logic_parent

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Class hierarchy
CLogicParent
CLogicalEntity
CServerOnlyEntity
CBaseEntity
Logic auto.png

logic_parent is a logical entity available in Black Mesa Black Mesa. This entity sets specified parent of specified entity via ParentEntities output. This entity also can teleport child to parent. Doesn't replace SetParent input, may be useful in some cases (for example when you need to know, if a child has a parent or not).


Flags

Remove on fire : [1]
Removes this entity when OnFired output is fired.
Teleport child to parent : [2]
Teleports child to parent origin. If unchecked, child will save initial position.

Inputs

ParentEntities <stringRedirectInput/string>
Sets specified parent for specified object. Can't set attachment point. The syntax is: ParentName ChildName.

Outputs

OnFired <void>
Fired when ParentEntities is successfully fired.