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Dump entity sizes/Half-Life 2: Episode Two

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Half-life 2: Episode Two Half-Life 2: Episode Two

(601 count)

_plasma: 852

_firesmoke: 848 ai_ally_manager: 1152 ai_changehintgroup: 844 ai_ally_speech_manager: 860 ai_changetarget: 828 ai_battle_line: 848 ai_citizen_response_system: 840 ai_goal_assault: 888 ai_goal_actbusy: 1028 ai_goal_follow: 880 ai_goal_actbusy_queue: 1300 ai_goal_injured_follow: 880 ai_goal_lead: 1080 ai_goal_lead_weapon: 1088 ai_goal_operator: 984 ai_goal_police: 960 ai_hint: 956 ai_goal_standoff: 924 ai_network: 840 ai_network_build_helper: 824 ai_npc_eventresponsesystem: 824 ai_script_conditions: 1040 ai_relationship: 860 ai_sound: 844 ai_speechfilter: 840 aiscripted_schedule: 864 aitesthull: 3524 assault_assaultpoint: 912 ambient_generic: 956 assault_rallypoint: 876 apc_missile: 2188 basehlcombatweapon: 1388 ar2explosion: 1080 baseprojectile: 916 bounce_bomb: 1232 beam: 992 bullseye_strider_focus: 3584 bodyque: 1124 color_correction: 1132 color_correction_volume: 1408 combine_bouncemine: 1232 combine_mine: 1232 commentary_auto: 896 crane_tip: 1124 concussiveblast: 828 crossbow_bolt: 2136 cycler: 3524 cycler_actor: 4380 cycler_weapon: 1376 cycler_blender: 3544 cycler_wreckage: 3528 cycler_flex: 1972 dynamic_prop: 1560 entityflame: 852 ent_watery_leech: 1124 env_alyxemp: 860 entity_blocker: 824 env_ar2explosion: 828 env_bubbles: 840 env_beam: 1080 env_citadel_energy_core: 840 env_beverage: 832 env_credits: 856 env_blood: 844 env_debughistory: 1280844 env_detail_controller: 832 env_dusttrail: 888 env_dustpuff: 832 env_effectscript: 1144 env_embers: 840 env_explosion: 864 env_entity_dissolver: 872 env_fade: 856 env_entity_igniter: 852 env_fire: 928 env_entity_maker: 944 env_fire_trail: 832 env_firesensor: 892 env_firesource: 836 env_gunfire: 904 env_flare: 2172 env_headcrabcanister: 1376 env_fog_controller: 900 env_hudhint: 828 env_funnel: 828 env_laser: 1020 env_global: 864 env_laserdot: 928 env_glow: 904 env_lightglow: 852 env_message: 868 env_particle_performance_monitor: 828 env_microphone: 1200 env_particle_trail: 856 env_movieexplosion: 824 env_particlefire: 848 env_muzzleflash: 832 env_particlelight: 848 env_particlesmokegrenade: 840 env_particlescript: 1124 env_physexplosion: 864 env_physimpact: 836 env_physwire: 828 env_player_surface_trigger: 884 env_projectedtexture: 1132 env_screenoverlay: 916 env_quadraticbeam: 856 env_shake: 884 env_ragdoll_boogie: 840 env_shooter: 904 env_rockettrail: 900 env_smokestack: 960 env_rotorshooter: 924 env_smoketrail: 900 env_rotorwash_emitter: 832 env_soundscape: 904 env_screeneffect: 832 env_soundscape_proxy: 908 env_soundscape_triggerable: 904 env_spark: 864 env_speaker: 844 env_splash: 828 env_sporeexplosion: 852 env_sporetrail: 860 env_sprite: 904 env_sprite_oriented: 904 env_spritetrail: 952 env_starfield: 832 env_steam: 864 env_steamjet: 864 env_sun: 884 env_texturetoggle: 824 env_tonemap_controller: 860 filter_activator_name: 880 env_tracer: 840 filter_activator_team: 880 env_viewpunch: 840 filter_base: 876 env_wind: 1340 filter_combineball_type: 880 env_zoom: 832 filter_damage_type: 880 event_queue_saveload_proxy: 824 filter_enemy: 896 filter_activator_class: 880 filter_multi: 920 filter_activator_mass_greater: 880 fish: 1272 floorturret_tipcontroller: 872 func_areaportal: 840 func_areaportalwindow: 856 func_breakable: 1000 func_breakable_surf: 2388 func_brush: 844 func_bulletshield: 844 func_button: 1144 func_clip_vphysics: 836 func_combine_ball_spawner: 1028 func_conveyor: 844 func_door: 1252 func_door_rotating: 1256 func_dustcloud: 868 func_dustmotes: 868 func_fish_pool: 880 func_guntarget: 972 func_healthcharger: 1016 func_illusionary: 824 func_ladderendpoint: 824 func_lod: 828 func_lookdoor: 1044 func_monitor: 848 func_movelinear: 1028 func_occluder: 832 func_physbox: 1232 func_physbox_multiplayer: 1244 func_plat: 968 func_platrot: 992 func_precipitation: 828 func_proprrespawnzone: 824 func_pushable: 1000 func_recharge: 1084 func_reflective_glass: 844 func_rot_button: 1144 func_rotating: 908 func_smokevolume: 1116 func_tank: 1420 func_tank_combine_cannon: 1476 func_tankapcrocket: 1440 func_tankairboatgun: 1448 func_tanklaser: 1432 func_tankmortar: 1452 func_tankphyscannister: 1428 func_tankpulselaser: 1444 func_tankrocket: 1424 func_tracktrain: 1036 func_tanktrain: 1060 func_train: 988 func_trackautochange: 1028 func_traincontrols: 824 func_trackchange: 1028 func_useableladder: 936 func_vehicleclip: 824 func_wall: 828 func_wall_toggle: 828 funCBaseFlex: 1668 func_water: 1252 game_end: 832 func_water_analog: 1028 game_gib_manager: 876 func_weight_button: 880 game_player_equip: 1088 game_player_team: 832 game_score: 832 game_ragdoll_manager: 844 game_text: 876 game_ui: 1276 game_weapon_manager: 860 game_zone_player: 924 generic_actor: 4076 gib: 1160 gibshooter: 888 grenade_beam: 1224 grenade: 1164 grenade_beam_chaser: 1124 grenade_ar2: 1176 grenade_helicopter: 1220 handle_test: 832 grenade_homer: 1244 grenade_pathfollower: 1184 grenade_spit: 1176 hammer_updateignorelist: 888 handle_dummy: 824 helicopter_chunk: 1140 hl2_gamerules: 824 hl2_survival_gamerules: 824 hunter_flechette: 1716 info_apc_missile_hint: 828 info_camera_link: 836 info_constraint_anchor: 828 info_darknessmode_lightsource: 832 info_hint: 880 info_intermission: 824 info_ladder_dismount: 824 info_landmark: 824 info_lighting_relative: 832 info_mass_center: 824 info_node: 880 info_node_air: 880 info_node_air_hint: 880 info_node_climb: 880 info_node_hint: 880 info_node_link: 860 info_node_link_controller: 856 info_npc_spawn_destination: 860 info_null: 824 info_overlay_accessor: 828 info_particle_system: 1412 info_player_start: 824 info_player_deathmatch: 828 info_player_teamspawn: 852 info_projecteddecal: 832 info_radar_target: 840 info_radial_link_controller: 844 info_target_gunshipcrash: 852 info_snipertarget: 828 info_target_helicopter_crash: 824 info_target: 824 info_target_vehicle_transition: 828 info_target_command_point: 828 info_teleport_destination: 824 info_teleporter_countdown: 836 info_vehicle_groundspawn: 876 infodecal: 832 instanced_scripted_scene: 1696 item_ammo_357_large: 1204 item_ammo_357: 1204 item_ammo_ar2: 1204 item_ammo_ar2_altfire: 1204 item_ammo_ar2_large: 1204 item_ammo_crate: 1160 item_ammo_crossbow: 1204 item_ammo_pistol: 1204 item_ammo_pistol_large: 1204 item_ammo_smg1_large: 1204 item_ammo_smg1: 1204 item_ar2_grenade: 1204 item_ammo_smg1_grenade: 1204 item_battery: 1204 item_box_buckshot: 1204 item_box_flare_rounds: 1204 item_box_lrounds: 1204 item_box_mrounds: 1204 item_box_sniper_rounds: 1204 item_box_srounds: 1204 item_dynamic_resupply: 880 item_flare_round: 1204 item_grubnugget: 1208 item_healthcharger: 1200 item_healthkit: 1204 item_healthvial: 1204 item_item_crate: 1736 item_large_box_lrounds: 1204 item_large_box_mrounds: 1204 item_large_box_srounds: 1204 item_ml_grenade: 1204 item_rpg_round: 1204 item_sodacan: 1120 item_suit: 1204 item_suitcharger: 1276 keyframe_rope: 900 keyframe_track: 884 light: 840 light_dynamic: 848 light_environment: 840 light_glspot: 840 light_spot: 840 logic_achievement: 856 logic_active_autosave: 852 logic_auto: 996 logic_autosave: 836 logic_branch: 896 logic_branch_listener: 984 logic_case: 1320 logic_choreographed_scene: 1548 logic_collision_pair: 836 logic_compare: 928 logic_lineto: 860 logic_measure_movement: 860 logic_multicompare: 888 logic_navigation: 836 logic_playerproxy: 996 logic_proximity: 824 logic_relay: 876 logic_scene_list_manager: 972 logic_timer: 920 lookdoorthinker: 828 material_modify_control: 1628 math_colorblend: 864 math_counter: 932 math_remap: 868 model_studio: 3524 momentary_door: 1028 momentary_rot_button: 1320 monster_furniture: 4096 monster_generic: 3520 mortarshell: 916 move_keyframed: 928 move_rope: 900 multisource: 1112 npc_advisor: 3628 npc_alyx: 5820 npc_antlion: 4060 npc_antlion_grub: 1220 npc_antlion_template_maker: 1100 npc_antlionguard: 3736 npc_apcdriver: 3668 npc_barnacle: 9860 npc_barnacle_tongue_tip: 1128 npc_barney: 5640 npc_breen: 4072 npc_bullseye: 3584 npc_citizen: 5864 npc_clawscanner: 3936 npc_combine: 4876 npc_combine_camera: 3592 npc_combine_cannon: 3600 npc_combine_s: 4884 npc_combinedropship: 4164 npc_combinegunship: 4156 npc_concussiongrenade: 1164 npc_contactgrenade: 1164 npc_cranedriver: 3776 npc_crow: 3612 npc_cscanner: 3936 npc_dog: 4508 npc_eli: 4072 npc_enemyfinder: 3660 npc_enemyfinder_combinecannon: 3680 npc_fastzombie: 3920 npc_fastzombie_torso: 3920 npc_fisherman: 5588 npc_furniture: 4096 npc_gman: 4560 npc_grenade_bugbait: 1172 npc_grenade_frag: 1180 npc_handgrenade: 1164 npc_headcrab: 3580 npc_headcrab_black: 3592 npc_headcrab_fast: 3612 npc_headcrab_poison: 3592 npc_heli_avoidbox: 824 npc_heli_avoidsphere: 828 npc_heli_nobomb: 824 npc_helicopter: 4236 npc_helicoptersensor: 824 npc_hunter: 4540 npc_hunter_maker: 976 npc_ichthyosaur: 3568 npc_kleiner: 4072 npc_launcher: 3632 npc_magnusson: 4072 npc_maker: 972 npc_manhack: 3832 npc_metropolice: 5100 npc_missiledefense: 3540 npc_monk: 4588 npc_mossman: 4560 npc_newnpc: 3528 npc_pigeon: 3612 npc_poisonzombie: 3768 npc_puppet: 3536 npc_rollermine: 3748 npc_seagull: 3612 npc_sniper: 3756 npc_stalker: 3772 npc_strider: 3928 npc_template_maker: 976 npc_turret_ceiling: 3632 npc_turret_floor: 3872 npc_turret_ground: 3628 npc_vehicledriver: 3652 npc_vortigaunt: 5756 npc_zombie: 3776 npc_zombie_torso: 3776 npc_zombine: 3764 path_corner: 852 path_corner_crash: 852 path_track: 904 phys_ballsocket: 884 phys_bone_follower: 840 phys_constraint: 884 phys_constraintsystem: 832 phys_convert: 856 phys_hinge: 1048 phys_keepupright: 872 phys_lengthconstraint: 932 phys_magnet: 1232 phys_motor: 900 phys_pulleyconstraint: 928 phys_ragdollconstraint: 920 phys_ragdollmagnet: 848 phys_slideconstraint: 996 phys_spring: 884 phys_thruster: 916 phys_torque: 916 physics_cannister: 2276 physics_entity_solver: 844 physics_npc_solver: 856 physics_prop: 1692 physics_prop_ragdoll: 3044 player: 4724 player_loadsaved: 836 player_manager: 1780 player_pickup: 9160 player_speedmod: 824 player_weaponstrip: 824 point_anglesensor: 952 point_angularvelocitysensor: 1024 point_antlion_repellant: 832 point_apc_controller: 996 point_bonusmaps_accessor: 836 point_bugbait: 860 point_camera: 868 point_clientcommand: 824 point_combine_ball_launcher: 1040 point_commentary_node: 1288 point_commentary_viewpoint: 904 point_devshot_camera: 832 point_enable_motion_fixup: 824 point_flesh_effect_target: 832 point_gamestats_counter: 832 point_hurt: 848 point_message: 836 point_playermoveconstraint: 884 point_posecontroller: 888 point_proximity_sensor: 856 point_push: 840 point_servercommand: 824 point_spotlight: 944 point_teleport: 848 point_template: 952 point_tesla: 880 point_velocitysensor: 872 point_viewcontrol: 960 prop_combine_ball: 1184 prop_coreball: 1156 prop_door_rotating: 2020 prop_dropship_container: 1704 prop_dynamic: 1560 prop_dynamic_ornament: 1564 prop_dynamic_override: 1560 prop_physics: 1692 prop_physics_multiplayer: 1732 prop_physics_override: 1692 prop_physics_respawnable: 1744 prop_ragdoll: 3044 prop_ragdoll_attached: 3084 prop_scalable: 1156 prop_sphere: 1692 prop_stickybomb: 1848 prop_thumper: 1168 prop_vehicle: 1484 prop_vehicle_airboat: 1908 prop_vehicle_apc: 1896 prop_vehicle_cannon: 1700 prop_vehicle_choreo_generic: 2196 prop_vehicle_crane: 1736 prop_vehicle_driveable: 1720 prop_vehicle_jeep: 2508 prop_vehicle_prisoner_pod: 2236 proto_sniper: 3756 raggib: 1120 reserved_spot: 824 rope_anchor: 828 rpg_missile: 2160 scene_manager: 864 script_intro: 948 scripted_scene: 1548 scripted_sentence: 916 scripted_sequence: 1312 scripted_target: 3608 shadow_control: 848 simple_physics_brush: 824 simple_physics_prop: 1120 sky_camera: 924 sniperbullet: 888 soundent: 7492 spark_shower: 824 sparktrail: 824 spotlight_end: 856 spraycan: 824 squadinsignia: 1120 tanktrain_ai: 860 tanktrain_aitarget: 848 target_cdaudio: 828 target_changegravity: 832 te_tester: 896 team_manager: 916 test_effect: 1028 test_proxytoggle: 828 test_traceline: 824 trigger: 1116 trigger_autosave: 1128 trigger_brush: 904 trigger_cdaudio: 1116 trigger_changelevel: 1208 trigger_gravity: 1116 trigger_hurt: 1216 trigger_impact: 1176 trigger_look: 1196 trigger_multiple: 1140 trigger_once: 1140 trigger_physics_trap: 1144 trigger_playermovement: 1116 trigger_proximity: 1156 trigger_push: 1136 trigger_remove: 1140 trigger_rpgfire: 1140 trigger_serverragdoll: 1116 trigger_soundscape: 1144 trigger_teleport: 1120 trigger_togglesave: 1120 trigger_transition: 824 trigger_vehicle_cargo: 832 trigger_vphysics_motion: 920 trigger_waterydeath: 1164 trigger_weapon_dissolve: 1236 trigger_weapon_strip: 1144 trigger_wind: 896 vehicle_viewcontroller: 1720 vgui_screen: 856 vgui_screen_team: 856 vgui_slideshow_display: 1172 viewmodel: 1188 vort_charge_token: 836 vort_effect_dispel: 828 vote_controller: 1096 water_lod_control: 832 waterbullet: 1120 weapon_357: 1388 weapon_alyxgun: 1408 weapon_annabelle: 1392 weapon_ar2: 1408 weapon_bugbait: 1396 weapon_citizenpackage: 1388 weapon_citizensuitcase: 1388 weapon_crossbow: 1400 weapon_crowbar: 1388 weapon_cubemap: 1368 weapon_frag: 1400 weapon_physcannon: 9860 weapon_pistol: 1404 weapon_rpg: 1420 weapon_shotgun: 1392 weapon_smg1: 1420 weapon_striderbuster: 1848 weapon_stunstick: 1392 window_pane: 1120 world_items: 1124 worldspawn: 880