grenade_abrams_shell
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grenade_abrams_shell
is a point entity available in Black Mesa. The grenade entity that used by npc_abrams. This is a projectile fired from the barrel of an Abrams tank. All inputs and outputs are same as CBaseAnimating.
Used CBaseCombatCharacter
as a base class.
Important:In Black Mesa Steam versions, this grenade type represented by grenade_tank_shell entity. See the page for information about this version of the grenade.
Inputs
- SetTimer <float>
- Sets amount of time before detonate.
- Detonate <void>
- Detonates this entity.
- SetThrower <void>
- Fired by this entity when launched. Doesn't do anything.
Outputs
- OnDetonate <void>
- Fired by this entity when detonated.
Dedicated ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sk_grenade_abrams_shell_dmg | 30 | Float | Amount of damage from this entity. |
sk_grenade_abrams_shell_radius | 256 | Float | Radius of explosion from this entity. |
sk_grenade_abrams_shell_airspeed | 3500 | Float | Speed of this entity. |