grenade_nuke

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Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.

grenade_nuke is a point entity available in Black Mesa Black Mesa. Unused type of grenade that available in all Steam versions of the game. The name indicates that it is a nuclear bomb. All inputs and outputs are same as CBaseAnimating.

Represented by class CGrenade_Nuke.

Dedicated ConVars

Cvar/CommandParameters or default valueDescriptorEffect
sk_detenator_nuke_health1FloatAmount of health for this entity.
sk_detenator_nuke_lifetime4FloatAmount of time this entity can life.
sk_detenator_nuke_track_acceleration100FloatAcceleration of this entity.
sk_detenator_nuke_track_drag0FloatScale of drag.
sk_detenator_nuke_max_speed800FloatMax speed of this entity.
sk_detenator_nuke_intial_speed100FloatIntial speed of this entity.
sk_detenator_nuke_dmg10FloatAmount of damage from this entity.
sk_detenator_nuke_dmg_radius1024FloatRange of explosion from this entity.
sk_detenator_nuke_sprite_radius60FloatSprite radius.