env_laser_dot

From Valve Developer Community
Jump to: navigation, search
Class hierarchy
CLaserDot
CBaseEntity
weapon_rpg.cpp
Info.png
This entity is not in the FGD by default.
It should not be put directly in a map.

env_laser_dot is a point entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, Half-Life 2: Deathmatch Half-Life 2: Deathmatch, and Black Mesa Black Mesa.

This is the laser guide endpoint that steer rocket grenades. Used by RPG to change the flying direction for the rockets. It is also used by TOW, however, it doesn't change the flying direction for the missiles. Entity kill will cause immediate respawn.

Note.pngNote:Doesn't use Glow render in Half-Life 2: Deathmatch Half-Life 2: Deathmatch, because glows can be shined through world for a short time when appears (this bug can be found in deathmatch from Black Mesa Black Mesa).