npc_osprey
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npc_osprey
is a point entity available in Black Mesa.
They are the Bell Boeing V-22 Osprey helicopters used by the HECU. They are seen in open outdoor areas, especially in Surface Tension and "Forget About Freeman!". Soldiers can also rappel out of the back of the osprey, acting as reinforcements. The player usually uses a RPG to destroy them.
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
Keyvalues
- Name of Template NPC (1-8) (NPCTemplate(1-8))
CBaseCombatCharacter:
CAI_BaseNPC:
DamageFilter:
|
Inputs
- BeginRappellingGrunts
- The Osprey should rappel grunts at the current path node
- RemoveGrunts
- Removes all grunts on the map that belong to the osprey
- WaitHereTillReady
- The Osprey will wait at this path node until it is ready to deploy new grunts
- RappelToTarget <string>
- Grunts rappeled from osprey will rappel down within range of the target
- KillRappelingGrunts
- Kills the grunts which are currently rappeling down
|
CAI_BaseNPC:
CBaseCombatCharacter:
DamageFilter: |
Outputs
- OnReadyToMoveDeployZone
- The Osprey has enough grunts to deploy therefore should move on to the next path node
- OnReadyToRetreat
- The Osprey has finished deploying grunts therefore should move on to the next path node
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Also see: npc_apache