ai_goal_throw_prop
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CAI_Goal_Throw_Prop |

ai_goal_throw_prop
is a point entity available in Black Mesa. This entity forces npc_alien_controller to throw specified physics prop when activated. For npc_xontroller, it can be done by using input. This entity used once in
bm_c3a2i
for nothing.
Keyvalues
- Actor(s) to affect (actor) <target_name_or_class>
- Entity name or classname (works only with npc_alien_controller) to affect.
- Search Type (searchtype) <choices>
- How to search for the entities using the targetname.
- 0: Entity Name
- 1: Classname
- Start Active (startactive) <choices>
- How to search for the entities using the targetname.
- 0: No
- 1: Yes
- Physics Prop Name (propname) <string>
- Name of the physics prop to throw.
Inputs
- Activate <void>
- Start throwing the prop.
- UpdateActors <void> !FGD
- Update actors.
- Deactivate <void>
- Stop throwing the prop.