item_tow_missile

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Towprojectile.png

item_tow_missile is a model entity available in Black Mesa Black Mesa. It's TOW missile physics prop that can be used to reload func_tow entity. All inputs, outputs, flags and properties are same as CPhysicsProp.

Icon-Bug.pngBug:Doesn't collide with other item_tow_missile, item_ and weapon_ entities. (not in Black Mesa (mod))
Icon-Bug.pngBug:Unstable physics for player. (not in Black Mesa (mod))
Icon-Important.pngImportant:Reappears at the point where it was originally placed after being used to reload the weapon (not in Black Mesa (mod)).
PlacementTip.pngWorkaround:Place this entity at a box like room, teleport it there you need it with trigger_teleport, then disable the trigger_teleport and enable trigger_remove to remove it when used by the player.
Class hierarchy
CItemTowMissile
CPhysicsProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseEntity







See Also