dumpentityfactories
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dumpentityfactories
is a console command that will print a list in the console of every entity the engine has access to. It accepts no parameters.

func_viscluster
.Example input and output from Half-Life 2:
] dumpentityfactories _firesmoke _plasma ai_ally_manager ai_ally_speech_manager ai_battle_line ai_changehintgroup ai_changetarget ai_citizen_response_system ai_goal_actbusy ai_goal_actbusy_queue ai_goal_assault ai_goal_follow ai_goal_lead ai_goal_lead_weapon ai_goal_operator ai_goal_police ai_goal_standoff ai_hint ai_network ai_network_build_helper ai_npc_eventresponsesystem ai_relationship ai_script_conditions ai_sound ai_speechfilter aiscripted_schedule aitesthull ambient_generic apc_missile ar2explosion assault_assaultpoint assault_rallypoint basehlcombatweapon baseprojectile beam blob_element bodyque bounce_bomb bullseye_strider_focus color_correction color_correction_volume combine_bouncemine combine_mine commentary_auto concussiveblast crane_tip crossbow_bolt cycler cycler_actor cycler_blender cycler_flex cycler_weapon cycler_wreckage dynamic_prop ent_watery_leech entity_blocker entityflame env_alyxemp env_ar2explosion env_beam env_beverage env_blood env_bubbles env_citadel_energy_core env_credits env_debughistory env_detail_controller env_dustpuff env_dusttrail env_effectscript env_embers env_entity_dissolver env_entity_igniter env_entity_maker env_explosion env_fade env_fire env_fire_trail env_firesensor env_firesource env_flare env_fog_controller env_funnel env_global env_glow env_gunfire env_headcrabcanister env_hudhint env_laser env_laserdot env_lightglow env_message env_microphone env_movieexplosion env_muzzleflash env_particle_performance_monitor env_particle_trail env_particlefire env_particlelight env_particlescript env_particlesmokegrenade env_physexplosion env_physimpact env_physwire env_player_surface_trigger env_projectedtexture env_quadraticbeam env_ragdoll_boogie env_rockettrail env_rotorshooter env_rotorwash_emitter env_screeneffect env_screenoverlay env_shake env_shooter env_smokestack env_smoketrail env_soundscape env_soundscape_proxy env_soundscape_triggerable env_spark env_speaker env_splash env_sporeexplosion env_sporetrail env_sprite env_sprite_oriented env_spritetrail env_starfield env_steam env_steamjet env_sun env_texturetoggle env_tonemap_controller env_tracer env_viewpunch env_wind env_zoom event_queue_saveload_proxy filter_activator_class filter_activator_mass_greater filter_activator_name filter_activator_team filter_base filter_combineball_type filter_damage_type filter_enemy filter_multi fish floorturret_tipcontroller func_areaportal func_areaportalwindow func_breakable func_breakable_surf func_brush func_button func_clip_vphysics func_combine_ball_spawner func_conveyor func_door func_door_rotating func_dustcloud func_dustmotes func_fish_pool func_guntarget func_healthcharger func_illusionary func_ladderendpoint func_lod func_lookdoor func_monitor func_movelinear func_occluder func_physbox func_physbox_multiplayer func_plat func_platrot func_precipitation func_proprrespawnzone func_pushable func_recharge func_reflective_glass func_rot_button func_rotating func_smokevolume func_tank func_tank_combine_cannon func_tankairboatgun func_tankapcrocket func_tanklaser func_tankmortar func_tankphyscannister func_tankpulselaser func_tankrocket func_tanktrain func_trackautochange func_trackchange func_tracktrain func_train func_traincontrols func_useableladder func_vehicleclip func_wall func_wall_toggle func_water func_water_analog func_weight_button funCBaseFlex game_end game_gib_manager game_player_equip game_player_team game_ragdoll_manager game_score game_text game_ui game_weapon_manager game_zone_player generic_actor gib gibshooter grenade grenade_ar2 grenade_beam grenade_beam_chaser grenade_helicopter grenade_homer grenade_pathfollower hammer_updateignorelist handle_dummy handle_test helicopter_chunk hl2_gamerules info_apc_missile_hint info_camera_link info_constraint_anchor info_darknessmode_lightsource info_hint info_intermission info_ladder_dismount info_landmark info_lighting_relative info_mass_center info_node info_node_air info_node_air_hint info_node_climb info_node_hint info_node_link info_node_link_controller info_npc_spawn_destination info_null info_overlay_accessor info_particle_system info_player_deathmatch info_player_start info_player_teamspawn info_projecteddecal info_radial_link_controller info_snipertarget info_target info_target_command_point info_target_gunshipcrash info_target_helicopter_crash info_teleport_destination info_teleporter_countdown info_vehicle_groundspawn infodecal instanced_scripted_scene item_ammo_357 item_ammo_357_large item_ammo_ar2 item_ammo_ar2_altfire item_ammo_ar2_large item_ammo_crate item_ammo_crossbow item_ammo_pistol item_ammo_pistol_large item_ammo_smg1 item_ammo_smg1_grenade item_ammo_smg1_large item_ar2_grenade item_battery item_box_buckshot item_box_flare_rounds item_box_lrounds item_box_mrounds item_box_sniper_rounds item_box_srounds item_dynamic_resupply item_flare_round item_healthcharger item_healthkit item_healthvial item_item_crate item_large_box_lrounds item_large_box_mrounds item_large_box_srounds item_ml_grenade item_rpg_round item_sodacan item_suit item_suitcharger keyframe_rope keyframe_track light light_dynamic light_environment light_glspot light_spot logic_achievement logic_active_autosave logic_auto logic_autosave logic_branch logic_branch_listener logic_case logic_choreographed_scene logic_collision_pair logic_compare logic_lineto logic_measure_movement logic_multicompare logic_navigation logic_playerproxy logic_proximity logic_relay logic_scene_list_manager logic_timer lookdoorthinker material_modify_control math_colorblend math_counter math_remap model_studio momentary_door momentary_rot_button monster_furniture monster_generic mortarshell move_keyframed move_rope multisource npc_alyx npc_antlion npc_antlion_template_maker npc_antlionguard npc_apcdriver npc_barnacle npc_barnacle_tongue_tip npc_barney npc_blob npc_breen npc_bullseye npc_citizen npc_clawscanner npc_combine npc_combine_camera npc_combine_s npc_combinedropship npc_combinegunship npc_concussiongrenade npc_contactgrenade npc_cranedriver npc_crow npc_cscanner npc_dog npc_eli npc_enemyfinder npc_enemyfinder_combinecannon npc_fastzombie npc_fastzombie_torso npc_fisherman npc_furniture npc_gman npc_grenade_bugbait npc_grenade_frag npc_handgrenade npc_headcrab npc_headcrab_black npc_headcrab_fast npc_headcrab_poison npc_heli_avoidbox npc_heli_avoidsphere npc_heli_nobomb npc_helicopter npc_helicoptersensor npc_ichthyosaur npc_kleiner npc_launcher npc_maker npc_manhack npc_metropolice npc_missiledefense npc_monk npc_mossman npc_newnpc npc_pigeon npc_poisonzombie npc_rollermine npc_seagull npc_sniper npc_stalker npc_strider npc_template_maker npc_turret_ceiling npc_turret_floor npc_turret_ground npc_vehicledriver npc_vortigaunt npc_zombie npc_zombie_torso path_corner path_corner_crash path_track phys_ballsocket phys_bone_follower phys_constraint phys_constraintsystem phys_convert phys_hinge phys_keepupright phys_lengthconstraint phys_magnet phys_motor phys_pulleyconstraint phys_ragdollconstraint phys_ragdollmagnet phys_slideconstraint phys_spring phys_thruster phys_torque physics_cannister physics_entity_solver physics_npc_solver physics_prop physics_prop_ragdoll player player_loadsaved player_manager player_pickup player_speedmod player_weaponstrip point_anglesensor point_angularvelocitysensor point_antlion_repellant point_apc_controller point_bonusmaps_accessor point_bugbait point_camera point_clientcommand point_combine_ball_launcher point_commentary_node point_commentary_viewpoint point_devshot_camera point_enable_motion_fixup point_gamestats_counter point_hurt point_message point_playermoveconstraint point_posecontroller point_proximity_sensor point_push point_servercommand point_spotlight point_teleport point_template point_tesla point_velocitysensor point_viewcontrol prop_combine_ball prop_door_rotating prop_dropship_container prop_dynamic prop_dynamic_ornament prop_dynamic_override prop_physics prop_physics_multiplayer prop_physics_override prop_physics_respawnable prop_ragdoll prop_ragdoll_attached prop_sphere prop_thumper prop_vehicle prop_vehicle_airboat prop_vehicle_apc prop_vehicle_cannon prop_vehicle_choreo_generic prop_vehicle_crane prop_vehicle_driveable prop_vehicle_jeep prop_vehicle_prisoner_pod proto_sniper raggib reserved_spot rope_anchor rpg_missile scene_manager script_intro scripted_scene scripted_sentence scripted_sequence scripted_target shadow_control simple_physics_brush simple_physics_prop sky_camera sniperbullet soundent spark_shower sparktrail spotlight_end spraycan squadinsignia tanktrain_ai tanktrain_aitarget target_cdaudio target_changegravity te_tester team_manager test_effect test_proxytoggle test_traceline trigger trigger_autosave trigger_brush trigger_cdaudio trigger_changelevel trigger_gravity trigger_hurt trigger_impact trigger_look trigger_multiple trigger_once trigger_physics_trap trigger_playermovement trigger_proximity trigger_push trigger_remove trigger_rpgfire trigger_serverragdoll trigger_soundscape trigger_teleport trigger_togglesave trigger_transition trigger_vphysics_motion trigger_waterydeath trigger_weapon_dissolve trigger_weapon_strip trigger_wind vehicle_viewcontroller vgui_screen vgui_screen_team vgui_slideshow_display viewmodel vort_charge_token vort_effect_dispel vote_controller water_lod_control waterbullet weapon_357 weapon_alyxgun weapon_annabelle weapon_ar2 weapon_bugbait weapon_citizenpackage weapon_citizensuitcase weapon_crossbow weapon_crowbar weapon_cubemap weapon_frag weapon_physcannon weapon_pistol weapon_rpg weapon_shotgun weapon_smg1 weapon_stunstick window_pane world_items worldspawn
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