Dump entity sizes/Half-Life 2: Deathmatch
Half-Life 2: Deathmatch
(585 count)
_plasma: 856 ai_ally_manager: 1156 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_citizen_response_system: 844 ai_goal_actbusy: 1032 ai_goal_actbusy_queue: 1304 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_police: 964 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_network_build_helper: 828 ai_relationship: 864 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3528 ambient_generic: 960 apc_missile: 2188 ar2explosion: 1084 assault_assaultpoint: 916 assault_rallypoint: 880 basehl2mpcombatweapon: 1416 basehlcombatweapon: 1392 baseprojectile: 920 beam: 996 bodyque: 1128 bounce_bomb: 1236 bullseye_strider_focus: 3588 color_correction: 1136 color_correction_volume: 1412 combine_bouncemine: 1236 combine_mine: 1236 commentary_auto: 900 concussiveblast: 832 crane_tip: 1128 crossbow_bolt: 2144 cycler: 3528 cycler_actor: 4384 cycler_blender: 3548 cycler_flex: 1976 cycler_weapon: 1380 cycler_wreckage: 3532 dynamic_prop: 1564 ent_watery_leech: 1128 entity_blocker: 828 entityflame: 856 env_alyxemp: 864 env_ar2explosion: 832 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_citadel_energy_core: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1148 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 868 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_flare: 2176 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_gunfire: 908 env_headcrabcanister: 1380 env_hudhint: 832 env_laser: 1024 env_laserdot: 852 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1128 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_rockettrail: 904 env_rotorshooter: 924 env_rotorwash_emitter: 836 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_speaker: 848 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_starfield: 836 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_combineball_type: 884 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1296 floorturret_tipcontroller: 876 funCBaseFlex: 1672 func_areaportal: 844 func_areaportalwindow: 860 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_clip_vphysics: 840 func_combine_ball_spawner: 1032 func_conveyor: 848 func_door: 1256 func_door_rotating: 1260 func_dustcloud: 872 func_dustmotes: 872 func_fish_pool: 888 func_guntarget: 976 func_healthcharger: 1020 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_lookdoor: 1048 func_monitor: 852 func_movelinear: 1032 func_occluder: 836 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 972 func_platrot: 996 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_recharge: 1088 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_smokevolume: 1120 func_tank: 1428 func_tank_combine_cannon: 1484 func_tankairboatgun: 1456 func_tankapcrocket: 1448 func_tanklaser: 1440 func_tankmortar: 1460 func_tankphyscannister: 1436 func_tankpulselaser: 1452 func_tankrocket: 1432 func_tanktrain: 1064 func_trackautochange: 1032 func_trackchange: 1032 func_tracktrain: 1040 func_train: 992 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1256 func_water_analog: 1032 func_weight_button: 884 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 generic_actor: 4080 gib: 1164 gibshooter: 892 grenade: 1180 grenade_ar2: 1192 grenade_beam: 1240 grenade_beam_chaser: 1128 grenade_helicopter: 1196 grenade_homer: 1260 grenade_pathfollower: 1200 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 helicopter_chunk: 1144 hl2_gamerules: 828 hl2mp_gamerules: 828 hl2mp_ragdoll: 1172 info_apc_missile_hint: 832 info_camera_link: 840 info_constraint_anchor: 832 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_npc_spawn_destination: 864 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_combine: 828 info_player_deathmatch: 832 info_player_rebel: 828 info_player_start: 828 info_player_teamspawn: 856 info_projecteddecal: 836 info_radial_link_controller: 848 info_snipertarget: 832 info_target: 828 info_target_command_point: 832 info_target_gunshipcrash: 856 info_target_helicopter_crash: 828 info_teleport_destination: 828 info_teleporter_countdown: 840 info_vehicle_groundspawn: 880 infodecal: 836 instanced_scripted_scene: 1700 item_ammo_357: 1212 item_ammo_357_large: 1212 item_ammo_ar2: 1212 item_ammo_ar2_altfire: 1212 item_ammo_ar2_large: 1212 item_ammo_crate: 1164 item_ammo_crossbow: 1212 item_ammo_pistol: 1212 item_ammo_pistol_large: 1212 item_ammo_smg1: 1212 item_ammo_smg1_grenade: 1212 item_ammo_smg1_large: 1212 item_ar2_grenade: 1212 item_battery: 1212 item_box_buckshot: 1212 item_box_flare_rounds: 1212 item_box_lrounds: 1212 item_box_mrounds: 1212 item_box_sniper_rounds: 1212 item_box_srounds: 1212 item_dynamic_resupply: 884 item_flare_round: 1212 item_healthcharger: 1204 item_healthkit: 1212 item_healthvial: 1212 item_item_crate: 1744 item_large_box_lrounds: 1212 item_large_box_mrounds: 1212 item_large_box_srounds: 1212 item_ml_grenade: 1212 item_rpg_round: 1212 item_sodacan: 1124 item_suit: 1212 item_suitcharger: 1280 keyframe_rope: 904 keyframe_track: 888 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_playerproxy: 1000 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 lookdoorthinker: 832 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 model_studio: 3528 momentary_door: 1032 momentary_rot_button: 1324 monster_furniture: 4100 monster_generic: 3524 mortarshell: 920 move_keyframed: 932 move_rope: 904 multisource: 1116 npc_alyx: 5260 npc_antlion: 4060 npc_antlion_template_maker: 1104 npc_antlionguard: 3736 npc_apcdriver: 3672 npc_barnacle: 9816 npc_barnacle_tongue_tip: 1132 npc_barney: 5316 npc_breen: 4076 npc_bullseye: 3588 npc_citizen: 5540 npc_clawscanner: 3948 npc_combine: 4880 npc_combine_camera: 3596 npc_combine_s: 4884 npc_combinedropship: 4168 npc_combinegunship: 4160 npc_concussiongrenade: 1180 npc_contactgrenade: 1180 npc_cranedriver: 3780 npc_crow: 3616 npc_cscanner: 3948 npc_dog: 4512 npc_eli: 4076 npc_enemyfinder: 3664 npc_enemyfinder_combinecannon: 3684 npc_fisherman: 5264 npc_furniture: 4100 npc_gman: 4564 npc_grenade_bugbait: 1188 npc_grenade_frag: 1196 npc_handgrenade: 1180 npc_headcrab: 3584 npc_headcrab_black: 3596 npc_headcrab_fast: 3616 npc_headcrab_poison: 3596 npc_heli_avoidbox: 828 npc_heli_avoidsphere: 832 npc_heli_nobomb: 828 npc_helicopter: 4216 npc_helicoptersensor: 828 npc_ichthyosaur: 3572 npc_kleiner: 4076 npc_launcher: 3636 npc_maker: 976 npc_manhack: 3836 npc_metropolice: 5104 npc_missiledefense: 3544 npc_monk: 4592 npc_mossman: 4564 npc_newnpc: 3532 npc_pigeon: 3616 npc_poisonzombie: 3772 npc_rollermine: 3752 npc_satchel: 1212 npc_seagull: 3616 npc_sniper: 3760 npc_stalker: 3776 npc_strider: 3912 npc_template_maker: 980 npc_tripmine: 1244 npc_turret_ceiling: 3636 npc_turret_floor: 3876 npc_turret_ground: 3632 npc_vehicledriver: 3656 npc_vortigaunt: 5432 npc_zombie: 3780 npc_zombie_torso: 3780 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1236 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2280 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1700 physics_prop_ragdoll: 3048 player: 4904 player_loadsaved: 840 player_manager: 1784 player_pickup: 9156 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_antlion_repellant: 836 point_apc_controller: 1000 point_bonusmaps_accessor: 840 point_bugbait: 864 point_camera: 872 point_clientcommand: 828 point_combine_ball_launcher: 1044 point_commentary_node: 1292 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 936 predicted_viewmodel: 1192 prop_combine_ball: 1188 prop_door_rotating: 2024 prop_dropship_container: 1712 prop_dynamic: 1564 prop_dynamic_ornament: 1568 prop_dynamic_override: 1564 prop_physics: 1700 prop_physics_multiplayer: 1740 prop_physics_override: 1700 prop_physics_respawnable: 1752 prop_ragdoll: 3048 prop_ragdoll_attached: 3088 prop_sphere: 1700 prop_thumper: 1168 prop_vehicle: 1468 prop_vehicle_airboat: 1892 prop_vehicle_apc: 1880 prop_vehicle_crane: 1740 prop_vehicle_driveable: 1704 prop_vehicle_prisoner_pod: 2244 proto_sniper: 3760 raggib: 1124 reserved_spot: 828 rope_anchor: 832 rpg_missile: 2160 scene_manager: 868 script_intro: 952 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3612 shadow_control: 852 simple_physics_brush: 828 simple_physics_prop: 1124 sky_camera: 928 sniperbullet: 892 soundent: 7496 spark_shower: 828 sparktrail: 828 spotlight_end: 860 spraycan: 828 squadinsignia: 1124 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_control_point: 1416 team_control_point_master: 1220 team_control_point_round: 964 team_manager: 920 team_round_timer: 1292 team_train_watcher: 1204 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 trigger: 1120 trigger_apply_impulse: 1136 trigger_autosave: 1132 trigger_brush: 908 trigger_capture_area: 1492 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_physics_trap: 1148 trigger_playermovement: 1120 trigger_proximity: 1160 trigger_push: 1140 trigger_remove: 1144 trigger_rpgfire: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_waterydeath: 1168 trigger_weapon_dissolve: 1240 trigger_weapon_strip: 1148 trigger_wind: 900 vehicle_viewcontroller: 1704 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1192 vort_charge_token: 840 vort_effect_dispel: 832 vote_controller: 1108 water_lod_control: 836 waterbullet: 1124 weapon_357: 1416 weapon_annabelle: 1396 weapon_ar2: 1424 weapon_bugbait: 1400 weapon_crossbow: 1428 weapon_crowbar: 1416 weapon_cubemap: 1372 weapon_frag: 1428 weapon_hl2mp_base: 1404 weapon_physcannon: 9816 weapon_pistol: 1432 weapon_rpg: 1440 weapon_shotgun: 1420 weapon_slam: 1432 weapon_smg1: 1428 weapon_stunstick: 1420 window_pane: 1124 world_items: 1128 worldspawn: 884