env_sprite_nointerp
This entity is not in the FGD by default.
It should not be put directly in a map because you can use general sprite entities,
It should not be put directly in a map because you can use general sprite entities,
env_sprite
, etc.env_sprite_nointerp
is a point entity available in Black Mesa. This entity is copy of env_sprite
entity, but with disabled interpolation. Probably created for debugging. Doesn't provide any unique inputs and outputs. It doesn't show any differences from env_sprite
entity in normal conditions, this is why it is not in the FGD.
Represented by class CEnv_Sprite_NoInterp
.