env_sprite_nointerp

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Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because you can use general sprite entities, env_sprite, etc.

env_sprite_nointerp is a point entity available in Black Mesa Black Mesa. This entity is copy of env_sprite entity, but with disabled interpolation. Probably created for debugging. Doesn't provide any unique inputs and outputs. It doesn't show any differences from env_sprite entity in normal conditions, this is why it is not in the FGD.


Represented by class CEnv_Sprite_NoInterp.

See also