List of Source SDK 2013 Entities

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mp/src/game/server/ai_looktarget.cpp://LINK_ENTITY_TO_CLASS( ai_looktarget, CAI_LookTarget );

mp/src/game/server/hl2/monster_dummy.cpp:// LINK_ENTITY_TO_CLASS()

mp/src/game/server/hl2/npc_BaseZombie.cpp://LINK_ENTITY_TO_CLASS( base_zombie, CNPC_BaseZombie );

mp/src/game/server/hl2/weapon_brickbat.cpp://LINK_ENTITY_TO_CLASS( weapon_brickbat, CWeaponBrickbat );

mp/src/game/server/mapentities.cpp: // Construct via the LINK_ENTITY_TO_CLASS factory. mp/src/game/server/mapentities.cpp: // Construct via the LINK_ENTITY_TO_CLASS factory.

sp/src/game/server/ai_looktarget.cpp://LINK_ENTITY_TO_CLASS( ai_looktarget, CAI_LookTarget );

sp/src/game/server/hl2/monster_dummy.cpp:// LINK_ENTITY_TO_CLASS()

sp/src/game/server/hl2/npc_BaseZombie.cpp://LINK_ENTITY_TO_CLASS( base_zombie, CNPC_BaseZombie );

sp/src/game/server/hl2/weapon_brickbat.cpp://LINK_ENTITY_TO_CLASS( weapon_brickbat, CWeaponBrickbat );

sp/src/game/server/mapentities.cpp: // Construct via the LINK_ENTITY_TO_CLASS factory. sp/src/game/server/mapentities.cpp: // Construct via the LINK_ENTITY_TO_CLASS factory.