Dump entity sizes/Half-Life 2: Deathmatch
Half-Life 2: Deathmatch
(601 count, last updated April 7, 2025)
_plasma: 1184 ai_ally_manager: 1584 ai_ally_speech_manager: 1208 ai_battle_line: 1184 ai_changehintgroup: 1184 ai_changetarget: 1160 ai_citizen_response_system: 1168 ai_goal_actbusy: 1440 ai_goal_actbusy_queue: 1824 ai_goal_assault: 1248 ai_goal_follow: 1240 ai_goal_lead: 1520 ai_goal_lead_weapon: 1536 ai_goal_police: 1336 ai_goal_standoff: 1280 ai_hint: 1328 ai_network: 1184 ai_network_build_helper: 1152 ai_relationship: 1200 ai_script_conditions: 1432 ai_sound: 1176 ai_speechfilter: 1176 aiscripted_schedule: 1208 aitesthull: 4320 ambient_generic: 1560 apc_missile: 2656 ar2explosion: 1408 assault_assaultpoint: 1264 assault_rallypoint: 1224 basehl2mpcombatweapon: 1840 basehlcombatweapon: 1816 baseprojectile: 1248 beam: 1320 bodyque: 1504 bot_action_point: 1216 bot_generator: 1352 bot_proxy: 1472 bounce_bomb: 1632 bullseye_strider_focus: 4400 color_correction: 1464 color_correction_volume: 1816 combine_bouncemine: 1632 combine_mine: 1632 commentary_auto: 1248 concussiveblast: 1160 crane_tip: 1504 crossbow_bolt: 2600 cycler: 4320 cycler_actor: 5288 cycler_blender: 4344 cycler_flex: 2408 cycler_weapon: 1808 cycler_wreckage: 4320 dynamic_prop: 2080 ent_watery_leech: 1504 entity_blocker: 1152 entityflame: 1184 env_alyxemp: 1192 env_ar2explosion: 1160 env_beam: 1448 env_beverage: 1160 env_blood: 1176 env_bubbles: 1168 env_citadel_energy_core: 1168 env_credits: 1192 env_debughistory: 1281192 env_detail_controller: 1160 env_dustpuff: 1160 env_dusttrail: 1216 env_effectscript: 1536 env_embers: 1168 env_entity_dissolver: 1200 env_entity_igniter: 1184 env_entity_maker: 1296 env_explosion: 1200 env_fade: 1192 env_fire: 1272 env_fire_trail: 1160 env_firesensor: 1240 env_firesource: 1168 env_flare: 2648 env_fog_controller: 1232 env_funnel: 1160 env_global: 1208 env_glow: 1232 env_gunfire: 1248 env_headcrabcanister: 1800 env_hudhint: 1160 env_laser: 1360 env_laserdot: 1184 env_lightglow: 1184 env_message: 1216 env_microphone: 1568 env_movieexplosion: 1152 env_muzzleflash: 1168 env_particle_performance_monitor: 1160 env_particle_trail: 1200 env_particlefire: 1176 env_particlelight: 1184 env_particlescript: 1504 env_particlesmokegrenade: 1168 env_physexplosion: 1208 env_physimpact: 1168 env_physwire: 1160 env_player_surface_trigger: 1232 env_projectedtexture: 1464 env_quadraticbeam: 1184 env_ragdoll_boogie: 1168 env_rockettrail: 1232 env_rotorshooter: 1264 env_rotorwash_emitter: 1160 env_screeneffect: 1160 env_screenoverlay: 1288 env_shake: 1224 env_shooter: 1240 env_smokestack: 1320 env_smoketrail: 1232 env_soundscape: 1280 env_soundscape_proxy: 1288 env_soundscape_triggerable: 1280 env_spark: 1200 env_speaker: 1184 env_splash: 1160 env_sporeexplosion: 1184 env_sporetrail: 1192 env_sprite: 1232 env_sprite_oriented: 1232 env_spritetrail: 1288 env_starfield: 1160 env_steam: 1192 env_steamjet: 1192 env_sun: 1224 env_texturetoggle: 1152 env_tonemap_controller: 1192 env_tracer: 1168 env_viewpunch: 1168 env_wind: 1800 env_zoom: 1160 event_queue_saveload_proxy: 1152 filter_activator_class: 1232 filter_activator_mass_greater: 1232 filter_activator_name: 1232 filter_activator_team: 1232 filter_base: 1224 filter_combineball_type: 1232 filter_damage_type: 1232 filter_enemy: 1256 filter_multi: 1296 fish: 1704 floorturret_tipcontroller: 1216 funCBaseFlex: 2096 func_areaportal: 1176 func_areaportalwindow: 1200 func_breakable: 1408 func_breakable_surf: 2800 func_brush: 1184 func_button: 1552 func_clip_vphysics: 1168 func_combine_ball_spawner: 1424 func_conveyor: 1176 func_door: 1712 func_door_rotating: 1720 func_dustcloud: 1200 func_dustmotes: 1200 func_fish_pool: 1240 func_guntarget: 1312 func_healthcharger: 1368 func_illusionary: 1152 func_ladderendpoint: 1152 func_lod: 1160 func_lookdoor: 1416 func_monitor: 1192 func_movelinear: 1400 func_nav_avoid: 1200 func_nav_avoidance_obstacle: 1168 func_nav_blocker: 1192 func_nav_prefer: 1200 func_nav_prerequisite: 1560 func_occluder: 1160 func_physbox: 1712 func_physbox_multiplayer: 1728 func_plat: 1320 func_platrot: 1344 func_precipitation: 1160 func_proprrespawnzone: 1152 func_pushable: 1408 func_recharge: 1456 func_reflective_glass: 1184 func_rot_button: 1552 func_rotating: 1248 func_smokevolume: 1448 func_tank: 1888 func_tank_combine_cannon: 1952 func_tankairboatgun: 1928 func_tankapcrocket: 1912 func_tanklaser: 1912 func_tankmortar: 1936 func_tankphyscannister: 1904 func_tankpulselaser: 1920 func_tankrocket: 1896 func_tanktrain: 1432 func_trackautochange: 1408 func_trackchange: 1408 func_tracktrain: 1400 func_train: 1344 func_traincontrols: 1152 func_useableladder: 1304 func_vehicleclip: 1152 func_wall: 1160 func_wall_toggle: 1160 func_water: 1712 func_water_analog: 1400 func_weight_button: 1224 game_end: 1168 game_gib_manager: 1216 game_player_equip: 1552 game_player_team: 1168 game_ragdoll_manager: 1176 game_score: 1168 game_text: 1216 game_ui: 1752 game_weapon_manager: 1208 game_zone_player: 1288 generic_actor: 4976 gib: 1544 gibshooter: 1224 grenade: 1568 grenade_ar2: 1584 grenade_beam: 1640 grenade_beam_chaser: 1504 grenade_helicopter: 1592 grenade_homer: 1656 grenade_pathfollower: 1608 hammer_updateignorelist: 1280 handle_dummy: 1152 handle_test: 1160 helicopter_chunk: 1528 hl2_gamerules: 1152 hl2mp_bot: 6728 hl2mp_gamerules: 1152 hl2mp_ragdoll: 1560 info_apc_missile_hint: 1160 info_camera_link: 1168 info_constraint_anchor: 1160 info_hint: 1232 info_intermission: 1152 info_ladder_dismount: 1152 info_landmark: 1152 info_lighting_relative: 1168 info_mass_center: 1152 info_node: 1232 info_node_air: 1232 info_node_air_hint: 1232 info_node_climb: 1232 info_node_hint: 1232 info_node_link: 1200 info_node_link_controller: 1208 info_npc_spawn_destination: 1208 info_null: 1152 info_overlay_accessor: 1160 info_particle_system: 2008 info_player_combine: 1152 info_player_deathmatch: 1160 info_player_rebel: 1152 info_player_start: 1152 info_player_teamspawn: 1192 info_projecteddecal: 1160 info_radial_link_controller: 1176 info_snipertarget: 1160 info_target: 1152 info_target_command_point: 1160 info_target_gunshipcrash: 1192 info_target_helicopter_crash: 1152 info_teleport_destination: 1152 info_teleporter_countdown: 1168 info_vehicle_groundspawn: 1224 infodecal: 1160 instanced_scripted_scene: 2296 item_ammo_357: 1608 item_ammo_357_large: 1608 item_ammo_ar2: 1608 item_ammo_ar2_altfire: 1608 item_ammo_ar2_large: 1608 item_ammo_crate: 1552 item_ammo_crossbow: 1608 item_ammo_pistol: 1608 item_ammo_pistol_large: 1608 item_ammo_smg1: 1608 item_ammo_smg1_grenade: 1608 item_ammo_smg1_large: 1608 item_ar2_grenade: 1608 item_battery: 1608 item_box_buckshot: 1608 item_box_flare_rounds: 1608 item_box_lrounds: 1608 item_box_mrounds: 1608 item_box_sniper_rounds: 1608 item_box_srounds: 1608 item_dynamic_resupply: 1208 item_flare_round: 1608 item_healthcharger: 1600 item_healthkit: 1608 item_healthvial: 1608 item_item_crate: 2336 item_large_box_lrounds: 1608 item_large_box_mrounds: 1608 item_large_box_srounds: 1608 item_ml_grenade: 1608 item_rpg_round: 1608 item_sodacan: 1496 item_suit: 1608 item_suitcharger: 1696 keyframe_rope: 1248 keyframe_track: 1232 light: 1176 light_dynamic: 1176 light_environment: 1176 light_glspot: 1176 light_spot: 1176 logic_active_autosave: 1184 logic_auto: 1384 logic_autosave: 1168 logic_branch: 1256 logic_branch_listener: 1416 logic_case: 1848 logic_choreographed_scene: 2144 logic_collision_pair: 1176 logic_compare: 1288 logic_eventlistener: 1224 logic_eventlistener_itemequip: 1280 logic_lineto: 1200 logic_measure_movement: 1200 logic_multicompare: 1240 logic_navigation: 1168 logic_playerproxy: 1384 logic_proximity: 1152 logic_relay: 1224 logic_scene_list_manager: 1376 logic_script: 1280 logic_timer: 1272 lookdoorthinker: 1160 material_modify_control: 1960 math_colorblend: 1200 math_counter: 1296 math_remap: 1208 model_studio: 4320 momentary_door: 1400 momentary_rot_button: 1776 monster_furniture: 5008 monster_generic: 4312 mortarshell: 1248 move_keyframed: 1296 move_rope: 1248 multisource: 1456 npc_alyx: 6368 npc_antlion: 4952 npc_antlion_template_maker: 1528 npc_antlionguard: 4584 npc_apcdriver: 4496 npc_barnacle: 10616 npc_barnacle_tongue_tip: 1512 npc_barney: 6456 npc_breen: 4968 npc_bullseye: 4400 npc_citizen: 6736 npc_clawscanner: 4792 npc_combine: 5960 npc_combine_camera: 4400 npc_combine_s: 5968 npc_combinedropship: 5136 npc_combinegunship: 5064 npc_concussiongrenade: 1568 npc_contactgrenade: 1568 npc_cranedriver: 4640 npc_crow: 4408 npc_cscanner: 4792 npc_dog: 5504 npc_eli: 4968 npc_enemyfinder: 4488 npc_enemyfinder_combinecannon: 4512 npc_fisherman: 6376 npc_furniture: 5008 npc_gman: 5520 npc_grenade_bugbait: 1584 npc_grenade_frag: 1584 npc_handgrenade: 1568 npc_headcrab: 4376 npc_headcrab_black: 4392 npc_headcrab_fast: 4408 npc_headcrab_poison: 4392 npc_heli_avoidbox: 1152 npc_heli_avoidsphere: 1160 npc_heli_nobomb: 1152 npc_helicopter: 5088 npc_helicoptersensor: 1152 npc_ichthyosaur: 4368 npc_kleiner: 4968 npc_launcher: 4456 npc_maker: 1360 npc_manhack: 4672 npc_metropolice: 6208 npc_missiledefense: 4336 npc_monk: 5576 npc_mossman: 5520 npc_newnpc: 4320 npc_pigeon: 4408 npc_poisonzombie: 4632 npc_rollermine: 4616 npc_satchel: 1608 npc_seagull: 4408 npc_sniper: 4632 npc_stalker: 4632 npc_strider: 4768 npc_template_maker: 1360 npc_tripmine: 1640 npc_turret_ceiling: 4456 npc_turret_floor: 4728 npc_turret_ground: 4432 npc_vehicledriver: 4480 npc_vortigaunt: 6568 npc_zombie: 4632 npc_zombie_torso: 4632 path_corner: 1192 path_corner_crash: 1192 path_track: 1256 phys_ballsocket: 1240 phys_bone_follower: 1168 phys_constraint: 1240 phys_constraintsystem: 1168 phys_convert: 1200 phys_hinge: 1320 phys_keepupright: 1216 phys_lengthconstraint: 1288 phys_magnet: 1656 phys_motor: 1248 phys_pulleyconstraint: 1288 phys_ragdollconstraint: 1280 phys_ragdollmagnet: 1176 phys_slideconstraint: 1272 phys_spring: 1232 phys_thruster: 1264 phys_torque: 1264 physics_cannister: 2792 physics_entity_solver: 1176 physics_npc_solver: 1200 physics_prop: 2264 physics_prop_ragdoll: 3832 player: 5896 player_loadsaved: 1168 player_manager: 5240 player_pickup: 9496 player_speedmod: 1152 player_weaponstrip: 1152 point_anglesensor: 1320 point_angularvelocitysensor: 1400 point_antlion_repellant: 1160 point_apc_controller: 1352 point_bonusmaps_accessor: 1176 point_bugbait: 1200 point_camera: 1200 point_clientcommand: 1152 point_combine_ball_launcher: 1440 point_commentary_node: 1712 point_commentary_viewpoint: 1232 point_devshot_camera: 1168 point_enable_motion_fixup: 1152 point_gamestats_counter: 1168 point_hurt: 1184 point_message: 1176 point_playermoveconstraint: 1232 point_posecontroller: 1224 point_proximity_sensor: 1192 point_push: 1168 point_script_template: 1584 point_servercommand: 1152 point_spotlight: 1288 point_teleport: 1176 point_template: 1376 point_tesla: 1224 point_velocitysensor: 1208 point_viewcontrol: 1280 point_worldtext: 1440 predicted_viewmodel: 1592 prop_combine_ball: 1576 prop_door_rotating: 2672 prop_dropship_container: 2280 prop_dynamic: 2080 prop_dynamic_ornament: 2088 prop_dynamic_override: 2080 prop_physics: 2264 prop_physics_multiplayer: 2312 prop_physics_override: 2264 prop_physics_respawnable: 2320 prop_ragdoll: 3832 prop_ragdoll_attached: 3880 prop_sphere: 2264 prop_thumper: 1552 prop_vehicle: 1888 prop_vehicle_airboat: 2408 prop_vehicle_apc: 2400 prop_vehicle_crane: 2392 prop_vehicle_driveable: 2184 prop_vehicle_prisoner_pod: 3080 proto_sniper: 4632 raggib: 1496 reserved_spot: 1152 rope_anchor: 1160 rpg_missile: 2616 scene_manager: 1216 script_intro: 1280 scripted_scene: 2144 scripted_sentence: 1280 scripted_sequence: 1776 scripted_target: 4424 shadow_control: 1176 simple_bot: 2760 simple_physics_brush: 1152 simple_physics_prop: 1496 sky_camera: 1272 skybox_swapper: 1160 sniperbullet: 1216 soundent: 7824 spark_shower: 1152 sparktrail: 1152 spotlight_end: 1184 spraycan: 1152 squadinsignia: 1496 tanktrain_ai: 1216 tanktrain_aitarget: 1184 target_cdaudio: 1160 target_changegravity: 1160 te_tester: 1232 team_control_point: 1904 team_control_point_master: 1720 team_control_point_round: 1344 team_manager: 1272 team_round_timer: 1744 team_train_watcher: 1664 test_effect: 1456 test_proxytoggle: 1160 test_traceline: 1152 trigger: 1520 trigger_apply_impulse: 1536 trigger_autosave: 1536 trigger_brush: 1256 trigger_capture_area: 2024 trigger_cdaudio: 1520 trigger_changelevel: 1624 trigger_gravity: 1520 trigger_hurt: 1656 trigger_impact: 1600 trigger_look: 1616 trigger_multiple: 1552 trigger_once: 1552 trigger_physics_trap: 1560 trigger_playermovement: 1520 trigger_proximity: 1576 trigger_push: 1544 trigger_remove: 1552 trigger_rpgfire: 1552 trigger_serverragdoll: 1520 trigger_soundscape: 1568 trigger_teleport: 1528 trigger_teleport_relative: 1536 trigger_togglesave: 1528 trigger_transition: 1152 trigger_vphysics_motion: 1280 trigger_waterydeath: 1592 trigger_weapon_dissolve: 1696 trigger_weapon_strip: 1560 trigger_wind: 1248 vehicle_viewcontroller: 2184 vgui_screen: 1192 vgui_screen_team: 1192 vgui_slideshow_display: 1536 viewmodel: 1592 vort_charge_token: 1168 vort_effect_dispel: 1160 vote_controller: 1392 water_lod_control: 1160 waterbullet: 1496 weapon_357: 1840 weapon_annabelle: 1824 weapon_ar2: 1864 weapon_bugbait: 1824 weapon_crossbow: 1856 weapon_crowbar: 1840 weapon_cubemap: 1792 weapon_frag: 1856 weapon_hl2mp_base: 1824 weapon_physcannon: 10256 weapon_pistol: 1856 weapon_rpg: 1864 weapon_shotgun: 1848 weapon_slam: 1888 weapon_smg1: 1864 weapon_stunstick: 1848 window_pane: 1496 world_items: 1504 worldspawn: 1224