dump_entity_sizes (Non-Valve Games)

From Valve Developer Community
Jump to: navigation, search
edit


Insurgency Insurgency

(479 count)

_firesmoke: 896

_plasma: 900 ai_sound: 892 ambient_generic: 1008 base_vehicle: 3480 baseprojectile: 1188 beam: 1040 beam_spotlight: 960 color_correction: 1184 color_correction_volume: 1464 cycler_flex: 1980 dynamic_prop: 1536 entity_blocker: 872 entityflame: 916 env_ambient_light: 936 env_beam: 1152 env_beverage: 880 env_blood: 892 env_bubbles: 888 env_cascade_light: 908 env_credits: 904 env_debughistory: 1280892 env_detail_controller: 880 env_dof_controller: 912 env_dustpuff: 880 env_dusttrail: 936 env_effectscript: 1200 env_embers: 888 env_entity_dissolver: 920 env_entity_freezing: 1092 env_entity_igniter: 876 env_entity_maker: 992 env_explosion: 912 env_explosion_ins: 888 env_fade: 916 env_fire: 980 env_fire_trail: 880 env_firesensor: 940 env_firesource: 884 env_fog_controller: 960 env_funnel: 876 env_global: 912 env_glow: 952 env_gunfire: 952 env_hudhint: 876 env_instructor_hint: 932 env_laser: 1068 env_lightglow: 900 env_message: 916 env_microphone: 1248 env_movieexplosion: 872 env_muzzleflash: 880 env_outtro_stats: 896 env_particle_performance_monitor: 876 env_particle_trail: 904 env_particlefire: 896 env_particlelight: 896 env_particlescript: 1180 env_particlesmokegrenade: 916 env_physexplosion: 912 env_physimpact: 884 env_physwire: 876 env_player_surface_trigger: 932 env_projectedtexture: 1204 env_quadraticbeam: 904 env_ragdoll_boogie: 888 env_rockettrail: 948 env_rotorshooter: 968 env_screeneffect: 880 env_screenoverlay: 964 env_shake: 932 env_shooter: 948 env_smokestack: 1008 env_smoketrail: 948 env_soundscape: 952 env_soundscape_proxy: 956 env_soundscape_triggerable: 952 env_spark: 912 env_splash: 876 env_sporeexplosion: 900 env_sporetrail: 908 env_sprite: 952 env_sprite_clientside: 952 env_sprite_oriented: 952 env_spritetrail: 1000 env_steam: 912 env_steamjet: 912 env_sun: 932 env_texturetoggle: 872 env_tilt: 888 env_tonemap_controller: 916 env_tracer: 888 env_viewpunch: 888 env_wind: 1444 env_zoom: 880 event_queue_saveload_proxy: 872 filter_activator_class: 928 filter_activator_context: 928 filter_activator_mass_greater: 928 filter_activator_model: 928 filter_activator_name: 928 filter_activator_team: 928 filter_base: 924 filter_damage_type: 928 filter_multi: 1008 fish: 1348 fog_volume: 900 funCBaseFlex: 1676 func_areaportal: 888 func_areaportalwindow: 904 func_breakable: 1048 func_breakable_surf: 2436 func_brush: 888 func_button: 1208 func_button_timed: 1280 func_buyzone: 1180 func_clip_vphysics: 884 func_conveyor: 892 func_datazone: 1180 func_detail_blocker: 872 func_door: 1304 func_door_rotating: 1308 func_dustcloud: 920 func_dustmotes: 920 func_elevator: 1148 func_fish_pool: 936 func_guntarget: 1024 func_illusionary: 872 func_instance_io_proxy: 1592 func_ladderendpoint: 872 func_lod: 880 func_monitor: 892 func_movelinear: 1080 func_nav_avoid: 904 func_nav_avoidance_obstacle: 880 func_nav_blocker: 908 func_nav_prefer: 904 func_nav_prerequisite: 1188 func_occluder: 880 func_physbox: 1304 func_physbox_multiplayer: 1316 func_plat: 1020 func_platrot: 1044 func_precipitation: 876 func_precipitation_blocker: 872 func_proprrespawnzone: 872 func_pushable: 1048 func_reflective_glass: 888 func_rot_button: 1208 func_rotating: 980 func_simpleladder: 884 func_smokevolume: 1168 func_tank: 1472 func_tank_combine_cannon: 1528 func_tanklaser: 1484 func_tankmortar: 1504 func_tankphyscannister: 1480 func_tanktrain: 1124 func_teamblocker: 892 func_trackautochange: 1080 func_trackchange: 1080 func_tracktrain: 1100 func_train: 1040 func_traincontrols: 872 func_useableladder: 984 func_vehicleclip: 872 func_wall: 876 func_wall_toggle: 876 func_water: 1304 func_water_analog: 1080 func_weapon_lower: 1172 func_weight_button: 928 game_end: 880 game_gib_manager: 920 game_player_equip: 1136 game_player_team: 880 game_ragdoll_manager: 884 game_score: 880 game_text: 924 game_ui: 1324 game_weapon_manager: 908 game_zone_player: 976 gear_base: 1180 gear_nvg: 1188 gib: 1216 gibshooter: 936 grenade_anm14: 1292 grenade_c4: 1288 grenade_f1: 1284 grenade_flare: 1292 grenade_gp25_he: 1284 grenade_gp25_smoke: 1348 grenade_ied: 1288 grenade_m18: 1348 grenade_m203_he: 1284 grenade_m203_smoke: 1348 grenade_m67: 1284 grenade_m84: 1288 grenade_molotov: 1292 hammer_updateignorelist: 936 handle_dummy: 872 handle_test: 880 info_camera_link: 884 info_constraint_anchor: 876 info_elevator_floor: 896 info_game_event_proxy: 884 info_intermission: 872 info_ladder: 884 info_ladder_dismount: 872 info_landmark: 872 info_mass_center: 872 info_null: 872 info_overlay_accessor: 876 info_particle_system: 1776 info_player_deathmatch: 876 info_player_start: 872 info_player_teamspawn: 900 info_projecteddecal: 880 info_remarkable: 880 info_target: 872 info_target_instructor_hint: 872 info_teleport_destination: 872 info_vehicle_groundspawn: 924 infodecal: 884 ins_blockzone: 1176 ins_explosion: 888 ins_foliage: 1196 ins_objective_resource: 2360 ins_player_manager: 4728 ins_player_nbot: 46208 ins_ragdoll: 1396 ins_rulesproxy: 1232 ins_spawnpoint: 912 ins_spawnzone: 1204 ins_viewpoint: 876 instanced_scripted_scene: 1744 item_sodacan: 1176 keyframe_rope: 952 keyframe_track: 932 light: 892 light_directional: 892 light_dynamic: 896 light_environment: 892 light_glspot: 892 light_spot: 892 logic_achievement: 908 logic_active_autosave: 900 logic_auto: 1056 logic_autosave: 884 logic_branch: 944 logic_branch_listener: 1032 logic_case: 1368 logic_choreographed_scene: 1596 logic_collision_pair: 884 logic_compare: 976 logic_eventlistener: 920 logic_lineto: 908 logic_measure_movement: 908 logic_multicompare: 936 logic_navigation: 884 logic_playerproxy: 1044 logic_proximity: 872 logic_random_outputs: 1124 logic_register_activator: 976 logic_relay: 924 logic_scene_list_manager: 1020 logic_timer: 968 logic_training: 872 logic_training_timer: 876 material_modify_control: 1676 math_colorblend: 912 math_counter: 1028 math_remap: 916 momentary_door: 1080 momentary_rot_button: 1384 mortarshell: 964 move_keyframed: 976 move_rope: 952 multisource: 1160 obj_destructible: 3320 obj_destructible_vehicle: 3316 obj_terminal: 3316 obj_weapon_cache: 3316 path_corner: 900 path_corner_crash: 900 path_track: 928 phys_ballsocket: 932 phys_bone_follower: 888 phys_constraint: 932 phys_constraintsystem: 880 phys_convert: 904 phys_hinge: 1008 phys_keepupright: 920 phys_lengthconstraint: 980 phys_magnet: 1288 phys_motor: 948 phys_pulleyconstraint: 976 phys_ragdollconstraint: 968 phys_ragdollmagnet: 896 phys_slideconstraint: 956 phys_spring: 932 phys_thruster: 964 phys_torque: 964 physics_cannister: 3240 physics_entity_solver: 892 physics_prop: 1576 physics_prop_ragdoll: 3100 physics_prop_statue: 1616 play_team_manager: 1004 player: 8244 player_manager: 2676 player_speedmod: 872 player_weaponstrip: 872 point_anglesensor: 1000 point_angularvelocitysensor: 1072 point_broadcastclientcommand: 872 point_camera: 916 point_clientcommand: 872 point_controlpoint: 1056 point_devshot_camera: 880 point_enable_motion_fixup: 872 point_entity_finder: 920 point_flag: 1576 point_gamestats_counter: 880 point_hurt: 896 point_message: 884 point_playermoveconstraint: 932 point_posecontroller: 936 point_proximity_sensor: 904 point_servercommand: 872 point_spotlight: 992 point_teleport: 896 point_template: 1000 point_tesla: 928 point_velocitysensor: 920 point_viewcontrol: 992 point_viewcontrol_multiplayer: 952 point_viewproxy: 976 postprocess_controller: 932 predicted_viewmodel: 1276 prop_door_rotating: 2060 prop_dynamic: 1536 prop_dynamic_glow: 1536 prop_dynamic_ornament: 1540 prop_dynamic_override: 1536 prop_explosive: 1228 prop_foliage: 1196 prop_hallucination: 1192 prop_physics: 1576 prop_physics_multiplayer: 1616 prop_physics_override: 1576 prop_physics_respawnable: 1628 prop_pumpkin: 1584 prop_ragdoll: 3100 prop_ragdoll_attached: 3140 prop_sphere: 1576 prop_sprinkler: 1284 prop_talker: 1992 prop_vehicle: 1520 prop_vehicle_driveable: 1756 raggib: 1176 rocket_at4: 1272 rocket_rpg7: 1272 scene_manager: 932 scripted_scene: 1596 shadow_control: 896 simple_bot: 3212 simple_physics_brush: 872 simple_physics_prop: 1176 sky_camera: 984 skybox_swapper: 876 soundent: 7540 spark_shower: 872 spotlight_end: 904 spraycan: 872 sunlight_shadow_control: 1176 tank_destruction: 1196 tank_vehicle: 3680 tanktrain_ai: 908 tanktrain_aitarget: 896 target_cdaudio: 876 target_changegravity: 880 te_tester: 944 team_manager: 964 test_effect: 1076 test_proxytoggle: 876 test_traceline: 872 theater_director_proxy: 872 trigger: 1172 trigger_auto_crouch: 1172 trigger_brush: 952 trigger_capture_zone: 2492 trigger_cdaudio: 1172 trigger_changelevel: 1264 trigger_fog: 1252 trigger_gravity: 1172 trigger_grenade_extinguisher: 1180 trigger_hierarchy: 1204 trigger_hurt: 1272 trigger_impact: 1232 trigger_look: 1252 trigger_multiple: 1196 trigger_once: 1196 trigger_playermovement: 1172 trigger_proximity: 1212 trigger_push: 1192 trigger_remove: 1196 trigger_rocket_suppress: 1572 trigger_serverragdoll: 1172 trigger_soundscape: 1200 trigger_teleport: 1180 trigger_tonemap: 1180 trigger_transition: 872 trigger_vphysics_motion: 968 trigger_wind: 944 vgui_movie_display: 1304 vgui_screen: 908 vgui_screen_team: 908 vgui_slideshow_display: 1220 view_team_manager: 984 viewmodel: 1264 vote_controller: 1224 water_lod_control: 880 waterbullet: 1176 weapon_ak74: 15856 weapon_akm: 15856 weapon_aks74u: 15856 weapon_anm14: 15864 weapon_at4: 15844 weapon_ballistic: 15856 weapon_base: 15840 weapon_c4_clicker: 15916 weapon_c4_ied: 15916 weapon_f1: 15864 weapon_fal: 15856 weapon_galil: 15856 weapon_galil_sar: 15856 weapon_gp25_he: 15844 weapon_gp25_smoke: 15844 weapon_grenade: 15864 weapon_gurkha: 15900 weapon_kabar: 15900 weapon_l1a1: 15856 weapon_m14: 15856 weapon_m16a4: 15856 weapon_m18: 15864 weapon_m1911: 15856 weapon_m1a1: 15856 weapon_m203_he: 15844 weapon_m203_smoke: 15844 weapon_m249: 15856 weapon_m40a1: 15856 weapon_m45: 15856 weapon_m4a1: 15856 weapon_m590: 15856 weapon_m67: 15864 weapon_m84: 15864 weapon_m9: 15856 weapon_makarov: 15856 weapon_melee: 15900 weapon_mini14: 15856 weapon_mk18: 15856 weapon_model10: 15856 weapon_molotov: 15864 weapon_mosin: 15856 weapon_mp40: 15856 weapon_mp5: 15856 weapon_p2a1: 15844 weapon_remote: 15916 weapon_rocket_base: 15844 weapon_rpg7: 15844 weapon_rpk: 15856 weapon_sks: 15856 weapon_sterling: 15856 weapon_toz: 15856 weapon_ump45: 15856 window_pane: 1176 world_items: 1180 worldspawn: 936

No More Room in Hell No More Room in Hell

(522 count)

_firesmoke: 852

_plasma: 856 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_goal_actbusy: 1032 ai_goal_actbusy_queue: 1304 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_police: 964 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_relationship: 864 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3532 ambient_generic: 960 ar2explosion: 1084 assault_assaultpoint: 916 assault_rallypoint: 880 baseprojectile: 920 beam: 996 bow_deerhunter: 1484 chopper_entryexit_point: 828 color_correction: 1136 color_correction_volume: 1412 commentary_auto: 900 cycler_actor: 4388 cycler_flex: 1936 dynamic_prop: 1572 entity_blocker: 828 entityflame: 856 env_alyxemp: 864 env_ar2explosion: 832 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_citadel_energy_core: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1156 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 872 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_gunfire: 908 env_hudhint: 832 env_laser: 1024 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1136 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_rockettrail: 904 env_rotorshooter: 924 env_rotorwash_emitter: 836 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_speaker: 848 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_starfield: 836 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 exp_grenade: 1480 exp_molotov: 1480 exp_tnt: 1480 fa_1022: 1472 fa_1022_25mag: 1472 fa_1911: 1472 fa_500a: 1480 fa_870: 1480 fa_cz858: 1472 fa_fnfal: 1472 fa_glock17: 1472 fa_jae700: 1472 fa_m16a4: 1472 fa_m16a4_carryhandle: 1472 fa_m92fs: 1472 fa_mac10: 1472 fa_mkiii: 1472 fa_mp5a3: 1472 fa_sako85: 1472 fa_sako85_ironsights: 1472 fa_sks: 1472 fa_sks_nobayo: 1472 fa_superx3: 1480 fa_sv10: 1472 fa_sw686: 1472 fa_winchester1892: 1480 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1304 flare_projectile: 1172 funCBaseFlex: 1632 func_areaportal: 844 func_areaportalwindow: 860 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_clip_vphysics: 840 func_conveyor: 848 func_door: 1256 func_door_rotating: 1260 func_dustcloud: 872 func_dustmotes: 872 func_ff_blocker: 1120 func_fish_pool: 888 func_guntarget: 976 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_lookdoor: 1048 func_monitor: 852 func_movelinear: 1032 func_nav_avoid: 860 func_nav_avoidance_obstacle: 836 func_nav_blocker: 864 func_nav_prefer: 860 func_nmrih_extractionzone: 1148 func_no_zombie_spawn: 1120 func_occluder: 836 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 972 func_platrot: 996 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_recharge: 1088 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_safe_zone: 948 func_safe_zone_extension: 856 func_smokevolume: 1120 func_tanktrain: 1068 func_trackautochange: 1032 func_trackchange: 1032 func_tracktrain: 1044 func_train: 992 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1256 func_water_analog: 1032 func_weight_button: 884 func_zombie_spawn: 1224 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 generic_actor: 4084 gib: 1172 gibshooter: 892 grenade: 1176 grenade_projectile: 1208 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 info_camera_link: 840 info_constraint_anchor: 832 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_npc_spawn_destination: 864 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_deathmatch: 832 info_player_nmrih: 904 info_player_nmrih_temp: 904 info_player_start: 828 info_player_teamspawn: 856 info_projecteddecal: 836 info_radial_link_controller: 848 info_target: 828 info_teleport_destination: 828 info_vehicle_groundspawn: 880 infodecal: 836 instanced_scripted_scene: 1700 item_ammo_box: 1148 item_bandages: 1476 item_first_aid: 1476 item_gene_therapy: 1476 item_glowstick: 1736 item_inventory_box: 1920 item_maglite: 1664 item_pills: 1476 item_sodacan: 1132 item_suitcharger: 1288 item_walkietalkie: 1184 item_zippo: 1476 keyframe_rope: 904 keyframe_track: 888 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 lookdoorthinker: 832 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 me_abrasivesaw: 1668 me_axe_fire: 1660 me_bat_metal: 1660 me_chainsaw: 1668 me_cleaver: 1660 me_crowbar: 1660 me_etool: 1664 me_fists: 1660 me_fubar: 1660 me_hatchet: 1660 me_kitknife: 1660 me_machete: 1660 me_pickaxe: 1660 me_pipe_lead: 1660 me_shovel: 1660 me_sledge: 1660 me_wrench: 1660 molotov_projectile: 1212 momentary_door: 1032 momentary_rot_button: 1324 monster_furniture: 4104 monster_generic: 3528 move_keyframed: 932 move_rope: 904 multisource: 1116 music_manager: 1056 nav_area_3d: 828 nmrih_barricade: 1152 nmrih_extract_point: 948 nmrih_extract_preview: 1016 nmrih_health_station: 1732 nmrih_health_station_location: 1216 nmrih_interactive_screen: 1616 nmrih_objective_boundary: 988 nmrih_objective_gamerules: 828 nmrih_overlord: 852 nmrih_pose_parameter_controller: 836 nmrih_safezone_supply: 1156 nmrih_safezone_supply_piece: 2028 nmrih_turnedzombie_watcher: 3172 nmrih_wave_gamerules: 828 npc_bullseye: 3592 npc_concussiongrenade: 1176 npc_contactgrenade: 1176 npc_furniture: 4104 npc_handgrenade: 1176 npc_maker: 976 npc_newnpc: 3536 npc_nmrih_basenpc: 3552 npc_nmrih_kidzombie: 3908 npc_nmrih_kidzombie_torso: 3908 npc_nmrih_runnerzombie: 3908 npc_nmrih_runnerzombie_torso: 3908 npc_nmrih_shamblerzombie: 3908 npc_nmrih_shamblerzombie_torso: 3908 npc_nmrih_turnedzombie: 3908 npc_supply_chopper: 3932 npc_template_maker: 980 npc_vehicledriver: 3660 npc_zombie_piecemeal: 3908 npc_zombie_template_maker: 976 overlord_wave_controller: 1080 overlord_zombie_helper: 992 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1244 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2240 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1732 physics_prop_ragdoll: 3056 player: 4976 player_loadsaved: 840 player_manager: 1084 player_pickup: 9168 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_apc_controller: 1000 point_bonusmaps_accessor: 840 point_camera: 872 point_clientcommand: 828 point_commentary_node: 1300 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 948 predicted_viewmodel: 1200 projectile_arrow: 3912 prop_door_breakable: 2056 prop_door_rotating: 2032 prop_dynamic: 1572 prop_dynamic_ornament: 1576 prop_dynamic_override: 1572 prop_physics: 1732 prop_physics_multiplayer: 2028 prop_physics_override: 1732 prop_physics_respawnable: 1784 prop_ragdoll: 3056 prop_ragdoll_attached: 3096 prop_sphere: 1732 prop_vehicle: 1476 prop_vehicle_driveable: 1712 raggib: 1132 random_spawner: 1860 random_spawner_controller: 916 resupply_point: 828 rope_anchor: 832 scene_manager: 868 script_intro: 952 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3616 sdk_gamerules: 828 sdk_player_manager: 1084 sdk_ragdoll: 1180 sdk_team_manager: 920 shadow_control: 852 simple_physics_brush: 828 simple_physics_prop: 1132 sky_camera: 928 soundent: 14152 spark_shower: 828 spotlight_end: 860 spraycan: 828 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_control_point: 1424 team_control_point_master: 1220 team_control_point_round: 964 team_manager: 920 team_round_timer: 1292 team_train_watcher: 1204 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 tnt_projectile: 1208 tool_barricade: 1676 tool_extinguisher: 1668 tool_flare_gun: 1472 tool_welder: 1668 trigger: 1120 trigger_allplayer: 1144 trigger_apply_impulse: 1136 trigger_autosave: 1132 trigger_brush: 908 trigger_capture_area: 1492 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_infect: 1228 trigger_keypad: 1232 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_playermovement: 1120 trigger_progress_use: 1196 trigger_progress_weapon: 1204 trigger_proximity: 1160 trigger_push: 1140 trigger_remove: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_weapon: 1208 trigger_wind: 900 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1200 vote_controller: 1008 walkie_manager: 828 water_lod_control: 836 waterbullet: 1132 wave_resupply_point: 828 wave_status: 844 weapon_basesdkgrenade: 1480 weapon_sdk_base: 1396 window_pane: 1132 world_items: 1136 worldspawn: 884

Black Mesa Black Mesa

(675 count)

_firesmoke: 864

_plasma: 868 ai_ally_manager: 1168 ai_baseflyergeneric: 3656 ai_ally_speech_manager: 876 ai_battle_line: 864 ai_changehintgroup: 860 ai_changetarget: 844 ai_goal_actbusy: 1044 ai_goal_actbusy_queue: 1316 ai_goal_assault: 904 ai_goal_follow: 896 ai_goal_lead: 1096 ai_goal_standoff: 940 ai_goal_lead_weapon: 1104 ai_goal_throw_prop: 896 ai_goal_operator: 1000 ai_hint: 972 ai_network: 856 ai_relationship: 876 ai_script_conditions: 1076 ai_sound: 860 ai_speechfilter: 856 aiscripted_schedule: 880 aitesthull: 3612 assault_assaultpoint: 928 ambient_generic: 1240 assault_rallypoint: 892 animated_follower: 1200 beam: 1008 blackmesa_loading_screen_generator: 2372 beamteam: 1012 blackmesa_mp_coop_gamerules: 840 blackmesa_crossbow_tracer: 884 blackmesa_mp_gamerules: 840 blackmesa_mp_teamplay_gamerules: 840 bms_bot: 5476 blackmesa_sp_gamerules: 840 bot_zombie: 2412 blackmesa_viewmodel: 1256 bspitwave: 1184 bmortar: 1204 camera_death: 840 color_correction: 1152 color_correction_volume: 1432 env_dispenser: 908 commentary_auto: 912 env_doppler_emitter: 860 env_dustpuff: 848 env_dusttrail: 904 env_effectscript: 1184 cycler_actor: 4468 env_embers: 856 cycler_flex: 2012 env_entity_dissolver: 888 director_resource: 872 env_entity_igniter: 868 dynamic_prop: 1636 env_entity_maker: 960 entity_blocker: 840 env_explosion: 884 entity_player_base: 2220 env_fade: 872 entityflame: 868 env_fire: 944 env_beam: 1144 env_fire_trail: 848 env_beverage: 848 env_firesensor: 908 env_blood: 860 env_firesource: 852 env_bubbles: 856 env_fog_controller: 916 env_cascade_light: 984 env_funnel: 844 env_cascade_volume: 852 env_gargantua_flame: 844 env_credits: 872 env_gibshooter: 900 env_debughistory: 1280860 env_global: 880 env_detail_controller: 848 env_glow: 920 env_holo_emitter: 1164 env_gon_mortar_area: 844 env_hudhint: 844 env_gravity: 852 env_introcredits: 904 env_gunfire: 920 env_laser: 1064 env_mortar_launcher: 888 env_laser_dot: 860 env_movieexplosion: 840 env_lensflare: 1620 env_muzzleflash: 848 env_lightglow: 868 env_material_timer: 924 env_particle_beam: 880 env_message: 884 env_particle_performance_monitor: 844 env_microphone: 1232 env_particle_tesla: 940 env_mine: 1160 env_particle_trail: 872 env_mortar_controller: 1660 env_particlefire: 864 env_particlescript: 1164 env_particlelight: 864 env_particlesmokegrenade: 856 env_physimpact: 852 env_physexplosion: 884 env_physwire: 844 env_quadraticbeam: 872 env_pinch: 876 env_ragdoll_boogie: 856 env_player_surface_trigger: 900 env_rockettrail: 916 env_rotorshooter: 956 env_screeneffect: 848 env_rotorwash_emitter: 848 env_screenoverlay: 932 env_shooter: 936 env_shake: 900 env_smokestack: 976 env_smoketrail: 916 env_soundscape_triggerable: 920 env_soundscape: 920 env_spark: 880 env_soundscape_proxy: 924 env_speaker: 860 env_sporeexplosion: 868 env_splash: 844 env_sporetrail: 876 env_sprite_oriented: 920 env_sprite: 920 env_spritetrail: 968 env_sprite_nointerp: 920 env_starfield: 848 env_steam: 880 env_sun: 900 env_steamjet: 880 env_texturetoggle: 840 env_tracer: 856 env_tonemap_controller: 904 env_tram_screen: 904 env_viewpunch: 856 env_xen_healpool: 1180 env_wind: 1412 env_xen_healshower: 1180 filter_multi: 936 env_xen_portal: 1084 fish: 1332 env_xen_portal_effect: 872 fog_volume: 860 env_xen_portal_template: 1092 func_50cal: 1472 env_xen_pushpad: 1212 func_areaportal: 856 env_zoom: 848 func_areaportalwindow: 872 event_queue_saveload_proxy: 840 func_breakable: 1040 filter_activator_class: 896 func_breakable_surf: 2428 filter_activator_flag: 896 func_brush: 856 filter_activator_mass_greater: 896 func_button: 1164 filter_activator_model: 896 func_clip_vphysics: 852 filter_activator_name: 896 func_conveyor: 864 filter_activator_team: 896 func_conveyor_bms: 864 filter_base: 892 func_detail_blocker: 840 filter_damage_class: 896 func_door: 1272 filter_damage_type: 896 func_door_rotating: 1276 filter_enemy: 912 func_dustcloud: 884 func_instance_io_proxy: 1560 func_dustmotes: 884 func_ladderendpoint: 840 func_fish_pool: 900 func_lod: 844 func_guntarget: 992 func_minefield: 1176 func_illusionary: 840 func_monitor: 864 func_movelinear: 1308 func_occluder: 848 func_nav_avoid: 872 func_physbox: 1272 func_nav_avoidance_obstacle: 848 func_physbox_multiplayer: 1284 func_nav_blocker: 876 func_plat: 988 func_nav_prefer: 872 func_platrot: 1012 func_nav_prerequisite: 1164 func_precipitation: 844 func_proprrespawnzone: 840 func_pushable: 1040 func_reflective_glass: 856 func_rot_button: 1164 func_rotating: 924 func_simpleladder: 852 func_smokevolume: 1132 func_tank: 1440 func_tankairboatgun: 1468 func_tank_combine_cannon: 1496 func_tanklaser: 1452 func_tankmortar: 1472 func_tow: 1448 func_tankphyscannister: 1448 func_tow_mp: 1448 func_tanktrain: 1080 func_trackautochange: 1048 func_trackchange: 1048 func_tracktrain: 1064 func_train: 1008 func_traincontrols: 840 func_useableladder: 952 func_wall_toggle: 844 func_vehicleclip: 840 func_water: 1272 func_wall: 844 func_water_analog: 1308 func_weight_button: 896 game_player_team: 848 funCBaseFlex: 1708 game_ragdoll_manager: 860 game_end: 848 game_round_start: 868 game_mp_gamerules: 840 game_round_win: 872 game_player_equip: 1104 game_score: 848 godrays_settings: 896 game_text: 892 grenade: 1216 game_ui: 1292 grenade_apache_rpg: 1292 game_weapon_manager: 876 grenade_bolt: 1284 game_zone_player: 940 grenade_frag: 1296 generic_actor: 4164 grenade_hornet: 1360 gib: 1212 grenade_mortar: 1296 gibshooter: 900 grenade_mortar_large: 1296 grenade_mortar_small: 1296 grenade_nuke: 1292 grenade_mp5_contact: 1288 grenade_rpg: 1280 grenade_spit: 1292 grenade_satchel: 1292 grenade_tank_shell: 1280 grenade_tow: 1280 grenade_tripmine: 1336 info_constraint_anchor: 844 hammer_updateignorelist: 904 info_dlightmap_update: 844 handle_dummy: 840 info_hint: 896 handle_test: 848 info_intermission: 840 info_camera_link: 852 info_ladder: 852 info_landmark: 840 info_ladder_dismount: 840 info_lighting_relative: 848 info_mass_center: 840 info_overlay_accessor: 844 info_nihilanth_summon: 840 info_particle_system: 1436 info_node: 896 info_player_deathmatch: 848 info_node_air: 896 info_player_marine: 848 info_node_air_hint: 896 info_player_scientist: 848 info_node_climb: 896 info_player_start: 840 info_node_hint: 896 info_projecteddecal: 848 info_node_link: 876 info_radial_link_controller: 860 info_node_link_controller: 872 info_snipertarget: 844 info_npc_spawn_destination: 876 info_stopallsounds: 840 info_null: 840 info_target: 840 info_observer_menu: 844 info_target_command_point: 844 info_target_helicoptercrash: 864 info_teleport_destination: 840 item_ammo_357: 1244 info_timescale_controller: 856 item_ammo_box: 1280 infodecal: 848 item_ammo_canister: 1288 instanced_scripted_scene: 1712 item_ammo_crate: 1208 item_ammo_energy: 1244 item_ammo_crossbow: 1244 item_ammo_glock: 1244 item_ammo_shotgun: 1244 item_ammo_mp5: 1244 item_battery: 1240 item_grenade_rpg: 1244 item_crate: 1792 item_healthcharger: 1296 item_grenade_mp5: 1244 item_healthkit: 1244 item_snark_grenade: 1164 item_healthkit_ragdoll_clone: 3088 item_sodacan: 1160 item_healthvial: 1244 item_suit: 1240 item_longjump: 1240 item_suitcharger: 1296 item_syringe: 1240 item_weapon_assassin_glock: 1248 item_tow_missile: 1820 item_weapon_crossbow: 1248 item_weapon_357: 1248 item_weapon_crowbar: 1248 item_weapon_frag: 1248 item_weapon_hivehand: 1248 item_weapon_glock: 1248 item_weapon_mp5: 1248 item_weapon_gluon: 1248 item_weapon_rpg: 1248 item_weapon_satchel: 1248 item_weapon_shotgun: 1248 item_weapon_snark: 1248 keyframe_track: 900 item_weapon_tau: 1248 light: 856 item_weapon_tripmine: 1248 light_dynamic: 864 keyframe_rope: 916 light_environment: 856 logic_achievement: 872 light_glspot: 856 logic_active_autosave: 868 light_spot: 856 logic_auto: 1012 logic_case: 1336 logic_autosave: 852 logic_choreographed_scene: 1564 logic_branch: 912 logic_collision_pair: 852 logic_branch_listener: 1000 logic_compare: 944 logic_playerproxy: 1084 logic_lineto: 876 logic_proximity: 840 logic_measure_movement: 876 logic_register_activator: 944 logic_multicompare: 904 logic_relay: 892 logic_navigation: 852 logic_scene_list_manager: 988 logic_parent: 864 logic_timer: 936 material_modify_control: 1644 math_colorblend: 880 material_timer: 924 math_counter: 996 math_remap: 884 misc_marionettist: 1032 misc_dead_hev: 3152 misc_psychokinesis_projectile: 1168 misc_xen_healing_pylon: 1492 misc_xen_shield: 1496 misc_xen_shield_panel: 1200 momentary_door: 1308 mortarshell: 932 momentary_rot_button: 1340 move_keyframed: 944 monster_furniture: 4184 move_rope: 916 monster_generic: 3608 mp_round_time: 852 newlight_point: 1152 multisource: 1128 newlight_spot: 1028 newlights_gbuffersettings: 856 music_track: 872 newLights_settings: 908 newlight_dir: 980 newLights_Spawner: 900 newxog_global: 1124 newxog_settings: 968 newxog_volume: 1420 nihianimbeam: 1512 nihiballz: 1824 nihilanth_pylon: 1748 nihiportals_teleprops: 1308 npc_abrams: 3768 nihiportalsbase: 1184 npc_alien_controller: 3896 npc_alien_grunt: 4612 npc_alien_grunt_elite: 4612 npc_beneathticle: 3720 npc_alien_grunt_melee: 4640 npc_boid: 3668 npc_alien_slave: 5112 npc_boid_flock: 3616 npc_alien_slave_dummy: 4888 npc_bullseye: 3672 npc_apache: 4268 npc_bullsquid: 3756 npc_barnacle: 9948 npc_bullsquid_melee: 3756 npc_barnacle_tongue_tip: 1168 npc_crow: 3700 npc_eli: 5536 npc_furniture: 4184 npc_gargantua: 4464 npc_gman: 5336 npc_Gonarch: 31184 npc_headcrab: 3668 npc_headcrab_baby: 3704 npc_hecu_marine: 4260 npc_headcrab_black: 3680 npc_houndeye: 3772 npc_headcrab_fast: 3700 npc_houndeye_knockback: 3772 npc_headcrab_poison: 3680 npc_houndeye_suicide: 3772 npc_human_assassin: 4512 npc_human_commander: 5276 npc_human_grenadier: 5276 npc_human_grunt: 5276 npc_human_scientist_eli: 5536 npc_human_medic: 5316 npc_human_scientist_female: 5536 npc_human_scientist: 5536 npc_human_scientist_kleiner: 5536 npc_kleiner: 5536 npc_human_security: 5452 npc_lav: 3688 npc_ichthyosaur: 3692 npc_leech: 3668 npc_maker: 992 npc_nihilanth: 108460 npc_osprey: 4248 npc_vortigaunt: 5112 npc_pigeon: 3700 npc_xen_grunt: 4260 npc_plantlight: 3652 npc_plantlight_stalker: 3652 npc_xentacle: 3804 npc_protozoan: 3676 npc_xentree: 3660 npc_puffballfungus: 3628 npc_xenturret: 3740 npc_seagull: 3700 npc_xontroller: 4132 npc_sentry_ceiling: 3784 npc_xort: 5036 npc_sentry_ground: 3780 npc_xortEB: 5112 npc_snark: 3696 npc_zombie_grunt: 3864 npc_sniper: 3844 npc_zombie_grunt_torso: 3864 npc_template_maker: 996 npc_zombie_hev: 3888 npc_tentacle: 3664 npc_zombie_scientist: 3864 npc_vehicledriver: 3740 npc_zombie_scientist_torso: 3864 npc_zombie_security: 3864 path_corner_crash: 868 path_corner: 868 path_track: 920 phys_convert: 872 phys_ballsocket: 900 phys_hinge: 976 phys_bone_follower: 856 phys_keepupright: 888 phys_constraint: 900 phys_lengthconstraint: 948 phys_constraintsystem: 848 phys_magnet: 1272 phys_motor: 916 phys_ragdollmagnet: 864 phys_pulleyconstraint: 944 phys_slideconstraint: 924 phys_ragdollconstraint: 936 phys_spring: 900 phys_thruster: 932 physics_npc_solver: 872 phys_torque: 932 physics_prop: 1772 physics_cannister: 2360 physics_prop_ragdoll: 3132 physics_entity_solver: 860 player: 5432 player_weaponstrip: 840 player_loadsaved: 852 point_anglesensor: 968 player_manager: 2204 point_angularvelocitysensor: 1040 player_pickup: 9176 point_bonusmaps_accessor: 852 player_ragdoll: 1220 point_camera: 884 player_speedmod: 840 point_clientcommand: 840 point_commentary_node: 1328 point_commentary_viewpoint: 920 point_devshot_camera: 848 point_gamestats_counter: 848 point_enable_motion_fixup: 840 point_hurt: 864 point_message: 852 point_playermoveconstraint: 900 point_posecontroller: 904 point_viewcontrol: 960 point_proximity_sensor: 872 point_viewcontrol_multiplayer: 920 point_push: 856 point_viewproxy: 944 point_servercommand: 840 point_weaponstrip: 844 point_spotlight: 960 projectile_electric_ball: 1328 point_teleport: 864 projectile_electric_ball_large: 1328 point_template: 968 projectile_electrocluster_chunk: 1372 point_tesla: 896 projectile_electrocluster_intermediate: 1372 point_velocitysensor: 888 projectile_electrocluster_parent: 1372 prop_door_rotating: 2096 projectile_thunderball: 1316 prop_dynamic: 1636 prop_barrel_cactus: 1752 prop_dynamic_ornament: 1640 prop_barrel_cactus_adolescent: 1752 prop_dynamic_override: 1636 prop_barrel_cactus_exploder: 1752 prop_dynamic_playertouch: 1656 prop_barrel_cactus_infant: 1752 prop_flare: 1780 prop_barrel_cactus_semilarge: 1752 prop_hev_charger: 1820 prop_barrel_interloper: 1752 prop_nihi_shield: 2172 prop_barrel_interloper_small: 1752 prop_nihi_shield_front: 18520 prop_bonemerge: 1160 prop_physics: 1772 prop_charger_touch_trigger: 1140 prop_physics_multiplayer: 1812 prop_coreball: 1672 prop_physics_override: 1772 prop_physics_psychokinesis: 1776 prop_physics_respawnable: 1848 prop_physics_teleprop: 1792 prop_ragdoll_attached: 3128 prop_radiation_charger: 1820 prop_ragdoll_original: 3088 prop_ragdoll: 3132 prop_retinalscanner: 1780 prop_sphere: 1772 prop_scalable: 1672 prop_surgerybot: 1328 prop_soda: 1240 prop_train_apprehension: 1660 prop_vehicle_driveable: 1740 prop_train_awesome: 1656 prop_web_burnable: 1676 prop_vehicle: 1504 prop_xen_grunt_pod: 1884 raggib: 1160 prop_xen_grunt_pod_dynamic: 1652 reserved_spot: 840 prop_xen_int_barrel: 1780 rope_anchor: 844 proto_sniper: 3844 scene_manager: 880 scripted_target: 3696 script_intro: 964 shadow_control: 864 scripted_scene: 1564 simple_bot: 2332 scripted_sentence: 932 simple_physics_brush: 840 scripted_sequence: 1332 simple_physics_prop: 1160 spotlight_end: 872 sky_camera: 940 spriteteam: 924 sniperbullet: 904 tanktrain_ai: 876 soundent: 7508 tanktrain_aitarget: 864 spark_shower: 840 target_cdaudio: 844 target_changegravity: 848 test_proxytoggle: 844 te_tester: 912 test_traceline: 840 team_manager: 932 tracerbullet: 912 test_effect: 1044 trigger: 1140 trigger_gargantua_shake: 1148 trigger_apply_impulse: 1156 trigger_gravity: 1140 trigger_auto_crouch: 1140 trigger_hierarchy: 1172 trigger_autosave: 1152 trigger_hurt: 1244 trigger_brush: 920 trigger_impact: 1200 trigger_cdaudio: 1140 trigger_lift: 1148 trigger_changelevel: 1232 trigger_look: 1276 trigger_csm_volume: 1164 trigger_multiple: 1164 trigger_once: 1164 trigger_physics_trap: 1168 trigger_playermovement: 1140 trigger_proximity: 1180 trigger_push: 1160 trigger_remove: 1164 trigger_serverragdoll: 1140 trigger_soundscape: 1168 trigger_teleport: 1160 trigger_teleport_relative: 1152 trigger_togglesave: 1144 trigger_transition: 840 trigger_vphysics_motion: 936 trigger_weapon_strip: 1168 trigger_weaponfire: 1164 trigger_wind: 912 vgui_screen: 876 vgui_screen_team: 876 vgui_slideshow_display: 1188 vote_controller: 1268 water_lod_control: 848 waterbullet: 1160 weapon_357: 1444 weapon_assassin_glock: 1428 weapon_crossbow: 1456 weapon_crowbar: 1432 weapon_frag: 1444 weapon_glock: 1428 weapon_gluon: 1452 weapon_headcrab: 1440 weapon_hivehand: 1436 weapon_mp5: 1428 weapon_rpg: 1444 weapon_satchel: 1468 weapon_shotgun: 1432 weapon_snark: 1432 weapon_tau: 1440 weapon_tripmine: 1480 window_pane: 1160 world_items: 1164 worldspawn: 900