dumpentityfactories

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Revision as of 13:29, 7 November 2022 by Nescius (talk | contribs) (-info map parameters changed link)
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Template:Convar It outputs every entity available runtime to the console, which means internal entities are excluded.

"dumpentityfactories"
 game
 - Lists all entity factory names.


Half-Life 2 Half-Life 2

(581 count)

_firesmoke _plasma ai_ally_manager ai_ally_speech_manager ai_battle_line ai_changehintgroup ai_changetarget ai_citizen_response_system ai_goal_actbusy ai_goal_actbusy_queue ai_goal_assault ai_goal_follow ai_goal_lead ai_goal_lead_weapon ai_goal_operator ai_goal_police ai_goal_standoff ai_hint ai_network ai_network_build_helper ai_npc_eventresponsesystem ai_relationship ai_script_conditions ai_sound ai_speechfilter aiscripted_schedule aitesthull ambient_generic apc_missile ar2explosion assault_assaultpoint assault_rallypoint basehlcombatweapon baseprojectile beam blob_element bodyque bounce_bomb bullseye_strider_focus color_correction color_correction_volume combine_bouncemine combine_mine commentary_auto concussiveblast crane_tip crossbow_bolt cycler cycler_actor cycler_blender cycler_flex cycler_weapon cycler_wreckage dynamic_prop ent_watery_leech entity_blocker entityflame env_alyxemp env_ar2explosion env_beam env_beverage env_blood env_bubbles env_citadel_energy_core env_credits env_debughistory env_detail_controller env_dustpuff env_dusttrail env_effectscript env_embers env_entity_dissolver env_entity_igniter env_entity_maker env_explosion env_fade env_fire env_fire_trail env_firesensor env_firesource env_flare env_fog_controller env_funnel env_global env_glow env_gunfire env_headcrabcanister env_hudhint env_laser env_laserdot env_lightglow env_message env_microphone env_movieexplosion env_muzzleflash env_particle_performance_monitor env_particle_trail env_particlefire env_particlelight env_particlescript env_particlesmokegrenade env_physexplosion env_physimpact env_physwire env_player_surface_trigger env_projectedtexture env_quadraticbeam env_ragdoll_boogie env_rockettrail env_rotorshooter env_rotorwash_emitter env_screeneffect env_screenoverlay env_shake env_shooter env_smokestack env_smoketrail env_soundscape env_soundscape_proxy env_soundscape_triggerable env_spark env_speaker env_splash env_sporeexplosion env_sporetrail env_sprite env_sprite_oriented env_spritetrail env_starfield env_steam env_steamjet env_sun env_texturetoggle env_tonemap_controller env_tracer env_viewpunch env_wind env_zoom event_queue_saveload_proxy filter_activator_class filter_activator_mass_greater filter_activator_name filter_activator_team filter_base filter_combineball_type filter_damage_type filter_enemy filter_multi fish floorturret_tipcontroller func_areaportal func_areaportalwindow func_breakable func_breakable_surf func_brush func_button func_clip_vphysics func_combine_ball_spawner func_conveyor func_door func_door_rotating func_dustcloud func_dustmotes func_fish_pool func_guntarget func_healthcharger func_illusionary func_ladderendpoint func_lod func_lookdoor func_monitor func_movelinear func_occluder func_physbox func_physbox_multiplayer func_plat func_platrot func_precipitation func_proprrespawnzone func_pushable func_recharge func_reflective_glass func_rot_button func_rotating func_smokevolume func_tank func_tank_combine_cannon func_tankairboatgun func_tankapcrocket func_tanklaser func_tankmortar func_tankphyscannister func_tankpulselaser func_tankrocket func_tanktrain func_trackautochange func_trackchange func_tracktrain func_train func_traincontrols func_useableladder func_vehicleclip func_wall func_wall_toggle func_water func_water_analog func_weight_button funCBaseFlex game_end game_gib_manager game_player_equip game_player_team game_ragdoll_manager game_score game_text game_ui game_weapon_manager game_zone_player generic_actor gib gibshooter grenade grenade_ar2 grenade_beam grenade_beam_chaser grenade_helicopter grenade_homer grenade_pathfollower hammer_updateignorelist handle_dummy handle_test helicopter_chunk hl2_gamerules info_apc_missile_hint info_camera_link info_constraint_anchor info_darknessmode_lightsource info_hint info_intermission info_ladder_dismount info_landmark info_lighting_relative info_mass_center info_node info_node_air info_node_air_hint info_node_climb info_node_hint info_node_link info_node_link_controller info_npc_spawn_destination info_null info_overlay_accessor info_particle_system info_player_deathmatch info_player_start info_player_teamspawn info_projecteddecal info_radial_link_controller info_snipertarget info_target info_target_command_point info_target_gunshipcrash info_target_helicopter_crash info_teleport_destination info_teleporter_countdown info_vehicle_groundspawn infodecal instanced_scripted_scene item_ammo_357 item_ammo_357_large item_ammo_ar2 item_ammo_ar2_altfire item_ammo_ar2_large item_ammo_crate item_ammo_crossbow item_ammo_pistol item_ammo_pistol_large item_ammo_smg1 item_ammo_smg1_grenade item_ammo_smg1_large item_ar2_grenade item_battery item_box_buckshot item_box_flare_rounds item_box_lrounds item_box_mrounds item_box_sniper_rounds item_box_srounds item_dynamic_resupply item_flare_round item_healthcharger item_healthkit item_healthvial item_item_crate item_large_box_lrounds item_large_box_mrounds item_large_box_srounds item_ml_grenade item_rpg_round item_sodacan item_suit item_suitcharger keyframe_rope keyframe_track light light_dynamic light_environment light_glspot light_spot logic_achievement logic_active_autosave logic_auto logic_autosave logic_branch logic_branch_listener logic_case logic_choreographed_scene logic_collision_pair logic_compare logic_lineto logic_measure_movement logic_multicompare logic_navigation logic_playerproxy logic_proximity logic_relay logic_scene_list_manager logic_timer lookdoorthinker material_modify_control math_colorblend math_counter math_remap model_studio momentary_door momentary_rot_button monster_furniture monster_generic mortarshell move_keyframed move_rope multisource npc_alyx npc_antlion npc_antlion_template_maker npc_antlionguard npc_apcdriver npc_barnacle npc_barnacle_tongue_tip npc_barney npc_blob npc_breen npc_bullseye npc_citizen npc_clawscanner npc_combine npc_combine_camera npc_combine_s npc_combinedropship npc_combinegunship npc_concussiongrenade npc_contactgrenade npc_cranedriver npc_crow npc_cscanner npc_dog npc_eli npc_enemyfinder npc_enemyfinder_combinecannon npc_fastzombie npc_fastzombie_torso npc_fisherman npc_furniture npc_gman npc_grenade_bugbait npc_grenade_frag npc_handgrenade npc_headcrab npc_headcrab_black npc_headcrab_fast npc_headcrab_poison npc_heli_avoidbox npc_heli_avoidsphere npc_heli_nobomb npc_helicopter npc_helicoptersensor npc_ichthyosaur npc_kleiner npc_launcher npc_maker npc_manhack npc_metropolice npc_missiledefense npc_monk npc_mossman npc_newnpc npc_pigeon npc_poisonzombie npc_rollermine npc_seagull npc_sniper npc_stalker npc_strider npc_template_maker npc_turret_ceiling npc_turret_floor npc_turret_ground npc_vehicledriver npc_vortigaunt npc_zombie npc_zombie_torso path_corner path_corner_crash path_track phys_ballsocket phys_bone_follower phys_constraint phys_constraintsystem phys_convert phys_hinge phys_keepupright phys_lengthconstraint phys_magnet phys_motor phys_pulleyconstraint phys_ragdollconstraint phys_ragdollmagnet phys_slideconstraint phys_spring phys_thruster phys_torque physics_cannister physics_entity_solver physics_npc_solver physics_prop physics_prop_ragdoll player player_loadsaved player_manager player_pickup player_speedmod player_weaponstrip point_anglesensor point_angularvelocitysensor point_antlion_repellant point_apc_controller point_bonusmaps_accessor point_bugbait point_camera point_clientcommand point_combine_ball_launcher point_commentary_node point_commentary_viewpoint point_devshot_camera point_enable_motion_fixup point_gamestats_counter point_hurt point_message point_playermoveconstraint point_posecontroller point_proximity_sensor point_push point_servercommand point_spotlight point_teleport point_template point_tesla point_velocitysensor point_viewcontrol prop_combine_ball prop_door_rotating prop_dropship_container prop_dynamic prop_dynamic_ornament prop_dynamic_override prop_physics prop_physics_multiplayer prop_physics_override prop_physics_respawnable prop_ragdoll prop_ragdoll_attached prop_sphere prop_thumper prop_vehicle prop_vehicle_airboat prop_vehicle_apc prop_vehicle_cannon prop_vehicle_choreo_generic prop_vehicle_crane prop_vehicle_driveable prop_vehicle_jeep prop_vehicle_prisoner_pod proto_sniper raggib reserved_spot rope_anchor rpg_missile scene_manager script_intro scripted_scene scripted_sentence scripted_sequence scripted_target shadow_control simple_physics_brush simple_physics_prop sky_camera sniperbullet soundent spark_shower sparktrail spotlight_end spraycan squadinsignia tanktrain_ai tanktrain_aitarget target_cdaudio target_changegravity te_tester team_manager test_effect test_proxytoggle test_traceline trigger trigger_autosave trigger_brush trigger_cdaudio trigger_changelevel trigger_gravity trigger_hurt trigger_impact trigger_look trigger_multiple trigger_once trigger_physics_trap trigger_playermovement trigger_proximity trigger_push trigger_remove trigger_rpgfire trigger_serverragdoll trigger_soundscape trigger_teleport trigger_togglesave trigger_transition trigger_vphysics_motion trigger_waterydeath trigger_weapon_dissolve trigger_weapon_strip trigger_wind vehicle_viewcontroller vgui_screen vgui_screen_team vgui_slideshow_display viewmodel vort_charge_token vort_effect_dispel vote_controller water_lod_control waterbullet weapon_357 weapon_alyxgun weapon_annabelle weapon_ar2 weapon_bugbait weapon_citizenpackage weapon_citizensuitcase weapon_crossbow weapon_crowbar weapon_cubemap weapon_frag weapon_physcannon weapon_pistol weapon_rpg weapon_shotgun weapon_smg1 weapon_stunstick window_pane world_items worldspawn

Left 4 Dead Left 4 Dead

(456 count)

_firesmoke _plasma ability_lunge ability_throw ability_tongue ability_vomit ai_changehintgroup ai_changetarget ai_sound ambient_generic beam beam_spotlight boomer client_path color_correction color_correction_volume commentary_auto commentary_dummy commentary_zombie_spawner cs_gamerules cs_ragdoll cs_team_manager cycler_flex dynamic_prop entity_blocker entityflame env_beam env_beverage env_blood env_bubbles env_credits env_debughistory env_detail_controller env_dof_controller env_particle_trail env_particlefire env_dusttrail env_dustpuff env_effectscript env_embers env_entity_dissolver env_entity_igniter env_player_blocker env_entity_maker env_explosion env_fade env_fire env_fire_trail env_firesensor env_firesource env_fog_controller env_funnel env_global env_glow env_gunfire env_hudhint env_laser env_lightglow env_message env_microphone env_movieexplosion env_muzzleflash env_outtro_stats env_particle_performance_monitor env_particlelight env_particlescript env_particlesmokegrenade env_physexplosion env_physimpact env_physwire env_player_surface_trigger env_projectedtexture env_quadraticbeam env_ragdoll_boogie env_rock_launcher env_rockettrail env_rotorshooter env_screeneffect env_screenoverlay env_smokestack env_smoketrail env_soundscape env_soundscape_proxy env_soundscape_triggerable env_shake env_sporetrail env_shooter env_spark env_splash env_sporeexplosion env_sprite env_sprite_oriented env_spritetrail env_steam env_steamjet env_sun env_texturetoggle env_tonemap_controller env_tonemap_controller_ghost env_tonemap_controller_infected env_tracer env_viewpunch env_weaponfire env_wind env_zoom escape_route event_queue_saveload_proxy filter_activator_class filter_activator_context filter_activator_infected_class filter_activator_mass_greater filter_activator_model filter_activator_name filter_activator_team filter_base filter_damage_type filter_enemy filter_multi finale_trigger fish fog_volume func_areaportal func_areaportalwindow func_breakable func_breakable_surf func_brush func_button func_button_timed func_clip_vphysics func_conveyor func_detail_blocker func_door_rotating func_door func_dustcloud func_dustmotes func_elevator func_fire_extinguisher func_fish_pool func_guntarget func_illusionary func_ladderendpoint func_lod func_movelinear func_nav_attribute_region func_nav_avoidance_obstacle func_nav_blocker func_nav_stairs_toggle func_occluder func_orator func_physbox func_physbox_multiplayer func_plat func_platrot func_playerinfected_clip func_precipitation func_precipitation_blocker func_proprrespawnzone func_pushable func_ragdoll_fader func_reflective_glass func_rot_button func_rotating func_simpleladder func_smokevolume func_spawn_volume func_tanktrain func_trackautochange func_trackchange func_tracktrain func_train func_traincontrols func_useableladder func_vehicleclip func_wall func_wall_toggle func_water func_water_analog func_weight_button funCBaseFlex game_end game_gib_manager game_player_equip game_player_team game_ragdoll_manager game_score game_text game_ui game_weapon_manager game_zone_player inferno gib gibshooter grenade handle_dummy handle_test hammer_updateignorelist hunter infected info_changelevel info_constraint_anchor info_director info_elevator_floor info_game_event_proxy info_gamemode info_goal_infected_chase info_hang_lighting info_infected_zoo_maker info_infected_zoo_puppet info_intermission info_ladder info_ladder_dismount info_landmark info_map_parameters info_map_parameters_versus info_mass_center info_null info_overlay_accessor info_particle_system info_player_counterterrorist info_player_deathmatch info_player_logo info_player_start info_player_teamspawn info_player_terrorist info_projecteddecal info_remarkable info_solo_changelevel info_survivor_position info_target info_teleport_destination info_transitioning_player info_vehicle_groundspawn info_view_parameters info_survivor_rescue info_zombie_spawn infodecal instanced_scripted_scene item_sodacan keyframe_rope keyframe_track logic_timer logic_versus_random light light_directional light_dynamic light_environment light_glspot light_spot logic_active_autosave logic_auto logic_autosave logic_branch logic_branch_listener logic_case logic_choreographed_scene logic_collision_pair logic_compare logic_lineto logic_measure_movement logic_multicompare logic_navigation logic_proximity logic_relay logic_scene_list_manager material_modify_control math_colorblend math_counter math_remap molotov_projectile momentary_door momentary_rot_button move_keyframed move_rope multisource path_corner path_corner_crash path_track phys_ballsocket phys_bone_follower phys_constraint phys_constraintsystem phys_convert phys_hinge phys_keepupright phys_ragdollmagnet phys_lengthconstraint phys_slideconstraint phys_magnet phys_spring phys_motor phys_pulleyconstraint phys_thruster phys_ragdollconstraint phys_torque physics_cannister physics_entity_solver physics_npc_solver physics_prop physics_prop_ragdoll pipe_bomb_projectile point_deathfall_camera point_devshot_camera point_enable_motion_fixup point_entity_finder player player_loadsaved player_manager player_pickup player_speedmod player_weaponstrip point_anglesensor point_angularvelocitysensor point_bonusmaps_accessor point_broadcastclientcommand point_clientcommand point_commentary_node point_commentary_viewpoint point_gamestats_counter point_hurt point_message point_playermoveconstraint point_posecontroller point_proximity_sensor point_push point_servercommand point_spotlight point_surroundtest point_teleport point_template point_velocitysensor point_viewcontrol point_viewcontrol_multiplayer point_viewcontrol_survivor postprocess_controller predicted_viewmodel prop_car_alarm prop_car_glass prop_door_rotating prop_door_rotating_checkpoint prop_dynamic_ornament prop_dynamic prop_dynamic_override prop_fuel_barrel prop_fuel_barrel_piece prop_glowing_object prop_health_cabinet prop_minigun prop_mounted_machine_gun prop_physics prop_physics_multiplayer prop_physics_override prop_physics_respawnable prop_ragdoll prop_ragdoll_attached prop_sphere prop_vehicle prop_vehicle_driveable raggib scene_manager scripted_scene shadow_control simple_physics_brush simple_physics_prop sky_camera smoker soundent spark_shower spotlight_end spraycan survivor_bot trigger tank tank_rock tanktrain_ai tanktrain_aitarget target_cdaudio target_changegravity te_tester team_manager terror_gamerules terror_player_manager test_effect test_proxytoggle test_traceline trigger_auto_crouch trigger_autosave trigger_brush trigger_cdaudio trigger_changelevel trigger_escape trigger_finale trigger_finale_dlc3 trigger_fog trigger_gravity trigger_hurt trigger_hurt_ghost trigger_impact trigger_look trigger_multiple trigger_once trigger_playermovement trigger_proximity trigger_push trigger_remove trigger_serverragdoll trigger_soundscape trigger_teleport trigger_togglesave trigger_tonemap trigger_transition trigger_vphysics_motion trigger_wind vgui_screen vgui_screen_team vgui_slideshow_display viewmodel vomit_particle vote_controller water_lod_control waterbullet weapon_ammo_spawn weapon_autoshotgun weapon_autoshotgun_spawn weapon_basecsgrenade weapon_boomer_claw weapon_cs_base weapon_csbase_gun weapon_first_aid_kit weapon_first_aid_kit_spawn weapon_gascan weapon_hegrenade_spawn weapon_hunter_claw weapon_hunting_rifle weapon_hunting_rifle_spawn weapon_molotov weapon_molotov_spawn weapon_pistol weapon_pistol_spawn weapon_propanetank weapon_pumpshotgun weapon_pumpshotgun_spawn weapon_oxygentank weapon_pain_pills weapon_pain_pills_spawn weapon_pipe_bomb weapon_pipe_bomb_spawn weapon_rifle weapon_rifle_spawn weapon_smg weapon_smg_spawn weapon_smoker_claw weapon_tank_claw window_pane witch world_items worldspawn

Left 4 Dead 2 Left 4 Dead 2

(558 count)

_firesmoke _plasma ability_charge ability_leap ability_lunge ability_selfdestruct ability_spit ability_throw ability_tongue ability_vomit ai_changehintgroup ai_changetarget ai_sound ambient_generic ambient_music beam beam_spotlight boomer charger client_path color_correction color_correction_volume commentary_auto commentary_dummy commentary_zombie_spawner cs_gamerules cs_ragdoll cs_team_manager cycler_flex dynamic_prop entity_blocker entityflame env_airstrike_indoors env_airstrike_outdoors env_beam env_beverage env_blood env_bubbles env_credits env_debughistory env_detail_controller env_dof_controller env_dustpuff env_dusttrail env_effectscript env_embers env_entity_dissolver env_entity_igniter env_entity_maker env_explosion env_fade env_fire env_fire_trail env_firesensor env_firesource env_fog_controller env_funnel env_global env_glow env_gunfire env_hudhint env_instructor_hint env_laser env_lightglow env_message env_microphone env_movieexplosion env_muzzleflash env_outtro_stats env_particle_performance_monitor env_particle_trail env_particlefire env_particlelight env_particlescript env_particlesmokegrenade env_physexplosion env_physics_blocker env_physimpact env_physwire env_player_blocker env_player_surface_trigger env_projectedtexture env_quadraticbeam env_ragdoll_boogie env_rock_launcher env_rockettrail env_rotorshooter env_screeneffect env_screenoverlay env_shake env_shooter env_smokestack env_smoketrail env_soundscape env_soundscape_proxy env_soundscape_triggerable env_spark env_splash env_sporeexplosion env_sporetrail env_sprite env_sprite_oriented env_spritetrail env_steam env_steamjet env_sun env_texturetoggle env_tilt env_tonemap_controller env_tonemap_controller_ghost env_tonemap_controller_infected env_tracer env_viewpunch env_weaponfire env_wind env_zoom escape_route event_queue_saveload_proxy filter_activator_class filter_activator_context filter_activator_infected_class filter_activator_mass_greater filter_activator_model filter_activator_name filter_activator_team filter_base filter_damage_type filter_enemy filter_health filter_melee_damage filter_multi finale_trigger fire_cracker_blast fish fog_volume func_areaportal func_areaportalwindow func_block_charge func_breakable func_breakable_surf func_brush func_button func_button_timed func_clip_vphysics func_conveyor func_detail_blocker func_door func_door_rotating func_dustcloud func_dustmotes func_elevator func_extinguisher func_fish_pool func_guntarget func_illusionary func_ladderendpoint func_lod func_movelinear func_nav_attribute_region func_nav_avoidance_obstacle func_nav_blocker func_nav_connection_blocker func_occluder func_orator func_physbox func_physbox_multiplayer func_plat func_platrot func_playerghostinfected_clip func_playerinfected_clip func_precipitation func_precipitation_blocker func_proprrespawnzone func_pushable func_ragdoll_fader func_reflective_glass func_rot_button func_rotating func_simpleladder func_smokevolume func_tanktrain func_timescale func_trackautochange func_trackchange func_tracktrain func_train func_traincontrols func_useableladder func_vehicleclip func_wall func_wall_toggle func_water func_water_analog func_weight_button funCBaseFlex game_end game_gib_manager game_player_equip game_player_team game_ragdoll_manager game_scavenge_progress_display game_score game_text game_ui game_weapon_manager game_zone_player gib gibshooter grenade grenade_launcher_projectile hammer_updateignorelist handle_dummy handle_test holiday_gift hunter infected inferno info_ambient_mob_end info_ambient_mob_start info_changelevel info_constraint_anchor info_director info_elevator_floor info_game_event_proxy info_gamemode info_goal_infected_chase info_hang_lighting info_infected_zoo_maker info_infected_zoo_puppet info_intermission info_item_position info_l4d1_survivor_spawn info_ladder info_ladder_dismount info_landmark info_map_parameters info_map_parameters_versus info_mass_center info_null info_overlay_accessor info_particle_system info_particle_target info_player_deathmatch info_player_logo info_player_start info_player_teamspawn info_projecteddecal info_remarkable info_survivor_position info_survivor_rescue info_target info_target_instructor_hint info_teleport_destination info_transitioning_player info_vehicle_groundspawn info_view_parameters info_zombie_border info_zombie_spawn infodecal insect_swarm instanced_scripted_scene item_sodacan jockey keyframe_rope keyframe_track light light_directional light_dynamic light_environment light_glspot light_spot logic_active_autosave logic_auto logic_autosave logic_branch logic_branch_listener logic_case logic_choreographed_scene logic_collision_pair logic_compare logic_director_query logic_game_event logic_lineto logic_measure_movement logic_multicompare logic_navigation logic_proximity logic_relay logic_scene_list_manager logic_script logic_timer logic_versus_random material_modify_control math_colorblend math_counter math_remap molotov_projectile momentary_door momentary_rot_button move_keyframed move_rope multisource path_corner path_corner_crash path_track phys_ballsocket phys_bone_follower phys_constraint phys_constraintsystem phys_convert phys_hinge phys_keepupright phys_lengthconstraint phys_magnet phys_motor phys_pulleyconstraint phys_ragdollconstraint phys_ragdollmagnet phys_slideconstraint phys_spring phys_thruster phys_torque physics_cannister physics_entity_solver physics_npc_solver physics_prop physics_prop_ragdoll pipe_bomb_projectile player player_loadsaved player_manager player_pickup player_speedmod player_weaponstrip point_anglesensor point_bonusmaps_accessor point_broadcastclientcommand point_clientcommand point_commentary_node point_commentary_viewpoint point_deathfall_camera point_devshot_camera point_enable_motion_fixup point_entity_finder point_gamestats_counter point_hurt point_message point_nav_attribute_region point_playermoveconstraint point_posecontroller point_prop_use_target point_proximity_sensor point_push point_script_template point_script_use_target point_servercommand point_spotlight point_surroundtest point_teleport point_template point_viewcontrol point_viewcontrol_multiplayer point_viewcontrol_survivor postprocess_controller predicted_viewmodel prop_car_alarm prop_car_glass prop_door_rotating prop_door_rotating_checkpoint prop_dynamic prop_dynamic_ornament prop_dynamic_override prop_fuel_barrel prop_fuel_barrel_piece prop_health_cabinet prop_minigun prop_minigun_l4d1 prop_mounted_machine_gun prop_physics prop_physics2 prop_physics_multiplayer prop_physics_override prop_physics_respawnable prop_ragdoll prop_ragdoll_attached prop_sphere prop_vehicle prop_vehicle_driveable prop_wall_breakable raggib scene_manager script_clip_vphysics script_func_button script_nav_attribute_region script_nav_blocker script_trigger_hurt script_trigger_multiple script_trigger_once script_trigger_push scripted_item_drop scripted_scene shadow_control simple_physics_brush simple_physics_prop sky_camera smoker sound_mix_layer soundent spark_shower spitter spitter_projectile spotlight_end spraycan survivor_bot survivor_death_model tank tank_rock tanktrain_ai tanktrain_aitarget target_cdaudio target_changegravity te_tester team_manager terror_gamerules terror_player_manager test_effect test_proxytoggle test_traceline trigger trigger_active_weapon_detect trigger_auto_crouch trigger_autosave trigger_brush trigger_callback trigger_cdaudio trigger_changelevel trigger_escape trigger_finale trigger_fog trigger_gravity trigger_hurt trigger_hurt_ghost trigger_impact trigger_look trigger_multiple trigger_once trigger_playermovement trigger_proximity trigger_push trigger_remove trigger_serverragdoll trigger_soundscape trigger_teleport trigger_togglesave trigger_tonemap trigger_transition trigger_upgrade_laser_sight trigger_vphysics_motion trigger_wind upgrade_ammo_explosive upgrade_ammo_incendiary upgrade_laser_sight upgrade_spawn vgui_screen vgui_screen_team vgui_slideshow_display viewmodel vomit_particle vomitjar_projectile vote_controller water_lod_control waterbullet weapon_adrenaline weapon_adrenaline_spawn weapon_ammo_spawn weapon_autoshotgun weapon_autoshotgun_spawn weapon_basecsgrenade weapon_boomer_claw weapon_chainsaw weapon_chainsaw_spawn weapon_charger_claw weapon_cola_bottles weapon_cs_base weapon_csbase_gun weapon_defibrillator weapon_defibrillator_spawn weapon_fireworkcrate weapon_first_aid_kit weapon_first_aid_kit_spawn weapon_gascan weapon_gascan_spawn weapon_gnome weapon_grenade_launcher weapon_grenade_launcher_spawn weapon_hegrenade_spawn weapon_hunter_claw weapon_hunting_rifle weapon_hunting_rifle_spawn weapon_item_spawn weapon_jockey_claw weapon_melee weapon_melee_spawn weapon_molotov weapon_molotov_spawn weapon_oxygentank weapon_pain_pills weapon_pain_pills_spawn weapon_pipe_bomb weapon_pipe_bomb_spawn weapon_pistol weapon_pistol_magnum weapon_pistol_magnum_spawn weapon_pistol_spawn weapon_propanetank weapon_pumpshotgun weapon_pumpshotgun_spawn weapon_rifle weapon_rifle_ak47 weapon_rifle_ak47_spawn weapon_rifle_desert weapon_rifle_desert_spawn weapon_rifle_m60 weapon_rifle_m60_spawn weapon_rifle_sg552 weapon_rifle_sg552_spawn weapon_rifle_spawn weapon_scavenge_item_spawn weapon_shotgun_chrome weapon_shotgun_chrome_spawn weapon_shotgun_spas weapon_shotgun_spas_spawn weapon_smg weapon_smg_mp5 weapon_smg_mp5_spawn weapon_smg_silenced weapon_smg_silenced_spawn weapon_smg_spawn weapon_smoker_claw weapon_sniper_awp weapon_sniper_awp_spawn weapon_sniper_military weapon_sniper_military_spawn weapon_sniper_scout weapon_sniper_scout_spawn weapon_spawn weapon_spitter_claw weapon_tank_claw weapon_upgradepack_explosive weapon_upgradepack_explosive_spawn weapon_upgradepack_incendiary weapon_upgradepack_incendiary_spawn weapon_vomitjar weapon_vomitjar_spawn window_pane witch world_items worldspawn

Team Fortress 2 Team Fortress 2

(688 count)

_ballplayertoucher _firesmoke _plasma ai_ally_speech_manager ai_battle_line ai_changehintgroup ai_changetarget ai_goal_assault ai_goal_follow ai_goal_lead ai_goal_lead_weapon ai_goal_standoff ai_hint ai_network ai_relationship ai_script_conditions ai_sound ai_speechfilter aiscripted_schedule aitesthull ambient_generic archer_proxy assault_assaultpoint assault_rallypoint base_boss beam bot_action_point bot_controller bot_generator bot_hint_engineer_nest bot_hint_sentrygun bot_hint_teleporter_exit bot_npc_archer bot_npc_decoy bot_proxy bot_roster color_correction color_correction_volume commentary_auto cycler_actor cycler_flex dispenser_touch_trigger dynamic_prop entity_bird entity_blocker entity_carrier entity_croc entity_medigun_shield entity_revive_marker entity_rocket entity_saucer entity_sign entity_soldier_statue entity_spawn_manager entity_spawn_point entityflame env_beam env_beverage env_blood env_bubbles env_credits env_debughistory env_detail_controller env_dustpuff env_dusttrail env_effectscript env_embers env_entity_dissolver env_entity_igniter env_entity_maker env_explosion env_fade env_fire env_fire_trail env_firesensor env_firesource env_fog_controller env_funnel env_global env_glow env_gunfire env_hudhint env_laser env_laserdot env_lightglow env_message env_microphone env_movieexplosion env_muzzleflash env_particle_performance_monitor env_particle_trail env_particlefire env_particlelight env_particlescript env_particlesmokegrenade env_physexplosion env_physimpact env_physwire env_player_surface_trigger env_projectedtexture env_quadraticbeam env_ragdoll_boogie env_rockettrail env_rotorshooter env_screeneffect env_screenoverlay env_shake env_shooter env_smokestack env_smoketrail env_sniperdot env_soundscape env_soundscape_proxy env_soundscape_triggerable env_spark env_splash env_sporeexplosion env_sporetrail env_sprite env_sprite_oriented env_spritetrail env_steam env_steamjet env_sun env_texturetoggle env_tonemap_controller env_tracer env_viewpunch env_wind env_zoom event_queue_saveload_proxy eyeball_boss filter_activator_class filter_activator_mass_greater filter_activator_name filter_activator_team filter_activator_tfteam filter_base filter_damage_type filter_enemy filter_multi filter_tf_bot_has_tag filter_tf_class filter_tf_condition filter_tf_damaged_by_weapon_in_slot filter_tf_player_can_cap fish func_achievement func_areaportal func_areaportalwindow func_breakable func_breakable_surf func_brush func_button func_capturezone func_changeclass func_clip_vphysics func_conveyor func_croc func_door func_door_rotating func_dustcloud func_dustmotes func_fish_pool func_flag_alert func_flagdetectionzone func_forcefield func_guntarget func_illusionary func_ladderendpoint func_lod func_monitor func_movelinear func_nav_avoid func_nav_avoidance_obstacle func_nav_blocker func_nav_prefer func_nav_prerequisite func_nobuild func_nogrenades func_occluder func_passtime_goal func_passtime_goalie_zone func_passtime_no_ball_zone func_physbox func_physbox_multiplayer func_plat func_platrot func_powerupvolume func_precipitation func_proprrespawnzone func_pushable func_reflective_glass func_regenerate func_respawnflag func_respawnroom func_respawnroomvisualizer func_rot_button func_rotating func_smokevolume func_suggested_build func_tanktrain func_tfbot_hint func_trackautochange func_trackchange func_tracktrain func_train func_traincontrols func_upgradestation func_useableladder func_vehicleclip func_wall func_wall_toggle func_water func_water_analog func_weight_button funCBaseFlex game_end game_forcerespawn game_gib_manager game_intro_viewpoint game_player_equip game_player_team game_ragdoll_manager game_round_win game_score game_text game_text_tf game_ui game_weapon_manager game_zone_player generic_actor ghost gib gibshooter grenade halloween_fortune_teller halloween_souls_pack halloween_zapper hammer_updateignorelist handle_dummy handle_test headless_hatman hightower_teleport_vortex info_camera_link info_constraint_anchor info_hint info_intermission info_ladder_dismount info_landmark info_lighting_relative info_mass_center info_node info_node_air info_node_air_hint info_node_climb info_node_hint info_node_link info_node_link_controller info_npc_spawn_destination info_null info_observer_point info_overlay_accessor info_particle_system info_passtime_ball_spawn info_player_deathmatch info_player_start info_player_teamspawn info_populator info_powerup_spawn info_projecteddecal info_radial_link_controller info_target info_teleport_destination infodecal instanced_scripted_scene item_ammopack_full item_ammopack_medium item_ammopack_small item_armor item_bonuspack item_currencypack_custom item_currencypack_large item_currencypack_medium item_currencypack_small item_healthammokit item_healthkit_full item_healthkit_medium item_healthkit_small item_powerup_crit item_powerup_rune item_powerup_rune_temp item_powerup_uber item_sodacan item_teamflag item_teamflag_return_icon keyframe_rope keyframe_track light light_dynamic light_environment light_glspot light_spot logic_active_autosave logic_auto logic_autosave logic_branch logic_branch_listener logic_case logic_choreographed_scene logic_collision_pair logic_compare logic_lineto logic_measure_movement logic_multicompare logic_navigation logic_proximity logic_relay logic_scene_list_manager logic_timer mapobj_cart_dispenser material_modify_control math_colorblend math_counter math_remap merasmus merasmus_dancer momentary_door momentary_rot_button monster_furniture monster_generic monster_resource move_keyframed move_rope multisource npc_concussiongrenade npc_contactgrenade npc_furniture npc_handgrenade npc_maker npc_template_maker npc_vehicledriver obj_attachment_sapper obj_dispenser obj_sentrygun obj_teleporter passtime_ball passtime_logic path_corner path_corner_crash path_track pd_dispenser phys_ballsocket phys_bone_follower phys_constraint phys_constraintsystem phys_convert phys_hinge phys_keepupright phys_lengthconstraint phys_magnet phys_motor phys_pulleyconstraint phys_ragdollconstraint phys_ragdollmagnet phys_slideconstraint phys_spring phys_thruster phys_torque physics_cannister physics_entity_solver physics_npc_solver physics_prop physics_prop_ragdoll player player_loadsaved player_manager player_speedmod player_weaponstrip point_anglesensor point_angularvelocitysensor point_bonusmaps_accessor point_camera point_clientcommand point_commentary_node point_commentary_viewpoint point_devshot_camera point_enable_motion_fixup point_gamestats_counter point_hurt point_intermission point_message point_playermoveconstraint point_populator_interface point_posecontroller point_proximity_sensor point_push point_servercommand point_spotlight point_teleport point_template point_tesla point_velocitysensor point_viewcontrol populator_internal_spawn_point prop_door_rotating prop_dynamic prop_dynamic_ornament prop_dynamic_override prop_physics prop_physics_multiplayer prop_physics_override prop_physics_respawnable prop_ragdoll prop_ragdoll_attached prop_soccer_ball prop_sphere prop_vehicle prop_vehicle_driveable raggib rd_robot_dispenser rope_anchor scene_manager scripted_scene scripted_sentence scripted_sequence scripted_target shadow_control simple_bot simple_physics_brush simple_physics_prop sky_camera soundent spark_shower spotlight_end spraycan tank_boss tank_destruction tanktrain_ai tanktrain_aitarget target_cdaudio target_changegravity te_tester team_control_point team_control_point_master team_control_point_round team_manager team_round_timer team_train_watcher teleport_vortex test_effect test_proxytoggle test_traceline tf_ammo_pack tf_base_minigame tf_bonus_duck_pickup tf_bot tf_dropped_weapon tf_flame tf_flame_manager tf_gamerules tf_gas_manager tf_generic_bomb tf_glow tf_halloween_gift_pickup tf_halloween_gift_spawn_location tf_halloween_minigame tf_halloween_minigame_falling_platforms tf_halloween_pickup tf_logic_arena tf_logic_bonusround tf_logic_competitive tf_logic_cp_timer tf_logic_holiday tf_logic_hybrid_ctf_cp tf_logic_koth tf_logic_mann_vs_machine tf_logic_mannpower tf_logic_medieval tf_logic_minigames tf_logic_multiple_escort tf_logic_on_holiday tf_logic_player_destruction tf_logic_robot_destruction tf_logic_training_mode tf_mann_vs_machine_stats tf_merasmus_trick_or_treat_prop tf_objective_resource tf_pda_expansion_dispenser tf_pda_expansion_teleporter tf_player_manager tf_point_nav_interface tf_point_weapon_mimic tf_powerup_bottle tf_projectile_arrow tf_projectile_ball_ornament tf_projectile_balloffire tf_projectile_cleaver tf_projectile_energy_ball tf_projectile_energy_ring tf_projectile_flare tf_projectile_grapplinghook tf_projectile_healing_bolt tf_projectile_jar tf_projectile_jar_gas tf_projectile_jar_milk tf_projectile_lightningorb tf_projectile_mechanicalarmorb tf_projectile_pipe tf_projectile_pipe_remote tf_projectile_rocket tf_projectile_sentryrocket tf_projectile_spellbats tf_projectile_spellfireball tf_projectile_spellkartbats tf_projectile_spellkartorb tf_projectile_spellmeteorshower tf_projectile_spellmirv tf_projectile_spellpumpkin tf_projectile_spellspawnboss tf_projectile_spellspawnhorde tf_projectile_spellspawnzombie tf_projectile_spelltransposeteleport tf_projectile_stun_ball tf_projectile_syringe tf_projectile_throwable tf_projectile_throwable_breadmonster tf_projectile_throwable_brick tf_projectile_throwable_repel tf_pumpkin_bomb tf_ragdoll tf_robot_destruction_robot tf_robot_destruction_robot_spawn tf_robot_destruction_spawn_group tf_spawner tf_spell_meteorshowerspawner tf_spell_pickup tf_target_dummy tf_taunt_prop tf_team tf_teleport_location tf_viewmodel tf_weapon_base tf_weapon_bat tf_weapon_bat_fish tf_weapon_bat_giftwrap tf_weapon_bat_wood tf_weapon_bonesaw tf_weapon_bottle tf_weapon_breakable_sign tf_weapon_buff_item tf_weapon_builder tf_weapon_cannon tf_weapon_charged_smg tf_weapon_cleaver tf_weapon_club tf_weapon_compound_bow tf_weapon_crossbow tf_weapon_drg_pomson tf_weapon_fireaxe tf_weapon_fists tf_weapon_flamethrower tf_weapon_flaregun tf_weapon_flaregun_revenge tf_weapon_grapplinghook tf_weapon_grenadelauncher tf_weapon_handgun_scout_primary tf_weapon_handgun_scout_secondary tf_weapon_invis tf_weapon_jar tf_weapon_jar_gas tf_weapon_jar_milk tf_weapon_katana tf_weapon_knife tf_weapon_laser_pointer tf_weapon_lunchbox tf_weapon_lunchbox_drink tf_weapon_mechanical_arm tf_weapon_medigun tf_weapon_minigun tf_weapon_parachute tf_weapon_parachute_primary tf_weapon_parachute_secondary tf_weapon_particle_cannon tf_weapon_passtime_gun tf_weapon_pda_engineer_build tf_weapon_pda_engineer_destroy tf_weapon_pda_spy tf_weapon_pep_brawler_blaster tf_weapon_pipebomblauncher tf_weapon_pistol tf_weapon_pistol_scout tf_weapon_raygun tf_weapon_revolver tf_weapon_robot_arm tf_weapon_rocketlauncher tf_weapon_rocketlauncher_airstrike tf_weapon_rocketlauncher_directhit tf_weapon_rocketlauncher_fireball tf_weapon_rocketpack tf_weapon_sapper tf_weapon_scattergun tf_weapon_sentry_revenge tf_weapon_shotgun_building_rescue tf_weapon_shotgun_hwg tf_weapon_shotgun_primary tf_weapon_shotgun_pyro tf_weapon_shotgun_soldier tf_weapon_shovel tf_weapon_slap tf_weapon_smg tf_weapon_sniperrifle tf_weapon_sniperrifle_classic tf_weapon_sniperrifle_decap tf_weapon_soda_popper tf_weapon_spellbook tf_weapon_stickbomb tf_weapon_sword tf_weapon_syringegun_medic tf_weapon_wrench tf_weaponbase_grenade_proj tf_weaponbase_melee tf_weaponbase_merasmus_grenade tf_wearable tf_wearable_campaign_item tf_wearable_demoshield tf_wearable_levelable_item tf_wearable_razorback tf_wearable_robot_arm tf_wearable_vm tf_zombie tf_zombie_spawner training_annotation training_prop_dynamic trigger trigger_add_or_remove_tf_player_attributes trigger_add_tf_player_condition trigger_apply_impulse trigger_autosave trigger_bot_tag trigger_brush trigger_capture_area trigger_catapult trigger_cdaudio trigger_changelevel trigger_gravity trigger_hurt trigger_ignite trigger_ignite_arrows trigger_impact trigger_look trigger_multiple trigger_once trigger_particle trigger_passtime_ball trigger_player_respawn_override trigger_playermovement trigger_proximity trigger_push trigger_rd_vault_trigger trigger_remove trigger_remove_tf_player_condition trigger_serverragdoll trigger_soundscape trigger_stun trigger_teleport trigger_teleport_relative trigger_timer_door trigger_togglesave trigger_transition trigger_vphysics_motion trigger_wind vgui_screen vgui_screen_team vgui_slideshow_display viewmodel vote_controller water_lod_control waterbullet weapon_ifm_base weapon_ifm_base_camera weapon_ifm_steadycam wearable_item wheel_of_doom wheel_of_doom_spiral window_pane world_items worldspawn

See Also