trigger_super_armor
![]() |
This entity is not in the FGD by default.
|
![]() |
This entity is obsolete; its use is discouraged and it may only exist/function in older engine branches. |
trigger_super_armor
is a brush entity available in the Half-Life 2 series. This entity may have been an early version of the suit chargers used inside the Citadel, which recharge health and suit power faster than regular. Instead of recharging the suit to 200 however, this entity would recharge it to the value of the sk_max_super_armor
ConVar (default 500). The engine does not recognize this entity because the CPP file is not in the solution. In code, it is represented by class
CTriggerSuperArmor
, defined in trigger_super_armor.cpp
.