env_extinguisherjet
Jump to navigation
Jump to search
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
This entity is not in the game by default, but still has code available for it in the SDK; this feature is not available anymore.
| CExtinguisherJet |
env_extinguisherjet is a cut point entity in
Half-Life 2.
Entity description
A basic Fire Extinguisher Jet effect. Intended to be used with the cut fire extinguisher weapon, but also appears to have been intended to be used by itself in a map as it has FGD code available.
KeyValues
- Length (length) <integer>
- Size of jet (size) <integer>
- Radius of extinguishment at impact point (radius) <integer>
- Strength of the extinguisher (strength) <float>
- Start On (enabled) <boolean>
-
- 0: No
- 1: Yes
Inputs
- Enable
- Enables the extinguisher
- Disable
- Disables the extinguisher
- Enable
- Toggles the extinguisher
FGD Code
@PointClass base(Targetname, Parentname, Angles) = env_extinguisherjet : "Fire Extinguisher Jet"
[
length(integer) : "Length" : 128
size(integer) : "Size of jet" : 8
radius(integer) : "Radius of extinguishment at impact point" : 32
strength(float) : "Strength of the extinguisher" : "0.97"
enabled(choices) : "Start On" : 1 =
[
0 : "No"
1 : "Yes"
]
input Enable(void) : "Enables the extinguisher"
input Disable(void) : "Disables the extinguisher"
input Toggle(void) : "Toggles the extinguisher"
]