232 combine_mine: 1232 commentary_auto: 896 crane_tip: 1124 concussiveblast: 828 crossbow_bolt: 2136 cycler: 3524 cycler_actor: 4380 cycler_weapon: 1376 cycler_blender: 3544 cycler_wreckage: 3528 cycler_flex: 1972 dynamic_prop: 1560 entityflame: 852 ent_watery_leech: 1124 env_alyxemp: 860 entity_blocker: 824 env_ar2explosion: 828 env_bubbles: 840 env_beam: 1080 env_citadel_energy_core: 840 env_beverage: 832 env_credits: 856 env_blood: 844 env_debughistory: 1280844 env_detail_controller: 832 env_dusttrail: 888 env_dustpuff: 832 env_effectscript: 1144 env_embers: 840 env_explosion: 864 env_entity_dissolver: 872 env_fade: 856 env_entity_igniter: 852 env_fire: 928 env_entity_maker: 944 env_fire_trail: 832 env_firesensor: 892 env_firesource: 836 env_gunfire: 904 env_flare: 2172 env_headcrabcanister: 1376 env_fog_controller: 900 env_hudhint: 828 env_funnel: 828 env_laser: 1020 env_global: 864 env_laserdot: 928 env_glow: 904 env_lightglow: 852 env_message: 868 env_particle_performance_monitor: 828 env_microphone: 1200 env_particle_trail: 856 env_movieexplosion: 824 env_particlefire: 848 env_muzzleflash: 832 env_particlelight: 848 env_particlesmokegrenade: 840 env_particlescript: 1124 env_physexplosion: 864 env_physimpact: 836 env_physwire: 828 env_player_surface_trigger: 884 env_projectedtexture: 1132 env_screenoverlay: 916 env_quadraticbeam: 856 env_shake: 884 env_ragdoll_boogie: 840 env_shooter: 904 env_rockettrail: 900 env_smokestack: 960 env_rotorshooter: 924 env_smoketrail: 900 env_rotorwash_emitter: 832 env_soundscape: 904 env_screeneffect: 832 env_soundscape_proxy: 908 env_soundscape_triggerable: 904 env_spark: 864 env_speaker: 844 env_splash: 828 env_sporeexplosion: 852 env_sporetrail: 860 env_sprite: 904 env_sprite_oriented: 904 env_spritetrail: 952 env_starfield: 832 env_steam: 864 env_steamjet: 864 env_sun: 884 env_texturetoggle: 824 env_tonemap_controller: 860 filter_activator_name: 880 env_tracer: 840 filter_activator_team: 880 env_viewpunch: 840 filter_base: 876 env_wind: 1340 filter_combineball_type: 880 env_zoom: 832 filter_damage_type: 880 event_queue_saveload_proxy: 824 filter_enemy: 896 filter_activator_class: 880 filter_multi: 920 filter_activator_mass_greater: 880 fish: 1272 floorturret_tipcontroller: 872 func_areaportal: 840 func_areaportalwindow: 856 func_breakable: 1000 func_breakable_surf: 2388 func_brush: 844 func_bulletshield: 844 func_button: 1144 func_clip_vphysics: 836 func_combine_ball_spawner: 1028 func_conveyor: 844 func_door: 1252 func_door_rotating: 1256 func_dustcloud: 868 func_dustmotes: 868 func_fish_pool: 880 func_guntarget: 972 func_healthcharger: 1016 func_illusionary: 824 func_ladderendpoint: 824 func_lod: 828 func_lookdoor: 1044 func_monitor: 848 func_movelinear: 1028 func_occluder: 832 func_physbox: 1232 func_physbox_multiplayer: 1244 func_plat: 968 func_platrot: 992 func_precipitation: 828 func_proprrespawnzone: 824 func_pushable: 1000 func_recharge: 1084 func_reflective_glass: 844 func_rot_button: 1144 func_rotating: 908 func_smokevolume: 1116 func_tank: 1420 func_tank_combine_cannon: 1476 func_tankapcrocket: 1440 func_tankairboatgun: 1448 func_tanklaser: 1432 func_tankmortar: 1452 func_tankphyscannister: 1428 func_tankpulselaser: 1444 func_tankrocket: 1424 func_tracktrain: 1036 func_tanktrain: 1060 func_train: 988 func_trackautochange: 1028 func_traincontrols: 824 func_trackchange: 1028 func_useableladder: 936 func_vehicleclip: 824 func_wall: 828 func_wall_toggle: 828 funCBaseFlex: 1668 func_water: 1252 game_end: 832 func_water_analog: 1028 game_gib_manager: 876 func_weight_button: 880 game_player_equip: 1088 game_player_team: 832 game_score: 832 game_ragdoll_manager: 844 game_text: 876 game_ui: 1276 game_weapon_manager: 860 game_zone_player: 924 generic_actor: 4076 gib: 1160 gibshooter: 888 grenade_beam: 1224 grenade: 1164 grenade_beam_chaser: 1124 grenade_ar2: 1176 grenade_helicopter: 1220 handle_test: 832 grenade_homer: 1244 grenade_pathfollower: 1184 grenade_spit: 1176 hammer_updateignorelist: 888 handle_dummy: 824 helicopter_chunk: 1140 hl2_gamerules: 824 hl2_survival_gamerules: 824 hunter_flechette: 1716 info_apc_missile_hint: 828 info_camera_link: 836 info_constraint_anchor: 828 info_darknessmode_lightsource: 832 info_hint: 880 info_intermission: 824 info_ladder_dismount: 824 info_landmark: 824 info_lighting_relative: 832 info_mass_center: 824 info_node: 880 info_node_air: 880 info_node_air_hint: 880 info_node_climb: 880 info_node_hint: 880 info_node_link: 860 info_node_link_controller: 856 info_npc_spawn_destination: 860 info_null: 824 info_overlay_accessor: 828 info_particle_system: 1412 info_player_start: 824 info_player_deathmatch: 828 info_player_teamspawn: 852 info_projecteddecal: 832 info_radar_target: 840 info_radial_link_controller: 844 info_target_gunshipcrash: 852 info_snipertarget: 828 info_target_helicopter_crash: 824 info_target: 824 info_target_vehicle_transition: 828 info_target_command_point: 828 info_teleport_destination: 824 info_teleporter_countdown: 836 info_vehicle_groundspawn: 876 infodecal: 832 instanced_scripted_scene: 1696 item_ammo_357_large: 1204 item_ammo_357: 1204 item_ammo_ar2: 1204 item_ammo_ar2_altfire: 1204 item_ammo_ar2_large: 1204 item_ammo_crate: 1160 item_ammo_crossbow: 1204 item_ammo_pistol: 1204 item_ammo_pistol_large: 1204 item_ammo_smg1_large: 1204 item_ammo_smg1: 1204 item_ar2_grenade: 1204 item_ammo_smg1_grenade: 1204 item_battery: 1204 item_box_buckshot: 1204 item_box_flare_rounds: 1204 item_box_lrounds: 1204 item_box_mrounds: 1204 item_box_sniper_rounds: 1204 item_box_srounds: 1204 item_dynamic_resupply: 880 item_flare_round: 1204 item_grubnugget: 1208 item_healthcharger: 1200 item_healthkit: 1204 item_healthvial: 1204 item_item_crate: 1736 item_large_box_lrounds: 1204 item_large_box_mrounds: 1204 item_large_box_srounds: 1204 item_ml_grenade: 1204 item_rpg_round: 1204 item_sodacan: 1120 item_suit: 1204 item_suitcharger: 1276 keyframe_rope: 900 keyframe_track: 884 light: 840 light_dynamic: 848 light_environment: 840 light_glspot: 840 light_spot: 840 logic_achievement: 856 logic_active_autosave: 852 logic_auto: 996 logic_autosave: 836 logic_branch: 896 logic_branch_listener: 984 logic_case: 1320 logic_choreographed_scene: 1548 logic_collision_pair: 836 logic_compare: 928 logic_lineto: 860 logic_measure_movement: 860 logic_multicompare: 888 logic_navigation: 836 logic_playerproxy: 996 logic_proximity: 824 logic_relay: 876 logic_scene_list_manager: 972 logic_timer: 920 lookdoorthinker: 828 material_modify_control: 1628 math_colorblend: 864 math_counter: 932 math_remap: 868 model_studio: 3524 momentary_door: 1028 momentary_rot_button: 1320 monster_furniture: 4096 monster_generic: 3520 mortarshell: 916 move_keyframed: 928 move_rope: 900 multisource: 1112 npc_advisor: 3628 npc_alyx: 5820 npc_antlion: 4060 npc_antlion_grub: 1220 npc_antlion_template_maker: 1100 npc_antlionguard: 3736 npc_apcdriver: 3668 npc_barnacle: 9860 npc_barnacle_tongue_tip: 1128 npc_barney: 5640 npc_breen: 4072 npc_bullseye: 3584 npc_citizen: 5864 npc_clawscanner: 3936 npc_combine: 4876 npc_combine_camera: 3592 npc_combine_cannon: 3600 npc_combine_s: 4884 npc_combinedropship: 4164 npc_combinegunship: 4156 npc_concussiongrenade: 1164 npc_contactgrenade: 1164 npc_cranedriver: 3776 npc_crow: 3612 npc_cscanner: 3936 npc_dog: 4508 npc_eli: 4072 npc_enemyfinder: 3660 npc_enemyfinder_combinecannon: 3680 npc_fastzombie: 3920 npc_fastzombie_torso: 3920 npc_fisherman: 5588 npc_furniture: 4096 npc_gman: 4560 npc_grenade_bugbait: 1172 npc_grenade_frag: 1180 npc_handgrenade: 1164 npc_headcrab: 3580 npc_headcrab_black: 3592 npc_headcrab_fast: 3612 npc_headcrab_poison: 3592 npc_heli_avoidbox: 824 npc_heli_avoidsphere: 828 npc_heli_nobomb: 824 npc_helicopter: 4236 npc_helicoptersensor: 824 npc_hunter: 4540 npc_hunter_maker: 976 npc_ichthyosaur: 3568 npc_kleiner: 4072 npc_launcher: 3632 npc_magnusson: 4072 npc_maker: 972 npc_manhack: 3832 npc_metropolice: 5100 npc_missiledefense: 3540 npc_monk: 4588 npc_mossman: 4560 npc_newnpc: 3528 npc_pigeon: 3612 npc_poisonzombie: 3768 npc_puppet: 3536 npc_rollermine: 3748 npc_seagull: 3612 npc_sniper: 3756 npc_stalker: 3772 npc_strider: 3928 npc_template_maker: 976 npc_turret_ceiling: 3632 npc_turret_floor: 3872 npc_turret_ground: 3628 npc_vehicledriver: 3652 npc_vortigaunt: 5756 npc_zombie: 3776 npc_zombie_torso: 3776 npc_zombine: 3764 path_corner: 852 path_corner_crash: 852 path_track: 904 phys_ballsocket: 884 phys_bone_follower: 840 phys_constraint: 884 phys_constraintsystem: 832 phys_convert: 856 phys_hinge: 1048 phys_keepupright: 872 phys_lengthconstraint: 932 phys_magnet: 1232 phys_motor: 900 phys_pulleyconstraint: 928 phys_ragdollconstraint: 920 phys_ragdollmagnet: 848 phys_slideconstraint: 996 phys_spring: 884 phys_thruster: 916 phys_torque: 916 physics_cannister: 2276 physics_entity_solver: 844 physics_npc_solver: 856 physics_prop: 1692 physics_prop_ragdoll: 3044 player: 4724 player_loadsaved: 836 player_manager: 1780 player_pickup: 9160 player_speedmod: 824 player_weaponstrip: 824 point_anglesensor: 952 point_angularvelocitysensor: 1024 point_antlion_repellant: 832 point_apc_controller: 996 point_bonusmaps_accessor: 836 point_bugbait: 860 point_camera: 868 point_clientcommand: 824 point_combine_ball_launcher: 1040 point_commentary_node: 1288 point_commentary_viewpoint: 904 point_devshot_camera: 832 point_enable_motion_fixup: 824 point_flesh_effect_target: 832 point_gamestats_counter: 832 point_hurt: 848 point_message: 836 point_playermoveconstraint: 884 point_posecontroller: 888 point_proximity_sensor: 856 point_push: 840 point_servercommand: 824 point_spotlight: 944 point_teleport: 848 point_template: 952 point_tesla: 880 point_velocitysensor: 872 point_viewcontrol: 960 prop_combine_ball: 1184 prop_coreball: 1156 prop_door_rotating: 2020 prop_dropship_container: 1704 prop_dynamic: 1560 prop_dynamic_ornament: 1564 prop_dynamic_override: 1560 prop_physics: 1692 prop_physics_multiplayer: 1732 prop_physics_override: 1692 prop_physics_respawnable: 1744 prop_ragdoll: 3044 prop_ragdoll_attached: 3084 prop_scalable: 1156 prop_sphere: 1692 prop_stickybomb: 1848 prop_thumper: 1168 prop_vehicle: 1484 prop_vehicle_airboat: 1908 prop_vehicle_apc: 1896 prop_vehicle_cannon: 1700 prop_vehicle_choreo_generic: 2196 prop_vehicle_crane: 1736 prop_vehicle_driveable: 1720 prop_vehicle_jeep: 2508 prop_vehicle_prisoner_pod: 2236 proto_sniper: 3756 raggib: 1120 reserved_spot: 824 rope_anchor: 828 rpg_missile: 2160 scene_manager: 864 script_intro: 948 scripted_scene: 1548 scripted_sentence: 916 scripted_sequence: 1312 scripted_target: 3608 shadow_control: 848 simple_physics_brush: 824 simple_physics_prop: 1120 sky_camera: 924 sniperbullet: 888 soundent: 7492 spark_shower: 824 sparktrail: 824 spotlight_end: 856 spraycan: 824 squadinsignia: 1120 tanktrain_ai: 860 tanktrain_aitarget: 848 target_cdaudio: 828 target_changegravity: 832 te_tester: 896 team_manager: 916 test_effect: 1028 test_proxytoggle: 828 test_traceline: 824 trigger: 1116 trigger_autosave: 1128 trigger_brush: 904 trigger_cdaudio: 1116 trigger_changelevel: 1208 trigger_gravity: 1116 trigger_hurt: 1216 trigger_impact: 1176 trigger_look: 1196 trigger_multiple: 1140 trigger_once: 1140 trigger_physics_trap: 1144 trigger_playermovement: 1116 trigger_proximity: 1156 trigger_push: 1136 trigger_remove: 1140 trigger_rpgfire: 1140 trigger_serverragdoll: 1116 trigger_soundscape: 1144 trigger_teleport: 1120 trigger_togglesave: 1120 trigger_transition: 824 trigger_vehicle_cargo: 832 trigger_vphysics_motion: 920 trigger_waterydeath: 1164 trigger_weapon_dissolve: 1236 trigger_weapon_strip: 1144 trigger_wind: 896 vehicle_viewcontroller: 1720 vgui_screen: 856 vgui_screen_team: 856 vgui_slideshow_display: 1172 viewmodel: 1188 vort_charge_token: 836 vort_effect_dispel: 828 vote_controller: 1096 water_lod_control: 832 waterbullet: 1120 weapon_357: 1388 weapon_alyxgun: 1408 weapon_annabelle: 1392 weapon_ar2: 1408 weapon_bugbait: 1396 weapon_citizenpackage: 1388 weapon_citizensuitcase: 1388 weapon_crossbow: 1400 weapon_crowbar: 1388 weapon_cubemap: 1368 weapon_frag: 1400 weapon_physcannon: 9860 weapon_pistol: 1404 weapon_rpg: 1420 weapon_shotgun: 1392 weapon_smg1: 1420 weapon_striderbuster: 1848 weapon_stunstick: 1392 window_pane: 1120 world_items: 1124 worldspawn: 880

Portal Portal

(626 count)

_firesmoke: 848

_plasma: 852 ai_ally_manager: 1152 ai_ally_speech_manager: 860 ai_battle_line: 848 ai_changehintgroup: 844 ai_changetarget: 828 ai_citizen_response_system: 840 ai_goal_actbusy: 1028 ai_goal_actbusy_queue: 1300 ai_goal_assault: 888 ai_goal_follow: 880 ai_goal_injured_follow: 880 ai_goal_lead: 1080 ai_goal_lead_weapon: 1088 ai_goal_operator: 984 ai_goal_police: 960 ai_goal_standoff: 924 ai_hint: 956 ai_network: 840 ai_network_build_helper: 824 ai_npc_eventresponsesystem: 824 ai_relationship: 860 ai_script_conditions: 1040 ai_sound: 844 ai_speechfilter: 840 aiscripted_schedule: 864 aitesthull: 3524 ambient_generic: 956 apc_missile: 2188 ar2explosion: 1080 assault_assaultpoint: 912 assault_rallypoint: 876 baseanimating_projectile: 1128 basehlcombatweapon: 1388 baseportalcombatweapon: 1412 baseprojectile: 920 beam: 996 bodyque: 1124 bounce_bomb: 1232 bullseye_strider_focus: 3584 color_correction: 1132 color_correction_volume: 1408 combine_bouncemine: 1232 combine_mine: 1232 commentary_auto: 896 concussiveblast: 828 crane_tip: 1124 crossbow_bolt: 2136 cycler: 3524 cycler_actor: 4380 cycler_blender: 3544 cycler_flex: 1972 cycler_weapon: 1376 cycler_wreckage: 3528 dynamic_prop: 1560 ent_watery_leech: 1124 entity_blocker: 824 entityflame: 852 env_alyxemp: 860 env_ar2explosion: 828 env_beam: 1084 env_beverage: 832 env_blood: 844 env_bubbles: 840 env_citadel_energy_core: 840 env_credits: 856 env_debughistory: 1280844 env_detail_controller: 832 env_dustpuff: 832 env_dusttrail: 888 env_effectscript: 1144 env_embers: 840 env_entity_dissolver: 872 env_entity_igniter: 852 env_entity_maker: 944 env_explosion: 864 env_fade: 856 env_fire: 928 env_fire_trail: 832 env_firesensor: 892 env_firesource: 836 env_flare: 2172 env_fog_controller: 900 env_funnel: 828 env_global: 864 env_glow: 908 env_gunfire: 904 env_headcrabcanister: 1376 env_hudhint: 828 env_laser: 1024 env_laserdot: 932 env_lightglow: 852 env_lightrail_endpoint: 844 env_message: 868 env_microphone: 1200 env_movieexplosion: 824 env_muzzleflash: 832 env_particle_performance_monitor: 828 env_particle_trail: 856 env_particlefire: 848 env_particlelight: 848 env_particlescript: 1124 env_particlesmokegrenade: 840 env_physexplosion: 864 env_physimpact: 836 env_physwire: 828 env_player_surface_trigger: 884 env_portal_credits: 856 env_portal_path_track: 940 env_projectedtexture: 1132 env_quadraticbeam: 856 env_ragdoll_boogie: 840 env_rockettrail: 900 env_rotorshooter: 924 env_rotorwash_emitter: 832 env_screeneffect: 832 env_screenoverlay: 916 env_shake: 884 env_shooter: 904 env_smokestack: 960 env_smoketrail: 900 env_soundscape: 904 env_soundscape_proxy: 908 env_soundscape_triggerable: 904 env_spark: 864 env_speaker: 844 env_splash: 828 env_sporeexplosion: 852 env_sporetrail: 860 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_starfield: 832 env_steam: 864 env_steamjet: 864 env_sun: 884 env_texturetoggle: 824 env_tonemap_controller: 860 env_tracer: 840 env_viewpunch: 840 env_wind: 1340 env_zoom: 832 event_queue_saveload_proxy: 824 filter_activator_class: 880 filter_activator_mass_greater: 880 filter_activator_name: 880 filter_activator_team: 880 filter_base: 876 filter_combineball_type: 880 filter_damage_type: 880 filter_enemy: 896 filter_multi: 920 fish: 1272 floorturret_tipcontroller: 872 func_areaportal: 840 func_areaportalwindow: 856 func_breakable: 1000 func_breakable_surf: 2388 func_brush: 844 func_button: 1144 func_clip_vphysics: 836 func_combine_ball_spawner: 1028 func_conveyor: 844 func_door: 1252 func_door_rotating: 1256 func_dustcloud: 868 func_dustmotes: 868 func_fish_pool: 880 func_guntarget: 972 func_healthcharger: 1016 func_illusionary: 824 func_ladderendpoint: 824 func_liquidportal: 952 func_lod: 828 func_lookdoor: 1044 func_monitor: 848 func_movelinear: 1028 func_noportal_volume: 836 func_occluder: 832 func_physbox: 1232 func_physbox_multiplayer: 1244 func_plat: 968 func_platrot: 992 func_portal_bumper: 828 func_portal_detector: 928 func_portal_orientation: 852 func_precipitation: 828 func_proprrespawnzone: 824 func_pushable: 1000 func_recharge: 1084 func_reflective_glass: 844 func_rot_button: 1144 func_rotating: 908 func_smokevolume: 1116 func_tank: 1420 func_tank_combine_cannon: 1476 func_tankairboatgun: 1448 func_tankapcrocket: 1440 func_tanklaser: 1432 func_tankmortar: 1452 func_tankphyscannister: 1428 func_tankpulselaser: 1444 func_tankrocket: 1424 func_tanktrain: 1060 func_trackautochange: 1028 func_trackchange: 1028 func_tracktrain: 1036 func_train: 988 func_traincontrols: 824 func_useableladder: 936 func_vehicleclip: 824 func_wall: 828 func_wall_toggle: 828 func_water: 1252 func_water_analog: 1028 func_weight_button: 880 funCBaseFlex: 1668 game_end: 832 game_gib_manager: 876 game_player_equip: 1088 game_player_team: 832 game_ragdoll_manager: 844 game_score: 832 game_text: 876 game_ui: 1276 game_weapon_manager: 860 game_zone_player: 924 generic_actor: 4076 gib: 1160 gibshooter: 888 grenade: 1164 grenade_ar2: 1176 grenade_beam: 1224 grenade_beam_chaser: 1124 grenade_helicopter: 1220 grenade_homer: 1244 grenade_pathfollower: 1184 grenade_spit: 1176 hammer_updateignorelist: 888 handle_dummy: 824 handle_test: 832 helicopter_chunk: 1140 hl2_gamerules: 824 hunter_flechette: 1716 info_apc_missile_hint: 828 info_camera_link: 836 info_constraint_anchor: 828 info_darknessmode_lightsource: 832 info_hint: 880 info_intermission: 824 info_ladder_dismount: 824 info_landmark: 824 info_lighting_relative: 832 info_mass_center: 824 info_node: 880 info_node_air: 880 info_node_air_hint: 880 info_node_climb: 880 info_node_hint: 880 info_node_link: 860 info_node_link_controller: 856 info_npc_spawn_destination: 860 info_null: 824 info_overlay_accessor: 828 info_particle_system: 1412 info_player_deathmatch: 828 info_player_start: 824 info_player_teamspawn: 852 info_projecteddecal: 832 info_radar_target: 840 info_radial_link_controller: 844 info_snipertarget: 828 info_target: 824 info_target_command_point: 828 info_target_gunshipcrash: 852 info_target_helicopter_crash: 824 info_target_vehicle_transition: 828 info_teleport_destination: 824 info_teleporter_countdown: 836 info_vehicle_groundspawn: 876 infodecal: 832 instanced_scripted_scene: 1696 item_ammo_357: 1204 item_ammo_357_large: 1204 item_ammo_ar2: 1204 item_ammo_ar2_altfire: 1204 item_ammo_ar2_large: 1204 item_ammo_crate: 1160 item_ammo_crossbow: 1204 item_ammo_pistol: 1204 item_ammo_pistol_large: 1204 item_ammo_smg1: 1204 item_ammo_smg1_grenade: 1204 item_ammo_smg1_large: 1204 item_ar2_grenade: 1204 item_battery: 1204 item_box_buckshot: 1204 item_box_flare_rounds: 1204 item_box_lrounds: 1204 item_box_mrounds: 1204 item_box_sniper_rounds: 1204 item_box_srounds: 1204 item_dynamic_resupply: 880 item_flare_round: 1204 item_healthcharger: 1200 item_healthkit: 1204 item_healthvial: 1204 item_item_crate: 1736 item_large_box_lrounds: 1204 item_large_box_mrounds: 1204 item_large_box_srounds: 1204 item_ml_grenade: 1204 item_rpg_round: 1204 item_sodacan: 1120 item_suit: 1204 item_suitcharger: 1276 keyframe_rope: 900 keyframe_track: 884 light: 840 light_dynamic: 848 light_environment: 840 light_glspot: 840 light_spot: 840 logic_achievement: 856 logic_active_autosave: 852 logic_auto: 996 logic_autosave: 836 logic_branch: 896 logic_branch_listener: 984 logic_case: 1320 logic_choreographed_scene: 1548 logic_collision_pair: 836 logic_compare: 928 logic_lineto: 860 logic_measure_movement: 860 logic_multicompare: 888 logic_navigation: 836 logic_playerproxy: 996 logic_proximity: 824 logic_relay: 876 logic_scene_list_manager: 972 logic_timer: 920 lookdoorthinker: 828 material_modify_control: 1628 math_colorblend: 864 math_counter: 932 math_remap: 868 model_studio: 3524 momentary_door: 1028 momentary_rot_button: 1320 monster_furniture: 4096 monster_generic: 3520 mortarshell: 916 move_keyframed: 928 move_rope: 900 multisource: 1112 npc_alyx: 5820 npc_antlion: 4060 npc_antlion_template_maker: 1100 npc_antlionguard: 3736 npc_apcdriver: 3668 npc_barnacle: 9860 npc_barnacle_tongue_tip: 1128 npc_barney: 5640 npc_breen: 4072 npc_bullseye: 3584 npc_citizen: 5864 npc_clawscanner: 3936 npc_combine: 4876 npc_combine_camera: 3592 npc_combine_s: 4884 npc_combinedropship: 4164 npc_combinegunship: 4156 npc_concussiongrenade: 1164 npc_contactgrenade: 1164 npc_cranedriver: 3776 npc_crow: 3612 npc_cscanner: 3936 npc_dog: 4508 npc_eli: 4072 npc_enemyfinder: 3660 npc_enemyfinder_combinecannon: 3680 npc_fastzombie: 3920 npc_fastzombie_torso: 3920 npc_fisherman: 5588 npc_furniture: 4096 npc_gman: 4560 npc_grenade_bugbait: 1172 npc_grenade_frag: 1180 npc_grenade_hopwire: 1168 npc_handgrenade: 1164 npc_headcrab: 3580 npc_headcrab_black: 3592 npc_headcrab_fast: 3612 npc_headcrab_poison: 3592 npc_heli_avoidbox: 824 npc_heli_avoidsphere: 828 npc_heli_nobomb: 824 npc_helicopter: 4236 npc_helicoptersensor: 824 npc_hunter: 4540 npc_hunter_maker: 976 npc_ichthyosaur: 3568 npc_kleiner: 4072 npc_launcher: 3632 npc_maker: 972 npc_manhack: 3832 npc_metropolice: 5100 npc_missiledefense: 3540 npc_monk: 4588 npc_mossman: 4560 npc_newnpc: 3528 npc_pigeon: 3612 npc_poisonzombie: 3768 npc_portal_turret_floor: 3940 npc_portal_turret_ground: 3632 npc_rocket_turret: 3776 npc_rollermine: 3748 npc_seagull: 3612 npc_security_camera: 3692 npc_sniper: 3756 npc_stalker: 3772 npc_strider: 3928 npc_template_maker: 976 npc_turret_ceiling: 3632 npc_turret_floor: 3872 npc_turret_ground: 3628 npc_vehicledriver: 3652 npc_vortigaunt: 5756 npc_zombie: 3776 npc_zombie_torso: 3776 npc_zombine: 3764 path_corner: 852 path_corner_crash: 852 path_track: 904 phys_ballsocket: 884 phys_bone_follower: 840 phys_constraint: 884 phys_constraintsystem: 832 phys_convert: 856 phys_hinge: 1048 phys_keepupright: 872 phys_lengthconstraint: 932 phys_magnet: 1232 phys_motor: 900 phys_pulleyconstraint: 928 phys_ragdollconstraint: 920 phys_ragdollmagnet: 848 phys_slideconstraint: 996 phys_spring: 884 phys_thruster: 916 phys_torque: 916 physics_cannister: 2276 physics_entity_solver: 844 physics_npc_solver: 856 physics_prop: 1692 physics_prop_ragdoll: 3044 physicsclonearea: 836 physicsshadowclone: 1284 player: 4944 player_loadsaved: 836 player_manager: 1780 player_pickup: 9164 player_speedmod: 824 player_weaponstrip: 824 point_anglesensor: 952 point_angularvelocitysensor: 1024 point_antlion_repellant: 832 point_apc_controller: 996 point_bonusmaps_accessor: 836 point_bugbait: 860 point_camera: 868 point_clientcommand: 824 point_combine_ball_launcher: 1040 point_commentary_node: 1288 point_commentary_viewpoint: 908 point_devshot_camera: 832 point_enable_motion_fixup: 824 point_energy_ball_launcher: 1072 point_flesh_effect_target: 832 point_gamestats_counter: 832 point_hurt: 848 point_message: 836 point_playermoveconstraint: 884 point_posecontroller: 888 point_proximity_sensor: 856 point_push: 840 point_servercommand: 824 point_spotlight: 944 point_teleport: 848 point_template: 952 point_tesla: 880 point_velocitysensor: 872 point_viewcontrol: 960 portal_gamerules: 824 portal_ragdoll: 1172 portalsimulator_collisionentity: 828 prop_combine_ball: 1184 prop_door_rotating: 2020 prop_dropship_container: 1704 prop_dynamic: 1560 prop_dynamic_ornament: 1564 prop_dynamic_override: 1560 prop_energy_ball: 1220 prop_glados_core: 1748 prop_physics: 1692 prop_physics_multiplayer: 1732 prop_physics_override: 1692 prop_physics_respawnable: 1744 prop_portal: 10088 prop_portal_stats_display: 1460 prop_ragdoll: 3044 prop_ragdoll_attached: 3084 prop_sphere: 1692 prop_stickybomb: 1848 prop_telescopic_arm: 1192 prop_thumper: 1168 prop_vehicle: 1484 prop_vehicle_airboat: 1908 prop_vehicle_apc: 1896 prop_vehicle_cannon: 1700 prop_vehicle_choreo_generic: 2196 prop_vehicle_crane: 1736 prop_vehicle_driveable: 1720 prop_vehicle_jeep: 2508 prop_vehicle_prisoner_pod: 2236 proto_sniper: 3756 raggib: 1120 reserved_spot: 824 rocket_turret_projectile: 2168 rope_anchor: 828 rpg_missile: 2160 scene_manager: 864 script_intro: 948 scripted_scene: 1548 scripted_sentence: 916 scripted_sequence: 1312 scripted_target: 3608 shadow_control: 848 simple_physics_brush: 824 simple_physics_prop: 1120 sky_camera: 924 sniperbullet: 888 soundent: 7492 spark_shower: 824 sparktrail: 824 spotlight_end: 856 spraycan: 824 squadinsignia: 1120 tanktrain_ai: 860 tanktrain_aitarget: 848 target_cdaudio: 828 target_changegravity: 832 te_tester: 896 team_manager: 916 test_effect: 1028 test_proxytoggle: 828 test_traceline: 824 trigger: 1116 trigger_autosave: 1128 trigger_brush: 904 trigger_cdaudio: 1116 trigger_changelevel: 1208 trigger_gravity: 1116 trigger_hurt: 1216 trigger_impact: 1176 trigger_look: 1196 trigger_multiple: 1140 trigger_once: 1140 trigger_physics_trap: 1144 trigger_playermovement: 1116 trigger_portal_cleanser: 1188 trigger_proximity: 1156 trigger_push: 1136 trigger_remove: 1140 trigger_rpgfire: 1140 trigger_serverragdoll: 1116 trigger_soundscape: 1144 trigger_teleport: 1120 trigger_togglesave: 1120 trigger_transition: 824 trigger_vehicle_cargo: 832 trigger_vphysics_motion: 920 trigger_waterydeath: 1164 trigger_weapon_dissolve: 1236 trigger_weapon_strip: 1144 trigger_wind: 896 updateitem1: 964 updateitem2: 1700 vehicle_viewcontroller: 1720 vgui_neurotoxin_countdown: 856 vgui_screen: 856 vgui_screen_team: 856 vgui_slideshow_display: 1172 viewmodel: 1188 vort_charge_token: 836 vort_effect_dispel: 828 vortex_controller: 840 vote_controller: 1096 water_lod_control: 832 waterbullet: 1120 weapon_357: 1388 weapon_alyxgun: 1408 weapon_annabelle: 1392 weapon_ar2: 1408 weapon_bugbait: 1396 weapon_citizenpackage: 1388 weapon_citizensuitcase: 1388 weapon_crossbow: 1400 weapon_crowbar: 1388 weapon_cubemap: 1368 weapon_frag: 1400 weapon_hopwire: 1404 weapon_physcannon: 9884 weapon_pistol: 1404 weapon_portal_base: 1400 weapon_portalgun: 1500 weapon_rpg: 1420 weapon_shotgun: 1392 weapon_smg1: 1420 weapon_striderbuster: 1848 weapon_stunstick: 1392 window_pane: 1120 world_items: 1124 worldspawn: 880

Team Fortress 2 Team Fortress 2

(694 count)

_ballplayertoucher: 904

_firesmoke: 924 _plasma: 928 ai_ally_speech_manager: 936 ai_battle_line: 924 ai_changehintgroup: 920 ai_changetarget: 904 ai_goal_assault: 964 ai_goal_follow: 956 ai_goal_lead: 1156 ai_goal_lead_weapon: 1164 ai_goal_standoff: 1000 ai_hint: 1032 ai_network: 916 ai_relationship: 936 ai_script_conditions: 1136 ai_sound: 920 ai_speechfilter: 916 aiscripted_schedule: 940 aitesthull: 3556 ambient_generic: 1296 archer_proxy: 1224 assault_assaultpoint: 988 assault_rallypoint: 952 base_boss: 2548 beam: 1068 bot_action_point: 944 bot_controller: 936 bot_generator: 1048 bot_hint_engineer_nest: 956 bot_hint_sentrygun: 948 bot_hint_teleporter_exit: 912 bot_npc_archer: 2308 bot_npc_decoy: 2296 bot_proxy: 1232 bot_roster: 916 color_correction: 1208 color_correction_volume: 1484 commentary_auto: 972 cycler_actor: 4412 cycler_flex: 2000 dispenser_touch_trigger: 1192 dynamic_prop: 1636 entity_bird: 1196 entity_blocker: 900 entity_carrier: 1200 entity_croc: 1200 entity_medigun_shield: 1208 entity_revive_marker: 1224 entity_rocket: 1200 entity_saucer: 1200 entity_sign: 1200 entity_soldier_statue: 1204 entity_spawn_manager: 940 entity_spawn_point: 920 entityflame: 928 env_beam: 1156 env_beverage: 908 env_blood: 920 env_bubbles: 916 env_credits: 932 env_debughistory: 1280920 env_detail_controller: 908 env_dustpuff: 908 env_dusttrail: 964 env_effectscript: 1220 env_embers: 916 env_entity_dissolver: 948 env_entity_igniter: 928 env_entity_maker: 1020 env_explosion: 940 env_fade: 932 env_fire: 1004 env_fire_trail: 908 env_firesensor: 968 env_firesource: 912 env_fog_controller: 976 env_funnel: 904 env_global: 940 env_glow: 980 env_gunfire: 980 env_hudhint: 904 env_laser: 1096 env_laserdot: 920 env_lightglow: 928 env_message: 944 env_microphone: 1276 env_movieexplosion: 900 env_muzzleflash: 908 env_particle_performance_monitor: 904 env_particle_trail: 932 env_particlefire: 924 env_particlelight: 924 env_particlescript: 1200 env_particlesmokegrenade: 916 env_physexplosion: 940 env_physimpact: 912 env_physwire: 904 env_player_surface_trigger: 960 env_projectedtexture: 1208 env_quadraticbeam: 932 env_ragdoll_boogie: 916 env_rockettrail: 976 env_rotorshooter: 996 env_screeneffect: 908 env_screenoverlay: 992 env_shake: 960 env_shooter: 976 env_smokestack: 1036 env_smoketrail: 976 env_sniperdot: 920 env_soundscape: 980 env_soundscape_proxy: 984 env_soundscape_triggerable: 980 env_spark: 940 env_splash: 904 env_sporeexplosion: 928 env_sporetrail: 936 env_sprite: 980 env_sprite_oriented: 980 env_spritetrail: 1028 env_steam: 940 env_steamjet: 940 env_sun: 960 env_texturetoggle: 900 env_tonemap_controller: 936 env_tracer: 916 env_viewpunch: 916 env_wind: 1472 env_zoom: 908 event_queue_saveload_proxy: 900 eyeball_boss: 2436 filter_activator_class: 956 filter_activator_mass_greater: 956 filter_activator_name: 956 filter_activator_team: 956 filter_activator_tfteam: 956 filter_base: 952 filter_damage_type: 956 filter_enemy: 972 filter_multi: 996 filter_tf_bot_has_tag: 980 filter_tf_class: 956 filter_tf_condition: 956 filter_tf_damaged_by_weapon_in_slot: 956 filter_tf_player_can_cap: 952 fish: 1368 func_achievement: 1200 func_areaportal: 916 func_areaportalwindow: 932 func_breakable: 1084 func_breakable_surf: 2472 func_brush: 920 func_button: 1220 func_capturezone: 1340 func_changeclass: 1196 func_clip_vphysics: 912 func_conveyor: 920 func_croc: 1268 func_door: 1328 func_door_rotating: 1332 func_dustcloud: 944 func_dustmotes: 944 func_fish_pool: 960 func_flag_alert: 1264 func_flagdetectionzone: 1316 func_forcefield: 924 func_guntarget: 1048 func_illusionary: 900 func_ladderendpoint: 900 func_lod: 904 func_monitor: 924 func_movelinear: 1104 func_nav_avoid: 932 func_nav_avoidance_obstacle: 908 func_nav_blocker: 936 func_nav_prefer: 932 func_nav_prerequisite: 1216 func_nobuild: 1200 func_nogrenades: 1196 func_occluder: 908 func_passtime_goal: 1256 func_passtime_goalie_zone: 1196 func_passtime_no_ball_zone: 1196 func_physbox: 1316 func_physbox_multiplayer: 1328 func_plat: 1044 func_platrot: 1068 func_powerupvolume: 1228 func_precipitation: 904 func_proprrespawnzone: 900 func_pushable: 1084 func_reflective_glass: 920 func_regenerate: 1204 func_respawnflag: 1192 func_respawnroom: 1224 func_respawnroomvisualizer: 936 func_rot_button: 1220 func_rotating: 984 func_smokevolume: 1192 func_suggested_build: 1284 func_tanktrain: 1136 func_tfbot_hint: 912 func_trackautochange: 1104 func_trackchange: 1104 func_tracktrain: 1112 func_train: 1064 func_traincontrols: 900 func_upgradestation: 1232 func_useableladder: 1012 func_vehicleclip: 900 func_wall: 904 func_wall_toggle: 904 func_water: 1328 func_water_analog: 1104 func_weight_button: 956 funCBaseFlex: 1696 game_end: 908 game_forcerespawn: 924 game_gib_manager: 952 game_intro_viewpoint: 928 game_player_equip: 1164 game_player_team: 908 game_ragdoll_manager: 920 game_round_win: 932 game_score: 908 game_text: 952 game_text_tf: 916 game_ui: 1352 game_weapon_manager: 936 game_zone_player: 1000 generic_actor: 4108 ghost: 2304 gib: 1236 gibshooter: 964 grenade: 1292 halloween_fortune_teller: 1324 halloween_souls_pack: 944 halloween_zapper: 940 hammer_updateignorelist: 964 handle_dummy: 900 handle_test: 908 headless_hatman: 2384 hightower_teleport_vortex: 1504 info_camera_link: 912 info_constraint_anchor: 904 info_hint: 956 info_intermission: 900 info_ladder_dismount: 900 info_landmark: 900 info_lighting_relative: 908 info_mass_center: 900 info_node: 956 info_node_air: 956 info_node_air_hint: 956 info_node_climb: 956 info_node_hint: 956 info_node_link: 936 info_node_link_controller: 932 info_npc_spawn_destination: 936 info_null: 900 info_observer_point: 920 info_overlay_accessor: 904 info_particle_system: 1488 info_passtime_ball_spawn: 932 info_player_deathmatch: 904 info_player_start: 900 info_player_teamspawn: 944 info_populator: 1856 info_powerup_spawn: 916 info_projecteddecal: 908 info_radial_link_controller: 920 info_target: 900 info_teleport_destination: 900 infodecal: 908 instanced_scripted_scene: 1772 item_ammopack_full: 1296 item_ammopack_medium: 1296 item_ammopack_small: 1296 item_armor: 1296 item_bonuspack: 1344 item_currencypack_custom: 1328 item_currencypack_large: 1328 item_currencypack_medium: 1328 item_currencypack_small: 1328 item_healthammokit: 1300 item_healthkit_full: 1300 item_healthkit_medium: 1300 item_healthkit_small: 1300 item_powerup_crit: 1300 item_powerup_rune: 1336 item_powerup_rune_temp: 1300 item_powerup_uber: 1300 item_sodacan: 1196 item_teamflag: 3188 item_teamflag_return_icon: 1196 keyframe_rope: 976 keyframe_track: 960 light: 916 light_dynamic: 924 light_environment: 916 light_glspot: 916 light_spot: 916 logic_active_autosave: 928 logic_auto: 1072 logic_autosave: 912 logic_branch: 972 logic_branch_listener: 1060 logic_case: 1396 logic_choreographed_scene: 1624 logic_collision_pair: 912 logic_compare: 1004 logic_eventlistener: 948 logic_eventlistener_itemequip: 988 logic_lineto: 936 logic_measure_movement: 936 logic_multicompare: 964 logic_navigation: 912 logic_proximity: 900 logic_relay: 952 logic_scene_list_manager: 1048 logic_script: 964 logic_timer: 996 mapobj_cart_dispenser: 2876 material_modify_control: 1704 math_colorblend: 940 math_counter: 1008 math_remap: 944 merasmus: 2564 merasmus_dancer: 1212 momentary_door: 1104 momentary_rot_button: 1396 monster_furniture: 4128 monster_generic: 3552 monster_resource: 920 move_keyframed: 1004 move_rope: 976 multisource: 1188 npc_concussiongrenade: 1292 npc_contactgrenade: 1292 npc_furniture: 4128 npc_handgrenade: 1292 npc_maker: 1048 npc_template_maker: 1052 npc_vehicledriver: 3684 obj_attachment_sapper: 3560 obj_dispenser: 2876 obj_sentrygun: 2952 obj_teleporter: 2860 passtime_ball: 1364 passtime_logic: 1912 path_corner: 928 path_corner_crash: 928 path_track: 980 pd_dispenser: 2876 phys_ballsocket: 960 phys_bone_follower: 916 phys_constraint: 960 phys_constraintsystem: 908 phys_convert: 932 phys_hinge: 1036 phys_keepupright: 948 phys_lengthconstraint: 1008 phys_magnet: 1308 phys_motor: 976 phys_pulleyconstraint: 1004 phys_ragdollconstraint: 996 phys_ragdollmagnet: 924 phys_slideconstraint: 984 phys_spring: 960 phys_thruster: 992 phys_torque: 992 physics_cannister: 2308 physics_entity_solver: 920 physics_npc_solver: 932 physics_prop: 1772 physics_prop_ragdoll: 3120 player: 9824 player_loadsaved: 912 player_manager: 4984 player_speedmod: 900 player_weaponstrip: 900 point_anglesensor: 1028 point_angularvelocitysensor: 1100 point_bonusmaps_accessor: 912 point_camera: 944 point_clientcommand: 900 point_commentary_node: 1364 point_commentary_viewpoint: 980 point_devshot_camera: 908 point_enable_motion_fixup: 900 point_gamestats_counter: 908 point_hurt: 924 point_intermission: 900 point_message: 912 point_playermoveconstraint: 960 point_populator_interface: 900 point_posecontroller: 964 point_proximity_sensor: 932 point_push: 916 point_script_template: 1144 point_servercommand: 900 point_spotlight: 1020 point_teleport: 924 point_template: 1028 point_tesla: 956 point_velocitysensor: 948 point_viewcontrol: 1008 point_worldtext: 1188 populator_internal_spawn_point: 900 prop_door_rotating: 2096 prop_dynamic: 1636 prop_dynamic_ornament: 1640 prop_dynamic_override: 1636 prop_physics: 1772 prop_physics_multiplayer: 1812 prop_physics_override: 1772 prop_physics_respawnable: 1824 prop_ragdoll: 3120 prop_ragdoll_attached: 3160 prop_soccer_ball: 1804 prop_sphere: 1772 prop_vehicle: 1540 prop_vehicle_driveable: 1776 raggib: 1196 rd_robot_dispenser: 2876 rope_anchor: 904 scene_manager: 940 scripted_scene: 1624 scripted_sentence: 992 scripted_sequence: 1388 scripted_target: 3640 shadow_control: 924 simple_bot: 2276 simple_physics_brush: 900 simple_physics_prop: 1196 sky_camera: 1000 skybox_swapper: 904 soundent: 7568 spark_shower: 900 spotlight_end: 932 spraycan: 900 tank_boss: 3872 tank_destruction: 1216 tanktrain_ai: 936 tanktrain_aitarget: 924 target_cdaudio: 904 target_changegravity: 908 te_tester: 972 team_control_point: 1492 team_control_point_master: 1292 team_control_point_round: 1036 team_manager: 992 team_round_timer: 1364 team_train_watcher: 1284 teleport_vortex: 1492 test_effect: 1104 test_proxytoggle: 904 test_traceline: 900 tf_ammo_pack: 1348 tf_base_minigame: 1408 tf_bonus_duck_pickup: 1392 tf_bot: 10552 tf_dropped_weapon: 1400 tf_flame: 996 tf_flame_manager: 1320 tf_gamerules: 1252 tf_gas_manager: 1228 tf_generic_bomb: 1264 tf_glow: 916 tf_halloween_gift_pickup: 1356 tf_halloween_gift_spawn_location: 904 tf_halloween_minigame: 1416 tf_halloween_minigame_falling_platforms: 1488 tf_halloween_pickup: 1352 tf_logic_arena: 956 tf_logic_bonusround: 1120 tf_logic_competitive: 948 tf_logic_cp_timer: 1052 tf_logic_holiday: 944 tf_logic_hybrid_ctf_cp: 900 tf_logic_koth: 916 tf_logic_mann_vs_machine: 908 tf_logic_mannpower: 900 tf_logic_medieval: 900 tf_logic_minigames: 908 tf_logic_multiple_escort: 900 tf_logic_on_holiday: 1068 tf_logic_player_destruction: 1880 tf_logic_robot_destruction: 1748 tf_logic_training_mode: 1472 tf_mann_vs_machine_stats: 2724 tf_merasmus_trick_or_treat_prop: 1200 tf_objective_resource: 4404 tf_pda_expansion_dispenser: 1512 tf_pda_expansion_teleporter: 1512 tf_player_manager: 15372 tf_point_nav_interface: 900 tf_point_weapon_mimic: 968 tf_powerup_bottle: 1520 tf_projectile_arrow: 1368 tf_projectile_ball_ornament: 1464 tf_projectile_balloffire: 1352 tf_projectile_cleaver: 1456 tf_projectile_energy_ball: 1328 tf_projectile_energy_ring: 1332 tf_projectile_flare: 1332 tf_projectile_grapplinghook: 1372 tf_projectile_healing_bolt: 1368 tf_projectile_jar: 1452 tf_projectile_jar_gas: 1452 tf_projectile_jar_milk: 1452 tf_projectile_lightningorb: 1312 tf_projectile_mechanicalarmorb: 1308 tf_projectile_pipe: 1436 tf_projectile_pipe_remote: 1436 tf_projectile_rocket: 1304 tf_projectile_sentryrocket: 1304 tf_projectile_spellbats: 1452 tf_projectile_spellfireball: 1312 tf_projectile_spellkartbats: 1452 tf_projectile_spellkartorb: 1312 tf_projectile_spellmeteorshower: 1452 tf_projectile_spellmirv: 1452 tf_projectile_spellpumpkin: 1456 tf_projectile_spellspawnboss: 1452 tf_projectile_spellspawnhorde: 1452 tf_projectile_spellspawnzombie: 1456 tf_projectile_spelltransposeteleport: 1472 tf_projectile_stun_ball: 1452 tf_projectile_syringe: 1288 tf_projectile_throwable: 1460 tf_projectile_throwable_breadmonster: 1460 tf_projectile_throwable_brick: 1460 tf_projectile_throwable_repel: 1460 tf_pumpkin_bomb: 1224 tf_ragdoll: 1300 tf_robot_destruction_robot: 2432 tf_robot_destruction_robot_spawn: 956 tf_robot_destruction_spawn_group: 1268 tf_spawner: 1020 tf_spell_meteorshowerspawner: 916 tf_spell_pickup: 1300 tf_target_dummy: 1220 tf_taunt_prop: 2172 tf_team: 1040 tf_teleport_location: 904 tf_viewmodel: 1268 tf_weapon_base: 2048 tf_weapon_bat: 2080 tf_weapon_bat_fish: 2080 tf_weapon_bat_giftwrap: 2088 tf_weapon_bat_wood: 2088 tf_weapon_bonesaw: 2080 tf_weapon_bottle: 2088 tf_weapon_breakable_sign: 2088 tf_weapon_buff_item: 2088 tf_weapon_builder: 2136 tf_weapon_cannon: 2104 tf_weapon_charged_smg: 2056 tf_weapon_cleaver: 2056 tf_weapon_club: 2080 tf_weapon_compound_bow: 2104 tf_weapon_crossbow: 2080 tf_weapon_drg_pomson: 2072 tf_weapon_fireaxe: 2080 tf_weapon_fists: 2080 tf_weapon_flamethrower: 2640 tf_weapon_flaregun: 2088 tf_weapon_flaregun_revenge: 2096 tf_weapon_grapplinghook: 2096 tf_weapon_grenadelauncher: 2104 tf_weapon_handgun_scout_primary: 2056 tf_weapon_handgun_scout_secondary: 2048 tf_weapon_invis: 2048 tf_weapon_jar: 2056 tf_weapon_jar_gas: 2056 tf_weapon_jar_milk: 2056 tf_weapon_katana: 2104 tf_weapon_knife: 2112 tf_weapon_laser_pointer: 2064 tf_weapon_lunchbox: 2056 tf_weapon_lunchbox_drink: 2056 tf_weapon_mechanical_arm: 2048 tf_weapon_medigun: 2168 tf_weapon_minigun: 2256 tf_weapon_parachute: 2088 tf_weapon_parachute_primary: 2088 tf_weapon_parachute_secondary: 2088 tf_weapon_particle_cannon: 2080 tf_weapon_passtime_gun: 2144 tf_weapon_pda_engineer_build: 2056 tf_weapon_pda_engineer_destroy: 2056 tf_weapon_pda_spy: 2056 tf_weapon_pep_brawler_blaster: 2192 tf_weapon_pipebomblauncher: 2096 tf_weapon_pistol: 2048 tf_weapon_pistol_scout: 2048 tf_weapon_raygun: 2072 tf_weapon_revolver: 2056 tf_weapon_robot_arm: 2104 tf_weapon_rocketlauncher: 2064 tf_weapon_rocketlauncher_airstrike: 2064 tf_weapon_rocketlauncher_directhit: 2064 tf_weapon_rocketlauncher_fireball: 2656 tf_weapon_rocketpack: 2120 tf_weapon_sapper: 2152 tf_weapon_scattergun: 2192 tf_weapon_sentry_revenge: 2192 tf_weapon_shotgun_building_rescue: 2192 tf_weapon_shotgun_hwg: 2192 tf_weapon_shotgun_primary: 2192 tf_weapon_shotgun_pyro: 2192 tf_weapon_shotgun_soldier: 2192 tf_weapon_shovel: 2088 tf_weapon_slap: 2088 tf_weapon_smg: 2048 tf_weapon_sniperrifle: 2080 tf_weapon_sniperrifle_classic: 2088 tf_weapon_sniperrifle_decap: 2080 tf_weapon_soda_popper: 2192 tf_weapon_spellbook: 2096 tf_weapon_stickbomb: 2096 tf_weapon_sword: 2096 tf_weapon_syringegun_medic: 2048 tf_weapon_wrench: 2088 tf_weaponbase_grenade_proj: 1352 tf_weaponbase_melee: 2080 tf_weaponbase_merasmus_grenade: 1352 tf_wearable: 1512 tf_wearable_campaign_item: 1544 tf_wearable_demoshield: 1520 tf_wearable_levelable_item: 1520 tf_wearable_razorback: 1512 tf_wearable_robot_arm: 1512 tf_wearable_vm: 1512 tf_zombie: 2372 tf_zombie_spawner: 940 training_annotation: 912 training_prop_dynamic: 1636 trigger: 1192 trigger_add_or_remove_tf_player_attributes: 1212 trigger_add_tf_player_condition: 1200 trigger_apply_impulse: 1208 trigger_autosave: 1204 trigger_bot_tag: 1220 trigger_brush: 980 trigger_capture_area: 1564 trigger_catapult: 1704 trigger_cdaudio: 1192 trigger_changelevel: 1284 trigger_gravity: 1192 trigger_hurt: 1296 trigger_ignite: 1212 trigger_ignite_arrows: 1192 trigger_impact: 1252 trigger_look: 1272 trigger_multiple: 1216 trigger_once: 1216 trigger_particle: 1204 trigger_passtime_ball: 952 trigger_player_respawn_override: 1228 trigger_playermovement: 1192 trigger_proximity: 1232 trigger_push: 1212 trigger_rd_vault_trigger: 1268 trigger_remove: 1216 trigger_remove_tf_player_condition: 1196 trigger_serverragdoll: 1192 trigger_soundscape: 1220 trigger_stun: 1260 trigger_teleport: 1196 trigger_teleport_relative: 1204 trigger_timer_door: 1572 trigger_togglesave: 1196 trigger_transition: 900 trigger_vphysics_motion: 996 trigger_wind: 972 vgui_screen: 932 vgui_screen_team: 932 vgui_slideshow_display: 1248 viewmodel: 1264 vote_controller: 1076 water_lod_control: 908 waterbullet: 1196 weapon_ifm_base: 2048 weapon_ifm_base_camera: 2088 weapon_ifm_steadycam: 2096 wearable_item: 1472 wheel_of_doom: 1348 wheel_of_doom_spiral: 1200 window_pane: 1196 world_items: 1200 worldspawn: 956

Left 4 Dead Left 4 Dead

(456 count)

_firesmoke: 896

_plasma: 900 ability_lunge: 952 ability_throw: 956 ability_tongue: 1216 ability_vomit: 932 ai_changehintgroup: 892 ai_changetarget: 876 ai_sound: 892 ambient_generic: 1004 beam: 1036 beam_spotlight: 968 boomer: 11936 client_path: 3968 cycler_flex: 1952 color_correction: 1184 color_correction_volume: 1460 commentary_auto: 944 commentary_dummy: 2248 commentary_zombie_spawner: 896 cs_gamerules: 872 cs_ragdoll: 1220 cs_team_manager: 972 dynamic_prop: 1604 entity_blocker: 872 entityflame: 908 env_beam: 1124 env_beverage: 880 env_blood: 892 env_bubbles: 888 env_credits: 892 env_debughistory: 1280892 env_detail_controller: 880 env_dof_controller: 908 env_dustpuff: 880 env_dusttrail: 936 env_effectscript: 1172 env_embers: 888 env_entity_igniter: 908 env_entity_dissolver: 920 env_entity_maker: 992 env_explosion: 912 env_funnel: 876 env_fade: 904 env_global: 912 env_fire: 980 env_glow: 952 env_fire_trail: 880 env_gunfire: 952 env_firesensor: 940 env_hudhint: 876 env_firesource: 884 env_laser: 1064 env_fog_controller: 956 env_lightglow: 900 env_particlesmokegrenade: 892 env_message: 916 env_physexplosion: 912 env_microphone: 1248 env_physimpact: 884 env_movieexplosion: 872 env_physwire: 876 env_muzzleflash: 880 env_player_blocker: 880 env_outtro_stats: 896 env_player_surface_trigger: 932 env_particle_performance_monitor: 876 env_projectedtexture: 1180 env_particle_trail: 904 env_quadraticbeam: 904 env_particlefire: 896 env_ragdoll_boogie: 888 env_particlelight: 896 env_rock_launcher: 880 env_particlescript: 1152 env_rockettrail: 948 env_rotorshooter: 968 env_screeneffect: 880 env_screenoverlay: 964 env_shake: 932 env_texturetoggle: 872 env_shooter: 948 env_tonemap_controller: 916 env_smokestack: 1008 env_tonemap_controller_ghost: 916 env_smoketrail: 948 env_tonemap_controller_infected: 916 env_soundscape: 952 env_tracer: 888 env_soundscape_proxy: 956 env_viewpunch: 888 env_soundscape_triggerable: 952 env_weaponfire: 960 env_spark: 912 env_wind: 1416 env_splash: 876 env_zoom: 880 env_sporeexplosion: 900 escape_route: 13172 env_sporetrail: 908 event_queue_saveload_proxy: 872 env_sprite: 952 env_sprite_oriented: 952 env_spritetrail: 1000 env_steam: 916 env_steamjet: 916 env_sun: 932 filter_activator_class: 928 filter_activator_context: 928 filter_activator_infected_class: 928 filter_activator_mass_greater: 928 filter_activator_model: 928 filter_activator_name: 928 filter_activator_team: 928 filter_base: 924 filter_damage_type: 928 filter_enemy: 944 filter_multi: 1008 finale_trigger: 1736 fish: 1320 fog_volume: 900 func_areaportal: 888 func_areaportalwindow: 904 func_breakable: 1060 func_breakable_surf: 2452 func_brush: 892 func_button: 1204 func_button_timed: 1272 func_clip_vphysics: 884 func_conveyor: 892 func_detail_blocker: 872 func_door: 1316 func_door_rotating: 1320 func_dustcloud: 916 func_orator: 1960 func_physbox: 1292 func_physbox_multiplayer: 1304 func_plat: 1016 func_platrot: 1040 func_dustmotes: 916 func_elevator: 1148 func_playerinfected_clip: 892 func_fire_extinguisher: 1168 func_fish_pool: 936 func_precipitation: 884 func_guntarget: 1020 func_precipitation_blocker: 872 func_illusionary: 872 func_ladderendpoint: 872 func_lod: 880 func_movelinear: 1076 func_nav_attribute_region: 872 func_nav_avoidance_obstacle: 880 func_nav_blocker: 884 func_nav_stairs_toggle: 876 func_occluder: 880 func_proprrespawnzone: 872 func_rot_button: 1204 func_pushable: 1060 func_rotating: 956 func_ragdoll_fader: 876 func_simpleladder: 884 func_reflective_glass: 892 func_smokevolume: 1168 func_spawn_volume: 896 func_trackchange: 1076 func_tanktrain: 1088 func_tracktrain: 1064 func_trackautochange: 1076 func_train: 1036 func_traincontrols: 872 func_useableladder: 984 func_vehicleclip: 872 func_wall: 876 func_wall_toggle: 876 func_water: 1316 func_water_analog: 1076 func_weight_button: 928 funCBaseFlex: 1648 game_ragdoll_manager: 884 game_score: 880 game_text: 924 game_ui: 1324 game_weapon_manager: 908 game_zone_player: 972 gib: 1188 gibshooter: 936 game_end: 880 grenade: 2240 game_gib_manager: 916 game_player_equip: 1136 game_player_team: 880 hammer_updateignorelist: 936 handle_dummy: 872 handle_test: 880 hunter: 11936 info_director: 968 infected: 3612 info_elevator_floor: 896 inferno: 2768 info_game_event_proxy: 880 info_changelevel: 1272 info_gamemode: 944 info_constraint_anchor: 876 info_goal_infected_chase: 872 info_hang_lighting: 872 info_infected_zoo_maker: 948 info_infected_zoo_puppet: 3612 info_intermission: 872 info_ladder: 884 info_ladder_dismount: 872 info_transitioning_player: 2284 info_landmark: 872 info_vehicle_groundspawn: 924 info_map_parameters: 912 info_view_parameters: 876 info_map_parameters_versus: 912 info_zombie_spawn: 1024 info_mass_center: 872 infodecal: 884 info_null: 872 instanced_scripted_scene: 1744 info_overlay_accessor: 876 item_sodacan: 1148 info_particle_system: 1460 keyframe_rope: 952 info_player_counterterrorist: 872 keyframe_track: 932 info_player_deathmatch: 876 light: 888 info_player_logo: 872 light_directional: 888 info_player_start: 872 light_dynamic: 896 info_player_teamspawn: 900 light_environment: 888 info_player_terrorist: 872 light_glspot: 888 info_projecteddecal: 880 light_spot: 888 info_remarkable: 880 logic_active_autosave: 900 info_solo_changelevel: 1272 logic_auto: 1044 logic_autosave: 884 logic_branch: 944 logic_branch_listener: 1032 logic_case: 1368 logic_choreographed_scene: 1596 logic_collision_pair: 884 logic_compare: 976 logic_lineto: 908 logic_measure_movement: 908 logic_multicompare: 936 logic_navigation: 884 logic_proximity: 872 logic_relay: 924 logic_scene_list_manager: 1020 logic_timer: 968 info_survivor_position: 884 logic_versus_random: 1348 info_survivor_rescue: 2028 material_modify_control: 1676 info_target: 872 math_colorblend: 912 info_teleport_destination: 872 math_counter: 980 math_remap: 916 molotov_projectile: 2268 momentary_door: 1076 phys_lengthconstraint: 980 momentary_rot_button: 1380 phys_magnet: 1260 move_keyframed: 976 phys_motor: 948 move_rope: 952 phys_pulleyconstraint: 976 multisource: 1160 phys_ragdollconstraint: 968 path_corner: 900 phys_ragdollmagnet: 896 path_corner_crash: 900 phys_slideconstraint: 956 path_track: 928 phys_spring: 932 phys_ballsocket: 932 phys_thruster: 964 phys_bone_follower: 888 phys_torque: 964 phys_constraint: 932 physics_cannister: 2348 phys_constraintsystem: 880 physics_entity_solver: 892 phys_convert: 904 physics_npc_solver: 904 phys_hinge: 1008 physics_prop: 1780 phys_keepupright: 920 physics_prop_ragdoll: 3072 pipe_bomb_projectile: 2268 player: 11184 player_loadsaved: 884 player_manager: 1932 player_pickup: 9200 player_speedmod: 872 player_weaponstrip: 872 point_anglesensor: 1000 point_servercommand: 872 point_angularvelocitysensor: 1072 point_spotlight: 988 point_bonusmaps_accessor: 884 point_surroundtest: 944 point_broadcastclientcommand: 872 point_teleport: 896 point_clientcommand: 872 point_template: 1000 point_commentary_node: 1316 point_velocitysensor: 920 point_commentary_viewpoint: 952 point_viewcontrol: 988 point_deathfall_camera: 880 point_viewcontrol_multiplayer: 904 point_devshot_camera: 880 point_viewcontrol_survivor: 904 point_enable_motion_fixup: 872 postprocess_controller: 904 point_entity_finder: 920 predicted_viewmodel: 1244 point_gamestats_counter: 880 prop_car_alarm: 1920 point_hurt: 896 prop_car_glass: 1604 point_message: 884 point_playermoveconstraint: 932 point_posecontroller: 936 point_proximity_sensor: 904 point_push: 888 prop_door_rotating: 2148 prop_fuel_barrel: 1820 prop_door_rotating_checkpoint: 2120 prop_fuel_barrel_piece: 1784 prop_dynamic: 1604 prop_glowing_object: 1612 prop_dynamic_ornament: 1608 prop_health_cabinet: 1628 prop_dynamic_override: 1604 Prop_minigun: 1752 prop_mounted_machine_gun: 1760 prop_physics: 1780 prop_physics_multiplayer: 1780 prop_physics_override: 1780 prop_physics_respawnable: 1832 prop_ragdoll: 3072 prop_ragdoll_attached: 3112 prop_sphere: 1780 prop_vehicle: 1492 smoker: 11936 prop_vehicle_driveable: 1728 soundent: 7540 raggib: 1148 spark_shower: 872 scene_manager: 912 spotlight_end: 904 scripted_scene: 1596 spraycan: 872 shadow_control: 896 survivor_bot: 104160 simple_physics_brush: 872 tank: 11968 simple_physics_prop: 1148 tank_rock: 2288 sky_camera: 980 tanktrain_ai: 908 tanktrain_aitarget: 896 target_cdaudio: 876 target_changegravity: 880 te_tester: 944 team_manager: 964 terror_gamerules: 872 trigger_brush: 952 terror_player_manager: 3964 trigger_cdaudio: 1168 test_effect: 1076 trigger_changelevel: 1272 test_proxytoggle: 876 trigger_escape: 1220 test_traceline: 872 trigger_finale: 1736 trigger: 1168 trigger_finale_dlc3: 1736 trigger_auto_crouch: 1168 trigger_fog: 1244 trigger_autosave: 1180 trigger_gravity: 1168 trigger_hurt: 1268 trigger_hurt_ghost: 1268 trigger_impact: 1288 trigger_look: 1308 trigger_serverragdoll: 1168 trigger_multiple: 1252 trigger_soundscape: 1196 trigger_once: 1252 trigger_teleport: 1172 trigger_playermovement: 1168 trigger_togglesave: 1172 trigger_proximity: 1208 trigger_tonemap: 1176 trigger_push: 1188 trigger_transition: 872 trigger_remove: 1192 trigger_vphysics_motion: 968 trigger_wind: 944 vgui_screen: 904 vgui_screen_team: 904 vomit_particle: 936 vgui_slideshow_display: 1220 vote_controller: 1144 viewmodel: 1244 water_lod_control: 880 waterbullet: 1148 weapon_ammo_spawn: 1268 weapon_first_aid_kit: 2152 weapon_autoshotgun: 2188 weapon_first_aid_kit_spawn: 1268 weapon_autoshotgun_spawn: 1268 weapon_gascan: 2136 weapon_basecsgrenade: 2148 weapon_hegrenade_spawn: 1268 weapon_boomer_claw: 2136 weapon_hunter_claw: 2148 weapon_cs_base: 1432 weapon_hunting_rifle: 2156 weapon_csbase_gun: 2140 weapon_hunting_rifle_spawn: 1268 weapon_molotov: 2148 weapon_molotov_spawn: 1268 world_items: 1152 weapon_oxygentank: 2136 worldspawn: 928 weapon_pain_pills: 2152 weapon_pain_pills_spawn: 1268 weapon_pipe_bomb: 2148 weapon_pipe_bomb_spawn: 1268 weapon_pistol: 2168 weapon_pistol_spawn: 1268 weapon_propanetank: 2136 weapon_pumpshotgun: 2188 weapon_pumpshotgun_spawn: 1268 weapon_rifle: 2156 weapon_rifle_spawn: 1268 weapon_smg: 2156 weapon_smg_spawn: 1268 weapon_smoker_claw: 2136 weapon_tank_claw: 2208 window_pane: 1148 witch: 3652

Left 4 Dead 2 Left 4 Dead 2

(558 count)

_firesmoke: 1092

_plasma: 1096 ability_charge: 1184 ability_leap: 1172 ability_lunge: 1148 ability_selfdestruct: 1116 ability_spit: 1116 ability_throw: 1156 ability_tongue: 1412 ability_vomit: 1128 ai_changehintgroup: 1088 ai_changetarget: 1072 ai_sound: 1088 ambient_generic: 1200 ambient_music: 1072 beam: 1232 beam_spotlight: 1152 boomer: 17232 charger: 17240 client_path: 4164 color_correction: 1380 color_correction_volume: 1660 commentary_auto: 1140 commentary_dummy: 6768 commentary_zombie_spawner: 1092 cs_gamerules: 1068 cs_ragdoll: 5680 cs_team_manager: 1168 cycler_flex: 6408 dynamic_prop: 5568 entity_blocker: 1068 entityflame: 1144 env_airstrike_indoors: 5112 env_airstrike_outdoors: 5120 env_beam: 1320 env_beverage: 1076 env_blood: 1088 env_bubbles: 1084 env_credits: 1088 env_debughistory: 1281088 env_detail_controller: 1076 env_dof_controller: 1104 env_dustpuff: 1076 env_dusttrail: 1132 env_effectscript: 5120 env_embers: 1084 env_entity_dissolver: 1116 env_entity_igniter: 1072 env_entity_maker: 1188 env_explosion: 1108 env_fade: 1100 env_fire: 1176 env_fire_trail: 1076 env_firesensor: 1136 env_firesource: 1080 env_fog_controller: 1160 env_funnel: 1072 env_global: 1108 env_glow: 1148 env_gunfire: 1148 env_hudhint: 1072 env_instructor_hint: 1136 env_laser: 1260 env_lightglow: 1096 env_message: 1112 env_microphone: 1448 env_movieexplosion: 1068 env_muzzleflash: 1076 env_outtro_stats: 1188 env_particle_performance_monitor: 1072 env_particle_trail: 1100 env_particlefire: 1092 env_particlelight: 1092 env_particlescript: 5104 env_particlesmokegrenade: 1088 env_physexplosion: 1108 env_physics_blocker: 1100 env_physimpact: 1080 env_physwire: 1072 env_player_blocker: 1076 env_player_surface_trigger: 1128 env_projectedtexture: 1376 env_quadraticbeam: 1100 env_ragdoll_boogie: 1084 env_rock_launcher: 1076 env_rockettrail: 1144 env_rotorshooter: 1164 env_screeneffect: 1076 env_screenoverlay: 1160 env_shake: 1128 env_shooter: 1144 env_smokestack: 1204 env_smoketrail: 1144 env_soundscape: 1148 env_soundscape_proxy: 1152 env_soundscape_triggerable: 1148 env_spark: 1108 env_splash: 1072 env_sporeexplosion: 1096 env_sporetrail: 1104 env_sprite: 1148 env_sprite_oriented: 1148 env_spritetrail: 1196 env_steam: 1112 env_steamjet: 1112 env_sun: 1128 env_texturetoggle: 1068 env_tilt: 1084 env_tonemap_controller: 1124 env_tonemap_controller_ghost: 1124 env_tonemap_controller_infected: 1124 env_tracer: 1084 env_viewpunch: 1084 env_weaponfire: 1156 env_wind: 1640 env_zoom: 1076 escape_route: 13368 event_queue_saveload_proxy: 1068 filter_activator_class: 1124 filter_activator_context: 1124 filter_activator_infected_class: 1124 filter_activator_mass_greater: 1124 filter_activator_model: 1124 filter_activator_name: 1124 filter_activator_team: 1124 filter_base: 1120 filter_damage_type: 1124 filter_enemy: 1140 filter_health: 1132 filter_melee_damage: 1124 filter_multi: 1204 finale_trigger: 5672 fire_cracker_blast: 2980 fish: 5272 fog_volume: 1096 func_areaportal: 1084 func_areaportalwindow: 1100 func_block_charge: 1088 func_breakable: 1256 func_breakable_surf: 2648 func_brush: 1088 func_button: 1404 func_button_timed: 1476 func_clip_vphysics: 1080 func_conveyor: 1088 func_detail_blocker: 1068 func_door: 1516 func_door_rotating: 1520 func_dustcloud: 1112 func_dustmotes: 1112 func_elevator: 1344 func_extinguisher: 1368 func_fish_pool: 1132 func_guntarget: 1220 func_illusionary: 1068 func_ladderendpoint: 1068 func_lod: 1076 func_movelinear: 1276 func_nav_attribute_region: 1076 func_nav_avoidance_obstacle: 1076 func_nav_blocker: 1104 func_nav_connection_blocker: 1068 func_occluder: 1076 func_orator: 6432 func_physbox: 1492 func_physbox_multiplayer: 1504 func_plat: 1216 func_platrot: 1240 func_playerghostinfected_clip: 1088 func_playerinfected_clip: 1088 func_precipitation: 1080 func_precipitation_blocker: 1068 func_proprrespawnzone: 1068 func_pushable: 1256 func_ragdoll_fader: 1072 func_reflective_glass: 1088 func_rot_button: 1404 func_rotating: 1152 func_simpleladder: 1080 func_smokevolume: 1364 func_tanktrain: 1292 func_timescale: 1088 func_trackautochange: 1276 func_trackchange: 1276 func_tracktrain: 1268 func_train: 1236 func_traincontrols: 1068 func_useableladder: 1180 func_vehicleclip: 1068 func_wall: 1072 func_wall_toggle: 1072 func_water: 1516 func_water_analog: 1276 func_weight_button: 1124 funCBaseFlex: 6104 game_end: 1076 game_gib_manager: 1112 game_player_equip: 1332 game_player_team: 1076 game_ragdoll_manager: 1080 game_scavenge_progress_display: 1076 game_score: 1076 game_text: 1120 game_ui: 1520 game_weapon_manager: 1104 game_zone_player: 1168 gib: 5136 gibshooter: 1132 grenade: 6760 grenade_launcher_projectile: 6800 hammer_updateignorelist: 1132 handle_dummy: 1068 handle_test: 1076 holiday_gift: 5184 hunter: 17216 infected: 7576 inferno: 2980 info_ambient_mob_end: 1068 info_ambient_mob_start: 1068 info_changelevel: 1472 info_constraint_anchor: 1072 info_director: 1380 info_elevator_floor: 1092 info_game_event_proxy: 1076 info_gamemode: 1308 info_goal_infected_chase: 1068 info_hang_lighting: 1068 info_infected_zoo_maker: 1144 info_infected_zoo_puppet: 7576 info_intermission: 1068 info_item_position: 1116 info_l4d1_survivor_spawn: 1072 info_ladder: 1080 info_ladder_dismount: 1068 info_landmark: 1068 info_map_parameters: 1144 info_map_parameters_versus: 1144 info_mass_center: 1068 info_null: 1068 info_overlay_accessor: 1072 info_particle_system: 1708 info_particle_target: 1068 info_player_deathmatch: 1072 info_player_logo: 1068 info_player_start: 1068 info_player_teamspawn: 1096 info_projecteddecal: 1076 info_remarkable: 1076 info_survivor_position: 1096 info_survivor_rescue: 6504 info_target: 1068 info_target_instructor_hint: 1068 info_teleport_destination: 1068 info_transitioning_player: 6808 info_vehicle_groundspawn: 1120 info_view_parameters: 1072 info_zombie_border: 1084 info_zombie_spawn: 1296 infodecal: 1080 insect_swarm: 2984 instanced_scripted_scene: 1940 item_sodacan: 5096 jockey: 17216 keyframe_rope: 1148 keyframe_track: 1128 light: 1084 light_directional: 1084 light_dynamic: 1092 light_environment: 1084 light_glspot: 1084 light_spot: 1084 logic_active_autosave: 1096 logic_auto: 1264 logic_autosave: 1080 logic_branch: 1140 logic_branch_listener: 1228 logic_case: 1564 logic_choreographed_scene: 1792 logic_collision_pair: 1080 logic_compare: 1172 logic_director_query: 1156 logic_game_event: 1072 logic_lineto: 1104 logic_measure_movement: 1104 logic_multicompare: 1132 logic_navigation: 1080 logic_proximity: 1068 logic_relay: 1124 logic_scene_list_manager: 1216 logic_script: 1132 logic_timer: 1164 logic_versus_random: 1544 material_modify_control: 1872 math_colorblend: 1108 math_counter: 1176 math_remap: 1112 molotov_projectile: 6792 momentary_door: 1276 momentary_rot_button: 1580 move_keyframed: 1172 move_rope: 1148 multisource: 1356 path_corner: 1096 path_corner_crash: 1096 path_track: 1124 phys_ballsocket: 1128 phys_bone_follower: 1084 phys_constraint: 1128 phys_constraintsystem: 1076 phys_convert: 1100 phys_hinge: 1204 phys_keepupright: 1116 phys_lengthconstraint: 1176 phys_magnet: 5208 phys_motor: 1144 phys_pulleyconstraint: 1172 phys_ragdollconstraint: 1164 phys_ragdollmagnet: 1092 phys_slideconstraint: 1152 phys_spring: 1128 phys_thruster: 1160 phys_torque: 1160 physics_cannister: 6864 physics_entity_solver: 1088 physics_npc_solver: 1100 physics_prop: 5760 physics_prop_ragdoll: 8464 pipe_bomb_projectile: 6792 player: 16448 player_loadsaved: 1080 player_manager: 2128 player_pickup: 9396 player_speedmod: 1068 player_weaponstrip: 1068 point_anglesensor: 1196 point_bonusmaps_accessor: 1080 point_broadcastclientcommand: 1068 point_clientcommand: 1068 point_commentary_node: 5264 point_commentary_viewpoint: 1148 point_deathfall_camera: 1076 point_devshot_camera: 1076 point_enable_motion_fixup: 1068 point_entity_finder: 1116 point_gamestats_counter: 1076 point_hurt: 1092 point_message: 1080 point_nav_attribute_region: 1076 point_playermoveconstraint: 1128 point_posecontroller: 1132 point_prop_use_target: 1160 point_proximity_sensor: 1100 point_push: 1088 point_script_template: 1312 point_script_use_target: 1200 point_servercommand: 1068 point_spotlight: 1188 point_surroundtest: 1140 point_teleport: 1092 point_template: 1196 point_viewcontrol: 1184 point_viewcontrol_multiplayer: 1144 point_viewcontrol_survivor: 1120 postprocess_controller: 1108 predicted_viewmodel: 5704 prop_car_alarm: 5904 prop_car_glass: 5568 prop_door_rotating: 6112 prop_door_rotating_checkpoint: 6088 prop_dynamic: 5568 prop_dynamic_ornament: 5576 prop_dynamic_override: 5568 prop_fuel_barrel: 5800 prop_fuel_barrel_piece: 5768 prop_health_cabinet: 5592 Prop_minigun: 5728 prop_minigun_l4d1: 5720 prop_mounted_machine_gun: 5728 prop_physics: 5760 prop_physics2: 5104 prop_physics_multiplayer: 5760 prop_physics_override: 5760 prop_physics_respawnable: 5816 prop_ragdoll: 8464 prop_ragdoll_attached: 8504 prop_sphere: 5760 prop_vehicle: 5440 prop_vehicle_driveable: 5680 prop_wall_breakable: 6120 raggib: 5096 scene_manager: 1108 script_clip_vphysics: 1092 script_func_button: 1416 script_nav_attribute_region: 1088 script_nav_blocker: 1116 script_trigger_hurt: 1500 script_trigger_multiple: 1464 script_trigger_once: 1464 script_trigger_push: 1404 scripted_item_drop: 5216 scripted_scene: 1792 shadow_control: 1092 simple_physics_brush: 1068 simple_physics_prop: 5096 sky_camera: 1192 smoker: 17216 sound_mix_layer: 1076 soundent: 7736 spark_shower: 1068 spitter: 17224 spitter_projectile: 6792 spotlight_end: 1100 spraycan: 1068 survivor_bot: 109528 survivor_death_model: 6112 tank: 17248 tank_rock: 6808 tanktrain_ai: 1104 tanktrain_aitarget: 1092 target_cdaudio: 1072 target_changegravity: 1076 te_tester: 1140 team_manager: 1160 terror_gamerules: 1068 terror_player_manager: 3760 test_effect: 1272 test_proxytoggle: 1072 test_traceline: 1068 trigger: 1368 trigger_active_weapon_detect: 1396 trigger_auto_crouch: 1368 trigger_autosave: 1380 trigger_brush: 1148 trigger_callback: 1372 trigger_cdaudio: 1368 trigger_changelevel: 1472 trigger_escape: 1420 trigger_finale: 5672 trigger_fog: 1452 trigger_gravity: 1368 trigger_hurt: 1488 trigger_hurt_ghost: 1488 trigger_impact: 1488 trigger_look: 1508 trigger_multiple: 1452 trigger_once: 1452 trigger_playermovement: 1368 trigger_proximity: 1408 trigger_push: 1392 trigger_remove: 1392 trigger_serverragdoll: 1368 trigger_soundscape: 1396 trigger_teleport: 1372 trigger_togglesave: 1372 trigger_tonemap: 1376 trigger_transition: 1068 trigger_upgrade_laser_sight: 1368 trigger_vphysics_motion: 1164 trigger_wind: 1140 upgrade_ammo_explosive: 5224 upgrade_ammo_incendiary: 5224 upgrade_laser_sight: 5224 upgrade_spawn: 1092 vgui_screen: 1100 vgui_screen_team: 1100 vgui_slideshow_display: 1416 viewmodel: 5704 vomit_particle: 1132 vomitjar_projectile: 6792 vote_controller: 1372 water_lod_control: 1076 waterbullet: 5096 weapon_adrenaline: 6120 weapon_adrenaline_spawn: 5216 weapon_ammo_spawn: 5216 weapon_autoshotgun: 6160 weapon_autoshotgun_spawn: 5216 weapon_basecsgrenade: 6120 weapon_boomer_claw: 6104 weapon_chainsaw: 6224 weapon_chainsaw_spawn: 5216 weapon_charger_claw: 6104 weapon_cola_bottles: 6152 weapon_cs_base: 5384 weapon_csbase_gun: 6112 weapon_defibrillator: 6144 weapon_defibrillator_spawn: 5216 weapon_fireworkcrate: 6144 weapon_first_aid_kit: 6128 weapon_first_aid_kit_spawn: 5216 weapon_gascan: 6200 weapon_gascan_spawn: 5216 weapon_gnome: 6144 weapon_grenade_launcher: 6128 weapon_grenade_launcher_spawn: 5216 weapon_hegrenade_spawn: 5216 weapon_hunter_claw: 6120 weapon_hunting_rifle: 6128 weapon_hunting_rifle_spawn: 5216 weapon_item_spawn: 1100 weapon_jockey_claw: 6104 weapon_melee: 6192 weapon_melee_spawn: 5224 weapon_molotov: 6120 weapon_molotov_spawn: 5216 weapon_oxygentank: 6144 weapon_pain_pills: 6120 weapon_pain_pills_spawn: 5216 weapon_pipe_bomb: 6120 weapon_pipe_bomb_spawn: 5216 weapon_pistol: 6136 weapon_pistol_magnum: 6136 weapon_pistol_magnum_spawn: 5216 weapon_pistol_spawn: 5216 weapon_propanetank: 6144 weapon_pumpshotgun: 6160 weapon_pumpshotgun_spawn: 5216 weapon_rifle: 6128 weapon_rifle_ak47: 6128 weapon_rifle_ak47_spawn: 5216 weapon_rifle_desert: 6144 weapon_rifle_desert_spawn: 5216 weapon_rifle_m60: 6144 weapon_rifle_m60_spawn: 5216 weapon_rifle_sg552: 6128 weapon_rifle_sg552_spawn: 5216 weapon_rifle_spawn: 5216 weapon_scavenge_item_spawn: 5248 weapon_shotgun_chrome: 6160 weapon_shotgun_chrome_spawn: 5216 weapon_shotgun_spas: 6160 weapon_shotgun_spas_spawn: 5216 weapon_smg: 6128 weapon_smg_mp5: 6128 weapon_smg_mp5_spawn: 5216 weapon_smg_silenced: 6128 weapon_smg_silenced_spawn: 5216 weapon_smg_spawn: 5216 weapon_smoker_claw: 6104 weapon_sniper_awp: 6128 weapon_sniper_awp_spawn: 5216 weapon_sniper_military: 6128 weapon_sniper_military_spawn: 5216 weapon_sniper_scout: 6128 weapon_sniper_scout_spawn: 5216 weapon_spawn: 5248 weapon_spitter_claw: 6104 weapon_tank_claw: 6176 weapon_upgradepack_explosive: 6128 weapon_upgradepack_explosive_spawn: 5216 weapon_upgradepack_incendiary: 6128 weapon_upgradepack_incendiary_spawn: 5216 weapon_vomitjar: 6120 weapon_vomitjar_spawn: 5216 window_pane: 5096 witch: 7632 world_items: 5104 worldspawn: 1140

Alien Swarm Alien Swarm

(669 count)

_firesmoke: 956

_plasma: 960 ai_ally_speech_manager: 968 ai_battle_line: 956 ai_changehintgroup: 952 ai_changetarget: 936 ai_goal_actbusy: 1136 ai_goal_actbusy_queue: 1408 ai_goal_assault: 1000 ai_goal_fightfromcover: 1036 ai_goal_follow: 988 ai_goal_lead: 1188 ai_goal_lead_weapon: 1196 ai_goal_standoff: 1032 ai_hint: 1072 ai_network: 992 ai_relationship: 976 ai_script_conditions: 1168 ai_sound: 952 ai_speechfilter: 948 aiscripted_schedule: 972 aitesthull: 3656 ambient_generic: 1072 ar2explosion: 1188 assault_assaultpoint: 1020 assault_rallypoint: 988 asw_alien: 5052 asw_alien_goo: 1792 asw_alien_jumper: 5152 asw_alien_shover: 5112 asw_ambient_generic: 1072 asw_ammo_autogun: 1336 asw_ammo_chainsaw: 1336 asw_ammo_drop: 1256 asw_ammo_flamer: 1336 asw_ammo_mining_laser: 1336 asw_ammo_pdw: 1336 asw_ammo_pistol: 1336 asw_ammo_rifle: 1336 asw_ammo_shotgun: 1336 asw_ammo_vindicator: 1336 asw_aoegrenade_touch_trigger: 1228 asw_bait: 2232 asw_barrel_explosive: 1844 asw_barrel_radioactive: 1856 asw_bloodhound: 1356 asw_boomer: 5464 asw_boomer_blob: 2284 asw_bouncing_pellet: 2232 asw_broadcast_camera: 1040 asw_buffgrenade_projectile: 2348 asw_burning: 952 asw_buzzer: 4060 asw_campaign_save: 2524 asw_client_corpse: 1240 asw_colonist: 4608 asw_debrief_info: 944 asw_debrief_stats: 2840 asw_director_control: 960 asw_door: 2260 asw_door_padding: 1236 asw_drone: 5260 asw_drone_jumper: 5260 asw_drone_uber: 5260 asw_dummy_vehicle: 1244 asw_dynamic_light: 960 asw_egg: 1908 asw_emitter: 1216 asw_entity_dissolve: 964 asw_env_explosion: 964 asw_env_shake: 992 asw_env_spark: 980 asw_equip_req: 1700 asw_extinguisher_projectile: 2236 asw_fallen_door_padding: 1236 asw_firewall_piece: 952 asw_flamer_projectile: 2264 asw_flare_projectile: 2264 asw_game_resource: 1716 asw_gamerules: 936 asw_grenade_cluster: 2284 asw_grenade_freeze: 2288 asw_grenade_prifle: 2244 asw_grenade_vindicator: 2272 asw_grub: 1436 asw_grub_advanced: 5092 asw_grub_sac: 1792 asw_hack_computer: 1112 asw_hack_wire_tile: 1848 asw_harvester: 5084 asw_healgrenade_projectile: 2360 asw_health_bar: 1020 asw_holdout_mode: 1804 asw_holdout_spawner: 1016 asw_holo_sentry: 972 asw_holoscan: 940 asw_hurt_nearest_marine: 932 asw_info_heal: 956 asw_info_message: 2648 asw_intro_control: 960 asw_jukebox: 944 asw_laser_mine: 2304 asw_marine: 5824 asw_marine_resource: 4828 asw_marines_past_area: 984 asw_marker: 1200 asw_mine: 2244 asw_missile_round: 2516 asw_mission_manager: 948 asw_mission_objective: 4536 asw_mortar_round: 2288 asw_mortarbug: 5084 asw_mortarbug_shell: 2252 asw_objective_countdown: 4572 asw_objective_destroy_goo: 4544 asw_objective_dummy: 4536 asw_objective_escape: 4540 asw_objective_kill_aliens: 4548 asw_objective_kill_eggs: 4544 asw_objective_kill_queen: 4544 asw_objective_survive: 4536 asw_objective_triggered: 4536 asw_order_nearby_aliens: 952 asw_parasite: 5108 asw_parasite_defanged: 5108 asw_pathfinder_npc: 3652 asw_physics_prop_statue: 1956 asw_pickup_ammo_bag: 1368 asw_pickup_ammo_satchel: 1340 asw_pickup_autogun: 1340 asw_pickup_buff_grenade: 1340 asw_pickup_chainsaw: 1340 asw_pickup_fire_extinguisher: 1340 asw_pickup_flamer: 1340 asw_pickup_flares: 1340 asw_pickup_flashlight: 1340 asw_pickup_grenades: 1340 asw_pickup_heal_grenade: 1340 asw_pickup_hornet_barrage: 1340 asw_pickup_medical_satchel: 1340 asw_pickup_medkit: 1340 asw_pickup_mines: 1340 asw_pickup_mining_laser: 1340 asw_pickup_money: 1336 asw_pickup_pdw: 1340 asw_pickup_pistol: 1340 asw_pickup_prifle: 1340 asw_pickup_railgun: 1340 asw_pickup_rifle: 1340 asw_pickup_sentry: 1340 asw_pickup_sentry_cannon: 1340 asw_pickup_sentry_flamer: 1340 asw_pickup_sentry_freeze: 1340 asw_pickup_shotgun: 1340 asw_pickup_stim: 1340 asw_pickup_t75: 1340 asw_pickup_tesla_trap: 1340 asw_pickup_vindicator: 1340 asw_pickup_welder: 1340 asw_point_camera: 988 asw_powerup: 1344 asw_powerup_chemical_bullets: 1344 asw_powerup_electric_bullets: 1344 asw_powerup_explosive_bullets: 1344 asw_powerup_fire_bullets: 1344 asw_powerup_freeze_bullets: 1344 asw_powerup_increased_speed: 1344 asw_prop_laserable: 2360 asw_prop_physics: 1836 asw_queen: 5280 asw_queen_divers: 1240 asw_queen_grabber: 1284 asw_queen_retreat_spot: 932 asw_queen_spit: 2236 asw_radiation_volume: 956 asw_ranger: 5660 asw_remote_turret: 1288 asw_rifle_grenade: 2244 asw_rocket: 2280 asw_rope_anchor: 936 asw_scanner_info: 1604 asw_scanner_noise: 932 asw_sentry_base: 1288 asw_sentry_top: 1308 asw_sentry_top_cannon: 1308 asw_sentry_top_flamer: 1328 asw_sentry_top_icer: 1332 asw_sentry_top_machinegun: 1312 asw_shaman: 5624 asw_shieldbug: 5156 asw_shotgun_pellet: 2240 asw_shotgun_pellet_predicted: 2272 asw_simple_drone: 1432 asw_snow_volume: 932 asw_spawn_group: 984 asw_spawner: 1100 asw_stylincam: 932 asw_t75: 2248 asw_target_dummy: 1252 asw_tech_marine_req: 932 asw_tesla_trap: 2284 asw_trigger_fall: 1252 asw_vehicle_jeep: 2044 asw_voting_missions: 1172 asw_vphysics_npc: 4640 asw_weapon: 1520 asw_weapon_ammo_bag: 2504 asw_weapon_ammo_satchel: 1524 asw_weapon_autogun: 1520 asw_weapon_bait: 1524 asw_weapon_blink: 1552 asw_weapon_buff_grenade: 1524 asw_weapon_chainsaw: 1576 asw_weapon_electrified_armor: 1520 asw_weapon_fire_extinguisher: 1524 asw_weapon_fist: 1520 asw_weapon_flamer: 1528 asw_weapon_flares: 1524 asw_weapon_flashlight: 1520 asw_weapon_flechette: 1520 asw_weapon_freeze_grenades: 1524 asw_weapon_grenade_launcher: 1524 asw_weapon_grenades: 1524 asw_weapon_heal_grenade: 1524 asw_weapon_heal_gun: 1656 asw_weapon_hornet_barrage: 1532 asw_weapon_jump_jet: 1552 asw_weapon_laser_mines: 1524 asw_weapon_medical_satchel: 1520 asw_weapon_medkit: 1520 asw_weapon_mines: 1524 asw_weapon_minigun: 1528 asw_weapon_mining_laser: 1568 asw_weapon_night_vision: 1532 asw_weapon_normal_armor: 1520 asw_weapon_pdw: 1524 asw_weapon_pistol: 1532 asw_weapon_prifle: 1520 asw_weapon_railgun: 1528 asw_weapon_ricochet: 1524 asw_weapon_rifle: 1520 asw_weapon_sentry: 1560 asw_weapon_sentry_cannon: 1560 asw_weapon_sentry_flamer: 1560 asw_weapon_sentry_freeze: 1560 asw_weapon_shotgun: 1536 asw_weapon_smart_bomb: 1532 asw_weapon_sniper_rifle: 1532 asw_weapon_stim: 1520 asw_weapon_t75: 1524 asw_weapon_tesla_gun: 1640 asw_weapon_tesla_trap: 1528 asw_weapon_vindicator: 1536 asw_weapon_welder: 1544 baseprojectile: 1248 basespriteprojectile: 1024 beam: 1100 beam_spotlight: 1020 color_correction: 1244 color_correction_volume: 1520 commentary_auto: 1004 cycler_actor: 4496 cycler_flex: 2040 dynamic_prop: 1680 entity_blocker: 932 entityflame: 1008 env_ambient_light: 996 env_ar2explosion: 936 env_beam: 1212 env_beverage: 940 env_blood: 952 env_bubbles: 948 env_credits: 964 env_debughistory: 1280952 env_detail_controller: 940 env_dof_controller: 972 env_dustpuff: 940 env_dusttrail: 996 env_effectscript: 1260 env_embers: 948 env_entity_dissolver: 980 env_entity_freezing: 1152 env_entity_igniter: 936 env_entity_maker: 1052 env_explosion: 972 env_fade: 964 env_fire: 1076 env_fire_trail: 940 env_firesensor: 1000 env_firesource: 944 env_fog_controller: 1016 env_funnel: 936 env_global: 972 env_global_light: 1236 env_glow: 1012 env_gunfire: 1012 env_hudhint: 936 env_instructor_hint: 988 env_laser: 1128 env_lightglow: 960 env_message: 976 env_microphone: 1308 env_movieexplosion: 932 env_muzzleflash: 940 env_outtro_stats: 956 env_particle_performance_monitor: 936 env_particle_trail: 964 env_particlefire: 956 env_particlelight: 956 env_particlescript: 1240 env_particlesmokegrenade: 952 env_physexplosion: 972 env_physimpact: 944 env_physwire: 936 env_player_surface_trigger: 992 env_projectedtexture: 1252 env_quadraticbeam: 964 env_ragdoll_boogie: 948 env_rockettrail: 1008 env_rotorshooter: 1028 env_rotorwash_emitter: 940 env_screeneffect: 940 env_screenoverlay: 1024 env_shake: 992 env_shooter: 1008 env_slomo: 940 env_smokestack: 1068 env_smoketrail: 1008 env_soundscape: 1012 env_soundscape_proxy: 1016 env_soundscape_triggerable: 1012 env_spark: 972 env_speaker: 952 env_splash: 936 env_sporeexplosion: 960 env_sporetrail: 968 env_sprite: 1012 env_sprite_clientside: 1012 env_sprite_oriented: 1012 env_spritetrail: 1060 env_steam: 972 env_steamjet: 972 env_sun: 992 env_texturetoggle: 932 env_tilt: 948 env_tonemap_controller: 976 env_tracer: 948 env_viewpunch: 948 env_wind: 1504 env_zoom: 940 event_queue_saveload_proxy: 932 filter_activator_class: 988 filter_activator_context: 988 filter_activator_mass_greater: 988 filter_activator_model: 988 filter_activator_name: 988 filter_activator_team: 988 filter_base: 984 filter_damage_type: 988 filter_enemy: 1004 filter_multi: 1068 fish: 1408 fog_volume: 960 func_areaportal: 948 func_areaportalwindow: 964 func_breakable: 1108 func_breakable_surf: 2496 func_brush: 952 func_button: 1252 func_clip_vphysics: 944 func_conveyor: 952 func_detail_blocker: 932 func_door: 1360 func_door_rotating: 1364 func_dustcloud: 976 func_dustmotes: 976 func_fish_pool: 996 func_guntarget: 1080 func_illusionary: 932 func_instance_io_proxy: 1316 func_ladderendpoint: 932 func_lod: 940 func_lookdoor: 1152 func_monitor: 956 func_movelinear: 1136 func_nav_avoidance_obstacle: 940 func_nav_blocker: 968 func_occluder: 940 func_physbox: 1344 func_physbox_multiplayer: 1356 func_plat: 1076 func_platrot: 1100 func_precipitation: 940 func_precipitation_blocker: 932 func_proprrespawnzone: 932 func_pushable: 1108 func_reflective_glass: 952 func_rot_button: 1252 func_rotating: 1016 func_smokevolume: 1228 func_tanktrain: 1156 func_trackautochange: 1136 func_trackchange: 1136 func_tracktrain: 1132 func_train: 1096 func_traincontrols: 932 func_useableladder: 1044 func_vehicleclip: 932 func_wall: 936 func_wall_toggle: 936 func_water: 1360 func_water_analog: 1136 func_weight_button: 988 funCBaseFlex: 1736 game_end: 940 game_gib_manager: 976 game_player_equip: 1196 game_player_team: 940 game_ragdoll_manager: 944 game_score: 940 game_text: 984 game_ui: 1384 game_weapon_manager: 968 game_zone_player: 1032 generic_actor: 4192 gib: 1276 gibshooter: 996 grenade: 2256 grenade_helicopter: 2272 hammer_updateignorelist: 996 handle_dummy: 932 handle_test: 940 helicopter_chunk: 1256 info_camera_link: 944 info_constraint_anchor: 936 info_game_event_proxy: 940 info_hint: 996 info_intermission: 932 info_ladder_dismount: 932 info_landmark: 932 info_marine_hint: 932 info_mass_center: 932 info_node: 996 info_node_air: 996 info_node_air_hint: 996 info_node_climb: 996 info_node_hint: 996 info_node_link: 972 info_node_link_controller: 968 info_node_marine_hint: 996 info_npc_spawn_destination: 968 info_null: 932 info_overlay_accessor: 936 info_particle_system: 1836 info_player_deathmatch: 936 info_player_start: 932 info_projecteddecal: 940 info_radial_link_controller: 952 info_remarkable: 940 info_target: 932 info_target_gunshipcrash: 960 info_target_helicopter_crash: 932 info_target_instructor_hint: 932 info_teleport_destination: 932 info_tutorial_start: 940 infodecal: 944 instanced_scripted_scene: 1804 item_sodacan: 1236 keyframe_rope: 1012 keyframe_track: 992 light: 948 light_directional: 948 light_dynamic: 956 light_environment: 948 light_glspot: 948 light_spot: 948 logic_active_autosave: 960 logic_auto: 1104 logic_autosave: 944 logic_branch: 1004 logic_branch_listener: 1092 logic_case: 1428 logic_choreographed_scene: 1656 logic_collision_pair: 944 logic_compare: 1036 logic_lineto: 968 logic_measure_movement: 968 logic_multicompare: 996 logic_navigation: 944 logic_playerproxy: 1032 logic_playmovie: 964 logic_proximity: 932 logic_random_outputs: 1184 logic_relay: 984 logic_scene_list_manager: 1080 logic_script: 996 logic_timer: 1028 lookdoorthinker: 936 material_modify_control: 1736 math_colorblend: 972 math_counter: 1088 math_remap: 976 momentary_door: 1136 momentary_rot_button: 1428 monster_furniture: 4212 monster_generic: 3652 move_keyframed: 1036 move_rope: 1012 multisource: 1220 npc_bullseye: 3716 npc_combinegunship: 4304 npc_enemyfinder: 3792 npc_enemyfinder_combinecannon: 3812 npc_furniture: 4212 npc_heli_avoidbox: 932 npc_heli_avoidsphere: 936 npc_heli_nobomb: 932 npc_helicopter: 4344 npc_helicoptersensor: 932 npc_maker: 1084 npc_newnpc: 3660 npc_template_maker: 1088 npc_vehicledriver: 3784 path_corner: 960 path_corner_crash: 960 path_track: 988 phys_ballsocket: 992 phys_bone_follower: 948 phys_constraint: 992 phys_constraintsystem: 940 phys_convert: 964 phys_hinge: 1068 phys_keepupright: 980 phys_lengthconstraint: 1040 phys_magnet: 1348 phys_motor: 1008 phys_pulleyconstraint: 1036 phys_ragdollconstraint: 1028 phys_ragdollmagnet: 956 phys_slideconstraint: 1016 phys_spring: 992 phys_thruster: 1024 phys_torque: 1024 physics_cannister: 2364 physics_entity_solver: 952 physics_npc_solver: 964 physics_prop: 1836 physics_prop_ragdoll: 3768 physics_prop_statue: 1872 player: 5056 player_loadsaved: 944 player_manager: 1888 player_speedmod: 932 player_weaponstrip: 932 point_anglesensor: 1060 point_angularvelocitysensor: 1132 point_bonusmaps_accessor: 944 point_broadcastclientcommand: 932 point_camera: 988 point_clientcommand: 932 point_commentary_node: 1404 point_commentary_viewpoint: 1012 point_devshot_camera: 940 point_enable_motion_fixup: 932 point_entity_finder: 980 point_event_proxy: 940 point_gamestats_counter: 940 point_hurt: 956 point_message: 944 point_playermoveconstraint: 992 point_posecontroller: 996 point_proximity_sensor: 964 point_push: 952 point_servercommand: 932 point_spotlight: 1048 point_teleport: 956 point_template: 1060 point_tesla: 988 point_velocitysensor: 980 point_viewcontrol: 1048 postprocess_controller: 980 prop_door_rotating: 2144 prop_dynamic: 1680 prop_dynamic_ornament: 1684 prop_dynamic_override: 1680 prop_hallucination: 1252 prop_physics: 1836 prop_physics_multiplayer: 1872 prop_physics_override: 1836 prop_physics_respawnable: 1884 prop_ragdoll: 3768 prop_ragdoll_attached: 3808 prop_sphere: 1832 prop_talker: 2052 prop_vehicle: 1580 prop_vehicle_driveable: 1816 raggib: 1236 rope_anchor: 936 scene_manager: 972 scripted_scene: 1656 scripted_sentence: 1024 scripted_sequence: 1420 scripted_target: 3740 shadow_control: 956 simple_physics_brush: 932 simple_physics_prop: 1236 sky_camera: 1040 skybox_swapper: 936 soundent: 7600 spark_shower: 932 spotlight_end: 964 spraycan: 932 sunlight_shadow_control: 1236 tanktrain_ai: 968 tanktrain_aitarget: 956 target_cdaudio: 936 target_changegravity: 940 te_tester: 1004 team_manager: 1024 test_effect: 1136 test_proxytoggle: 936 test_traceline: 932 trigger: 1228 trigger_asw_button_area: 1760 trigger_asw_chance: 1256 trigger_asw_computer_area: 4960 trigger_asw_door_area: 1316 trigger_asw_jump: 1384 trigger_asw_marine_knockback: 1264 trigger_asw_marine_position: 1312 trigger_asw_random_target: 1376 trigger_asw_supplies_chatter: 1260 trigger_asw_synup_chatter: 1252 trigger_asw_trigger_area: 1312 trigger_auto_crouch: 1228 trigger_autosave: 1240 trigger_brush: 1012 trigger_cdaudio: 1228 trigger_changelevel: 1320 trigger_fog: 1304 trigger_gravity: 1228 trigger_hierarchy: 1260 trigger_hurt: 1328 trigger_impact: 1288 trigger_look: 1308 trigger_multiple: 1252 trigger_once: 1252 trigger_playermovement: 1228 trigger_proximity: 1268 trigger_push: 1248 trigger_remove: 1252 trigger_serverragdoll: 1228 trigger_soundscape: 1256 trigger_teleport: 1236 trigger_togglesave: 1232 trigger_tonemap: 1236 trigger_transition: 932 trigger_vphysics_motion: 1028 trigger_wind: 1004 vgui_movie_display: 1344 vgui_screen: 964 vgui_screen_team: 964 vgui_slideshow_display: 1280 viewmodel: 1300 water_lod_control: 940 waterbullet: 1236 window_pane: 1236 world_items: 1240 worldspawn: 996

Portal 2 Portal 2

(574 count)

_firesmoke: 884

_plasma: 888 ai_ally_speech_manager: 896 ai_battle_line: 884 ai_changehintgroup: 880 ai_changetarget: 864 ai_goal_actbusy: 1064 ai_goal_actbusy_queue: 1336 ai_goal_assault: 928 ai_goal_fightfromcover: 964 ai_goal_follow: 916 ai_goal_lead: 1116 ai_goal_lead_weapon: 1124 ai_goal_standoff: 960 ai_hint: 1000 ai_network: 920 ai_npc_eventresponsesystem: 860 ai_relationship: 904 ai_script_conditions: 1096 ai_sound: 880 ai_speechfilter: 876 aiscripted_schedule: 900 aitesthull: 3624 ambient_generic: 992 ar2explosion: 1116 assault_assaultpoint: 948 assault_rallypoint: 916 baseanimating_projectile: 1208 basehlcombatweapon: 1460 baseportalcombatweapon: 1500 baseprojectile: 1212 basespriteprojectile: 952 beam: 1028 beam_spotlight: 948 bodyque: 1204 challenge_mode_end_node: 1204 color_correction: 1172 color_correction_volume: 1452 commentary_auto: 932 cube_rotationcontroller: 908 cycler: 3624 cycler_actor: 4464 cycler_blender: 3644 cycler_flex: 2004 cycler_weapon: 1448 cycler_wreckage: 3628 dynamic_prop: 1660 ent_hover_turret_tether: 1220 ent_watery_leech: 1204 entity_blocker: 860 entityflame: 928 env_ambient_light: 924 env_ar2explosion: 864 env_beam: 1140 env_beverage: 868 env_blood: 880 env_bubbles: 876 env_citadel_energy_core: 876 env_credits: 892 env_debughistory: 1280880 env_detail_controller: 868 env_dof_controller: 900 env_dustpuff: 868 env_dusttrail: 924 env_effectscript: 1224 env_embers: 876 env_entity_dissolver: 908 env_entity_freezing: 1080 env_entity_igniter: 864 env_entity_maker: 980 env_explosion: 900 env_fade: 904 env_fire: 968 env_fire_trail: 868 env_firesensor: 928 env_firesource: 872 env_fizzler_effects: 868 env_fog_controller: 944 env_funnel: 864 env_global: 900 env_glow: 940 env_gunfire: 940 env_hudhint: 864 env_instructor_hint: 920 env_laser: 1056 env_lightglow: 888 env_lightrail_endpoint: 880 env_message: 904 env_microphone: 1236 env_movieexplosion: 860 env_muzzleflash: 868 env_outtro_stats: 884 env_particle_performance_monitor: 864 env_particle_trail: 892 env_particlefire: 884 env_particlelight: 884 env_particlescript: 1204 env_particlesmokegrenade: 880 env_physexplosion: 900 env_physimpact: 872 env_physwire: 864 env_player_surface_trigger: 920 env_player_viewfinder: 860 env_portal_credits: 892 env_portal_laser: 1952 env_portal_path_track: 952 env_projectedtexture: 1192 env_quadraticbeam: 892 env_ragdoll_boogie: 876 env_rockettrail: 936 env_rotorshooter: 956 env_screeneffect: 868 env_screenoverlay: 952 env_shake: 920 env_shooter: 936 env_smokestack: 996 env_smoketrail: 936 env_soundscape: 940 env_soundscape_proxy: 944 env_soundscape_triggerable: 940 env_spark: 900 env_speaker: 880 env_splash: 864 env_sporeexplosion: 888 env_sporetrail: 896 env_sprite: 940 env_sprite_clientside: 940 env_sprite_oriented: 940 env_spritetrail: 988 env_steam: 900 env_steamjet: 900 env_sun: 920 env_texturetoggle: 860 env_tilt: 876 env_tonemap_controller: 904 env_tracer: 876 env_viewpunch: 876 env_wind: 1432 env_zoom: 868 event_queue_saveload_proxy: 860 filter_activator_class: 916 filter_activator_context: 916 filter_activator_mass_greater: 916 filter_activator_model: 916 filter_activator_name: 916 filter_activator_team: 916 filter_base: 912 filter_combineball_type: 916 filter_damage_type: 916 filter_enemy: 936 filter_multi: 996 filter_player_held: 912 filter_size: 916 fish: 1372 fizzler_multiorigin_sound_player: 864 floorturret_tipcontroller: 908 fog_volume: 888 func_areaportal: 876 func_areaportalwindow: 892 func_breakable: 1036 func_breakable_surf: 2424 func_brush: 876 func_button: 1184 func_clip_vphysics: 872 func_combine_ball_spawner: 1064 func_conveyor: 880 func_detail_blocker: 860 func_door: 1292 func_door_rotating: 1296 func_dustcloud: 904 func_dustmotes: 904 func_fish_pool: 924 func_guntarget: 1012 func_illusionary: 860 func_instance_io_proxy: 1580 func_ladderendpoint: 860 func_lod: 868 func_monitor: 880 func_movelinear: 1068 func_nav_avoidance_obstacle: 868 func_nav_blocker: 896 func_noportal_volume: 872 func_occluder: 868 func_physbox: 1272 func_physbox_multiplayer: 1284 func_placement_clip: 860 func_plat: 1008 func_platrot: 1032 func_portal_bumper: 864 func_portal_detector: 1128 func_portal_orientation: 888 func_portalled: 1180 func_precipitation: 864 func_precipitation_blocker: 860 func_proprrespawnzone: 860 func_pushable: 1036 func_recharge: 1124 func_reflective_glass: 876 func_rot_button: 1184 func_rotating: 968 func_smokevolume: 1156 func_tank: 1460 func_tank_combine_cannon: 1516 func_tanklaser: 1472 func_tankmortar: 1492 func_tankphyscannister: 1468 func_tankpulselaser: 1484 func_tanktrain: 1112 func_trackautochange: 1068 func_trackchange: 1068 func_tracktrain: 1088 func_train: 1028 func_traincontrols: 860 func_useableladder: 972 func_vehicleclip: 860 func_wall: 864 func_wall_toggle: 864 func_water: 1292 func_water_analog: 1068 func_weight_button: 916 funCBaseFlex: 1700 futbol_catcher: 1304 game_end: 868 game_gib_manager: 908 game_player_equip: 1124 game_player_team: 868 game_ragdoll_manager: 872 game_score: 868 game_text: 912 game_ui: 1312 game_weapon_manager: 896 game_zone_player: 960 generic_actor: 4160 gib: 1240 gibshooter: 924 grenade: 2224 grenade_beam: 2284 grenade_beam_chaser: 1204 hammer_updateignorelist: 924 handle_dummy: 860 handle_test: 868 hl2_gamerules: 860 hot_potato: 1872 hot_potato_catcher: 1304 hot_potato_socket: 1304 hot_potato_spawner: 1364 info_camera_link: 872 info_constraint_anchor: 864 info_coop_spawn: 1212 info_game_event_proxy: 872 info_hint: 924 info_intermission: 860 info_ladder_dismount: 860 info_landmark: 860 info_landmark_entry: 860 info_landmark_exit: 860 info_mass_center: 860 info_node: 924 info_node_air: 924 info_node_air_hint: 924 info_node_climb: 924 info_node_hint: 924 info_node_link: 900 info_node_link_controller: 896 info_npc_spawn_destination: 896 info_null: 860 info_overlay_accessor: 864 info_paint_sprayer: 964 info_particle_system: 1764 info_placement_helper: 932 info_player_deathmatch: 864 info_player_ping_detector: 920 info_player_start: 860 info_player_teamspawn: 888 info_portal_score: 1068 info_projecteddecal: 868 info_radial_link_controller: 880 info_remarkable: 868 info_target: 860 info_target_instructor_hint: 860 info_target_personality_sphere: 868 info_teleport_destination: 860 info_vehicle_groundspawn: 912 infodecal: 872 instanced_scripted_scene: 1732 item_nugget: 1212 item_sodacan: 1200 item_suit: 1284 item_suitcharger: 1356 keyframe_rope: 940 keyframe_track: 920 light: 876 light_directional: 876 light_dynamic: 884 light_environment: 876 light_glspot: 876 light_spot: 876 linked_portal_door: 1376 logic_achievement: 896 logic_active_autosave: 888 logic_auto: 1032 logic_autosave: 872 logic_branch: 932 logic_branch_listener: 1020 logic_case: 1356 logic_choreographed_scene: 1584 logic_collision_pair: 872 logic_compare: 964 logic_coop_manager: 964 logic_eventlistener: 908 logic_lineto: 896 logic_measure_movement: 896 logic_multicompare: 924 logic_navigation: 872 logic_playerproxy: 1152 logic_playmovie: 896 logic_proximity: 860 logic_random_outputs: 1112 logic_register_activator: 964 logic_relay: 912 logic_scene_list_manager: 1008 logic_script: 924 logic_timer: 956 logic_timescale: 868 material_modify_control: 1664 math_colorblend: 900 math_counter: 1016 math_remap: 904 model_studio: 3624 momentary_door: 1068 momentary_rot_button: 1360 monster_furniture: 4180 monster_generic: 3620 mortarshell: 952 move_keyframed: 964 move_rope: 940 multisource: 1148 npc_bullseye: 3692 npc_concussiongrenade: 2224 npc_contactgrenade: 2224 npc_enemyfinder: 3760 npc_enemyfinder_combinecannon: 3780 npc_furniture: 4180 npc_grenade_frag: 2240 npc_handgrenade: 2224 npc_hover_turret: 3996 npc_maker: 1012 npc_newnpc: 3628 npc_personality_core: 4496 npc_portal_turret_floor: 4424 npc_rocket_turret: 3908 npc_security_camera: 3964 npc_template_maker: 1016 npc_turret_floor: 3996 npc_vehicledriver: 3752 npc_wheatley_boss: 4180 paint_sphere: 872 paint_stream: 1332 path_corner: 888 path_corner_crash: 888 path_track: 916 phys_ballsocket: 920 phys_bone_follower: 876 phys_constraint: 920 phys_constraintsystem: 868 phys_convert: 892 phys_hinge: 996 phys_keepupright: 908 phys_lengthconstraint: 968 phys_magnet: 1312 phys_motor: 936 phys_pulleyconstraint: 964 phys_ragdollconstraint: 956 phys_ragdollmagnet: 884 phys_slideconstraint: 944 phys_spring: 920 phys_thruster: 952 phys_torque: 952 physics_cannister: 2332 physics_entity_solver: 880 physics_npc_solver: 892 physics_prop: 1812 physics_prop_ragdoll: 3124 physics_prop_statue: 1852 physicsclonearea: 884 physicsshadowclone: 1364 player: 6288 player_loadsaved: 872 player_manager: 1816 player_pickup: 9244 player_speedmod: 860 player_weaponstrip: 860 point_anglesensor: 988 point_angularvelocitysensor: 1060 point_bonusmaps_accessor: 872 point_broadcastclientcommand: 860 point_camera: 904 point_changelevel: 884 point_clientcommand: 860 point_combine_ball_launcher: 1076 point_commentary_node: 1368 point_commentary_viewpoint: 940 point_devshot_camera: 868 point_enable_motion_fixup: 860 point_energy_ball_launcher: 1132 point_entity_finder: 908 point_futbol_shooter: 924 point_gamestats_counter: 868 point_hurt: 884 point_laser_target: 920 point_message: 872 point_playermoveconstraint: 920 point_posecontroller: 924 point_proximity_sensor: 892 point_push: 880 point_servercommand: 860 point_spotlight: 976 point_teleport: 884 point_template: 988 point_tesla: 916 point_velocitysensor: 908 point_viewcontrol: 980 point_viewcontrol_multiplayer: 940 point_viewproxy: 964 portal_base2D: 11072 portal_gamerules: 860 portal_mp_stats: 860 portal_procedural_generator: 1012 portal_race_checkpoint: 1264 portal_ragdoll: 1252 portal_stats_controller: 872 portalmp_gamerules: 860 portalsimulator_collisionentity: 864 postprocess_controller: 908 predicted_viewmodel: 1264 projected_entity_ambient_sound_proxy: 860 projected_tractor_beam_entity: 960 projected_wall_entity: 1048 prop_button: 1332 prop_combine_ball: 1264 prop_door_rotating: 2148 prop_dynamic: 1660 prop_dynamic_ornament: 1664 prop_dynamic_override: 1660 prop_energy_ball: 1300 prop_exploding_futbol: 1868 prop_floor_ball_button: 1776 prop_floor_button: 1772 prop_floor_cube_button: 1780 prop_glados_core: 1868 prop_glass_futbol: 1840 prop_glass_futbol_socket: 1304 prop_glass_futbol_spawner: 1356 prop_hallucination: 1216 prop_indicator_panel: 1224 prop_laser_catcher: 1284 prop_laser_relay: 1284 prop_linked_portal_door: 1464 prop_mirror: 1488 prop_monster_box: 1864 prop_paint_bomb: 1868 prop_personality_sphere: 1944 prop_physics: 1812 prop_physics_multiplayer: 1852 prop_physics_override: 1812 prop_physics_paintable: 2100 prop_physics_respawnable: 1864 prop_portal: 11096 prop_portal_stats_display: 1540 prop_ragdoll: 3124 prop_ragdoll_attached: 3164 prop_rocket_tripwire: 1300 prop_sphere: 1812 prop_talker: 2016 prop_telescopic_arm: 1272 prop_testchamber_door: 1360 prop_tic_tac_toe_panel: 1288 prop_tractor_beam: 1248 prop_under_button: 1332 prop_under_floor_button: 1772 prop_vehicle: 1544 prop_vehicle_choreo_generic: 2304 prop_vehicle_driveable: 1780 prop_wall_projector: 1224 prop_weighted_cube: 2252 raggib: 1200 rocket_turret_projectile: 2200 rope_anchor: 864 scene_manager: 920 script_intro: 984 scripted_scene: 1584 scripted_sentence: 952 scripted_sequence: 1348 scripted_target: 3708 shadow_control: 884 simple_physics_brush: 860 simple_physics_prop: 1200 sky_camera: 968 skybox_swapper: 864 soundent: 7528 spark_shower: 860 spotlight_end: 892 spraycan: 860 sunlight_shadow_control: 1164 tanktrain_ai: 896 tanktrain_aitarget: 884 target_cdaudio: 864 target_changegravity: 868 te_tester: 932 team_manager: 952 test_effect: 1064 test_proxytoggle: 864 test_traceline: 860 trigger: 1160 trigger_auto_crouch: 1160 trigger_autosave: 1172 trigger_brush: 940 trigger_catapult: 1404 trigger_cdaudio: 1160 trigger_changelevel: 1252 trigger_fog: 1236 trigger_gravity: 1160 trigger_hierarchy: 1192 trigger_hurt: 1260 trigger_impact: 1220 trigger_look: 1240 trigger_multiple: 1184 trigger_once: 1184 trigger_paint_cleanser: 1160 trigger_physics_trap: 1188 trigger_ping_detector: 1220 trigger_playermovement: 1160 trigger_playerteam: 1264 trigger_portal_button: 1164 trigger_portal_cleanser: 1296 trigger_proximity: 1200 trigger_push: 1180 trigger_remove: 1184 trigger_rpgfire: 1184 trigger_serverragdoll: 1160 trigger_soundscape: 1188 trigger_teleport: 1168 trigger_togglesave: 1164 trigger_tonemap: 1168 trigger_tractorbeam: 1004 trigger_transition: 860 trigger_vphysics_motion: 956 trigger_waterydeath: 1208 trigger_weapon_dissolve: 1280 trigger_weapon_strip: 1188 trigger_wind: 932 vehicle_viewcontroller: 1780 vgui_indicator_panel: 884 vgui_level_placard_display: 996 vgui_movie_display: 1292 vgui_mp_lobby_display: 884 vgui_neurotoxin_countdown: 896 vgui_screen: 896 vgui_screen_team: 896 vgui_slideshow_display: 1208 viewmodel: 1264 water_lod_control: 868 waterbullet: 1200 weapon_cubemap: 1440 weapon_portal_base: 1472 weapon_portalgun: 1624 weapon_promo_antenna_ball: 1500 weapon_promo_antenna_egg: 1500 weapon_promo_helmet_ball: 1500 weapon_promo_helmet_egg: 1500 wearable_item: 1368 window_pane: 1200 world_items: 1204 worldspawn: 928

Counter-Strike: Global Offensive Counter-Strike: Global Offensive

(604 count)

_firesmoke: 936

_plasma: 940 ai_ally_speech_manager: 948 ai_battle_line: 936 ai_changehintgroup: 932 ai_changetarget: 916 ai_goal_assault: 980 ai_goal_fightfromcover: 1016 ai_goal_follow: 968 ai_goal_lead: 1168 ai_goal_lead_weapon: 1176 ai_goal_standoff: 1012 ai_hint: 1052 ai_network: 972 ai_script_conditions: 1148 ai_sound: 932 ai_speechfilter: 928 aiscripted_schedule: 952 aitesthull: 3928 ambient_generic: 1044 ammo_338mag: 2440 ammo_357sig: 2440 ammo_357sig_np_reserve: 2440 ammo_357sig_p250: 2440 ammo_357sig_small: 2440 ammo_45acp: 2440 ammo_50ae: 2440 ammo_556mm: 2440 ammo_556mm_box: 2440 ammo_556mm_small: 2440 ammo_57mm: 2440 ammo_762mm: 2440 ammo_9mm: 2440 ammo_buckshot: 2440 assault_assaultpoint: 1000 assault_rallypoint: 968 baseprojectile: 1248 beam: 1080 beam_spotlight: 1000 breachcharge_projectile: 1356 bumpmine_projectile: 1412 cfe_player_decal: 1128 chicken: 8224 color_correction: 1224 color_correction_volume: 1504 commentary_auto: 984 cs_bot: 25008 cs_gamerules: 912 cs_player_manager: 14476 cs_ragdoll: 1300 cs_team_manager: 1364 cycler: 3928 cycler_actor: 4768 cycler_blender: 3948 cycler_flex: 2040 cycler_weapon: 2656 cycler_wreckage: 3932 dangerzone_controller: 1176 dangerzone_entity: 980 decoy_projectile: 1416 drone: 2664 dronegun: 1348 dynamic_prop: 1712 dz_door: 2296 ent_snowball_pile: 1236 entity_blocker: 912 entityflame: 980 env_ambient_light: 976 env_beam: 1192 env_beverage: 920 env_blood: 932 env_bubbles: 928 env_cascade_light: 952 env_credits: 944 env_debughistory: 1280932 env_detail_controller: 920 env_dof_controller: 952 env_dustpuff: 920 env_dusttrail: 976 env_effectscript: 1260 env_embers: 928 env_entity_dissolver: 960 env_entity_freezing: 1132 env_entity_igniter: 916 env_entity_maker: 1032 env_explosion: 952 env_fade: 956 env_fire: 1020 env_fire_trail: 920 env_firesensor: 980 env_firesource: 924 env_fog_controller: 1000 env_funnel: 916 env_gascanister: 1460 env_global: 952 env_glow: 992 env_gunfire: 1008 env_hudhint: 916 env_instructor_hint: 972 env_laser: 1108 env_lightglow: 940 env_message: 956 env_microphone: 1288 env_movieexplosion: 912 env_muzzleflash: 920 env_outtro_stats: 936 env_particle_performance_monitor: 916 env_particle_trail: 944 env_particlefire: 936 env_particlelight: 936 env_particlescript: 1240 env_particlesmokegrenade: 956 env_physexplosion: 952 env_physimpact: 924 env_physwire: 916 env_player_surface_trigger: 972 env_projectedtexture: 1244 env_quadraticbeam: 944 env_ragdoll_boogie: 928 env_rockettrail: 988 env_rotorshooter: 1008 env_screeneffect: 920 env_screenoverlay: 1004 env_shake: 972 env_shooter: 988 env_smokestack: 1048 env_smoketrail: 988 env_soundscape: 992 env_soundscape_proxy: 996 env_soundscape_triggerable: 992 env_spark: 952 env_splash: 916 env_sporeexplosion: 940 env_sporetrail: 948 env_sprite: 992 env_sprite_clientside: 992 env_sprite_oriented: 992 env_spritetrail: 1040 env_steam: 952 env_steamjet: 952 env_sun: 976 env_texturetoggle: 912 env_tilt: 928 env_tonemap_controller: 956 env_tracer: 928 env_viewpunch: 928 env_wind: 1484 env_zoom: 920 event_queue_saveload_proxy: 912 filter_activator_class: 968 filter_activator_context: 968 filter_activator_mass_greater: 968 filter_activator_model: 968 filter_activator_name: 968 filter_activator_team: 968 filter_base: 964 filter_damage_type: 968 filter_enemy: 984 filter_multi: 1048 fire_cracker_blast: 2992 fish: 1408 flashbang_projectile: 1400 fog_volume: 940 func_areaportal: 928 func_areaportalwindow: 944 func_block_dm_spawns: 928 func_bomb_target: 1300 func_breakable: 1088 func_breakable_surf: 2476 func_brush: 928 func_button: 1236 func_buyzone: 1216 func_clip_vphysics: 924 func_conveyor: 932 func_detail_blocker: 912 func_door: 1344 func_door_rotating: 1348 func_dustcloud: 960 func_dustmotes: 960 func_fish_pool: 976 func_footstep_control: 1220 func_guntarget: 1064 func_hostage_rescue: 1220 func_illusionary: 912 func_instance_io_proxy: 1632 func_ladderendpoint: 912 func_lod: 920 func_monitor: 932 func_movelinear: 1120 func_nav_avoidance_obstacle: 920 func_nav_blocker: 948 func_no_defuse: 1212 func_occluder: 920 func_physbox: 1324 func_physbox_multiplayer: 1336 func_plat: 1060 func_platrot: 1084 func_precipitation: 916 func_precipitation_blocker: 912 func_proprrespawnzone: 912 func_pushable: 1088 func_reflective_glass: 928 func_rot_button: 1236 func_rotating: 1020 func_smokevolume: 1208 func_survival_c4_target: 1284 func_tablet_blocker: 1216 func_tank: 1512 func_tankairboatgun: 1540 func_tankapcrocket: 1532 func_tanklaser: 1524 func_tankpulselaser: 1536 func_tankrocket: 1516 func_tanktrain: 1164 func_trackautochange: 1120 func_trackchange: 1120 func_tracktrain: 1140 func_train: 1080 func_traincontrols: 912 func_useableladder: 1024 func_vehicleclip: 912 func_wall: 916 func_wall_toggle: 916 func_water: 1344 func_water_analog: 1120 func_weight_button: 968 funCBaseFlex: 1736 game_coopmission_manager: 1064 game_end: 920 game_gib_manager: 960 game_money: 976 game_player_equip: 1176 game_player_team: 920 game_ragdoll_manager: 924 game_round_end: 956 game_score: 920 game_survival_logic: 992 game_text: 964 game_ui: 1364 game_weapon_manager: 948 game_zone_player: 1012 generic_actor: 4464 gib: 1276 gibshooter: 976 global_chatter: 916 grassburn: 916 grenade: 1308 hammer_updateignorelist: 976 handle_dummy: 912 handle_test: 920 hegrenade_projectile: 1392 hostage_carriable_prop: 1236 hostage_entity: 9072 inferno: 2992 info_armsrace_counterterrorist: 924 info_armsrace_terrorist: 924 info_bomb_target_hint_A: 912 info_bomb_target_hint_B: 912 info_camera_link: 924 info_constraint_anchor: 916 info_deathmatch_spawn: 924 info_enemy_terrorist_spawn: 960 info_game_event_proxy: 924 info_gascanister_launchpoint: 912 info_hint: 976 info_hostage_rescue_zone_hint: 912 info_hostage_spawn: 9072 info_intermission: 912 info_ladder_dismount: 912 info_landmark: 912 info_map_parameters: 936 info_map_region: 1048 info_mass_center: 912 info_node: 976 info_node_air: 976 info_node_air_hint: 976 info_node_climb: 976 info_node_hint: 976 info_node_link: 952 info_node_link_controller: 948 info_null: 912 info_overlay_accessor: 916 info_paradrop_denial: 920 info_particle_system: 1816 info_player_counterterrorist: 924 info_player_deathmatch: 916 info_player_logo: 912 info_player_ping: 936 info_player_start: 912 info_player_teamspawn: 940 info_player_terrorist: 924 info_projecteddecal: 920 info_radial_link_controller: 932 info_remarkable: 920 info_target: 912 info_target_instructor_hint: 912 info_teleport_destination: 912 info_vehicle_groundspawn: 964 info_view_parameters: 916 infodecal: 924 instanced_scripted_scene: 1784 item_assaultsuit: 2440 item_cash: 2520 item_coop_coin: 1712 item_cutters: 2440 item_defuser: 2440 item_dogtags: 2448 item_heavyassaultsuit: 2440 item_kevlar: 2440 item_nvgs: 2440 item_sodacan: 1236 keyframe_rope: 996 keyframe_track: 972 light: 928 light_directional: 928 light_dynamic: 936 light_environment: 928 light_glspot: 928 light_spot: 928 logic_active_autosave: 940 logic_auto: 1096 logic_autosave: 924 logic_branch: 984 logic_branch_listener: 1072 logic_case: 1408 logic_choreographed_scene: 1636 logic_collision_pair: 924 logic_compare: 1016 logic_eventlistener: 964 logic_eventlistener_itemequip: 1004 logic_lineto: 948 logic_measure_movement: 948 logic_multicompare: 976 logic_navigation: 924 logic_playerproxy: 1084 logic_playmovie: 948 logic_proximity: 912 logic_random_outputs: 1164 logic_register_activator: 1016 logic_relay: 964 logic_scene_list_manager: 1060 logic_script: 976 logic_timer: 1008 mapvetopick_controller: 3408 material_modify_control: 1716 math_colorblend: 952 math_counter: 1068 math_remap: 956 model_studio: 3928 molotov_projectile: 1404 momentary_door: 1120 momentary_rot_button: 1412 monster_furniture: 4484 monster_generic: 3924 move_keyframed: 1016 move_rope: 996 multisource: 1200 npc_furniture: 4484 npc_heardanger: 4460 npc_vehicledriver: 4056 paradrop_chopper: 1304 path_corner: 940 path_corner_crash: 940 path_track: 968 phys_ballsocket: 972 phys_bone_follower: 928 phys_constraint: 972 phys_constraintsystem: 920 phys_convert: 944 phys_hinge: 1048 phys_keepupright: 960 phys_lengthconstraint: 1020 phys_magnet: 1348 phys_motor: 988 phys_pulleyconstraint: 1016 phys_ragdollconstraint: 1008 phys_ragdollmagnet: 936 phys_slideconstraint: 996 phys_spring: 972 phys_thruster: 1004 phys_torque: 1004 physics_cannister: 2636 physics_entity_solver: 932 physics_npc_solver: 944 physics_prop: 1848 physics_prop_ragdoll: 3160 physics_prop_statue: 1888 planted_c4: 1420 planted_c4_survival: 1420 planted_c4_training: 1444 player: 15112 player_loadsaved: 924 player_manager: 3516 player_speedmod: 912 player_weaponstrip: 912 point_anglesensor: 1040 point_angularvelocitysensor: 1112 point_bonusmaps_accessor: 924 point_broadcastclientcommand: 912 point_camera: 956 point_clientcommand: 912 point_commentary_node: 1404 point_commentary_viewpoint: 992 point_devshot_camera: 920 point_dz_dronegun: 924 point_dz_itemspawn: 916 point_dz_itemspawn_group: 936 point_dz_parachute: 916 point_dz_weaponspawn: 948 point_dz_weaponspawn_group: 940 point_enable_motion_fixup: 912 point_entity_finder: 960 point_gamestats_counter: 920 point_give_ammo: 916 point_hiding_spot: 920 point_hurt: 936 point_message: 924 point_playermoveconstraint: 972 point_posecontroller: 976 point_proximity_sensor: 944 point_servercommand: 912 point_spotlight: 1028 point_surroundtest: 984 point_teleport: 936 point_template: 1040 point_tesla: 968 point_velocitysensor: 960 point_viewcontrol: 1032 point_viewcontrol_multiplayer: 1000 point_viewproxy: 1016 point_worldtext: 1180 postprocess_controller: 960 predicted_viewmodel: 1308 prop_ammo_box_generic: 1948 prop_counter: 1244 prop_door_rotating: 2236 prop_dynamic: 1712 prop_dynamic_glow: 1712 prop_dynamic_ornament: 1716 prop_dynamic_override: 1712 prop_exploding_barrel: 1864 prop_hallucination: 1252 prop_loot_crate: 1968 prop_mapplaced_long_use_entity: 1984 prop_metal_crate: 1968 prop_money_crate: 1980 prop_paradrop_crate: 1976 prop_physics: 1848 prop_physics_multiplayer: 1888 prop_physics_override: 1848 prop_physics_respawnable: 1900 prop_ragdoll: 3160 prop_ragdoll_attached: 3200 prop_sphere: 1848 prop_talker: 2052 prop_vehicle: 1580 prop_vehicle_driveable: 1816 prop_weapon_refill_heavyarmor: 1944 prop_weapon_upgrade_armor: 1944 prop_weapon_upgrade_armor_helmet: 1944 prop_weapon_upgrade_chute: 1944 prop_weapon_upgrade_contractkill: 1944 prop_weapon_upgrade_exojump: 1944 prop_weapon_upgrade_helmet: 1944 prop_weapon_upgrade_tablet_droneintel: 1944 prop_weapon_upgrade_tablet_highres: 1944 prop_weapon_upgrade_tablet_zoneintel: 1944 radar_jammer: 1980 raggib: 1236 rope_anchor: 916 scene_manager: 972 scripted_scene: 1636 scripted_sentence: 1004 scripted_sequence: 1400 scripted_target: 4012 shadow_control: 936 simple_physics_brush: 912 simple_physics_prop: 1236 sky_camera: 1024 skybox_swapper: 916 smokegrenade_projectile: 1420 snowball_projectile: 1400 soundent: 7580 spark_shower: 912 spotlight_end: 944 sunlight_shadow_control: 1216 survival_spawn_chopper: 1256 tagrenade_projectile: 1404 tanktrain_ai: 948 tanktrain_aitarget: 936 target_cdaudio: 916 target_changegravity: 920 te_tester: 984 team_manager: 1356 test_effect: 1116 test_proxytoggle: 916 test_traceline: 912 trigger: 1212 trigger_auto_crouch: 1212 trigger_autosave: 1224 trigger_bomb_reset: 1212 trigger_brush: 992 trigger_cdaudio: 1212 trigger_changelevel: 1304 trigger_fog: 1292 trigger_gravity: 1212 trigger_hierarchy: 1244 trigger_hurt: 1312 trigger_impact: 1272 trigger_look: 1292 trigger_multiple: 1236 trigger_once: 1236 trigger_playermovement: 1212 trigger_proximity: 1252 trigger_push: 1240 trigger_remove: 1236 trigger_safemoneygather: 1232 trigger_serverragdoll: 1212 trigger_softbarrier: 1292 trigger_soundoperator: 1216 trigger_soundscape: 1240 trigger_survival_playarea: 1212 trigger_teleport: 1224 trigger_togglesave: 1216 trigger_tonemap: 1220 trigger_transition: 912 trigger_vphysics_motion: 1008 trigger_wind: 984 vgui_movie_display: 1344 vgui_screen: 948 vgui_screen_team: 948 vgui_slideshow_display: 1260 vgui_world_text_panel: 1784 viewmodel: 1308 vote_controller: 1308 water_lod_control: 920 waterbullet: 1236 weapon_ak47: 2824 weapon_aug: 2824 weapon_awp: 2824 weapon_basecsgrenade: 2824 weapon_bizon: 2824 weapon_breachcharge: 2800 weapon_bumpmine: 2800 weapon_c4: 2848 weapon_cs_base: 2800 weapon_csbase_gun: 2824 weapon_deagle: 2824 weapon_decoy: 2824 weapon_elite: 2824 weapon_famas: 2824 weapon_fists: 2816 weapon_fiveseven: 2824 weapon_flashbang: 2824 weapon_g3sg1: 2824 weapon_galil: 2824 weapon_galilar: 2824 weapon_glock: 2824 weapon_healthshot: 2816 weapon_hegrenade: 2824 weapon_hkp2000: 2824 weapon_incgrenade: 2824 weapon_knife: 2808 weapon_knifegg: 2808 weapon_m249: 2824 weapon_m3: 2808 weapon_m4a1: 2824 weapon_mac10: 2824 weapon_mag7: 2824 weapon_melee: 2816 weapon_molotov: 2824 weapon_mp5navy: 2824 weapon_mp7: 2824 weapon_mp9: 2824 weapon_negev: 2824 weapon_nova: 2808 weapon_p228: 2824 weapon_p250: 2824 weapon_p90: 2824 weapon_sawedoff: 2808 weapon_scar17: 2824 weapon_scar20: 2824 weapon_scout: 2824 weapon_sg550: 2824 weapon_sg552: 2824 weapon_sg556: 2824 weapon_shield: 2832 weapon_smokegrenade: 2824 weapon_snowball: 2824 weapon_ssg08: 2824 weapon_tablet: 3584 weapon_tagrenade: 2824 weapon_taser: 2832 weapon_tec9: 2824 weapon_tmp: 2824 weapon_ump45: 2824 weapon_usp: 2824 weapon_xm1014: 2808 weapon_zone_repulsor: 2864 weaponworldmodel: 1280 wearable_item: 2360 window_pane: 1236 world_items: 1240 worldspawn: 976


Non Valve games

Insurgency Insurgency

(479 count)

_firesmoke: 896

_plasma: 900 ai_sound: 892 ambient_generic: 1008 base_vehicle: 3480 baseprojectile: 1188 beam: 1040 beam_spotlight: 960 color_correction: 1184 color_correction_volume: 1464 cycler_flex: 1980 dynamic_prop: 1536 entity_blocker: 872 entityflame: 916 env_ambient_light: 936 env_beam: 1152 env_beverage: 880 env_blood: 892 env_bubbles: 888 env_cascade_light: 908 env_credits: 904 env_debughistory: 1280892 env_detail_controller: 880 env_dof_controller: 912 env_dustpuff: 880 env_dusttrail: 936 env_effectscript: 1200 env_embers: 888 env_entity_dissolver: 920 env_entity_freezing: 1092 env_entity_igniter: 876 env_entity_maker: 992 env_explosion: 912 env_explosion_ins: 888 env_fade: 916 env_fire: 980 env_fire_trail: 880 env_firesensor: 940 env_firesource: 884 env_fog_controller: 960 env_funnel: 876 env_global: 912 env_glow: 952 env_gunfire: 952 env_hudhint: 876 env_instructor_hint: 932 env_laser: 1068 env_lightglow: 900 env_message: 916 env_microphone: 1248 env_movieexplosion: 872 env_muzzleflash: 880 env_outtro_stats: 896 env_particle_performance_monitor: 876 env_particle_trail: 904 env_particlefire: 896 env_particlelight: 896 env_particlescript: 1180 env_particlesmokegrenade: 916 env_physexplosion: 912 env_physimpact: 884 env_physwire: 876 env_player_surface_trigger: 932 env_projectedtexture: 1204 env_quadraticbeam: 904 env_ragdoll_boogie: 888 env_rockettrail: 948 env_rotorshooter: 968 env_screeneffect: 880 env_screenoverlay: 964 env_shake: 932 env_shooter: 948 env_smokestack: 1008 env_smoketrail: 948 env_soundscape: 952 env_soundscape_proxy: 956 env_soundscape_triggerable: 952 env_spark: 912 env_splash: 876 env_sporeexplosion: 900 env_sporetrail: 908 env_sprite: 952 env_sprite_clientside: 952 env_sprite_oriented: 952 env_spritetrail: 1000 env_steam: 912 env_steamjet: 912 env_sun: 932 env_texturetoggle: 872 env_tilt: 888 env_tonemap_controller: 916 env_tracer: 888 env_viewpunch: 888 env_wind: 1444 env_zoom: 880 event_queue_saveload_proxy: 872 filter_activator_class: 928 filter_activator_context: 928 filter_activator_mass_greater: 928 filter_activator_model: 928 filter_activator_name: 928 filter_activator_team: 928 filter_base: 924 filter_damage_type: 928 filter_multi: 1008 fish: 1348 fog_volume: 900 funCBaseFlex: 1676 func_areaportal: 888 func_areaportalwindow: 904 func_breakable: 1048 func_breakable_surf: 2436 func_brush: 888 func_button: 1208 func_button_timed: 1280 func_buyzone: 1180 func_clip_vphysics: 884 func_conveyor: 892 func_datazone: 1180 func_detail_blocker: 872 func_door: 1304 func_door_rotating: 1308 func_dustcloud: 920 func_dustmotes: 920 func_elevator: 1148 func_fish_pool: 936 func_guntarget: 1024 func_illusionary: 872 func_instance_io_proxy: 1592 func_ladderendpoint: 872 func_lod: 880 func_monitor: 892 func_movelinear: 1080 func_nav_avoid: 904 func_nav_avoidance_obstacle: 880 func_nav_blocker: 908 func_nav_prefer: 904 func_nav_prerequisite: 1188 func_occluder: 880 func_physbox: 1304 func_physbox_multiplayer: 1316 func_plat: 1020 func_platrot: 1044 func_precipitation: 876 func_precipitation_blocker: 872 func_proprrespawnzone: 872 func_pushable: 1048 func_reflective_glass: 888 func_rot_button: 1208 func_rotating: 980 func_simpleladder: 884 func_smokevolume: 1168 func_tank: 1472 func_tank_combine_cannon: 1528 func_tanklaser: 1484 func_tankmortar: 1504 func_tankphyscannister: 1480 func_tanktrain: 1124 func_teamblocker: 892 func_trackautochange: 1080 func_trackchange: 1080 func_tracktrain: 1100 func_train: 1040 func_traincontrols: 872 func_useableladder: 984 func_vehicleclip: 872 func_wall: 876 func_wall_toggle: 876 func_water: 1304 func_water_analog: 1080 func_weapon_lower: 1172 func_weight_button: 928 game_end: 880 game_gib_manager: 920 game_player_equip: 1136 game_player_team: 880 game_ragdoll_manager: 884 game_score: 880 game_text: 924 game_ui: 1324 game_weapon_manager: 908 game_zone_player: 976 gear_base: 1180 gear_nvg: 1188 gib: 1216 gibshooter: 936 grenade_anm14: 1292 grenade_c4: 1288 grenade_f1: 1284 grenade_flare: 1292 grenade_gp25_he: 1284 grenade_gp25_smoke: 1348 grenade_ied: 1288 grenade_m18: 1348 grenade_m203_he: 1284 grenade_m203_smoke: 1348 grenade_m67: 1284 grenade_m84: 1288 grenade_molotov: 1292 hammer_updateignorelist: 936 handle_dummy: 872 handle_test: 880 info_camera_link: 884 info_constraint_anchor: 876 info_elevator_floor: 896 info_game_event_proxy: 884 info_intermission: 872 info_ladder: 884 info_ladder_dismount: 872 info_landmark: 872 info_mass_center: 872 info_null: 872 info_overlay_accessor: 876 info_particle_system: 1776 info_player_deathmatch: 876 info_player_start: 872 info_player_teamspawn: 900 info_projecteddecal: 880 info_remarkable: 880 info_target: 872 info_target_instructor_hint: 872 info_teleport_destination: 872 info_vehicle_groundspawn: 924 infodecal: 884 ins_blockzone: 1176 ins_explosion: 888 ins_foliage: 1196 ins_objective_resource: 2360 ins_player_manager: 4728 ins_player_nbot: 46208 ins_ragdoll: 1396 ins_rulesproxy: 1232 ins_spawnpoint: 912 ins_spawnzone: 1204 ins_viewpoint: 876 instanced_scripted_scene: 1744 item_sodacan: 1176 keyframe_rope: 952 keyframe_track: 932 light: 892 light_directional: 892 light_dynamic: 896 light_environment: 892 light_glspot: 892 light_spot: 892 logic_achievement: 908 logic_active_autosave: 900 logic_auto: 1056 logic_autosave: 884 logic_branch: 944 logic_branch_listener: 1032 logic_case: 1368 logic_choreographed_scene: 1596 logic_collision_pair: 884 logic_compare: 976 logic_eventlistener: 920 logic_lineto: 908 logic_measure_movement: 908 logic_multicompare: 936 logic_navigation: 884 logic_playerproxy: 1044 logic_proximity: 872 logic_random_outputs: 1124 logic_register_activator: 976 logic_relay: 924 logic_scene_list_manager: 1020 logic_timer: 968 logic_training: 872 logic_training_timer: 876 material_modify_control: 1676 math_colorblend: 912 math_counter: 1028 math_remap: 916 momentary_door: 1080 momentary_rot_button: 1384 mortarshell: 964 move_keyframed: 976 move_rope: 952 multisource: 1160 obj_destructible: 3320 obj_destructible_vehicle: 3316 obj_terminal: 3316 obj_weapon_cache: 3316 path_corner: 900 path_corner_crash: 900 path_track: 928 phys_ballsocket: 932 phys_bone_follower: 888 phys_constraint: 932 phys_constraintsystem: 880 phys_convert: 904 phys_hinge: 1008 phys_keepupright: 920 phys_lengthconstraint: 980 phys_magnet: 1288 phys_motor: 948 phys_pulleyconstraint: 976 phys_ragdollconstraint: 968 phys_ragdollmagnet: 896 phys_slideconstraint: 956 phys_spring: 932 phys_thruster: 964 phys_torque: 964 physics_cannister: 3240 physics_entity_solver: 892 physics_prop: 1576 physics_prop_ragdoll: 3100 physics_prop_statue: 1616 play_team_manager: 1004 player: 8244 player_manager: 2676 player_speedmod: 872 player_weaponstrip: 872 point_anglesensor: 1000 point_angularvelocitysensor: 1072 point_broadcastclientcommand: 872 point_camera: 916 point_clientcommand: 872 point_controlpoint: 1056 point_devshot_camera: 880 point_enable_motion_fixup: 872 point_entity_finder: 920 point_flag: 1576 point_gamestats_counter: 880 point_hurt: 896 point_message: 884 point_playermoveconstraint: 932 point_posecontroller: 936 point_proximity_sensor: 904 point_servercommand: 872 point_spotlight: 992 point_teleport: 896 point_template: 1000 point_tesla: 928 point_velocitysensor: 920 point_viewcontrol: 992 point_viewcontrol_multiplayer: 952 point_viewproxy: 976 postprocess_controller: 932 predicted_viewmodel: 1276 prop_door_rotating: 2060 prop_dynamic: 1536 prop_dynamic_glow: 1536 prop_dynamic_ornament: 1540 prop_dynamic_override: 1536 prop_explosive: 1228 prop_foliage: 1196 prop_hallucination: 1192 prop_physics: 1576 prop_physics_multiplayer: 1616 prop_physics_override: 1576 prop_physics_respawnable: 1628 prop_pumpkin: 1584 prop_ragdoll: 3100 prop_ragdoll_attached: 3140 prop_sphere: 1576 prop_sprinkler: 1284 prop_talker: 1992 prop_vehicle: 1520 prop_vehicle_driveable: 1756 raggib: 1176 rocket_at4: 1272 rocket_rpg7: 1272 scene_manager: 932 scripted_scene: 1596 shadow_control: 896 simple_bot: 3212 simple_physics_brush: 872 simple_physics_prop: 1176 sky_camera: 984 skybox_swapper: 876 soundent: 7540 spark_shower: 872 spotlight_end: 904 spraycan: 872 sunlight_shadow_control: 1176 tank_destruction: 1196 tank_vehicle: 3680 tanktrain_ai: 908 tanktrain_aitarget: 896 target_cdaudio: 876 target_changegravity: 880 te_tester: 944 team_manager: 964 test_effect: 1076 test_proxytoggle: 876 test_traceline: 872 theater_director_proxy: 872 trigger: 1172 trigger_auto_crouch: 1172 trigger_brush: 952 trigger_capture_zone: 2492 trigger_cdaudio: 1172 trigger_changelevel: 1264 trigger_fog: 1252 trigger_gravity: 1172 trigger_grenade_extinguisher: 1180 trigger_hierarchy: 1204 trigger_hurt: 1272 trigger_impact: 1232 trigger_look: 1252 trigger_multiple: 1196 trigger_once: 1196 trigger_playermovement: 1172 trigger_proximity: 1212 trigger_push: 1192 trigger_remove: 1196 trigger_rocket_suppress: 1572 trigger_serverragdoll: 1172 trigger_soundscape: 1200 trigger_teleport: 1180 trigger_tonemap: 1180 trigger_transition: 872 trigger_vphysics_motion: 968 trigger_wind: 944 vgui_movie_display: 1304 vgui_screen: 908 vgui_screen_team: 908 vgui_slideshow_display: 1220 view_team_manager: 984 viewmodel: 1264 vote_controller: 1224 water_lod_control: 880 waterbullet: 1176 weapon_ak74: 15856 weapon_akm: 15856 weapon_aks74u: 15856 weapon_anm14: 15864 weapon_at4: 15844 weapon_ballistic: 15856 weapon_base: 15840 weapon_c4_clicker: 15916 weapon_c4_ied: 15916 weapon_f1: 15864 weapon_fal: 15856 weapon_galil: 15856 weapon_galil_sar: 15856 weapon_gp25_he: 15844 weapon_gp25_smoke: 15844 weapon_grenade: 15864 weapon_gurkha: 15900 weapon_kabar: 15900 weapon_l1a1: 15856 weapon_m14: 15856 weapon_m16a4: 15856 weapon_m18: 15864 weapon_m1911: 15856 weapon_m1a1: 15856 weapon_m203_he: 15844 weapon_m203_smoke: 15844 weapon_m249: 15856 weapon_m40a1: 15856 weapon_m45: 15856 weapon_m4a1: 15856 weapon_m590: 15856 weapon_m67: 15864 weapon_m84: 15864 weapon_m9: 15856 weapon_makarov: 15856 weapon_melee: 15900 weapon_mini14: 15856 weapon_mk18: 15856 weapon_model10: 15856 weapon_molotov: 15864 weapon_mosin: 15856 weapon_mp40: 15856 weapon_mp5: 15856 weapon_p2a1: 15844 weapon_remote: 15916 weapon_rocket_base: 15844 weapon_rpg7: 15844 weapon_rpk: 15856 weapon_sks: 15856 weapon_sterling: 15856 weapon_toz: 15856 weapon_ump45: 15856 window_pane: 1176 world_items: 1180 worldspawn: 936

No More Room in Hell No More Room in Hell

(522 count)

_firesmoke: 852

_plasma: 856 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_goal_actbusy: 1032 ai_goal_actbusy_queue: 1304 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_police: 964 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_relationship: 864 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3532 ambient_generic: 960 ar2explosion: 1084 assault_assaultpoint: 916 assault_rallypoint: 880 baseprojectile: 920 beam: 996 bow_deerhunter: 1484 chopper_entryexit_point: 828 color_correction: 1136 color_correction_volume: 1412 commentary_auto: 900 cycler_actor: 4388 cycler_flex: 1936 dynamic_prop: 1572 entity_blocker: 828 entityflame: 856 env_alyxemp: 864 env_ar2explosion: 832 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_citadel_energy_core: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1156 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 872 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_gunfire: 908 env_hudhint: 832 env_laser: 1024 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1136 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_rockettrail: 904 env_rotorshooter: 924 env_rotorwash_emitter: 836 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_speaker: 848 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_starfield: 836 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 exp_grenade: 1480 exp_molotov: 1480 exp_tnt: 1480 fa_1022: 1472 fa_1022_25mag: 1472 fa_1911: 1472 fa_500a: 1480 fa_870: 1480 fa_cz858: 1472 fa_fnfal: 1472 fa_glock17: 1472 fa_jae700: 1472 fa_m16a4: 1472 fa_m16a4_carryhandle: 1472 fa_m92fs: 1472 fa_mac10: 1472 fa_mkiii: 1472 fa_mp5a3: 1472 fa_sako85: 1472 fa_sako85_ironsights: 1472 fa_sks: 1472 fa_sks_nobayo: 1472 fa_superx3: 1480 fa_sv10: 1472 fa_sw686: 1472 fa_winchester1892: 1480 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1304 flare_projectile: 1172 funCBaseFlex: 1632 func_areaportal: 844 func_areaportalwindow: 860 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_clip_vphysics: 840 func_conveyor: 848 func_door: 1256 func_door_rotating: 1260 func_dustcloud: 872 func_dustmotes: 872 func_ff_blocker: 1120 func_fish_pool: 888 func_guntarget: 976 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_lookdoor: 1048 func_monitor: 852 func_movelinear: 1032 func_nav_avoid: 860 func_nav_avoidance_obstacle: 836 func_nav_blocker: 864 func_nav_prefer: 860 func_nmrih_extractionzone: 1148 func_no_zombie_spawn: 1120 func_occluder: 836 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 972 func_platrot: 996 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_recharge: 1088 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_safe_zone: 948 func_safe_zone_extension: 856 func_smokevolume: 1120 func_tanktrain: 1068 func_trackautochange: 1032 func_trackchange: 1032 func_tracktrain: 1044 func_train: 992 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1256 func_water_analog: 1032 func_weight_button: 884 func_zombie_spawn: 1224 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 generic_actor: 4084 gib: 1172 gibshooter: 892 grenade: 1176 grenade_projectile: 1208 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 info_camera_link: 840 info_constraint_anchor: 832 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_npc_spawn_destination: 864 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_deathmatch: 832 info_player_nmrih: 904 info_player_nmrih_temp: 904 info_player_start: 828 info_player_teamspawn: 856 info_projecteddecal: 836 info_radial_link_controller: 848 info_target: 828 info_teleport_destination: 828 info_vehicle_groundspawn: 880 infodecal: 836 instanced_scripted_scene: 1700 item_ammo_box: 1148 item_bandages: 1476 item_first_aid: 1476 item_gene_therapy: 1476 item_glowstick: 1736 item_inventory_box: 1920 item_maglite: 1664 item_pills: 1476 item_sodacan: 1132 item_suitcharger: 1288 item_walkietalkie: 1184 item_zippo: 1476 keyframe_rope: 904 keyframe_track: 888 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 lookdoorthinker: 832 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 me_abrasivesaw: 1668 me_axe_fire: 1660 me_bat_metal: 1660 me_chainsaw: 1668 me_cleaver: 1660 me_crowbar: 1660 me_etool: 1664 me_fists: 1660 me_fubar: 1660 me_hatchet: 1660 me_kitknife: 1660 me_machete: 1660 me_pickaxe: 1660 me_pipe_lead: 1660 me_shovel: 1660 me_sledge: 1660 me_wrench: 1660 molotov_projectile: 1212 momentary_door: 1032 momentary_rot_button: 1324 monster_furniture: 4104 monster_generic: 3528 move_keyframed: 932 move_rope: 904 multisource: 1116 music_manager: 1056 nav_area_3d: 828 nmrih_barricade: 1152 nmrih_extract_point: 948 nmrih_extract_preview: 1016 nmrih_health_station: 1732 nmrih_health_station_location: 1216 nmrih_interactive_screen: 1616 nmrih_objective_boundary: 988 nmrih_objective_gamerules: 828 nmrih_overlord: 852 nmrih_pose_parameter_controller: 836 nmrih_safezone_supply: 1156 nmrih_safezone_supply_piece: 2028 nmrih_turnedzombie_watcher: 3172 nmrih_wave_gamerules: 828 npc_bullseye: 3592 npc_concussiongrenade: 1176 npc_contactgrenade: 1176 npc_furniture: 4104 npc_handgrenade: 1176 npc_maker: 976 npc_newnpc: 3536 npc_nmrih_basenpc: 3552 npc_nmrih_kidzombie: 3908 npc_nmrih_kidzombie_torso: 3908 npc_nmrih_runnerzombie: 3908 npc_nmrih_runnerzombie_torso: 3908 npc_nmrih_shamblerzombie: 3908 npc_nmrih_shamblerzombie_torso: 3908 npc_nmrih_turnedzombie: 3908 npc_supply_chopper: 3932 npc_template_maker: 980 npc_vehicledriver: 3660 npc_zombie_piecemeal: 3908 npc_zombie_template_maker: 976 overlord_wave_controller: 1080 overlord_zombie_helper: 992 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1244 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2240 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1732 physics_prop_ragdoll: 3056 player: 4976 player_loadsaved: 840 player_manager: 1084 player_pickup: 9168 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_apc_controller: 1000 point_bonusmaps_accessor: 840 point_camera: 872 point_clientcommand: 828 point_commentary_node: 1300 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 948 predicted_viewmodel: 1200 projectile_arrow: 3912 prop_door_breakable: 2056 prop_door_rotating: 2032 prop_dynamic: 1572 prop_dynamic_ornament: 1576 prop_dynamic_override: 1572 prop_physics: 1732 prop_physics_multiplayer: 2028 prop_physics_override: 1732 prop_physics_respawnable: 1784 prop_ragdoll: 3056 prop_ragdoll_attached: 3096 prop_sphere: 1732 prop_vehicle: 1476 prop_vehicle_driveable: 1712 raggib: 1132 random_spawner: 1860 random_spawner_controller: 916 resupply_point: 828 rope_anchor: 832 scene_manager: 868 script_intro: 952 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3616 sdk_gamerules: 828 sdk_player_manager: 1084 sdk_ragdoll: 1180 sdk_team_manager: 920 shadow_control: 852 simple_physics_brush: 828 simple_physics_prop: 1132 sky_camera: 928 soundent: 14152 spark_shower: 828 spotlight_end: 860 spraycan: 828 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_control_point: 1424 team_control_point_master: 1220 team_control_point_round: 964 team_manager: 920 team_round_timer: 1292 team_train_watcher: 1204 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 tnt_projectile: 1208 tool_barricade: 1676 tool_extinguisher: 1668 tool_flare_gun: 1472 tool_welder: 1668 trigger: 1120 trigger_allplayer: 1144 trigger_apply_impulse: 1136 trigger_autosave: 1132 trigger_brush: 908 trigger_capture_area: 1492 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_infect: 1228 trigger_keypad: 1232 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_playermovement: 1120 trigger_progress_use: 1196 trigger_progress_weapon: 1204 trigger_proximity: 1160 trigger_push: 1140 trigger_remove: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_weapon: 1208 trigger_wind: 900 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1200 vote_controller: 1008 walkie_manager: 828 water_lod_control: 836 waterbullet: 1132 wave_resupply_point: 828 wave_status: 844 weapon_basesdkgrenade: 1480 weapon_sdk_base: 1396 window_pane: 1132 world_items: 1136 worldspawn: 884


See also