CBaseFlex
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Class hierarchy |
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CBaseFlex |
baseflex.cpp |
Purpose: CBaseFlex contains and manages data for a model's flex controllers. The data is not modified, therefore does not take bandwidth for NPCs without faces (i.e. Combine Soldiers).
Entities linked to this class
Fields
m_flexWeight[96] <FIELD_FLOAT>
m_viewtarget <FIELD_POSITION_VECTOR>
- desc todo
m_flAllowResponsesEndTime <FIELD_TIME>
- desc todo
m_LocalToGlobal <CUtlRBTree < FS_LocalToGlobal_t , unsigned short >>
- desc todo
m_flLastFlexAnimationTime <FIELD_TIME>
- desc todo
in Half-Life 2 series
m_vecLean <FIELD_VECTOR>
m_vecShift <FIELD_VECTOR>