grenade_nuke
		
		
		
		
		
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|  Class hierarchy | 
|---|
| CGrenade_Nuke | 

grenade_nuke  is a   model entity  available in  Black Mesa. Unused type of grenade that available in all Steam versions of the game. The name indicates that it is a nuclear bomb. Supposed to use growing glow effect via env_sprite and maybe explosion as well.
 Black Mesa. Unused type of grenade that available in all Steam versions of the game. The name indicates that it is a nuclear bomb. Supposed to use growing glow effect via env_sprite and maybe explosion as well.
Dedicated ConVars
| Cvar/Command | Parameters or default value | Descriptor | Effect | 
|---|---|---|---|
| sk_detenator_nuke_health | 1 | Float | Amount of health for this entity. | 
| sk_detenator_nuke_lifetime | 4 | Float | Amount of time this entity can life. | 
| sk_detenator_nuke_track_acceleration | 100 | Float | Acceleration of this entity. | 
| sk_detenator_nuke_track_drag | 0 | Float | Scale of drag. | 
| sk_detenator_nuke_max_speed | 800 | Float | Max speed of this entity. | 
| sk_detenator_nuke_intial_speed | 100 | Float | Intial speed of this entity. | 
| sk_detenator_nuke_dmg | 10 | Float | Amount of damage from this entity. | 
| sk_detenator_nuke_dmg_radius | 1024 | Float | Range of explosion from this entity. | 
| sk_detenator_nuke_sprite_radius | 60 | Float | Sprite radius. |