animated_follower

From Valve Developer Community
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.

animated_follower is a point entity available in Black Mesa Black Mesa. Unknown entity that based on CBaseAnimating. The inputs, outputs and known keyvalues says that this entity should be an animated model that is attached to specified object. Available in all versions of the game starting with the mod version and seems to be completely unused. The only unique keyvalue is followentindex (the default value is -1) and only unique input is changeparent, other inputs and outputs are same as CBaseAnimating. Trying to create it via ent_create results in the entity being instantly removed from the map.

Represented by class CAnimatedFollower.