info_observer_menu
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info_observer_menu
is a point entity available in Black Mesa. Represents a spawn point of a spectator during a multiplayer game.
This entity also can generate loading screens for multiplayer maps (check out the page for more information).
If there isn't at least one such spawn entity - spectators will spawn at (0, 0, 0)
position (worldspawn).
Represented by class CInfoObserverMenu
.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- ID (observerid) <integer>
- Corresponds to the index of a loading material for a map (check out the page for more information).