mp_round_time

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Class hierarchy
CRoundTime
CBaseEntity

mp_round_time is a logical entity available in Black Mesa Black Mesa. This entity manage the round time on a multiplayer match.

Keyvalues

Warmup Time (warmuptime) <integer>
How long warmup should be in seconds. 0 - use value from mp_warmup_time console command. -1 - no warmup.
Icon-Bug.pngBug:Doesn't work. As workaround you can use logic_auto that OnMapSpawn will fire input AddWarmupTime or RemoveWarmupTime to set required value for warmup time.
Round Time (roundtime) <integer>
How long the round should be in seconds, 0 - use value from mp_timelimit console command. -1 - no time limit (hides the timer as well).
Icon-Bug.pngBug:Doesn't work. As workaround you can use logic_auto that OnMapSpawn will fire input AddRoundTime or RemoveRoundTime to set required value for round time.

Inputs

AddRoundTime <integerRedirectInput/integer>
Add more time to the round.
RemoveRoundTime <integerRedirectInput/integer>
Remove time from the round.
AddWarmupTime <integerRedirectInput/integer>
Add more time to the warmup.
Note.pngNote:For some reason also affects warmup intermission time.
RemoveWarmupTime <integerRedirectInput/integer>
Remove time from the warmup.