misc_dead_hev

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Class hierarchy
CMiscDeadHEV
CRagdollProp
CBaseAnimating
CBaseEntity
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misc_dead_hev is a model entity available in Black Mesa Black Mesa.

Misc dead hev jpg.jpg

It is a dead HEV scientist. The suit will periodically flash a light and play a sound, attracting the player, then giving the player's suit charge when they make contact with it.

Tip.pngTip:If you want to prevent this entity from giving the player charge or to give a different amount from the standard value, run the sk_dead_hev_battery_value ##, with whatever value you would like, or 0 to disable.
Note.pngNote:Model hev_male_xen has skins that change the text for sign on the back (the text is names of the game developers).
Icon-Bug.pngBug:
  • Ragdoll's gibs do not gib before save load since the first Steam version.
    Todo: what does this even mean?
  • Original models use blood overlay for hands, because of this, when player’s hands get blood overlay - dead hev scientists will get the same blood overlay. Happens in singleplayer and multiplayer.
  • Crowbar's raycast skip/ignore server side ragdolls since the first Steam version.
  • In multiplayer of Black Mesa Black Mesa, ragdolls does not create hole decals and blood from bullets if [4] Debris spawnflag is enabled. If this flag is disabled - ragdolls still will not create blood effects and hand blood overlays.
  • Tripmines do not gib ragdolls.
  • The ping sprite often renders through world geometry and the model if a dead scientist HEV is visible in the PVS.

Keyvalues

Health (health) <integer>
The amount of damage the ragdoll takes before gibbing.
Character Manifest Mimic Name (MimicName) <string> !FGD
Choose a name or a classname from the character manifest to dress the ragdoll.
Ping Sprite/Glow Color (spritecolor) <color255>
The color of ping sprite. The default value is 255 0 0 (red). The fourth number affects the brightness of the sprite.
Ping Light Radius (lightradius) <integer>
The radius at which the ping sprite will never be displayed.
Ping Light Attachment Name (attachmentname) <string>
Defines attachment in which ping sprite will appear.
Ping Light Color (lightcolor) <color255>
Ping light color.
Icon-Bug.pngBug:Doesn't work.

ConVars/Commands

Cvar/Command Parameters or default value Descriptor Effect
sk_dead_hev_battery_value 25 Integer number Amount of charge that will get player on dead scientist HEV touch.

See Also