dump_entity_sizes (Non-Valve Games)

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Alien Swarm: Reactive Drop Alien Swarm: Reactive Drop

(770 count)

_firesmoke: 912

_plasma: 916 ai_ally_speech_manager: 924 ai_battle_line: 912 ai_changehintgroup: 908 ai_changetarget: 892 ai_goal_actbusy: 1092 ai_goal_actbusy_queue: 1364 ai_goal_assault: 956 ai_goal_fightfromcover: 992 ai_goal_follow: 944 ai_goal_lead: 1144 ai_goal_lead_weapon: 1152 ai_goal_standoff: 988 ai_hint: 1028 ai_network: 948 ai_network_build_helper: 888 ai_relationship: 932 ai_script_conditions: 1104 ai_sound: 908 ai_speechfilter: 904 aiscripted_schedule: 928 aitesthull: 3680 ambient_generic: 1028 ar2explosion: 1144 assault_assaultpoint: 976 assault_rallypoint: 944 asw_alien: 6240 asw_alien_goo: 1756 asw_alien_jumper: 6368 asw_alien_shover: 6304 asw_ambient_generic: 1028 asw_ammo_ar2: 1304 asw_ammo_autogun: 1300 asw_ammo_chainsaw: 1300 asw_ammo_drop: 1212 asw_ammo_flamer: 1300 asw_ammo_grenade_launcher: 1300 asw_ammo_heavy_rifle: 1304 asw_ammo_mining_laser: 1300 asw_ammo_pdw: 1300 asw_ammo_pistol: 1300 asw_ammo_rifle: 1304 asw_ammo_shotgun: 1300 asw_ammo_sniper_rifle: 1300 asw_ammo_vindicator: 1304 asw_aoegrenade_touch_trigger: 1184 asw_bait: 2252 asw_barrel_explosive: 1800 asw_barrel_radioactive: 1836 asw_bloodhound: 1312 asw_boomer: 6656 asw_boomer_blob: 2352 asw_bouncing_pellet: 2252 asw_broadcast_camera: 996 asw_buffgrenade_projectile: 2428 asw_burning: 908 asw_buzzer: 5280 asw_campaign_save: 2484 asw_challenge_thinker: 888 asw_client_corpse: 1196 asw_colonist: 5248 asw_deathmatch_mode: 1288 asw_debrief_info: 900 asw_debrief_stats: 13084 asw_director_control: 916 asw_door: 2244 asw_door_padding: 1192 asw_drone: 6496 asw_drone_jumper: 6496 asw_drone_uber: 6496 asw_dynamic_light: 916 asw_egg: 1864 asw_emitter: 1172 asw_entity_dissolve: 920 asw_env_explosion: 920 asw_env_shake: 948 asw_env_spark: 936 asw_equip_req: 1656 asw_extinguisher_projectile: 2296 asw_fallen_door_padding: 1192 asw_filter_incapacitated: 940 asw_filter_marine_class: 944 asw_filter_rolling: 940 asw_firewall_piece: 912 asw_flamer_projectile: 2300 asw_flare_projectile: 2284 asw_game_resource: 2072 asw_gamerules: 1052 asw_gas_grenade_projectile: 2320 asw_grenade_cluster: 2384 asw_grenade_freeze: 2388 asw_grenade_prifle: 2284 asw_grenade_vindicator: 2340 asw_grub: 1392 asw_grub_sac: 1756 asw_hack_computer: 1072 asw_hack_wire_tile: 1820 asw_harvester: 6336 asw_healgrenade_projectile: 2424 asw_health_bar: 976 asw_health_regen: 888 asw_holdout_mode: 1760 asw_holdout_spawner: 1052 asw_holo_sentry: 928 asw_holoscan: 896 asw_hurt_nearest_marine: 888 asw_info_heal: 912 asw_info_message: 2604 asw_intro_control: 916 asw_item_regen: 888 asw_jukebox: 916 asw_laser_mine: 2344 asw_marine: 6496 asw_marine_resource: 6384 asw_marines_past_area: 940 asw_marker: 904 asw_mine: 2284 asw_missile_round: 2536 asw_mission_manager: 904 asw_mission_objective: 976 asw_mortar_round: 2356 asw_mortarbug: 6272 asw_mortarbug_shell: 2272 asw_objective_countdown: 1048 asw_objective_destroy_goo: 984 asw_objective_dummy: 976 asw_objective_escape: 980 asw_objective_kill_aliens: 988 asw_objective_kill_eggs: 984 asw_objective_kill_queen: 984 asw_objective_survive: 976 asw_objective_triggered: 988 asw_order_nearby_aliens: 908 asw_parasite: 6304 asw_parasite_defanged: 6304 asw_pathfinder_npc: 3676 asw_physics_prop_statue: 1912 asw_pickup_50calmg: 1300 asw_pickup_ammo_bag: 1328 asw_pickup_ammo_satchel: 1300 asw_pickup_autogun: 1300 asw_pickup_buff_grenade: 1300 asw_pickup_chainsaw: 1300 asw_pickup_combat_rifle: 1300 asw_pickup_deagle: 1300 asw_pickup_devastator: 1300 asw_pickup_fire_extinguisher: 1300 asw_pickup_flamer: 1300 asw_pickup_flares: 1300 asw_pickup_flashlight: 1300 asw_pickup_grenade_launcher: 1300 asw_pickup_grenades: 1300 asw_pickup_heal_grenade: 1300 asw_pickup_heal_gun: 1300 asw_pickup_healamp_gun: 1300 asw_pickup_heavy_rifle: 1300 asw_pickup_hornet_barrage: 1300 asw_pickup_medical_satchel: 1300 asw_pickup_medkit: 1300 asw_pickup_medrifle: 1300 asw_pickup_mines: 1300 asw_pickup_minigun: 1300 asw_pickup_mining_laser: 1300 asw_pickup_money: 1292 asw_pickup_pdw: 1300 asw_pickup_pistol: 1300 asw_pickup_prifle: 1300 asw_pickup_railgun: 1300 asw_pickup_rifle: 1300 asw_pickup_sentry: 1300 asw_pickup_sentry_cannon: 1300 asw_pickup_sentry_flamer: 1300 asw_pickup_sentry_freeze: 1300 asw_pickup_shotgun: 1300 asw_pickup_sniper_rifle: 1300 asw_pickup_stim: 1300 asw_pickup_t75: 1300 asw_pickup_tesla_gun: 1300 asw_pickup_tesla_trap: 1300 asw_pickup_vindicator: 1300 asw_pickup_welder: 1300 asw_point_camera: 944 asw_powerup: 1300 asw_powerup_chemical_bullets: 1300 asw_powerup_electric_bullets: 1300 asw_powerup_explosive_bullets: 1300 asw_powerup_fire_bullets: 1300 asw_powerup_freeze_bullets: 1300 asw_powerup_increased_speed: 1300 asw_prop_laserable: 2316 asw_prop_physics: 1792 asw_queen: 6496 asw_queen_divers: 1196 asw_queen_grabber: 1240 asw_queen_retreat_spot: 888 asw_queen_spit: 2256 asw_radiation_volume: 928 asw_ranger: 6848 asw_remote_turret: 1296 asw_rifle_grenade: 2284 asw_rocket: 2320 asw_rope_anchor: 892 asw_scanner_info: 1560 asw_scanner_noise: 888 asw_sentry_base: 1272 asw_sentry_top: 2336 asw_sentry_top_cannon: 2340 asw_sentry_top_flamer: 2352 asw_sentry_top_icer: 2356 asw_sentry_top_machinegun: 2340 asw_shaman: 6816 asw_shieldbug: 6368 asw_shieldgrenade_projectile: 2384 asw_simple_drone: 1388 asw_snow_volume: 888 asw_spawn_group: 940 asw_spawner: 1176 asw_stylincam: 1144 asw_t75: 2268 asw_target_dummy: 1208 asw_tech_marine_req: 892 asw_tesla_trap: 2324 asw_trigger_fall: 1208 asw_vehicle_jeep: 2116 asw_voiceover_dialogue: 956 asw_vphysics_npc: 5088 asw_weapon: 1536 asw_weapon_50calmg: 1536 asw_weapon_ammo_bag: 2520 asw_weapon_ammo_satchel: 1540 asw_weapon_ar2: 1536 asw_weapon_autogun: 1536 asw_weapon_bait: 1540 asw_weapon_blink: 1568 asw_weapon_buff_grenade: 1540 asw_weapon_chainsaw: 1580 asw_weapon_combat_rifle: 1536 asw_weapon_deagle: 1556 asw_weapon_devastator: 1552 asw_weapon_electrified_armor: 1536 asw_weapon_fire_extinguisher: 1540 asw_weapon_fist: 1536 asw_weapon_flamer: 1544 asw_weapon_flares: 1540 asw_weapon_flashlight: 1536 asw_weapon_flechette: 1536 asw_weapon_flechette2: 1536 asw_weapon_freeze_grenades: 1540 asw_weapon_gas_grenades: 1540 asw_weapon_grenade_launcher: 1540 asw_weapon_grenades: 1540 asw_weapon_heal_grenade: 1540 asw_weapon_heal_gun: 1672 asw_weapon_healamp_gun: 1676 asw_weapon_heavy_rifle: 1540 asw_weapon_hornet_barrage: 1548 asw_weapon_jump_jet: 1568 asw_weapon_laser_mines: 1540 asw_weapon_medical_satchel: 1536 asw_weapon_medkit: 1536 asw_weapon_medrifle: 1668 asw_weapon_mines: 1540 asw_weapon_minigun: 1548 asw_weapon_mining_laser: 1584 asw_weapon_night_vision: 1548 asw_weapon_normal_armor: 1540 asw_weapon_pdw: 1540 asw_weapon_pdw_single: 1540 asw_weapon_pistol: 1552 asw_weapon_pistol_single: 1552 asw_weapon_prifle: 1536 asw_weapon_railgun: 1544 asw_weapon_ricochet: 1536 asw_weapon_rifle: 1536 asw_weapon_sentry: 1580 asw_weapon_sentry_cannon: 1580 asw_weapon_sentry_flamer: 1580 asw_weapon_sentry_freeze: 1580 asw_weapon_shotgun: 1552 asw_weapon_smart_bomb: 1548 asw_weapon_sniper_rifle: 1544 asw_weapon_stim: 1536 asw_weapon_t75: 1540 asw_weapon_tesla_gun: 1656 asw_weapon_tesla_trap: 1544 asw_weapon_vindicator: 1552 asw_weapon_welder: 1560 baseprojectile: 1204 basespriteprojectile: 980 beam: 1056 beam_spotlight: 976 bullseye_strider_focus: 3752 color_correction: 1200 color_correction_volume: 1476 commentary_auto: 960 concussiveblast: 892 cycler_actor: 4520 cycler_flex: 1996 dynamic_prop: 1648 entity_blocker: 888 entityflame: 964 env_ambient_light: 952 env_ar2explosion: 892 env_beam: 1168 env_beverage: 896 env_blood: 908 env_bubbles: 904 env_credits: 920 env_debughistory: 1280908 env_detail_controller: 896 env_dof_controller: 928 env_dustpuff: 896 env_dusttrail: 952 env_effectscript: 1216 env_embers: 904 env_entity_dissolver: 936 env_entity_freezing: 1108 env_entity_igniter: 892 env_entity_maker: 1008 env_explosion: 928 env_fade: 920 env_fire: 1032 env_fire_trail: 896 env_firesensor: 956 env_firesource: 900 env_fog_controller: 972 env_funnel: 892 env_global: 928 env_global_light: 1192 env_glow: 968 env_gunfire: 968 env_headcrabcanister: 1448 env_hudhint: 892 env_instructor_hint: 944 env_laser: 1084 env_lightglow: 916 env_message: 932 env_microphone: 1264 env_movieexplosion: 888 env_muzzleflash: 896 env_outtro_stats: 912 env_particle_performance_monitor: 892 env_particle_trail: 920 env_particlefire: 912 env_particlelight: 912 env_particlescript: 1196 env_particlesmokegrenade: 908 env_physexplosion: 928 env_physimpact: 900 env_physwire: 892 env_player_surface_trigger: 948 env_projectedtexture: 1208 env_quadraticbeam: 920 env_ragdoll_boogie: 904 env_rockettrail: 964 env_rotorshooter: 988 env_rotorwash_emitter: 896 env_screeneffect: 896 env_screenoverlay: 980 env_shake: 948 env_shooter: 968 env_slomo: 896 env_smokestack: 1024 env_smoketrail: 964 env_soundscape: 968 env_soundscape_proxy: 972 env_soundscape_triggerable: 968 env_spark: 928 env_speaker: 908 env_splash: 892 env_sporeexplosion: 916 env_sporetrail: 924 env_sprite: 968 env_sprite_asw_fade: 984 env_sprite_clientside: 968 env_sprite_oriented: 968 env_spritetrail: 1016 env_steam: 928 env_steamjet: 928 env_sun: 948 env_texturetoggle: 888 env_tilt: 904 env_tonemap_controller: 936 env_tracer: 904 env_viewpunch: 904 env_wind: 1460 env_zoom: 896 event_queue_saveload_proxy: 888 filter_activator_class: 944 filter_activator_context: 944 filter_activator_mass_greater: 944 filter_activator_model: 944 filter_activator_name: 944 filter_activator_team: 944 filter_base: 940 filter_combineball_type: 944 filter_damage_type: 944 filter_enemy: 960 filter_multi: 1024 fish: 1364 fog_volume: 916 func_areaportal: 904 func_areaportalwindow: 920 func_asw_fade: 916 func_breakable: 1064 func_breakable_surf: 2452 func_brush: 908 func_button: 1208 func_clip_vphysics: 900 func_combine_ball_spawner: 1092 func_conveyor: 908 func_detail_blocker: 888 func_door: 1316 func_door_rotating: 1320 func_dustcloud: 932 func_dustmotes: 932 func_fish_pool: 952 func_guntarget: 1036 func_illusionary: 888 func_instance_io_proxy: 1272 func_ladderendpoint: 888 func_lod: 896 func_lookdoor: 1108 func_monitor: 912 func_movelinear: 1092 func_nav_avoidance_obstacle: 896 func_nav_blocker: 924 func_occluder: 896 func_physbox: 1300 func_physbox_multiplayer: 1312 func_plat: 1032 func_platrot: 1056 func_precipitation: 896 func_precipitation_blocker: 888 func_proprrespawnzone: 888 func_pushable: 1064 func_rd_no_director_aliens: 896 func_reflective_glass: 908 func_rot_button: 1208 func_rotating: 972 func_smokevolume: 1184 func_tanktrain: 1112 func_trackautochange: 1092 func_trackchange: 1092 func_tracktrain: 1088 func_train: 1052 func_traincontrols: 888 func_useableladder: 1000 func_vehicleclip: 888 func_wall: 892 func_wall_toggle: 892 func_water: 1316 func_water_analog: 1092 func_weight_button: 944 funCASW_Inhabitable_NPC: 4992 funCBaseFlex: 1692 game_end: 896 game_gib_manager: 932 game_player_equip: 1152 game_player_team: 896 game_ragdoll_manager: 900 game_score: 896 game_text: 940 game_ui: 1340 game_weapon_manager: 924 game_zone_player: 988 generic_actor: 4216 gib: 1232 gibshooter: 952 grenade: 2276 grenade_helicopter: 2332 grenade_spit: 2288 hammer_updateignorelist: 952 handle_dummy: 888 handle_test: 896 helicopter_chunk: 1212 hunter_flechette: 1820 info_camera_link: 900 info_constraint_anchor: 892 info_game_event_proxy: 896 info_hint: 952 info_intermission: 888 info_ladder_dismount: 888 info_landmark: 888 info_marine_hint: 888 info_marine_hint_dynamic: 892 info_mass_center: 888 info_node: 952 info_node_air: 952 info_node_air_hint: 952 info_node_climb: 952 info_node_hint: 952 info_node_link: 928 info_node_link_controller: 924 info_node_marine_hint: 952 info_npc_spawn_destination: 924 info_null: 888 info_overlay_accessor: 892 info_particle_system: 1792 info_player_deathmatch: 892 info_player_start: 888 info_player_start_team1: 916 info_player_start_team2: 916 info_player_teamspawn: 916 info_projecteddecal: 896 info_radial_link_controller: 908 info_remarkable: 896 info_target: 888 info_target_gunshipcrash: 916 info_target_helicopter_crash: 888 info_target_instructor_hint: 888 info_teleport_destination: 888 info_tutorial_start: 896 info_vehicle_groundspawn: 940 infodecal: 900 instanced_scripted_scene: 1760 item_sodacan: 1192 jumpjet_volume: 896 keyframe_rope: 968 keyframe_track: 948 light: 904 light_directional: 904 light_dynamic: 912 light_environment: 904 light_glspot: 904 light_spot: 904 logic_active_autosave: 916 logic_auto: 1060 logic_autosave: 900 logic_branch: 960 logic_branch_listener: 1048 logic_case: 1384 logic_choreographed_scene: 1612 logic_collision_pair: 900 logic_compare: 992 logic_lineto: 924 logic_measure_movement: 924 logic_multicompare: 952 logic_navigation: 900 logic_playerproxy: 988 logic_playmovie: 920 logic_proximity: 888 logic_random_outputs: 1140 logic_relay: 940 logic_scene_list_manager: 1036 logic_script: 952 logic_timer: 984 lookdoorthinker: 892 material_modify_control: 1692 math_colorblend: 928 math_counter: 1044 math_remap: 932 momentary_door: 1092 momentary_rot_button: 1384 monster_furniture: 4236 monster_generic: 3676 move_keyframed: 992 move_rope: 968 multisource: 1176 npc_antlion: 6816 npc_antlion_worker: 6816 npc_antlionguard: 6528 npc_antlionguard_cavern: 6528 npc_antlionguard_normal: 6528 npc_bullseye: 3752 npc_clawscanner: 5440 npc_combine: 5920 npc_combine_elite: 5952 npc_combine_s: 5952 npc_combine_shotgun: 5952 npc_combinedropship: 4320 npc_combinegunship: 4312 npc_crow: 3768 npc_cscanner: 5440 npc_fastzombie: 6560 npc_fastzombie_torso: 6560 npc_furniture: 4236 npc_grenade_frag: 2404 npc_headcrab: 6432 npc_headcrab_black: 6464 npc_headcrab_fast: 6464 npc_headcrab_poison: 6464 npc_heli_avoidbox: 888 npc_heli_avoidsphere: 892 npc_heli_nobomb: 888 npc_helicopter: 4392 npc_helicoptersensor: 888 npc_hunter: 5568 npc_hunter_maker: 1044 npc_maker: 1040 npc_newnpc: 3684 npc_pigeon: 3768 npc_poisonzombie: 6560 npc_seagull: 3768 npc_strider: 5408 npc_template_maker: 1044 npc_vehicledriver: 3808 npc_zombie: 6560 npc_zombie_torso: 6560 npc_zombine: 6560 path_corner: 916 path_track: 944 phys_ballsocket: 948 phys_bone_follower: 904 phys_constraint: 948 phys_constraintsystem: 896 phys_convert: 920 phys_hinge: 1112 phys_keepupright: 936 phys_lengthconstraint: 996 phys_magnet: 1304 phys_motor: 964 phys_pulleyconstraint: 992 phys_ragdollconstraint: 984 phys_ragdollmagnet: 912 phys_slideconstraint: 1060 phys_spring: 948 phys_thruster: 980 phys_torque: 980 physics_cannister: 2384 physics_entity_solver: 908 physics_npc_solver: 920 physics_prop: 1792 physics_prop_ragdoll: 3724 physics_prop_statue: 1828 player: 6960 player_loadsaved: 900 player_manager: 1912 player_speedmod: 888 player_weaponstrip: 888 point_anglesensor: 1016 point_angularvelocitysensor: 1088 point_antlion_repellant: 896 point_asw_fade_proxy: 900 point_bonusmaps_accessor: 900 point_broadcastclientcommand: 888 point_camera: 944 point_clientcommand: 888 point_combine_ball_launcher: 1104 point_commentary_node: 1360 point_commentary_viewpoint: 968 point_devshot_camera: 896 point_enable_motion_fixup: 888 point_entity_finder: 936 point_event_proxy: 896 point_hurt: 912 point_message: 900 point_playermoveconstraint: 948 point_posecontroller: 952 point_proximity_sensor: 920 point_push: 908 point_servercommand: 888 point_spotlight: 1004 point_teleport: 912 point_template: 1016 point_tesla: 944 point_toilet_flushable: 928 point_velocitysensor: 936 point_viewcontrol: 1032 postprocess_controller: 936 prop_asw_fade: 1672 prop_combine_ball: 1260 prop_door_rotating: 2112 prop_dropship_container: 1800 prop_dynamic: 1648 prop_dynamic_ornament: 1652 prop_dynamic_override: 1648 prop_hallucination: 1208 prop_physics: 1792 prop_physics_multiplayer: 1828 prop_physics_override: 1792 prop_physics_respawnable: 1840 prop_ragdoll: 3724 prop_ragdoll_attached: 3764 prop_sphere: 1788 prop_talker: 2008 prop_vehicle: 1556 prop_vehicle_driveable: 1792 raggib: 1192 rd_boss_bar: 952 rd_briefing_camera: 888 rd_computer_vscript: 2088 rd_crafting_material_pickup: 1336 rd_func_jumpjet: 896 rd_hud_counter: 932 rd_hud_vscript: 1536 rd_map_texture: 920 rd_team: 980 rd_vgui_vscript: 1556 rd_weapon_generic_object: 2412 rope_anchor: 892 scene_manager: 928 script_intro: 1012 scripted_scene: 1612 scripted_sentence: 980 scripted_sequence: 1376 scripted_target: 3764 shadow_control: 912 simple_physics_brush: 888 simple_physics_prop: 1192 sky_camera: 1000 skybox_swapper: 892 soundent: 7556 spark_shower: 888 sparktrail: 888 spotlight_end: 920 spraycan: 888 sunlight_shadow_control: 1192 tanktrain_ai: 924 tanktrain_aitarget: 912 target_cdaudio: 892 target_changegravity: 896 te_tester: 960 team_manager: 980 test_effect: 1092 test_proxytoggle: 892 test_traceline: 888 trigger: 1184 trigger_asw_button_area: 2772 trigger_asw_chance: 1212 trigger_asw_computer_area: 4280 trigger_asw_door_area: 1276 trigger_asw_fade_proxy: 900 trigger_asw_jump: 1340 trigger_asw_marine_knockback: 1220 trigger_asw_marine_melee: 1212 trigger_asw_marine_position: 1268 trigger_asw_random_target: 1332 trigger_asw_supplies_chatter: 1216 trigger_asw_synup_chatter: 1208 trigger_asw_trigger_area: 1272 trigger_auto_crouch: 1184 trigger_autosave: 1196 trigger_brush: 968 trigger_catapult: 1188 trigger_cdaudio: 1184 trigger_changelevel: 1276 trigger_fog: 1260 trigger_gravity: 1184 trigger_hierarchy: 1216 trigger_hurt: 1284 trigger_impact: 1244 trigger_look: 1264 trigger_multiple: 1208 trigger_once: 1208 trigger_playermovement: 1184 trigger_proximity: 1224 trigger_push: 1204 trigger_rd_marine_jumpjet: 1304 trigger_rd_sticktogether_area: 1212 trigger_remove: 1208 trigger_serverragdoll: 1184 trigger_soundscape: 1212 trigger_teleport: 1192 trigger_togglesave: 1188 trigger_tonemap: 1192 trigger_transition: 888 trigger_vphysics_motion: 984 trigger_wind: 960 vgui_movie_display: 1300 vgui_screen: 920 vgui_screen_team: 920 vgui_slideshow_display: 1236 viewmodel: 1256 water_lod_control: 896 waterbullet: 1192 window_pane: 1192 world_items: 1196 worldspawn: 956

Black Mesa Black Mesa

(675 count)

_firesmoke: 864

_plasma: 868 ai_ally_manager: 1168 ai_baseflyergeneric: 3656 ai_ally_speech_manager: 876 ai_battle_line: 864 ai_changehintgroup: 860 ai_changetarget: 844 ai_goal_actbusy: 1044 ai_goal_actbusy_queue: 1316 ai_goal_assault: 904 ai_goal_follow: 896 ai_goal_lead: 1096 ai_goal_standoff: 940 ai_goal_lead_weapon: 1104 ai_goal_throw_prop: 896 ai_goal_operator: 1000 ai_hint: 972 ai_network: 856 ai_relationship: 876 ai_script_conditions: 1076 ai_sound: 860 ai_speechfilter: 856 aiscripted_schedule: 880 aitesthull: 3612 assault_assaultpoint: 928 ambient_generic: 1240 assault_rallypoint: 892 animated_follower: 1200 beam: 1008 blackmesa_loading_screen_generator: 2372 beamteam: 1012 blackmesa_mp_coop_gamerules: 840 blackmesa_crossbow_tracer: 884 blackmesa_mp_gamerules: 840 blackmesa_mp_teamplay_gamerules: 840 bms_bot: 5476 blackmesa_sp_gamerules: 840 bot_zombie: 2412 blackmesa_viewmodel: 1256 bspitwave: 1184 bmortar: 1204 camera_death: 840 color_correction: 1152 color_correction_volume: 1432 env_dispenser: 908 commentary_auto: 912 env_doppler_emitter: 860 env_dustpuff: 848 env_dusttrail: 904 env_effectscript: 1184 cycler_actor: 4468 env_embers: 856 cycler_flex: 2012 env_entity_dissolver: 888 director_resource: 872 env_entity_igniter: 868 dynamic_prop: 1636 env_entity_maker: 960 entity_blocker: 840 env_explosion: 884 entity_player_base: 2220 env_fade: 872 entityflame: 868 env_fire: 944 env_beam: 1144 env_fire_trail: 848 env_beverage: 848 env_firesensor: 908 env_blood: 860 env_firesource: 852 env_bubbles: 856 env_fog_controller: 916 env_cascade_light: 984 env_funnel: 844 env_cascade_volume: 852 env_gargantua_flame: 844 env_credits: 872 env_gibshooter: 900 env_debughistory: 1280860 env_global: 880 env_detail_controller: 848 env_glow: 920 env_holo_emitter: 1164 env_gon_mortar_area: 844 env_hudhint: 844 env_gravity: 852 env_introcredits: 904 env_gunfire: 920 env_laser: 1064 env_mortar_launcher: 888 env_laser_dot: 860 env_movieexplosion: 840 env_lensflare: 1620 env_muzzleflash: 848 env_lightglow: 868 env_material_timer: 924 env_particle_beam: 880 env_message: 884 env_particle_performance_monitor: 844 env_microphone: 1232 env_particle_tesla: 940 env_mine: 1160 env_particle_trail: 872 env_mortar_controller: 1660 env_particlefire: 864 env_particlescript: 1164 env_particlelight: 864 env_particlesmokegrenade: 856 env_physimpact: 852 env_physexplosion: 884 env_physwire: 844 env_quadraticbeam: 872 env_pinch: 876 env_ragdoll_boogie: 856 env_player_surface_trigger: 900 env_rockettrail: 916 env_rotorshooter: 956 env_screeneffect: 848 env_rotorwash_emitter: 848 env_screenoverlay: 932 env_shooter: 936 env_shake: 900 env_smokestack: 976 env_smoketrail: 916 env_soundscape_triggerable: 920 env_soundscape: 920 env_spark: 880 env_soundscape_proxy: 924 env_speaker: 860 env_sporeexplosion: 868 env_splash: 844 env_sporetrail: 876 env_sprite_oriented: 920 env_sprite: 920 env_spritetrail: 968 env_sprite_nointerp: 920 env_starfield: 848 env_steam: 880 env_sun: 900 env_steamjet: 880 env_texturetoggle: 840 env_tracer: 856 env_tonemap_controller: 904 env_tram_screen: 904 env_viewpunch: 856 env_xen_healpool: 1180 env_wind: 1412 env_xen_healshower: 1180 filter_multi: 936 env_xen_portal: 1084 fish: 1332 env_xen_portal_effect: 872 fog_volume: 860 env_xen_portal_template: 1092 func_50cal: 1472 env_xen_pushpad: 1212 func_areaportal: 856 env_zoom: 848 func_areaportalwindow: 872 event_queue_saveload_proxy: 840 func_breakable: 1040 filter_activator_class: 896 func_breakable_surf: 2428 filter_activator_flag: 896 func_brush: 856 filter_activator_mass_greater: 896 func_button: 1164 filter_activator_model: 896 func_clip_vphysics: 852 filter_activator_name: 896 func_conveyor: 864 filter_activator_team: 896 func_conveyor_bms: 864 filter_base: 892 func_detail_blocker: 840 filter_damage_class: 896 func_door: 1272 filter_damage_type: 896 func_door_rotating: 1276 filter_enemy: 912 func_dustcloud: 884 func_instance_io_proxy: 1560 func_dustmotes: 884 func_ladderendpoint: 840 func_fish_pool: 900 func_lod: 844 func_guntarget: 992 func_minefield: 1176 func_illusionary: 840 func_monitor: 864 func_movelinear: 1308 func_occluder: 848 func_nav_avoid: 872 func_physbox: 1272 func_nav_avoidance_obstacle: 848 func_physbox_multiplayer: 1284 func_nav_blocker: 876 func_plat: 988 func_nav_prefer: 872 func_platrot: 1012 func_nav_prerequisite: 1164 func_precipitation: 844 func_proprrespawnzone: 840 func_pushable: 1040 func_reflective_glass: 856 func_rot_button: 1164 func_rotating: 924 func_simpleladder: 852 func_smokevolume: 1132 func_tank: 1440 func_tankairboatgun: 1468 func_tank_combine_cannon: 1496 func_tanklaser: 1452 func_tankmortar: 1472 func_tow: 1448 func_tankphyscannister: 1448 func_tow_mp: 1448 func_tanktrain: 1080 func_trackautochange: 1048 func_trackchange: 1048 func_tracktrain: 1064 func_train: 1008 func_traincontrols: 840 func_useableladder: 952 func_wall_toggle: 844 func_vehicleclip: 840 func_water: 1272 func_wall: 844 func_water_analog: 1308 func_weight_button: 896 game_player_team: 848 funCBaseFlex: 1708 game_ragdoll_manager: 860 game_end: 848 game_round_start: 868 game_mp_gamerules: 840 game_round_win: 872 game_player_equip: 1104 game_score: 848 godrays_settings: 896 game_text: 892 grenade: 1216 game_ui: 1292 grenade_apache_rpg: 1292 game_weapon_manager: 876 grenade_bolt: 1284 game_zone_player: 940 grenade_frag: 1296 generic_actor: 4164 grenade_hornet: 1360 gib: 1212 grenade_mortar: 1296 gibshooter: 900 grenade_mortar_large: 1296 grenade_mortar_small: 1296 grenade_nuke: 1292 grenade_mp5_contact: 1288 grenade_rpg: 1280 grenade_spit: 1292 grenade_satchel: 1292 grenade_tank_shell: 1280 grenade_tow: 1280 grenade_tripmine: 1336 info_constraint_anchor: 844 hammer_updateignorelist: 904 info_dlightmap_update: 844 handle_dummy: 840 info_hint: 896 handle_test: 848 info_intermission: 840 info_camera_link: 852 info_ladder: 852 info_landmark: 840 info_ladder_dismount: 840 info_lighting_relative: 848 info_mass_center: 840 info_overlay_accessor: 844 info_nihilanth_summon: 840 info_particle_system: 1436 info_node: 896 info_player_deathmatch: 848 info_node_air: 896 info_player_marine: 848 info_node_air_hint: 896 info_player_scientist: 848 info_node_climb: 896 info_player_start: 840 info_node_hint: 896 info_projecteddecal: 848 info_node_link: 876 info_radial_link_controller: 860 info_node_link_controller: 872 info_snipertarget: 844 info_npc_spawn_destination: 876 info_stopallsounds: 840 info_null: 840 info_target: 840 info_observer_menu: 844 info_target_command_point: 844 info_target_helicoptercrash: 864 info_teleport_destination: 840 item_ammo_357: 1244 info_timescale_controller: 856 item_ammo_box: 1280 infodecal: 848 item_ammo_canister: 1288 instanced_scripted_scene: 1712 item_ammo_crate: 1208 item_ammo_energy: 1244 item_ammo_crossbow: 1244 item_ammo_glock: 1244 item_ammo_shotgun: 1244 item_ammo_mp5: 1244 item_battery: 1240 item_grenade_rpg: 1244 item_crate: 1792 item_healthcharger: 1296 item_grenade_mp5: 1244 item_healthkit: 1244 item_snark_grenade: 1164 item_healthkit_ragdoll_clone: 3088 item_sodacan: 1160 item_healthvial: 1244 item_suit: 1240 item_longjump: 1240 item_suitcharger: 1296 item_syringe: 1240 item_weapon_assassin_glock: 1248 item_tow_missile: 1820 item_weapon_crossbow: 1248 item_weapon_357: 1248 item_weapon_crowbar: 1248 item_weapon_frag: 1248 item_weapon_hivehand: 1248 item_weapon_glock: 1248 item_weapon_mp5: 1248 item_weapon_gluon: 1248 item_weapon_rpg: 1248 item_weapon_satchel: 1248 item_weapon_shotgun: 1248 item_weapon_snark: 1248 keyframe_track: 900 item_weapon_tau: 1248 light: 856 item_weapon_tripmine: 1248 light_dynamic: 864 keyframe_rope: 916 light_environment: 856 logic_achievement: 872 light_glspot: 856 logic_active_autosave: 868 light_spot: 856 logic_auto: 1012 logic_case: 1336 logic_autosave: 852 logic_choreographed_scene: 1564 logic_branch: 912 logic_collision_pair: 852 logic_branch_listener: 1000 logic_compare: 944 logic_playerproxy: 1084 logic_lineto: 876 logic_proximity: 840 logic_measure_movement: 876 logic_register_activator: 944 logic_multicompare: 904 logic_relay: 892 logic_navigation: 852 logic_scene_list_manager: 988 logic_parent: 864 logic_timer: 936 material_modify_control: 1644 math_colorblend: 880 material_timer: 924 math_counter: 996 math_remap: 884 misc_marionettist: 1032 misc_dead_hev: 3152 misc_psychokinesis_projectile: 1168 misc_xen_healing_pylon: 1492 misc_xen_shield: 1496 misc_xen_shield_panel: 1200 momentary_door: 1308 mortarshell: 932 momentary_rot_button: 1340 move_keyframed: 944 monster_furniture: 4184 move_rope: 916 monster_generic: 3608 mp_round_time: 852 newlight_point: 1152 multisource: 1128 newlight_spot: 1028 newlights_gbuffersettings: 856 music_track: 872 newLights_settings: 908 newlight_dir: 980 newLights_Spawner: 900 newxog_global: 1124 newxog_settings: 968 newxog_volume: 1420 nihianimbeam: 1512 nihiballz: 1824 nihilanth_pylon: 1748 nihiportals_teleprops: 1308 npc_abrams: 3768 nihiportalsbase: 1184 npc_alien_controller: 3896 npc_alien_grunt: 4612 npc_alien_grunt_elite: 4612 npc_beneathticle: 3720 npc_alien_grunt_melee: 4640 npc_boid: 3668 npc_alien_slave: 5112 npc_boid_flock: 3616 npc_alien_slave_dummy: 4888 npc_bullseye: 3672 npc_apache: 4268 npc_bullsquid: 3756 npc_barnacle: 9948 npc_bullsquid_melee: 3756 npc_barnacle_tongue_tip: 1168 npc_crow: 3700 npc_eli: 5536 npc_furniture: 4184 npc_gargantua: 4464 npc_gman: 5336 npc_Gonarch: 31184 npc_headcrab: 3668 npc_headcrab_baby: 3704 npc_hecu_marine: 4260 npc_headcrab_black: 3680 npc_houndeye: 3772 npc_headcrab_fast: 3700 npc_houndeye_knockback: 3772 npc_headcrab_poison: 3680 npc_houndeye_suicide: 3772 npc_human_assassin: 4512 npc_human_commander: 5276 npc_human_grenadier: 5276 npc_human_grunt: 5276 npc_human_scientist_eli: 5536 npc_human_medic: 5316 npc_human_scientist_female: 5536 npc_human_scientist: 5536 npc_human_scientist_kleiner: 5536 npc_kleiner: 5536 npc_human_security: 5452 npc_lav: 3688 npc_ichthyosaur: 3692 npc_leech: 3668 npc_maker: 992 npc_nihilanth: 108460 npc_osprey: 4248 npc_vortigaunt: 5112 npc_pigeon: 3700 npc_xen_grunt: 4260 npc_plantlight: 3652 npc_plantlight_stalker: 3652 npc_xentacle: 3804 npc_protozoan: 3676 npc_xentree: 3660 npc_puffballfungus: 3628 npc_xenturret: 3740 npc_seagull: 3700 npc_xontroller: 4132 npc_sentry_ceiling: 3784 npc_xort: 5036 npc_sentry_ground: 3780 npc_xortEB: 5112 npc_snark: 3696 npc_zombie_grunt: 3864 npc_sniper: 3844 npc_zombie_grunt_torso: 3864 npc_template_maker: 996 npc_zombie_hev: 3888 npc_tentacle: 3664 npc_zombie_scientist: 3864 npc_vehicledriver: 3740 npc_zombie_scientist_torso: 3864 npc_zombie_security: 3864 path_corner_crash: 868 path_corner: 868 path_track: 920 phys_convert: 872 phys_ballsocket: 900 phys_hinge: 976 phys_bone_follower: 856 phys_keepupright: 888 phys_constraint: 900 phys_lengthconstraint: 948 phys_constraintsystem: 848 phys_magnet: 1272 phys_motor: 916 phys_ragdollmagnet: 864 phys_pulleyconstraint: 944 phys_slideconstraint: 924 phys_ragdollconstraint: 936 phys_spring: 900 phys_thruster: 932 physics_npc_solver: 872 phys_torque: 932 physics_prop: 1772 physics_cannister: 2360 physics_prop_ragdoll: 3132 physics_entity_solver: 860 player: 5432 player_weaponstrip: 840 player_loadsaved: 852 point_anglesensor: 968 player_manager: 2204 point_angularvelocitysensor: 1040 player_pickup: 9176 point_bonusmaps_accessor: 852 player_ragdoll: 1220 point_camera: 884 player_speedmod: 840 point_clientcommand: 840 point_commentary_node: 1328 point_commentary_viewpoint: 920 point_devshot_camera: 848 point_gamestats_counter: 848 point_enable_motion_fixup: 840 point_hurt: 864 point_message: 852 point_playermoveconstraint: 900 point_posecontroller: 904 point_viewcontrol: 960 point_proximity_sensor: 872 point_viewcontrol_multiplayer: 920 point_push: 856 point_viewproxy: 944 point_servercommand: 840 point_weaponstrip: 844 point_spotlight: 960 projectile_electric_ball: 1328 point_teleport: 864 projectile_electric_ball_large: 1328 point_template: 968 projectile_electrocluster_chunk: 1372 point_tesla: 896 projectile_electrocluster_intermediate: 1372 point_velocitysensor: 888 projectile_electrocluster_parent: 1372 prop_door_rotating: 2096 projectile_thunderball: 1316 prop_dynamic: 1636 prop_barrel_cactus: 1752 prop_dynamic_ornament: 1640 prop_barrel_cactus_adolescent: 1752 prop_dynamic_override: 1636 prop_barrel_cactus_exploder: 1752 prop_dynamic_playertouch: 1656 prop_barrel_cactus_infant: 1752 prop_flare: 1780 prop_barrel_cactus_semilarge: 1752 prop_hev_charger: 1820 prop_barrel_interloper: 1752 prop_nihi_shield: 2172 prop_barrel_interloper_small: 1752 prop_nihi_shield_front: 18520 prop_bonemerge: 1160 prop_physics: 1772 prop_charger_touch_trigger: 1140 prop_physics_multiplayer: 1812 prop_coreball: 1672 prop_physics_override: 1772 prop_physics_psychokinesis: 1776 prop_physics_respawnable: 1848 prop_physics_teleprop: 1792 prop_ragdoll_attached: 3128 prop_radiation_charger: 1820 prop_ragdoll_original: 3088 prop_ragdoll: 3132 prop_retinalscanner: 1780 prop_sphere: 1772 prop_scalable: 1672 prop_surgerybot: 1328 prop_soda: 1240 prop_train_apprehension: 1660 prop_vehicle_driveable: 1740 prop_train_awesome: 1656 prop_web_burnable: 1676 prop_vehicle: 1504 prop_xen_grunt_pod: 1884 raggib: 1160 prop_xen_grunt_pod_dynamic: 1652 reserved_spot: 840 prop_xen_int_barrel: 1780 rope_anchor: 844 proto_sniper: 3844 scene_manager: 880 scripted_target: 3696 script_intro: 964 shadow_control: 864 scripted_scene: 1564 simple_bot: 2332 scripted_sentence: 932 simple_physics_brush: 840 scripted_sequence: 1332 simple_physics_prop: 1160 spotlight_end: 872 sky_camera: 940 spriteteam: 924 sniperbullet: 904 tanktrain_ai: 876 soundent: 7508 tanktrain_aitarget: 864 spark_shower: 840 target_cdaudio: 844 target_changegravity: 848 test_proxytoggle: 844 te_tester: 912 test_traceline: 840 team_manager: 932 tracerbullet: 912 test_effect: 1044 trigger: 1140 trigger_gargantua_shake: 1148 trigger_apply_impulse: 1156 trigger_gravity: 1140 trigger_auto_crouch: 1140 trigger_hierarchy: 1172 trigger_autosave: 1152 trigger_hurt: 1244 trigger_brush: 920 trigger_impact: 1200 trigger_cdaudio: 1140 trigger_lift: 1148 trigger_changelevel: 1232 trigger_look: 1276 trigger_csm_volume: 1164 trigger_multiple: 1164 trigger_once: 1164 trigger_physics_trap: 1168 trigger_playermovement: 1140 trigger_proximity: 1180 trigger_push: 1160 trigger_remove: 1164 trigger_serverragdoll: 1140 trigger_soundscape: 1168 trigger_teleport: 1160 trigger_teleport_relative: 1152 trigger_togglesave: 1144 trigger_transition: 840 trigger_vphysics_motion: 936 trigger_weapon_strip: 1168 trigger_weaponfire: 1164 trigger_wind: 912 vgui_screen: 876 vgui_screen_team: 876 vgui_slideshow_display: 1188 vote_controller: 1268 water_lod_control: 848 waterbullet: 1160 weapon_357: 1444 weapon_assassin_glock: 1428 weapon_crossbow: 1456 weapon_crowbar: 1432 weapon_frag: 1444 weapon_glock: 1428 weapon_gluon: 1452 weapon_headcrab: 1440 weapon_hivehand: 1436 weapon_mp5: 1428 weapon_rpg: 1444 weapon_satchel: 1468 weapon_shotgun: 1432 weapon_snark: 1432 weapon_tau: 1440 weapon_tripmine: 1480 window_pane: 1160 world_items: 1164 worldspawn: 900

Black Mesa (mod) Black Mesa (mod)

dump_entity_sizes from mod (2012) version of Black Mesa. (559 count)

Todo: Fix some links.
_firesmoke: 792

_plasma: 796 ai_ally_speech_manager: 804 ai_baseflyergeneric: 3484 ai_battle_line: 792 ai_changehintgroup: 788 ai_changetarget: 772 ai_goal_actbusy: 976 ai_goal_actbusy_queue: 1248 ai_goal_assault: 832 ai_goal_follow: 824 ai_goal_lead: 1024 ai_goal_lead_weapon: 1032 ai_goal_operator: 928 ai_goal_police: 904 ai_goal_standoff: 868 ai_goal_throw_prop: 824 ai_hint: 900 ai_network: 784 ai_npc_eventresponsesystem: 768 ai_relationship: 804 ai_script_conditions: 1004 ai_sound: 788 ai_speechfilter: 784 aiscripted_schedule: 808 aitesthull: 3440 ambient_generic: 900 animated_follower: 1112 assault_assaultpoint: 856 assault_rallypoint: 820 beam: 936 bodyque: 1076 camera_death: 768 color_correction: 1080 color_correction_volume: 1356 commentary_auto: 840 cycler_actor: 4296 cycler_flex: 1924 dynamic_prop: 1504 ent_watery_leech: 1076 entity_blocker: 768 entityflame: 796 env_beam: 1072 env_beverage: 776 env_blood: 788 env_bubbles: 784 env_credits: 800 env_debughistory: 1280788 env_detail_controller: 776 env_dispenser: 836 env_doppler_emitter: 788 env_dustpuff: 776 env_dusttrail: 832 env_effectscript: 1096 env_embers: 784 env_entity_dissolver: 816 env_entity_igniter: 796 env_entity_maker: 888 env_explosion: 808 env_fade: 800 env_fire: 872 env_fire_trail: 776 env_firesensor: 836 env_firesource: 780 env_fog_controller: 852 env_funnel: 772 env_gargantua_flame: 804 env_gibshooter: 1044 env_global: 808 env_glow: 848 env_gluonbeam: 936 env_gunfire: 848 env_hudhint: 772 env_introcredits: 832 env_laser: 968 env_laser_dot: 848 env_lightglow: 796 env_message: 812 env_microphone: 1160 env_mine: 1072 env_mortar_controller: 1528 env_mortar_launcher: 816 env_movieexplosion: 768 env_muzzleflash: 776 env_particle_beam: 808 env_particle_performance_monitor: 772 env_particle_tesla: 868 env_particle_trail: 800 env_particlefire: 792 env_particlelight: 792 env_particlescript: 1076 env_particlesmokegrenade: 784 env_physexplosion: 808 env_physimpact: 780 env_physwire: 772 env_pinch: 804 env_player_surface_trigger: 828 env_projectedtexture: 1076 env_quadraticbeam: 800 env_ragdoll_boogie: 784 env_rockettrail: 844 env_rotorshooter: 884 env_rotorwash_emitter: 776 env_screeneffect: 776 env_screenoverlay: 860 env_shake: 828 env_shooter: 864 env_smokestack: 904 env_smoketrail: 844 env_soundscape: 868 env_soundscape_proxy: 872 env_soundscape_triggerable: 868 env_spark: 808 env_speaker: 788 env_splash: 772 env_sporeexplosion: 796 env_sporetrail: 804 env_sprite: 848 env_sprite_nointerp: 848 env_sprite_oriented: 848 env_spritetrail: 896 env_starfield: 776 env_steam: 808 env_steamjet: 808 env_sun: 828 env_taubeam: 772 env_texturetoggle: 768 env_tonemap_controller: 804 env_tracer: 784 env_tram_screen: 864 env_viewpunch: 784 env_wind: 1284 env_xen_portal: 992 env_xen_portal_effect: 832 env_xen_portal_template: 996 env_xen_pushpad: 1112 env_zoom: 776 event_queue_saveload_proxy: 768 filter_activator_class: 824 filter_activator_flag: 824 filter_activator_mass_greater: 824 filter_activator_name: 824 filter_activator_team: 824 filter_base: 820 filter_damage_class: 824 filter_damage_type: 824 filter_enemy: 840 filter_multi: 864 fish: 1224 fog_volume: 788 func_50cal: 1376 func_areaportal: 784 func_areaportalwindow: 800 func_breakable: 944 func_breakable_surf: 2332 func_brush: 788 func_button: 1088 func_clip_vphysics: 780 func_conveyor: 792 func_conveyor_bms: 792 func_door: 1196 func_door_rotating: 1200 func_dustcloud: 812 func_dustmotes: 812 func_fish_pool: 824 func_friction: 1068 func_guntarget: 916 func_illusionary: 768 func_ladderendpoint: 768 func_lod: 772 func_lookdoor: 988 func_minefield: 1100 func_monitor: 796 func_movelinear: 972 func_occluder: 776 func_physbox: 1176 func_physbox_multiplayer: 1188 func_plat: 912 func_platrot: 936 func_precipitation: 772 func_proprrespawnzone: 768 func_pushable: 944 func_reflective_glass: 788 func_rot_button: 1088 func_rotating: 852 func_smokevolume: 1060 func_tank: 1364 func_tank_combine_cannon: 1420 func_tankairboatgun: 1392 func_tanklaser: 1376 func_tankmortar: 1396 func_tankphyscannister: 1372 func_tanktrain: 996 func_tow: 1376 func_trackautochange: 972 func_trackchange: 972 func_tracktrain: 980 func_train: 932 func_traincontrols: 768 func_useableladder: 880 func_vehicleclip: 768 func_wall: 772 func_wall_toggle: 772 func_water: 1196 func_water_analog: 972 func_weight_button: 824 funCBaseFlex: 1620 game_end: 776 game_gib_manager: 820 game_player_equip: 1032 game_player_team: 776 game_ragdoll_manager: 788 game_score: 776 game_text: 820 game_ui: 1220 game_weapon_manager: 804 game_zone_player: 868 generic_actor: 3992 gib: 1124 gibshooter: 1044 grenade_abrams_shell: 2108 grenade_apache_rpg: 2152 grenade_bolt: 2108 grenade_energy: 2152 grenade_energy_large: 2152 grenade_frag: 2116 grenade_hornet: 2168 grenade_mortar: 2116 grenade_mortar_large: 2116 grenade_mortar_small: 2116 grenade_mp5: 2108 grenade_rpg: 2152 grenade_satchel: 2112 grenade_spit: 2108 grenade_tow: 2152 grenade_tripmine: 2148 hammer_updateignorelist: 832 handle_dummy: 768 handle_test: 776 hl2_gamerules: 768 info_camera_link: 780 info_constraint_anchor: 772 info_darknessmode_lightsource: 776 info_dlightmap_update: 772 info_hint: 824 info_intermission: 768 info_ladder: 792 info_ladder_dismount: 768 info_landmark: 768 info_lighting_relative: 776 info_mass_center: 768 info_node: 824 info_node_air: 824 info_node_air_hint: 824 info_node_climb: 824 info_node_hint: 824 info_node_link: 804 info_node_link_controller: 800 info_npc_spawn_destination: 804 info_null: 768 info_overlay_accessor: 772 info_particle_system: 1356 info_player_deathmatch: 772 info_player_start: 768 info_player_teamspawn: 796 info_projecteddecal: 776 info_radial_link_controller: 788 info_snipertarget: 772 info_stopallsounds: 768 info_target: 768 info_target_command_point: 772 info_target_helicoptercrash: 792 info_teleport_destination: 768 info_vehicle_groundspawn: 820 infodecal: 776 instanced_scripted_scene: 1644 item_ammo_357: 1132 item_ammo_crate: 1116 item_ammo_crossbow: 1132 item_ammo_energy: 1132 item_ammo_glock: 1132 item_ammo_mp5: 1132 item_ammo_shotgun: 1132 item_battery: 1120 item_crate: 1704 item_grenade_mp5: 1132 item_grenade_rpg: 1132 item_healthcharger: 1220 item_healthkit: 3048 item_healthvial: 3048 item_longjump: 1120 item_sodacan: 1072 item_suit: 1120 item_suitcharger: 1220 item_syringe: 1120 item_tow_missile: 1640 item_weapon_357: 1132 item_weapon_crossbow: 1132 item_weapon_crowbar: 1132 item_weapon_frag: 1132 item_weapon_glock: 1132 item_weapon_glock_lh: 1132 item_weapon_gluon: 1132 item_weapon_hivehand: 1132 item_weapon_mp5: 1132 item_weapon_rpg: 1132 item_weapon_satchel: 1132 item_weapon_shotgun: 1132 item_weapon_snark: 1132 item_weapon_tau: 1132 item_weapon_tripmine: 1132 keyframe_rope: 844 keyframe_track: 828 light: 784 light_dynamic: 792 light_environment: 784 light_glspot: 784 light_spot: 784 logic_achievement: 800 logic_active_autosave: 796 logic_auto: 940 logic_autosave: 780 logic_branch: 840 logic_branch_listener: 928 logic_case: 1264 logic_choreographed_scene: 1496 logic_collision_pair: 780 logic_compare: 872 logic_lineto: 804 logic_measure_movement: 804 logic_multicompare: 832 logic_navigation: 780 logic_parent: 792 logic_playerproxy: 940 logic_proximity: 768 logic_relay: 820 logic_scene_list_manager: 916 logic_timer: 864 lookdoorthinker: 772 material_modify_control: 1572 material_timer: 852 math_colorblend: 808 math_counter: 876 math_remap: 812 momentary_door: 972 momentary_rot_button: 1264 monster_furniture: 4012 monster_generic: 3436 mortarshell: 860 move_keyframed: 872 move_rope: 844 multisource: 1056 npc_abrams: 3580 npc_alien_controller: 3672 npc_alien_grunt: 4436 npc_alien_grunt_unarmored: 4436 npc_alien_slave: 4736 npc_apache: 4096 npc_barnacle: 10008 npc_barnacle_tongue_tip: 1080 npc_bullseye: 3500 npc_bullsquid: 3580 npc_crow: 3528 npc_eli: 5364 npc_enemyfinder: 3576 npc_enemyfinder_combinecannon: 3596 npc_furniture: 4012 npc_gargantua: 4276 npc_gman: 5172 npc_headcrab: 3560 npc_houndeye: 3536 npc_human_assassin: 4340 npc_human_commander: 5088 npc_human_grenadier: 5092 npc_human_grunt: 5088 npc_human_medic: 5128 npc_human_scientist: 5364 npc_human_scientist_eli: 5364 npc_human_scientist_female: 5364 npc_human_scientist_kleiner: 5364 npc_human_security: 5284 npc_ichthyosaur: 3520 npc_kleiner: 5364 npc_lav: 3500 npc_maker: 916 npc_osprey: 4076 npc_pigeon: 3528 npc_seagull: 3528 npc_sentry_ceiling: 3656 npc_sentry_ground: 3660 npc_snark: 3520 npc_sniper: 3672 npc_template_maker: 920 npc_tentacle: 3488 npc_vehicledriver: 3568 npc_vortigaunt: 4736 npc_zombie_scientist: 3696 npc_zombie_scientist_torso: 3696 npc_zombie_security: 3696 path_corner: 796 path_corner_crash: 796 path_track: 824 phys_ballsocket: 828 phys_bone_follower: 784 phys_constraint: 828 phys_constraintsystem: 776 phys_convert: 800 phys_hinge: 904 phys_keepupright: 816 phys_lengthconstraint: 876 phys_magnet: 1184 phys_motor: 844 phys_pulleyconstraint: 872 phys_ragdollconstraint: 864 phys_ragdollmagnet: 792 phys_slideconstraint: 852 phys_spring: 828 phys_thruster: 860 phys_torque: 860 physics_cannister: 2188 physics_entity_solver: 788 physics_npc_solver: 800 physics_prop: 1640 physics_prop_ragdoll: 3044 player: 4680 player_loadsaved: 780 player_manager: 1696 player_pickup: 9100 player_speedmod: 768 player_weaponstrip: 768 point_anglesensor: 896 point_angularvelocitysensor: 968 point_camera: 812 point_clientcommand: 768 point_commentary_node: 1240 point_commentary_viewpoint: 848 point_devshot_camera: 776 point_enable_motion_fixup: 768 point_gamestats_counter: 776 point_hurt: 792 point_message: 780 point_playermoveconstraint: 828 point_posecontroller: 832 point_proximity_sensor: 800 point_push: 784 point_servercommand: 768 point_spotlight: 888 point_teleport: 792 point_template: 896 point_tesla: 824 point_velocitysensor: 816 point_viewcontrol: 876 predicted_viewmodel: 1136 prop_bonemerge: 1072 prop_coreball: 1540 prop_door_rotating: 1964 prop_dynamic: 1504 prop_dynamic_ornament: 1508 prop_dynamic_override: 1504 prop_flare: 1648 prop_physics: 1640 prop_physics_multiplayer: 1680 prop_physics_override: 1640 prop_physics_respawnable: 1716 prop_ragdoll: 3044 prop_ragdoll_attached: 3040 prop_retinalscanner: 1648 prop_scalable: 1540 prop_soda: 1640 prop_sphere: 1640 prop_surgerybot: 1272 prop_train_apprehension: 1524 prop_train_awesome: 1520 prop_vehicle: 1416 prop_vehicle_choreo_generic: 2140 prop_vehicle_driveable: 1652 prop_xen_pushpad: 1112 proto_sniper: 3672 raggib: 1072 reserved_spot: 768 rope_anchor: 772 scene_manager: 808 script_intro: 892 scripted_scene: 1496 scripted_sentence: 860 scripted_sequence: 1256 scripted_target: 3524 shadow_control: 792 simple_physics_brush: 768 simple_physics_prop: 1072 sky_camera: 876 sniperbullet: 832 soundent: 7436 spark_shower: 768 spotlight_end: 800 tanktrain_ai: 804 tanktrain_aitarget: 792 target_cdaudio: 772 target_changegravity: 776 te_tester: 840 team_manager: 860 test_effect: 972 test_proxytoggle: 772 test_traceline: 768 trigger: 1064 trigger_autosave: 1076 trigger_brush: 848 trigger_cdaudio: 1064 trigger_changelevel: 1156 trigger_fog: 1140 trigger_gargantua_shake: 1072 trigger_gravity: 1064 trigger_hurt: 1164 trigger_impact: 1124 trigger_lift: 1072 trigger_look: 1144 trigger_multiple: 1088 trigger_once: 1088 trigger_physics_trap: 1092 trigger_playermovement: 1064 trigger_proximity: 1104 trigger_push: 1084 trigger_remove: 1088 trigger_rpgfire: 1088 trigger_serverragdoll: 1064 trigger_soundscape: 1092 trigger_teleport: 1068 trigger_togglesave: 1068 trigger_transition: 768 trigger_vphysics_motion: 864 trigger_waterydeath: 1112 trigger_weapon_dissolve: 1184 trigger_weapon_strip: 1092 trigger_weaponfire: 1088 trigger_wind: 840 vgui_screen: 804 vgui_screen_team: 804 vgui_slideshow_display: 1116 viewmodel: 1136 water_lod_control: 776 waterbullet: 1072 weapon_357: 1332 weapon_crossbow: 1336 weapon_crowbar: 1328 weapon_frag: 1340 weapon_glock: 1332 weapon_gluon: 1376 weapon_headcrab: 1340 weapon_hivehand: 1336 weapon_mp5: 1336 weapon_rpg: 1344 weapon_satchel: 1344 weapon_shotgun: 1332 weapon_snark: 1332 weapon_tau: 1336 weapon_tripmine: 1356 window_pane: 1072 world_items: 1076 worldspawn: 828

Garry's Mod Garry's Mod

(773 count)

_firesmoke: 5028

_plasma: 5032 ai_ally_manager: 5332 ai_ally_speech_manager: 5040 ai_battle_line: 5028 ai_changehintgroup: 5024 ai_changetarget: 5008 ai_citizen_response_system: 5020 ai_goal_actbusy: 5208 ai_goal_actbusy_queue: 5480 ai_goal_assault: 5068 ai_goal_follow: 5060 ai_goal_injured_follow: 5060 ai_goal_lead: 5260 ai_goal_lead_weapon: 5268 ai_goal_operator: 5164 ai_goal_police: 5140 ai_goal_standoff: 5104 ai_hint: 5136 ai_network: 5020 ai_network_build_helper: 5004 ai_npc_eventresponsesystem: 5004 ai_relationship: 5040 ai_script_conditions: 5240 ai_sound: 5024 ai_speechfilter: 5020 aiscripted_schedule: 5044 aitesthull: 9596 ambient_generic: 5136 ammo_357: 5544 ammo_9mmar: 5544 ammo_9mmbox: 5544 ammo_9mmclip: 5544 ammo_argrenades: 5544 ammo_buckshot: 5544 ammo_crossbow: 5544 ammo_egonclip: 5544 ammo_gaussclip: 5544 ammo_glockclip: 5544 ammo_mp5clip: 5544 ammo_mp5grenades: 5544 ammo_rpgclip: 5544 apc_missile: 8256 ar2explosion: 5260 assault_assaultpoint: 5092 assault_rallypoint: 5056 basehl1combatweapon: 5716 basehl1mpcombatweapon: 5716 basehl2mpcombatweapon: 5760 basehlcombatweapon: 5736 baseprojectile: 5096 beam: 5172 beam_spotlight: 5092 bmortar: 5472 bounce_bomb: 5568 bullseye_strider_focus: 9656 color_correction: 5312 color_correction_volume: 5596 combine_bouncemine: 5568 combine_mine: 5568 concussiveblast: 5008 controller_energy_ball: 9604 controller_head_ball: 9616 crane_tip: 5460 crossbow_bolt: 8216 crossbow_bolt_hl1: 8212 cycler: 9596 cycler_actor: 10456 cycler_blender: 9616 cycler_flex: 6312 cycler_weapon: 5724 cycler_wreckage: 9600 dynamic_prop: 5896 ent_watery_leech: 5460 entity_blocker: 5004 entityflame: 5032 env_alyxemp: 5040 env_ambient_light: 5068 env_ar2explosion: 5008 env_beam: 5260 env_beverage: 5012 env_blood: 5024 env_bubbles: 5020 env_citadel_energy_core: 5020 env_credits: 5036 env_debughistory: 1285024 env_detail_controller: 5012 env_dustpuff: 5012 env_dusttrail: 5068 env_effectscript: 5480 env_embers: 5020 env_entity_dissolver: 5052 env_entity_igniter: 5032 env_entity_maker: 5124 env_explosion: 5048 env_fade: 5036 env_fire: 5108 env_fire_trail: 5012 env_firesensor: 5072 env_firesource: 5016 env_flare: 8244 env_fog_controller: 5096 env_funnel: 5008 env_global: 5044 env_glow: 5084 env_gunfire: 5084 env_headcrabcanister: 5712 env_laser: 5200 env_laserdot: 5028 env_lightglow: 5032 env_message: 5048 env_microphone: 5380 env_movieexplosion: 5004 env_muzzleflash: 5012 env_particle_performance_monitor: 5008 env_particle_trail: 5036 env_particlefire: 5028 env_particlelight: 5028 env_particlescript: 5460 env_particlesmokegrenade: 5020 env_physexplosion: 5044 env_physimpact: 5016 env_physwire: 5008 env_player_surface_trigger: 5064 env_portal_laser: 5896 env_projectedtexture: 5324 env_quadraticbeam: 5036 env_ragdoll_boogie: 5020 env_render: 5004 env_rockettrail: 5080 env_rotorshooter: 5100 env_rotorwash_emitter: 5012 env_screeneffect: 5012 env_screenoverlay: 5096 env_shake: 5064 env_shooter: 5080 env_smokestack: 5140 env_smoketrail: 5080 env_sound: 5084 env_soundscape: 5084 env_soundscape_proxy: 5088 env_soundscape_triggerable: 5084 env_spark: 5044 env_speaker: 5024 env_splash: 5008 env_sporeexplosion: 5032 env_sporetrail: 5040 env_sprite: 5084 env_sprite_clientside: 5084 env_sprite_oriented: 5084 env_spritetrail: 5132 env_starfield: 5012 env_steam: 5044 env_steamjet: 5044 env_sun: 5064 env_texturetoggle: 5004 env_tonemap_controller: 5040 env_tracer: 5020 env_viewpunch: 5020 env_wind: 5576 env_zoom: 5016 event_queue_saveload_proxy: 5004 filter_activator_class: 5060 filter_activator_context: 5060 filter_activator_mass_greater: 5060 filter_activator_model: 5060 filter_activator_name: 5060 filter_activator_team: 5060 filter_base: 5056 filter_combineball_type: 5060 filter_damage_type: 5060 filter_enemy: 5076 filter_multi: 5100 fish: 5608 floorturret_tipcontroller: 5052 fog_volume: 5324 func_areaportal: 5020 func_areaportal_oneway: 5060 func_areaportalwindow: 5036 func_breakable: 5180 func_breakable_surf: 6568 func_brush: 5024 func_button: 5332 func_clip_vphysics: 5016 func_combine_ball_spawner: 5208 func_conveyor: 5024 func_door: 5444 func_door_rotating: 5448 func_dustcloud: 5052 func_dustmotes: 5052 func_fish_pool: 5060 func_friction: 5308 func_guntarget: 5156 func_healthcharger: 5272 func_illusionary: 5004 func_instance_io_proxy: 5724 func_ladderendpoint: 5004 func_lod: 5012 func_lookdoor: 5228 func_monitor: 5028 func_mortar_field: 5144 func_movelinear: 5212 func_nav_avoid: 5036 func_nav_avoidance_obstacle: 5012 func_nav_blocker: 5040 func_nav_prefer: 5036 func_nav_prerequisite: 5328 func_occluder: 5012 func_pendulum: 5176 func_physbox: 5412 func_physbox_multiplayer: 5424 func_plat: 5152 func_platrot: 5176 func_precipitation: 5024 func_precipitation_blocker: 5004 func_proprrespawnzone: 5004 func_pushable: 5180 func_recharge: 5268 func_reflective_glass: 5024 func_rot_button: 5332 func_rotating: 5116 func_smokevolume: 5296 func_tank: 5612 func_tank_combine_cannon: 5668 func_tankairboatgun: 5640 func_tankapcrocket: 5632 func_tanklaser: 5624 func_tankmortar: 5648 func_tankphyscannister: 5620 func_tankpulselaser: 5636 func_tankrocket: 5616 func_tanktrain: 5268 func_trackautochange: 5212 func_trackchange: 5212 func_tracktrain: 5244 func_train: 5172 func_traincontrols: 5004 func_useableladder: 5116 func_vehicleclip: 5004 func_wall: 5008 func_wall_toggle: 5008 func_water: 5444 func_water_analog: 5212 func_weight_button: 5060 funCBaseFlex: 6008 game_end: 5012 game_gib_manager: 5056 game_player_equip: 5268 game_player_team: 5012 game_ragdoll_manager: 5024 game_score: 5012 game_text: 5056 game_text_tf: 5056 game_ui: 5456 game_weapon_manager: 5040 game_zone_player: 5104 garg_stomp: 5036 generic_actor: 10152 gib: 5496 gibshooter: 5068 gm_bot: 12732 gmod_gamerules: 5004 grenade: 5500 grenade_ar2: 5512 grenade_beam: 5560 grenade_beam_chaser: 5460 grenade_hand: 5500 grenade_helicopter: 5556 grenade_homer: 5580 grenade_mp5: 5504 grenade_pathfollower: 5520 grenade_spit: 5512 hammer_updateignorelist: 5068 helicopter_chunk: 5476 hl1gib: 5020 hl2mp_gamerules: 5004 hl2mp_ragdoll: 5504 hornet: 9624 hunter_flechette: 6056 info_apc_missile_hint: 5008 info_bigmomma: 5048 info_camera_link: 5016 info_constraint_anchor: 5008 info_darknessmode_lightsource: 5012 info_hint: 5060 info_intermission: 5004 info_ladder_dismount: 5004 info_landmark: 5004 info_lighting_relative: 5012 info_mass_center: 5004 info_node: 5060 info_node_air: 5060 info_node_air_hint: 5060 info_node_climb: 5060 info_node_hint: 5060 info_node_link: 5040 info_node_link_controller: 5036 info_npc_spawn_destination: 5040 info_null: 5004 info_overlay_accessor: 5008 info_particle_system: 5592 info_particle_target: 5004 info_player_combine: 5004 info_player_deathmatch: 5008 info_player_rebel: 5004 info_player_start: 5004 info_player_teamspawn: 5032 info_projecteddecal: 5012 info_radar_target: 5020 info_radial_link_controller: 5024 info_snipertarget: 5008 info_target: 5004 info_target_command_point: 5008 info_target_gunshipcrash: 5032 info_target_helicopter_crash: 5004 info_target_vehicle_transition: 5008 info_teleport_destination: 5004 info_teleporter_countdown: 5016 info_vehicle_groundspawn: 5056 infodecal: 5012 instanced_scripted_scene: 5876 item_ammo_357: 5544 item_ammo_357_large: 5544 item_ammo_ar2: 5544 item_ammo_ar2_altfire: 5544 item_ammo_ar2_large: 5544 item_ammo_crate: 5496 item_ammo_crossbow: 5544 item_ammo_pistol: 5544 item_ammo_pistol_large: 5544 item_ammo_smg1: 5544 item_ammo_smg1_grenade: 5544 item_ammo_smg1_large: 5544 item_ar2_grenade: 5544 item_battery: 5544 item_box_buckshot: 5544 item_box_flare_rounds: 5544 item_box_lrounds: 5544 item_box_mrounds: 5544 item_box_sniper_rounds: 5544 item_box_srounds: 5544 item_dynamic_resupply: 5060 item_flare_round: 5544 item_grubnugget: 5548 item_healthcharger: 5536 item_healthkit: 5544 item_healthvial: 5544 item_item_crate: 6076 item_large_box_lrounds: 5544 item_large_box_mrounds: 5544 item_large_box_srounds: 5544 item_longjump: 5544 item_ml_grenade: 5544 item_rpg_round: 5544 item_sodacan: 5456 item_suit: 5544 item_suitcharger: 5612 keyframe_rope: 5108 keyframe_track: 5064 laser_spot: 5028 light: 5020 light_directional: 5020 light_dynamic: 5028 light_environment: 5020 light_glspot: 5020 light_spot: 5020 logic_active_autosave: 5032 logic_auto: 5176 logic_autosave: 5016 logic_branch: 5076 logic_branch_listener: 5164 logic_case: 5500 logic_choreographed_scene: 5728 logic_collision_pair: 5044 logic_compare: 5108 logic_coop_manager: 5108 logic_eventlistener: 5052 logic_eventlistener_itemequip: 5092 logic_lineto: 5040 logic_measure_movement: 5040 logic_multicompare: 5068 logic_navigation: 5016 logic_playerproxy: 5176 logic_proximity: 5004 logic_random_outputs: 5256 logic_register_activator: 5108 logic_relay: 5056 logic_scene_list_manager: 5152 logic_timer: 5100 lookdoorthinker: 5008 manipulate_bone: 20620 manipulate_flex: 5404 material_modify_control: 5808 math_colorblend: 5044 math_counter: 5112 math_remap: 5048 model_studio: 9596 momentary_door: 5212 momentary_rot_button: 5508 monster_alien_controller: 9728 monster_alien_grunt: 9616 monster_alien_slave: 9648 monster_apache: 9864 monster_babycrab: 9612 monster_barnacle: 9620 monster_barney: 10688 monster_barney_dead: 9600 monster_bigmomma: 9648 monster_bloater: 9592 monster_bullchicken: 9608 monster_cockroach: 9612 monster_flyer: 9652 monster_flyer_flock: 9600 monster_furniture: 10172 monster_gargantua: 9648 monster_generic: 9592 monster_gman: 10160 monster_grunt_repel: 9596 monster_headcrab: 9612 monster_hevsuit_dead: 9596 monster_hgrunt_dead: 9596 monster_houndeye: 9616 monster_human_assassin: 9652 monster_human_grunt: 9656 monster_ichthyosaur: 9664 monster_leech: 9652 monster_miniturret: 9760 monster_mortar: 5504 monster_nihilanth: 10220 monster_osprey: 10236 monster_satchel: 5520 monster_scientist: 10680 monster_scientist_dead: 9600 monster_sentry: 9764 monster_sitting_scientist: 10692 monster_snark: 9644 monster_tentacle: 9696 monster_tripmine: 5572 monster_turret: 9764 monster_zombie: 9596 monstermaker: 5056 mortarshell: 5096 move_keyframed: 5108 move_rope: 5108 multi_manager: 5176 multisource: 5292 nihilanth_energy_ball: 9628 npc_advisor: 9700 npc_alyx: 11900 npc_antlion: 10132 npc_antlion_grub: 5556 npc_antlion_template_maker: 5280 npc_antlion_worker: 10132 npc_antlionguard: 9808 npc_apcdriver: 9740 npc_barnacle: 22076 npc_barnacle_tongue_tip: 5464 npc_barney: 11720 npc_breen: 10148 npc_bullseye: 9656 npc_citizen: 11944 npc_clawscanner: 10004 npc_combine: 10956 npc_combine_camera: 9664 npc_combine_s: 10960 npc_combinedropship: 10236 npc_combinegunship: 10228 npc_concussiongrenade: 5500 npc_contactgrenade: 5500 npc_cranedriver: 9848 npc_crow: 9684 npc_cscanner: 10004 npc_dog: 10584 npc_eli: 10148 npc_enemyfinder: 9732 npc_enemyfinder_combinecannon: 9752 npc_fastzombie: 9992 npc_fastzombie_torso: 9992 npc_fisherman: 11668 npc_furniture: 10172 npc_gman: 10636 npc_grenade_bugbait: 5508 npc_grenade_frag: 5516 npc_handgrenade: 5500 npc_headcrab: 9652 npc_headcrab_black: 9664 npc_headcrab_fast: 9684 npc_headcrab_poison: 9664 npc_heli_avoidbox: 5004 npc_heli_avoidsphere: 5008 npc_heli_nobomb: 5004 npc_helicopter: 10308 npc_helicoptersensor: 5004 npc_hunter: 10616 npc_hunter_maker: 5156 npc_ichthyosaur: 9640 npc_kleiner: 10148 npc_launcher: 9704 npc_magnusson: 10148 npc_maker: 5152 npc_manhack: 9908 npc_metropolice: 11180 npc_missiledefense: 9612 npc_monk: 10664 npc_mossman: 10636 npc_newnpc: 9600 npc_personality_core: 5896 npc_pigeon: 9684 npc_poisonzombie: 9840 npc_portal_turret_floor: 10012 npc_puppet: 9608 npc_rocket_turret: 9828 npc_rollermine: 9820 npc_satchel: 5532 npc_seagull: 9684 npc_security_camera: 9764 npc_sniper: 9828 npc_stalker: 9844 npc_strider: 9980 npc_template_maker: 5156 npc_tripmine: 5568 npc_turret_ceiling: 9704 npc_turret_floor: 9944 npc_turret_ground: 9700 npc_vehicledriver: 9724 npc_vortigaunt: 11836 npc_wheatley_boss: 5896 npc_zombie: 9848 npc_zombie_torso: 9848 npc_zombine: 9836 path_corner: 5032 path_corner_crash: 5032 path_track: 5084 phys_ballsocket: 5072 phys_bone_follower: 5020 phys_constraint: 5072 phys_constraintsystem: 5012 phys_convert: 5036 phys_hinge: 5148 phys_keepupright: 5056 phys_lengthconstraint: 5124 phys_magnet: 5568 phys_motor: 5084 phys_pulleyconstraint: 5140 phys_ragdollconstraint: 5108 phys_ragdollmagnet: 5028 phys_slideconstraint: 5096 phys_spring: 5072 phys_thruster: 5100 phys_torque: 5100 physgun_beam: 5064 physics_cannister: 8348 physics_entity_solver: 5024 physics_npc_solver: 5036 physics_prop: 6032 physics_prop_ragdoll: 8140 player: 12512 player_loadsaved: 5016 player_manager: 9136 player_pickup: 14360 player_speedmod: 5004 player_weaponstrip: 5004 point_anglesensor: 5132 point_angularvelocitysensor: 5204 point_antlion_repellant: 5012 point_apc_controller: 5176 point_bonusmaps_accessor: 5016 point_bugbait: 5040 point_camera: 5056 point_clientcommand: 5004 point_combine_ball_launcher: 5220 point_devshot_camera: 5012 point_enable_motion_fixup: 5004 point_energy_ball_launcher: 5276 point_entity_finder: 5052 point_flesh_effect_target: 5012 point_gamestats_counter: 5012 point_hurt: 5028 point_message: 5016 point_playermoveconstraint: 5064 point_posecontroller: 5068 point_proximity_sensor: 5036 point_push: 5020 point_servercommand: 5004 point_spotlight: 5124 point_teleport: 5028 point_template: 5132 point_tesla: 5060 point_velocitysensor: 5052 point_viewcontrol: 5124 point_viewcontrol_multiplayer: 5084 point_viewproxy: 5108 point_worldtext: 5288 predicted_viewmodel: 5524 prop_button: 5896 prop_car_alarm: 5896 prop_car_glass: 5896 prop_combine_ball: 5524 prop_coreball: 5492 prop_door_rotating: 6420 prop_door_rotating_checkpoint: 6420 prop_dropper: 5896 prop_dropship_container: 6044 prop_dynamic: 5896 prop_dynamic_glow: 5896 prop_dynamic_ornament: 5900 prop_dynamic_override: 5896 prop_energy_ball: 5552 prop_floor_ball_button: 5896 prop_floor_button: 5896 prop_floor_cube_button: 5896 prop_glados_core: 6088 prop_health_cabinet: 5896 prop_indicator_panel: 5896 prop_laser_catcher: 5896 prop_laser_relay: 5896 prop_physics: 6032 prop_physics_multiplayer: 6032 prop_physics_override: 6032 prop_physics_respawnable: 6084 prop_ragdoll: 8140 prop_ragdoll_attached: 8180 prop_scalable: 5492 prop_sphere: 6036 prop_stickybomb: 6188 prop_testchamber_door: 5896 prop_thumper: 5500 prop_tractor_beam: 5896 prop_under_button: 5896 prop_under_floor_button: 5896 prop_vehicle: 5820 prop_vehicle_airboat: 6244 prop_vehicle_apc: 6232 prop_vehicle_choreo_generic: 6540 prop_vehicle_crane: 6072 prop_vehicle_driveable: 6056 prop_vehicle_jeep: 6844 prop_vehicle_jeep_old: 6844 prop_vehicle_prisoner_pod: 6576 prop_wall_projector: 5896 prop_weighted_cube: 6032 proto_sniper: 9828 raggib: 5456 reserved_spot: 5004 rocket_turret_projectile: 8240 rope_anchor: 5008 rpg_missile: 8228 rpg_rocket: 5512 scene_manager: 5044 script_intro: 5128 scripted_scene: 5728 scripted_sentence: 5096 scripted_sequence: 5492 scripted_target: 9680 sent_ai: 11056 sent_anim: 5748 sent_brush: 5516 sent_filter: 5268 sent_nextbot: 8592 sent_point: 5216 shadow_control: 5028 simple_bot: 8312 simple_physics_brush: 5004 simple_physics_prop: 5456 sky_camera: 5120 skybox_swapper: 5008 sniperbullet: 5068 soundent: 18328 spark_shower: 5004 sparktrail: 5004 speaker: 5012 spotlight_end: 5036 spraycan: 5004 squadinsignia: 5456 squidspit: 5012 tanktrain_ai: 5040 tanktrain_aitarget: 5028 target_cdaudio: 5008 target_changegravity: 5012 team_manager: 5096 test_effect: 5208 trigger: 5304 trigger_auto: 5032 trigger_autosave: 5316 trigger_brush: 5084 trigger_catapult: 5924 trigger_cdaudio: 5304 trigger_changelevel: 5396 trigger_endsection: 5004 trigger_gravity: 5304 trigger_hurt: 5404 trigger_impact: 5364 trigger_look: 5384 trigger_multiple: 5328 trigger_once: 5328 trigger_physics_trap: 5332 trigger_playermovement: 5304 trigger_portal_cleanser: 5376 trigger_proximity: 5344 trigger_push: 5332 trigger_relay: 5052 trigger_remove: 5328 trigger_rpgfire: 5328 trigger_serverragdoll: 5304 trigger_soundscape: 5332 trigger_teleport: 5308 trigger_togglesave: 5308 trigger_tonemap: 5312 trigger_transition: 5004 trigger_vehicle_cargo: 5012 trigger_vphysics_motion: 5100 trigger_waterydeath: 5352 trigger_weapon_dissolve: 5424 trigger_weapon_strip: 5332 trigger_wind: 5076 vehicle_viewcontroller: 6056 vgui_screen: 5036 vgui_screen_team: 5036 vgui_slideshow_display: 5352 viewmodel: 5524 vort_charge_token: 5016 vort_effect_dispel: 5008 water_lod_control: 5012 waterbullet: 5456 weapon_357: 5760 weapon_357_hl1: 5720 weapon_alyxgun: 5756 weapon_annabelle: 5740 weapon_ar2: 5780 weapon_bugbait: 5772 weapon_citizenpackage: 5736 weapon_citizensuitcase: 5736 weapon_crossbow: 5772 weapon_crossbow_hl1: 5720 weapon_crowbar: 5760 weapon_crowbar_hl1: 5804 weapon_cubemap: 5716 weapon_egon: 5748 weapon_frag: 5772 weapon_gauss: 5744 weapon_glock_hl1: 5716 weapon_handgrenade: 5724 weapon_hl2mp_base: 5748 weapon_hornetgun: 5724 weapon_mp5_hl1: 5716 weapon_oldmanharpoon: 5736 weapon_physcannon: 15188 weapon_physgun: 5888 weapon_pistol: 5784 weapon_rpg: 5796 weapon_rpg_hl1: 5732 weapon_satchel: 5736 weapon_shotgun: 5764 weapon_shotgun_hl1: 5724 weapon_slam: 5776 weapon_smg1: 5784 weapon_snark: 5720 weapon_striderbuster: 6188 weapon_stunstick: 5764 weapon_swep: 6232 weapon_tripmine: 5724 weaponbox: 7596 window_pane: 5456 world_items: 5460 worldspawn: 5060 xen_hair: 5460 xen_hull: 5004 xen_plantlight: 5468 xen_spore_large: 5460 xen_spore_medium: 5460 xen_spore_small: 5460 xen_tree: 5464 xen_ttrigger: 5004

Insurgency Insurgency

(479 count)

_firesmoke: 896

_plasma: 900 ai_sound: 892 ambient_generic: 1008 base_vehicle: 3480 baseprojectile: 1188 beam: 1040 beam_spotlight: 960 color_correction: 1184 color_correction_volume: 1464 cycler_flex: 1980 dynamic_prop: 1536 entity_blocker: 872 entityflame: 916 env_ambient_light: 936 env_beam: 1152 env_beverage: 880 env_blood: 892 env_bubbles: 888 env_cascade_light: 908 env_credits: 904 env_debughistory: 1280892 env_detail_controller: 880 env_dof_controller: 912 env_dustpuff: 880 env_dusttrail: 936 env_effectscript: 1200 env_embers: 888 env_entity_dissolver: 920 env_entity_freezing: 1092 env_entity_igniter: 876 env_entity_maker: 992 env_explosion: 912 env_explosion_ins: 888 env_fade: 916 env_fire: 980 env_fire_trail: 880 env_firesensor: 940 env_firesource: 884 env_fog_controller: 960 env_funnel: 876 env_global: 912 env_glow: 952 env_gunfire: 952 env_hudhint: 876 env_instructor_hint: 932 env_laser: 1068 env_lightglow: 900 env_message: 916 env_microphone: 1248 env_movieexplosion: 872 env_muzzleflash: 880 env_outtro_stats: 896 env_particle_performance_monitor: 876 env_particle_trail: 904 env_particlefire: 896 env_particlelight: 896 env_particlescript: 1180 env_particlesmokegrenade: 916 env_physexplosion: 912 env_physimpact: 884 env_physwire: 876 env_player_surface_trigger: 932 env_projectedtexture: 1204 env_quadraticbeam: 904 env_ragdoll_boogie: 888 env_rockettrail: 948 env_rotorshooter: 968 env_screeneffect: 880 env_screenoverlay: 964 env_shake: 932 env_shooter: 948 env_smokestack: 1008 env_smoketrail: 948 env_soundscape: 952 env_soundscape_proxy: 956 env_soundscape_triggerable: 952 env_spark: 912 env_splash: 876 env_sporeexplosion: 900 env_sporetrail: 908 env_sprite: 952 env_sprite_clientside: 952 env_sprite_oriented: 952 env_spritetrail: 1000 env_steam: 912 env_steamjet: 912 env_sun: 932 env_texturetoggle: 872 env_tilt: 888 env_tonemap_controller: 916 env_tracer: 888 env_viewpunch: 888 env_wind: 1444 env_zoom: 880 event_queue_saveload_proxy: 872 filter_activator_class: 928 filter_activator_context: 928 filter_activator_mass_greater: 928 filter_activator_model: 928 filter_activator_name: 928 filter_activator_team: 928 filter_base: 924 filter_damage_type: 928 filter_multi: 1008 fish: 1348 fog_volume: 900 funCBaseFlex: 1676 func_areaportal: 888 func_areaportalwindow: 904 func_breakable: 1048 func_breakable_surf: 2436 func_brush: 888 func_button: 1208 func_button_timed: 1280 func_buyzone: 1180 func_clip_vphysics: 884 func_conveyor: 892 func_datazone: 1180 func_detail_blocker: 872 func_door: 1304 func_door_rotating: 1308 func_dustcloud: 920 func_dustmotes: 920 func_elevator: 1148 func_fish_pool: 936 func_guntarget: 1024 func_illusionary: 872 func_instance_io_proxy: 1592 func_ladderendpoint: 872 func_lod: 880 func_monitor: 892 func_movelinear: 1080 func_nav_avoid: 904 func_nav_avoidance_obstacle: 880 func_nav_blocker: 908 func_nav_prefer: 904 func_nav_prerequisite: 1188 func_occluder: 880 func_physbox: 1304 func_physbox_multiplayer: 1316 func_plat: 1020 func_platrot: 1044 func_precipitation: 876 func_precipitation_blocker: 872 func_proprrespawnzone: 872 func_pushable: 1048 func_reflective_glass: 888 func_rot_button: 1208 func_rotating: 980 func_simpleladder: 884 func_smokevolume: 1168 func_tank: 1472 func_tank_combine_cannon: 1528 func_tanklaser: 1484 func_tankmortar: 1504 func_tankphyscannister: 1480 func_tanktrain: 1124 func_teamblocker: 892 func_trackautochange: 1080 func_trackchange: 1080 func_tracktrain: 1100 func_train: 1040 func_traincontrols: 872 func_useableladder: 984 func_vehicleclip: 872 func_wall: 876 func_wall_toggle: 876 func_water: 1304 func_water_analog: 1080 func_weapon_lower: 1172 func_weight_button: 928 game_end: 880 game_gib_manager: 920 game_player_equip: 1136 game_player_team: 880 game_ragdoll_manager: 884 game_score: 880 game_text: 924 game_ui: 1324 game_weapon_manager: 908 game_zone_player: 976 gear_base: 1180 gear_nvg: 1188 gib: 1216 gibshooter: 936 grenade_anm14: 1292 grenade_c4: 1288 grenade_f1: 1284 grenade_flare: 1292 grenade_gp25_he: 1284 grenade_gp25_smoke: 1348 grenade_ied: 1288 grenade_m18: 1348 grenade_m203_he: 1284 grenade_m203_smoke: 1348 grenade_m67: 1284 grenade_m84: 1288 grenade_molotov: 1292 hammer_updateignorelist: 936 handle_dummy: 872 handle_test: 880 info_camera_link: 884 info_constraint_anchor: 876 info_elevator_floor: 896 info_game_event_proxy: 884 info_intermission: 872 info_ladder: 884 info_ladder_dismount: 872 info_landmark: 872 info_mass_center: 872 info_null: 872 info_overlay_accessor: 876 info_particle_system: 1776 info_player_deathmatch: 876 info_player_start: 872 info_player_teamspawn: 900 info_projecteddecal: 880 info_remarkable: 880 info_target: 872 info_target_instructor_hint: 872 info_teleport_destination: 872 info_vehicle_groundspawn: 924 infodecal: 884 ins_blockzone: 1176 ins_explosion: 888 ins_foliage: 1196 ins_objective_resource: 2360 ins_player_manager: 4728 ins_player_nbot: 46208 ins_ragdoll: 1396 ins_rulesproxy: 1232 ins_spawnpoint: 912 ins_spawnzone: 1204 ins_viewpoint: 876 instanced_scripted_scene: 1744 item_sodacan: 1176 keyframe_rope: 952 keyframe_track: 932 light: 892 light_directional: 892 light_dynamic: 896 light_environment: 892 light_glspot: 892 light_spot: 892 logic_achievement: 908 logic_active_autosave: 900 logic_auto: 1056 logic_autosave: 884 logic_branch: 944 logic_branch_listener: 1032 logic_case: 1368 logic_choreographed_scene: 1596 logic_collision_pair: 884 logic_compare: 976 logic_eventlistener: 920 logic_lineto: 908 logic_measure_movement: 908 logic_multicompare: 936 logic_navigation: 884 logic_playerproxy: 1044 logic_proximity: 872 logic_random_outputs: 1124 logic_register_activator: 976 logic_relay: 924 logic_scene_list_manager: 1020 logic_timer: 968 logic_training: 872 logic_training_timer: 876 material_modify_control: 1676 math_colorblend: 912 math_counter: 1028 math_remap: 916 momentary_door: 1080 momentary_rot_button: 1384 mortarshell: 964 move_keyframed: 976 move_rope: 952 multisource: 1160 obj_destructible: 3320 obj_destructible_vehicle: 3316 obj_terminal: 3316 obj_weapon_cache: 3316 path_corner: 900 path_corner_crash: 900 path_track: 928 phys_ballsocket: 932 phys_bone_follower: 888 phys_constraint: 932 phys_constraintsystem: 880 phys_convert: 904 phys_hinge: 1008 phys_keepupright: 920 phys_lengthconstraint: 980 phys_magnet: 1288 phys_motor: 948 phys_pulleyconstraint: 976 phys_ragdollconstraint: 968 phys_ragdollmagnet: 896 phys_slideconstraint: 956 phys_spring: 932 phys_thruster: 964 phys_torque: 964 physics_cannister: 3240 physics_entity_solver: 892 physics_prop: 1576 physics_prop_ragdoll: 3100 physics_prop_statue: 1616 play_team_manager: 1004 player: 8244 player_manager: 2676 player_speedmod: 872 player_weaponstrip: 872 point_anglesensor: 1000 point_angularvelocitysensor: 1072 point_broadcastclientcommand: 872 point_camera: 916 point_clientcommand: 872 point_controlpoint: 1056 point_devshot_camera: 880 point_enable_motion_fixup: 872 point_entity_finder: 920 point_flag: 1576 point_gamestats_counter: 880 point_hurt: 896 point_message: 884 point_playermoveconstraint: 932 point_posecontroller: 936 point_proximity_sensor: 904 point_servercommand: 872 point_spotlight: 992 point_teleport: 896 point_template: 1000 point_tesla: 928 point_velocitysensor: 920 point_viewcontrol: 992 point_viewcontrol_multiplayer: 952 point_viewproxy: 976 postprocess_controller: 932 predicted_viewmodel: 1276 prop_door_rotating: 2060 prop_dynamic: 1536 prop_dynamic_glow: 1536 prop_dynamic_ornament: 1540 prop_dynamic_override: 1536 prop_explosive: 1228 prop_foliage: 1196 prop_hallucination: 1192 prop_physics: 1576 prop_physics_multiplayer: 1616 prop_physics_override: 1576 prop_physics_respawnable: 1628 prop_pumpkin: 1584 prop_ragdoll: 3100 prop_ragdoll_attached: 3140 prop_sphere: 1576 prop_sprinkler: 1284 prop_talker: 1992 prop_vehicle: 1520 prop_vehicle_driveable: 1756 raggib: 1176 rocket_at4: 1272 rocket_rpg7: 1272 scene_manager: 932 scripted_scene: 1596 shadow_control: 896 simple_bot: 3212 simple_physics_brush: 872 simple_physics_prop: 1176 sky_camera: 984 skybox_swapper: 876 soundent: 7540 spark_shower: 872 spotlight_end: 904 spraycan: 872 sunlight_shadow_control: 1176 tank_destruction: 1196 tank_vehicle: 3680 tanktrain_ai: 908 tanktrain_aitarget: 896 target_cdaudio: 876 target_changegravity: 880 te_tester: 944 team_manager: 964 test_effect: 1076 test_proxytoggle: 876 test_traceline: 872 theater_director_proxy: 872 trigger: 1172 trigger_auto_crouch: 1172 trigger_brush: 952 trigger_capture_zone: 2492 trigger_cdaudio: 1172 trigger_changelevel: 1264 trigger_fog: 1252 trigger_gravity: 1172 trigger_grenade_extinguisher: 1180 trigger_hierarchy: 1204 trigger_hurt: 1272 trigger_impact: 1232 trigger_look: 1252 trigger_multiple: 1196 trigger_once: 1196 trigger_playermovement: 1172 trigger_proximity: 1212 trigger_push: 1192 trigger_remove: 1196 trigger_rocket_suppress: 1572 trigger_serverragdoll: 1172 trigger_soundscape: 1200 trigger_teleport: 1180 trigger_tonemap: 1180 trigger_transition: 872 trigger_vphysics_motion: 968 trigger_wind: 944 vgui_movie_display: 1304 vgui_screen: 908 vgui_screen_team: 908 vgui_slideshow_display: 1220 view_team_manager: 984 viewmodel: 1264 vote_controller: 1224 water_lod_control: 880 waterbullet: 1176 weapon_ak74: 15856 weapon_akm: 15856 weapon_aks74u: 15856 weapon_anm14: 15864 weapon_at4: 15844 weapon_ballistic: 15856 weapon_base: 15840 weapon_c4_clicker: 15916 weapon_c4_ied: 15916 weapon_f1: 15864 weapon_fal: 15856 weapon_galil: 15856 weapon_galil_sar: 15856 weapon_gp25_he: 15844 weapon_gp25_smoke: 15844 weapon_grenade: 15864 weapon_gurkha: 15900 weapon_kabar: 15900 weapon_l1a1: 15856 weapon_m14: 15856 weapon_m16a4: 15856 weapon_m18: 15864 weapon_m1911: 15856 weapon_m1a1: 15856 weapon_m203_he: 15844 weapon_m203_smoke: 15844 weapon_m249: 15856 weapon_m40a1: 15856 weapon_m45: 15856 weapon_m4a1: 15856 weapon_m590: 15856 weapon_m67: 15864 weapon_m84: 15864 weapon_m9: 15856 weapon_makarov: 15856 weapon_melee: 15900 weapon_mini14: 15856 weapon_mk18: 15856 weapon_model10: 15856 weapon_molotov: 15864 weapon_mosin: 15856 weapon_mp40: 15856 weapon_mp5: 15856 weapon_p2a1: 15844 weapon_remote: 15916 weapon_rocket_base: 15844 weapon_rpg7: 15844 weapon_rpk: 15856 weapon_sks: 15856 weapon_sterling: 15856 weapon_toz: 15856 weapon_ump45: 15856 window_pane: 1176 world_items: 1180 worldspawn: 936

No More Room in Hell No More Room in Hell

(522 count)

_firesmoke: 852

_plasma: 856 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_goal_actbusy: 1032 ai_goal_actbusy_queue: 1304 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_police: 964 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_relationship: 864 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3532 ambient_generic: 960 ar2explosion: 1084 assault_assaultpoint: 916 assault_rallypoint: 880 baseprojectile: 920 beam: 996 bow_deerhunter: 1484 chopper_entryexit_point: 828 color_correction: 1136 color_correction_volume: 1412 commentary_auto: 900 cycler_actor: 4388 cycler_flex: 1936 dynamic_prop: 1572 entity_blocker: 828 entityflame: 856 env_alyxemp: 864 env_ar2explosion: 832 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_citadel_energy_core: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1156 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 872 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_gunfire: 908 env_hudhint: 832 env_laser: 1024 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1136 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_rockettrail: 904 env_rotorshooter: 924 env_rotorwash_emitter: 836 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_speaker: 848 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_starfield: 836 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 exp_grenade: 1480 exp_molotov: 1480 exp_tnt: 1480 fa_1022: 1472 fa_1022_25mag: 1472 fa_1911: 1472 fa_500a: 1480 fa_870: 1480 fa_cz858: 1472 fa_fnfal: 1472 fa_glock17: 1472 fa_jae700: 1472 fa_m16a4: 1472 fa_m16a4_carryhandle: 1472 fa_m92fs: 1472 fa_mac10: 1472 fa_mkiii: 1472 fa_mp5a3: 1472 fa_sako85: 1472 fa_sako85_ironsights: 1472 fa_sks: 1472 fa_sks_nobayo: 1472 fa_superx3: 1480 fa_sv10: 1472 fa_sw686: 1472 fa_winchester1892: 1480 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1304 flare_projectile: 1172 funCBaseFlex: 1632 func_areaportal: 844 func_areaportalwindow: 860 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_clip_vphysics: 840 func_conveyor: 848 func_door: 1256 func_door_rotating: 1260 func_dustcloud: 872 func_dustmotes: 872 func_ff_blocker: 1120 func_fish_pool: 888 func_guntarget: 976 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_lookdoor: 1048 func_monitor: 852 func_movelinear: 1032 func_nav_avoid: 860 func_nav_avoidance_obstacle: 836 func_nav_blocker: 864 func_nav_prefer: 860 func_nmrih_extractionzone: 1148 func_no_zombie_spawn: 1120 func_occluder: 836 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 972 func_platrot: 996 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_recharge: 1088 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_safe_zone: 948 func_safe_zone_extension: 856 func_smokevolume: 1120 func_tanktrain: 1068 func_trackautochange: 1032 func_trackchange: 1032 func_tracktrain: 1044 func_train: 992 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1256 func_water_analog: 1032 func_weight_button: 884 func_zombie_spawn: 1224 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 generic_actor: 4084 gib: 1172 gibshooter: 892 grenade: 1176 grenade_projectile: 1208 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 info_camera_link: 840 info_constraint_anchor: 832 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_npc_spawn_destination: 864 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_deathmatch: 832 info_player_nmrih: 904 info_player_nmrih_temp: 904 info_player_start: 828 info_player_teamspawn: 856 info_projecteddecal: 836 info_radial_link_controller: 848 info_target: 828 info_teleport_destination: 828 info_vehicle_groundspawn: 880 infodecal: 836 instanced_scripted_scene: 1700 item_ammo_box: 1148 item_bandages: 1476 item_first_aid: 1476 item_gene_therapy: 1476 item_glowstick: 1736 item_inventory_box: 1920 item_maglite: 1664 item_pills: 1476 item_sodacan: 1132 item_suitcharger: 1288 item_walkietalkie: 1184 item_zippo: 1476 keyframe_rope: 904 keyframe_track: 888 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 lookdoorthinker: 832 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 me_abrasivesaw: 1668 me_axe_fire: 1660 me_bat_metal: 1660 me_chainsaw: 1668 me_cleaver: 1660 me_crowbar: 1660 me_etool: 1664 me_fists: 1660 me_fubar: 1660 me_hatchet: 1660 me_kitknife: 1660 me_machete: 1660 me_pickaxe: 1660 me_pipe_lead: 1660 me_shovel: 1660 me_sledge: 1660 me_wrench: 1660 molotov_projectile: 1212 momentary_door: 1032 momentary_rot_button: 1324 monster_furniture: 4104 monster_generic: 3528 move_keyframed: 932 move_rope: 904 multisource: 1116 music_manager: 1056 nav_area_3d: 828 nmrih_barricade: 1152 nmrih_extract_point: 948 nmrih_extract_preview: 1016 nmrih_health_station: 1732 nmrih_health_station_location: 1216 nmrih_interactive_screen: 1616 nmrih_objective_boundary: 988 nmrih_objective_gamerules: 828 nmrih_overlord: 852 nmrih_pose_parameter_controller: 836 nmrih_safezone_supply: 1156 nmrih_safezone_supply_piece: 2028 nmrih_turnedzombie_watcher: 3172 nmrih_wave_gamerules: 828 npc_bullseye: 3592 npc_concussiongrenade: 1176 npc_contactgrenade: 1176 npc_furniture: 4104 npc_handgrenade: 1176 npc_maker: 976 npc_newnpc: 3536 npc_nmrih_basenpc: 3552 npc_nmrih_kidzombie: 3908 npc_nmrih_kidzombie_torso: 3908 npc_nmrih_runnerzombie: 3908 npc_nmrih_runnerzombie_torso: 3908 npc_nmrih_shamblerzombie: 3908 npc_nmrih_shamblerzombie_torso: 3908 npc_nmrih_turnedzombie: 3908 npc_supply_chopper: 3932 npc_template_maker: 980 npc_vehicledriver: 3660 npc_zombie_piecemeal: 3908 npc_zombie_template_maker: 976 overlord_wave_controller: 1080 overlord_zombie_helper: 992 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1244 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2240 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1732 physics_prop_ragdoll: 3056 player: 4976 player_loadsaved: 840 player_manager: 1084 player_pickup: 9168 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_apc_controller: 1000 point_bonusmaps_accessor: 840 point_camera: 872 point_clientcommand: 828 point_commentary_node: 1300 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 948 predicted_viewmodel: 1200 projectile_arrow: 3912 prop_door_breakable: 2056 prop_door_rotating: 2032 prop_dynamic: 1572 prop_dynamic_ornament: 1576 prop_dynamic_override: 1572 prop_physics: 1732 prop_physics_multiplayer: 2028 prop_physics_override: 1732 prop_physics_respawnable: 1784 prop_ragdoll: 3056 prop_ragdoll_attached: 3096 prop_sphere: 1732 prop_vehicle: 1476 prop_vehicle_driveable: 1712 raggib: 1132 random_spawner: 1860 random_spawner_controller: 916 resupply_point: 828 rope_anchor: 832 scene_manager: 868 script_intro: 952 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3616 sdk_gamerules: 828 sdk_player_manager: 1084 sdk_ragdoll: 1180 sdk_team_manager: 920 shadow_control: 852 simple_physics_brush: 828 simple_physics_prop: 1132 sky_camera: 928 soundent: 14152 spark_shower: 828 spotlight_end: 860 spraycan: 828 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_control_point: 1424 team_control_point_master: 1220 team_control_point_round: 964 team_manager: 920 team_round_timer: 1292 team_train_watcher: 1204 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 tnt_projectile: 1208 tool_barricade: 1676 tool_extinguisher: 1668 tool_flare_gun: 1472 tool_welder: 1668 trigger: 1120 trigger_allplayer: 1144 trigger_apply_impulse: 1136 trigger_autosave: 1132 trigger_brush: 908 trigger_capture_area: 1492 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_infect: 1228 trigger_keypad: 1232 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_playermovement: 1120 trigger_progress_use: 1196 trigger_progress_weapon: 1204 trigger_proximity: 1160 trigger_push: 1140 trigger_remove: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_weapon: 1208 trigger_wind: 900 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1200 vote_controller: 1008 walkie_manager: 828 water_lod_control: 836 waterbullet: 1132 wave_resupply_point: 828 wave_status: 844 weapon_basesdkgrenade: 1480 weapon_sdk_base: 1396 window_pane: 1132 world_items: 1136 worldspawn: 884