Dump entity sizes/Team Fortress 2
Team Fortress 2
(694 count)
_firesmoke: 924 _plasma: 928 ai_ally_speech_manager: 936 ai_battle_line: 924 ai_changehintgroup: 920 ai_changetarget: 904 ai_goal_assault: 964 ai_goal_follow: 956 ai_goal_lead: 1156 ai_goal_lead_weapon: 1164 ai_goal_standoff: 1000 ai_hint: 1032 ai_network: 916 ai_relationship: 936 ai_script_conditions: 1136 ai_sound: 920 ai_speechfilter: 916 aiscripted_schedule: 940 aitesthull: 3556 ambient_generic: 1296 archer_proxy: 1224 assault_assaultpoint: 988 assault_rallypoint: 952 base_boss: 2548 beam: 1068 bot_action_point: 944 bot_controller: 936 bot_generator: 1048 bot_hint_engineer_nest: 956 bot_hint_sentrygun: 948 bot_hint_teleporter_exit: 912 bot_npc_archer: 2308 bot_npc_decoy: 2296 bot_proxy: 1232 bot_roster: 916 color_correction: 1208 color_correction_volume: 1484 commentary_auto: 972 cycler_actor: 4412 cycler_flex: 2000 dispenser_touch_trigger: 1192 dynamic_prop: 1636 entity_bird: 1196 entity_blocker: 900 entity_carrier: 1200 entity_croc: 1200 entity_medigun_shield: 1208 entity_revive_marker: 1224 entity_rocket: 1200 entity_saucer: 1200 entity_sign: 1200 entity_soldier_statue: 1204 entity_spawn_manager: 940 entity_spawn_point: 920 entityflame: 928 env_beam: 1156 env_beverage: 908 env_blood: 920 env_bubbles: 916 env_credits: 932 env_debughistory: 1280920 env_detail_controller: 908 env_dustpuff: 908 env_dusttrail: 964 env_effectscript: 1220 env_embers: 916 env_entity_dissolver: 948 env_entity_igniter: 928 env_entity_maker: 1020 env_explosion: 940 env_fade: 932 env_fire: 1004 env_fire_trail: 908 env_firesensor: 968 env_firesource: 912 env_fog_controller: 976 env_funnel: 904 env_global: 940 env_glow: 980 env_gunfire: 980 env_hudhint: 904 env_laser: 1096 env_laserdot: 920 env_lightglow: 928 env_message: 944 env_microphone: 1276 env_movieexplosion: 900 env_muzzleflash: 908 env_particle_performance_monitor: 904 env_particle_trail: 932 env_particlefire: 924 env_particlelight: 924 env_particlescript: 1200 env_particlesmokegrenade: 916 env_physexplosion: 940 env_physimpact: 912 env_physwire: 904 env_player_surface_trigger: 960 env_projectedtexture: 1208 env_quadraticbeam: 932 env_ragdoll_boogie: 916 env_rockettrail: 976 env_rotorshooter: 996 env_screeneffect: 908 env_screenoverlay: 992 env_shake: 960 env_shooter: 976 env_smokestack: 1036 env_smoketrail: 976 env_sniperdot: 920 env_soundscape: 980 env_soundscape_proxy: 984 env_soundscape_triggerable: 980 env_spark: 940 env_splash: 904 env_sporeexplosion: 928 env_sporetrail: 936 env_sprite: 980 env_sprite_oriented: 980 env_spritetrail: 1028 env_steam: 940 env_steamjet: 940 env_sun: 960 env_texturetoggle: 900 env_tonemap_controller: 936 env_tracer: 916 env_viewpunch: 916 env_wind: 1472 env_zoom: 908 event_queue_saveload_proxy: 900 eyeball_boss: 2436 filter_activator_class: 956 filter_activator_mass_greater: 956 filter_activator_name: 956 filter_activator_team: 956 filter_activator_tfteam: 956 filter_base: 952 filter_damage_type: 956 filter_enemy: 972 filter_multi: 996 filter_tf_bot_has_tag: 980 filter_tf_class: 956 filter_tf_condition: 956 filter_tf_damaged_by_weapon_in_slot: 956 filter_tf_player_can_cap: 952 fish: 1368 func_achievement: 1200 func_areaportal: 916 func_areaportalwindow: 932 func_breakable: 1084 func_breakable_surf: 2472 func_brush: 920 func_button: 1220 func_capturezone: 1340 func_changeclass: 1196 func_clip_vphysics: 912 func_conveyor: 920 func_croc: 1268 func_door: 1328 func_door_rotating: 1332 func_dustcloud: 944 func_dustmotes: 944 func_fish_pool: 960 func_flag_alert: 1264 func_flagdetectionzone: 1316 func_forcefield: 924 func_guntarget: 1048 func_illusionary: 900 func_ladderendpoint: 900 func_lod: 904 func_monitor: 924 func_movelinear: 1104 func_nav_avoid: 932 func_nav_avoidance_obstacle: 908 func_nav_blocker: 936 func_nav_prefer: 932 func_nav_prerequisite: 1216 func_nobuild: 1200 func_nogrenades: 1196 func_occluder: 908 func_passtime_goal: 1256 func_passtime_goalie_zone: 1196 func_passtime_no_ball_zone: 1196 func_physbox: 1316 func_physbox_multiplayer: 1328 func_plat: 1044 func_platrot: 1068 func_powerupvolume: 1228 func_precipitation: 904 func_proprrespawnzone: 900 func_pushable: 1084 func_reflective_glass: 920 func_regenerate: 1204 func_respawnflag: 1192 func_respawnroom: 1224 func_respawnroomvisualizer: 936 func_rot_button: 1220 func_rotating: 984 func_smokevolume: 1192 func_suggested_build: 1284 func_tanktrain: 1136 func_tfbot_hint: 912 func_trackautochange: 1104 func_trackchange: 1104 func_tracktrain: 1112 func_train: 1064 func_traincontrols: 900 func_upgradestation: 1232 func_useableladder: 1012 func_vehicleclip: 900 func_wall: 904 func_wall_toggle: 904 func_water: 1328 func_water_analog: 1104 func_weight_button: 956 funCBaseFlex: 1696 game_end: 908 game_forcerespawn: 924 game_gib_manager: 952 game_intro_viewpoint: 928 game_player_equip: 1164 game_player_team: 908 game_ragdoll_manager: 920 game_round_win: 932 game_score: 908 game_text: 952 game_text_tf: 916 game_ui: 1352 game_weapon_manager: 936 game_zone_player: 1000 generic_actor: 4108 ghost: 2304 gib: 1236 gibshooter: 964 grenade: 1292 halloween_fortune_teller: 1324 halloween_souls_pack: 944 halloween_zapper: 940 hammer_updateignorelist: 964 handle_dummy: 900 handle_test: 908 headless_hatman: 2384 hightower_teleport_vortex: 1504 info_camera_link: 912 info_constraint_anchor: 904 info_hint: 956 info_intermission: 900 info_ladder_dismount: 900 info_landmark: 900 info_lighting_relative: 908 info_mass_center: 900 info_node: 956 info_node_air: 956 info_node_air_hint: 956 info_node_climb: 956 info_node_hint: 956 info_node_link: 936 info_node_link_controller: 932 info_npc_spawn_destination: 936 info_null: 900 info_observer_point: 920 info_overlay_accessor: 904 info_particle_system: 1488 info_passtime_ball_spawn: 932 info_player_deathmatch: 904 info_player_start: 900 info_player_teamspawn: 944 info_populator: 1856 info_powerup_spawn: 916 info_projecteddecal: 908 info_radial_link_controller: 920 info_target: 900 info_teleport_destination: 900 infodecal: 908 instanced_scripted_scene: 1772 item_ammopack_full: 1296 item_ammopack_medium: 1296 item_ammopack_small: 1296 item_armor: 1296 item_bonuspack: 1344 item_currencypack_custom: 1328 item_currencypack_large: 1328 item_currencypack_medium: 1328 item_currencypack_small: 1328 item_healthammokit: 1300 item_healthkit_full: 1300 item_healthkit_medium: 1300 item_healthkit_small: 1300 item_powerup_crit: 1300 item_powerup_rune: 1336 item_powerup_rune_temp: 1300 item_powerup_uber: 1300 item_sodacan: 1196 item_teamflag: 3188 item_teamflag_return_icon: 1196 keyframe_rope: 976 keyframe_track: 960 light: 916 light_dynamic: 924 light_environment: 916 light_glspot: 916 light_spot: 916 logic_active_autosave: 928 logic_auto: 1072 logic_autosave: 912 logic_branch: 972 logic_branch_listener: 1060 logic_case: 1396 logic_choreographed_scene: 1624 logic_collision_pair: 912 logic_compare: 1004 logic_eventlistener: 948 logic_eventlistener_itemequip: 988 logic_lineto: 936 logic_measure_movement: 936 logic_multicompare: 964 logic_navigation: 912 logic_proximity: 900 logic_relay: 952 logic_scene_list_manager: 1048 logic_script: 964 logic_timer: 996 mapobj_cart_dispenser: 2876 material_modify_control: 1704 math_colorblend: 940 math_counter: 1008 math_remap: 944 merasmus: 2564 merasmus_dancer: 1212 momentary_door: 1104 momentary_rot_button: 1396 monster_furniture: 4128 monster_generic: 3552 monster_resource: 920 move_keyframed: 1004 move_rope: 976 multisource: 1188 npc_concussiongrenade: 1292 npc_contactgrenade: 1292 npc_furniture: 4128 npc_handgrenade: 1292 npc_maker: 1048 npc_template_maker: 1052 npc_vehicledriver: 3684 obj_attachment_sapper: 3560 obj_dispenser: 2876 obj_sentrygun: 2952 obj_teleporter: 2860 passtime_ball: 1364 passtime_logic: 1912 path_corner: 928 path_corner_crash: 928 path_track: 980 pd_dispenser: 2876 phys_ballsocket: 960 phys_bone_follower: 916 phys_constraint: 960 phys_constraintsystem: 908 phys_convert: 932 phys_hinge: 1036 phys_keepupright: 948 phys_lengthconstraint: 1008 phys_magnet: 1308 phys_motor: 976 phys_pulleyconstraint: 1004 phys_ragdollconstraint: 996 phys_ragdollmagnet: 924 phys_slideconstraint: 984 phys_spring: 960 phys_thruster: 992 phys_torque: 992 physics_cannister: 2308 physics_entity_solver: 920 physics_npc_solver: 932 physics_prop: 1772 physics_prop_ragdoll: 3120 player: 9824 player_loadsaved: 912 player_manager: 4984 player_speedmod: 900 player_weaponstrip: 900 point_anglesensor: 1028 point_angularvelocitysensor: 1100 point_bonusmaps_accessor: 912 point_camera: 944 point_clientcommand: 900 point_commentary_node: 1364 point_commentary_viewpoint: 980 point_devshot_camera: 908 point_enable_motion_fixup: 900 point_gamestats_counter: 908 point_hurt: 924 point_intermission: 900 point_message: 912 point_playermoveconstraint: 960 point_populator_interface: 900 point_posecontroller: 964 point_proximity_sensor: 932 point_push: 916 point_script_template: 1144 point_servercommand: 900 point_spotlight: 1020 point_teleport: 924 point_template: 1028 point_tesla: 956 point_velocitysensor: 948 point_viewcontrol: 1008 point_worldtext: 1188 populator_internal_spawn_point: 900 prop_door_rotating: 2096 prop_dynamic: 1636 prop_dynamic_ornament: 1640 prop_dynamic_override: 1636 prop_physics: 1772 prop_physics_multiplayer: 1812 prop_physics_override: 1772 prop_physics_respawnable: 1824 prop_ragdoll: 3120 prop_ragdoll_attached: 3160 prop_soccer_ball: 1804 prop_sphere: 1772 prop_vehicle: 1540 prop_vehicle_driveable: 1776 raggib: 1196 rd_robot_dispenser: 2876 rope_anchor: 904 scene_manager: 940 scripted_scene: 1624 scripted_sentence: 992 scripted_sequence: 1388 scripted_target: 3640 shadow_control: 924 simple_bot: 2276 simple_physics_brush: 900 simple_physics_prop: 1196 sky_camera: 1000 skybox_swapper: 904 soundent: 7568 spark_shower: 900 spotlight_end: 932 spraycan: 900 tank_boss: 3872 tank_destruction: 1216 tanktrain_ai: 936 tanktrain_aitarget: 924 target_cdaudio: 904 target_changegravity: 908 te_tester: 972 team_control_point: 1492 team_control_point_master: 1292 team_control_point_round: 1036 team_manager: 992 team_round_timer: 1364 team_train_watcher: 1284 teleport_vortex: 1492 test_effect: 1104 test_proxytoggle: 904 test_traceline: 900 tf_ammo_pack: 1348 tf_base_minigame: 1408 tf_bonus_duck_pickup: 1392 tf_bot: 10552 tf_dropped_weapon: 1400 tf_flame: 996 tf_flame_manager: 1320 tf_gamerules: 1252 tf_gas_manager: 1228 tf_generic_bomb: 1264 tf_glow: 916 tf_halloween_gift_pickup: 1356 tf_halloween_gift_spawn_location: 904 tf_halloween_minigame: 1416 tf_halloween_minigame_falling_platforms: 1488 tf_halloween_pickup: 1352 tf_logic_arena: 956 tf_logic_bonusround: 1120 tf_logic_competitive: 948 tf_logic_cp_timer: 1052 tf_logic_holiday: 944 tf_logic_hybrid_ctf_cp: 900 tf_logic_koth: 916 tf_logic_mann_vs_machine: 908 tf_logic_mannpower: 900 tf_logic_medieval: 900 tf_logic_minigames: 908 tf_logic_multiple_escort: 900 tf_logic_on_holiday: 1068 tf_logic_player_destruction: 1880 tf_logic_robot_destruction: 1748 tf_logic_training_mode: 1472 tf_mann_vs_machine_stats: 2724 tf_merasmus_trick_or_treat_prop: 1200 tf_objective_resource: 4404 tf_pda_expansion_dispenser: 1512 tf_pda_expansion_teleporter: 1512 tf_player_manager: 15372 tf_point_nav_interface: 900 tf_point_weapon_mimic: 968 tf_powerup_bottle: 1520 tf_projectile_arrow: 1368 tf_projectile_ball_ornament: 1464 tf_projectile_balloffire: 1352 tf_projectile_cleaver: 1456 tf_projectile_energy_ball: 1328 tf_projectile_energy_ring: 1332 tf_projectile_flare: 1332 tf_projectile_grapplinghook: 1372 tf_projectile_healing_bolt: 1368 tf_projectile_jar: 1452 tf_projectile_jar_gas: 1452 tf_projectile_jar_milk: 1452 tf_projectile_lightningorb: 1312 tf_projectile_mechanicalarmorb: 1308 tf_projectile_pipe: 1436 tf_projectile_pipe_remote: 1436 tf_projectile_rocket: 1304 tf_projectile_sentryrocket: 1304 tf_projectile_spellbats: 1452 tf_projectile_spellfireball: 1312 tf_projectile_spellkartbats: 1452 tf_projectile_spellkartorb: 1312 tf_projectile_spellmeteorshower: 1452 tf_projectile_spellmirv: 1452 tf_projectile_spellpumpkin: 1456 tf_projectile_spellspawnboss: 1452 tf_projectile_spellspawnhorde: 1452 tf_projectile_spellspawnzombie: 1456 tf_projectile_spelltransposeteleport: 1472 tf_projectile_stun_ball: 1452 tf_projectile_syringe: 1288 tf_projectile_throwable: 1460 tf_projectile_throwable_breadmonster: 1460 tf_projectile_throwable_brick: 1460 tf_projectile_throwable_repel: 1460 tf_pumpkin_bomb: 1224 tf_ragdoll: 1300 tf_robot_destruction_robot: 2432 tf_robot_destruction_robot_spawn: 956 tf_robot_destruction_spawn_group: 1268 tf_spawner: 1020 tf_spell_meteorshowerspawner: 916 tf_spell_pickup: 1300 tf_target_dummy: 1220 tf_taunt_prop: 2172 tf_team: 1040 tf_teleport_location: 904 tf_viewmodel: 1268 tf_weapon_base: 2048 tf_weapon_bat: 2080 tf_weapon_bat_fish: 2080 tf_weapon_bat_giftwrap: 2088 tf_weapon_bat_wood: 2088 tf_weapon_bonesaw: 2080 tf_weapon_bottle: 2088 tf_weapon_breakable_sign: 2088 tf_weapon_buff_item: 2088 tf_weapon_builder: 2136 tf_weapon_cannon: 2104 tf_weapon_charged_smg: 2056 tf_weapon_cleaver: 2056 tf_weapon_club: 2080 tf_weapon_compound_bow: 2104 tf_weapon_crossbow: 2080 tf_weapon_drg_pomson: 2072 tf_weapon_fireaxe: 2080 tf_weapon_fists: 2080 tf_weapon_flamethrower: 2640 tf_weapon_flaregun: 2088 tf_weapon_flaregun_revenge: 2096 tf_weapon_grapplinghook: 2096 tf_weapon_grenadelauncher: 2104 tf_weapon_handgun_scout_primary: 2056 tf_weapon_handgun_scout_secondary: 2048 tf_weapon_invis: 2048 tf_weapon_jar: 2056 tf_weapon_jar_gas: 2056 tf_weapon_jar_milk: 2056 tf_weapon_katana: 2104 tf_weapon_knife: 2112 tf_weapon_laser_pointer: 2064 tf_weapon_lunchbox: 2056 tf_weapon_lunchbox_drink: 2056 tf_weapon_mechanical_arm: 2048 tf_weapon_medigun: 2168 tf_weapon_minigun: 2256 tf_weapon_parachute: 2088 tf_weapon_parachute_primary: 2088 tf_weapon_parachute_secondary: 2088 tf_weapon_particle_cannon: 2080 tf_weapon_passtime_gun: 2144 tf_weapon_pda_engineer_build: 2056 tf_weapon_pda_engineer_destroy: 2056 tf_weapon_pda_spy: 2056 tf_weapon_pep_brawler_blaster: 2192 tf_weapon_pipebomblauncher: 2096 tf_weapon_pistol: 2048 tf_weapon_pistol_scout: 2048 tf_weapon_raygun: 2072 tf_weapon_revolver: 2056 tf_weapon_robot_arm: 2104 tf_weapon_rocketlauncher: 2064 tf_weapon_rocketlauncher_airstrike: 2064 tf_weapon_rocketlauncher_directhit: 2064 tf_weapon_rocketlauncher_fireball: 2656 tf_weapon_rocketpack: 2120 tf_weapon_sapper: 2152 tf_weapon_scattergun: 2192 tf_weapon_sentry_revenge: 2192 tf_weapon_shotgun_building_rescue: 2192 tf_weapon_shotgun_hwg: 2192 tf_weapon_shotgun_primary: 2192 tf_weapon_shotgun_pyro: 2192 tf_weapon_shotgun_soldier: 2192 tf_weapon_shovel: 2088 tf_weapon_slap: 2088 tf_weapon_smg: 2048 tf_weapon_sniperrifle: 2080 tf_weapon_sniperrifle_classic: 2088 tf_weapon_sniperrifle_decap: 2080 tf_weapon_soda_popper: 2192 tf_weapon_spellbook: 2096 tf_weapon_stickbomb: 2096 tf_weapon_sword: 2096 tf_weapon_syringegun_medic: 2048 tf_weapon_wrench: 2088 tf_weaponbase_grenade_proj: 1352 tf_weaponbase_melee: 2080 tf_weaponbase_merasmus_grenade: 1352 tf_wearable: 1512 tf_wearable_campaign_item: 1544 tf_wearable_demoshield: 1520 tf_wearable_levelable_item: 1520 tf_wearable_razorback: 1512 tf_wearable_robot_arm: 1512 tf_wearable_vm: 1512 tf_zombie: 2372 tf_zombie_spawner: 940 training_annotation: 912 training_prop_dynamic: 1636 trigger: 1192 trigger_add_or_remove_tf_player_attributes: 1212 trigger_add_tf_player_condition: 1200 trigger_apply_impulse: 1208 trigger_autosave: 1204 trigger_bot_tag: 1220 trigger_brush: 980 trigger_capture_area: 1564 trigger_catapult: 1704 trigger_cdaudio: 1192 trigger_changelevel: 1284 trigger_gravity: 1192 trigger_hurt: 1296 trigger_ignite: 1212 trigger_ignite_arrows: 1192 trigger_impact: 1252 trigger_look: 1272 trigger_multiple: 1216 trigger_once: 1216 trigger_particle: 1204 trigger_passtime_ball: 952 trigger_player_respawn_override: 1228 trigger_playermovement: 1192 trigger_proximity: 1232 trigger_push: 1212 trigger_rd_vault_trigger: 1268 trigger_remove: 1216 trigger_remove_tf_player_condition: 1196 trigger_serverragdoll: 1192 trigger_soundscape: 1220 trigger_stun: 1260 trigger_teleport: 1196 trigger_teleport_relative: 1204 trigger_timer_door: 1572 trigger_togglesave: 1196 trigger_transition: 900 trigger_vphysics_motion: 996 trigger_wind: 972 vgui_screen: 932 vgui_screen_team: 932 vgui_slideshow_display: 1248 viewmodel: 1264 vote_controller: 1076 water_lod_control: 908 waterbullet: 1196 weapon_ifm_base: 2048 weapon_ifm_base_camera: 2088 weapon_ifm_steadycam: 2096 wearable_item: 1472 wheel_of_doom: 1348 wheel_of_doom_spiral: 1200 window_pane: 1196 world_items: 1200 worldspawn: 956