This article relates to the game "Half-Life 2". Click here for more information.
This article's documentation is for anything that uses the Source engine. Click here for more information.

Half-Life 2: Lost Coast

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Half-Life 2: Lost Coast
Software Cover - Half-Life 2 Lost Coast.jpg
Developer(s)
Publisher(s)
Valve Corporation
Release date(s)
October 27, 2005
Genre(s)
Mode(s)
Platform(s)
Steam AppID
Written in
Mod support
Yes (custom folder and sourcemods)
System requirements
  • Win Vista, 7 or later
  • 1.7 GHz and/or Dual-core
  • 1 GB RAM
  • 6.5 GB disk space
  • NVIDIA GeForce 6xxx series
    ATI Radeon X1600
    Intel HD Graphics 3000
    with 128 MB VRAM
New Engine only. For details, see below
Distribution
Links
app/340 Steam Store page (unlisted)
Previous game

Half-Life 2: Lost Coast Half-Life 2: Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source Source engine.

The game is available for free to all owners of Half-Life 2, and can be only obtained after purchasing Half-Life 2. It was originally planned as a section of the Highway 17 chapter of Half-Life 2.

Additionally, a cut down version of Half-Life 2: Lost Coast is available in the Source SDK Bases as a non-playable hardware test, labeled SourceTest (or Source Engine Test). This version is reduced to only the preprogrammed camera following a path that leads the viewer up the mountain. After the sequence completes, the user is presented with a dialogue showing their system performance & framerate and an option to upload them to Valve (which requires sv_cheats to be enabled, and possibly no longer works since the servers for this feature was likely shutdown). This version also lacks the commentary or any user playability whatsoever.

Since 20th anniversary update, Half-Life 2: Lost Coast are now accessible through Half-Life 2 menu (under "Extras"), alongside Half-Life 2 Episodes (Episode One, Episode Two). However, Valve removed the "Video Stress Test" option from the menu, but it can be accessed through gamemenucommand openbenchmarkdialog, but after the benchmark is completed, the option to upload the results become non-functional as the console command bench_upload has been removed.

Features

See also:  Source 2006
High Dynamic Range rendering (DX9 SM2)
A simulation of brightness values outside computer monitors' actual range, and of aperture adjustment.

Architecture

  • Byzantine monastery
    • Outer courtyard
    • Crumbling interior
    • Stained glass
    • Patchy murals
  • Small town/village in the distance

Environment

  • Smoothly rounded cliffs and stacks
    • Bottom few feet should be made reflective to indicate recent wetness
  • Expanses of wet, rocky sand

NPCs

Gallery


System Requirements

Windows (Old Engine):

Windows (New Engine):

  • OS: Vista, 7 or later
  • CPU:1.7 GHz and/or Dual-core
  • RAM:1GB RAM
  • Disk space: 6.5 GB (15GB+ recommended)
  • GPU: NVIDIA GeForce 6xxx series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB VRAM)
  • Direct3D 9.0 compatible video card (with atleast DirectX 8.0 compatibility level or higher)
    HDR requires DirectX 9.0 or higher graphics card
Note.pngNote:The latest version is no longer compatible with XP since the 2022 Steam Deck update.
User using these OS can downgrade to previous version of the game by using the previous beta branch (dated from Sep 2019). But please note that this older branch does not include all the bug fixes that were introduced with Steam Deck update.
Note.pngNote:Due to Steam dropped support on Windows Vista, users need run the game without Steam by running the hl2.exe executable with -game lostcoast argument directly.

OS X:

  • OS X 10.5.8, 10.6.3 (up to 10.14.6)
  • CPU: 2.0 GHz and/or Dual-core
  • RAM: 1 GB
  • Storage: 6.5 GB (15GB+ recommended)
  • GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
    OpenGL 2.1 compatible
  • Audio: OpenAL compatible
Note.pngNote:Mac version are no longer supported after macOS Catalina (10.15), due to this game only have 32-bit binaries.
User can manually build Intel 64-bit/Apple Silicon version of HL2 by following this guide.

Linux:

  • OS: Ubuntu 12.04, SteamOS 1.0 or later
    Other Linux distros supported.
  • CPU: 2.0 GHz and/or Dual-core
  • RAM: 1 GB
  • Storage: 6.5 GB (15GB+ recommended)
  • GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
    OpenGL 2.1 compatible
  • Audio: OpenAL compatible
Note.pngNote:The system requirements for Half-Life 2 Half-Life 2 on Linux are unofficial, based off Windows/Mac info, as well as other Source games that support Linux, such as Portal 2.

External links