User:Fitzroy doll/entities
This is a list of all entities, as derived from the fgd for each game. Note that some base classes do not correspond to entities that can be used directly, but are instead referenced by other entities. These lists are sorted by fgd then class then entity. Entities in the Base fgd are available to all Source games, though some will not function correctly in some games.
Contents
Base Entities
FGD Class Entity Base BaseClass Angles Base BaseClass BaseBrush Base BaseClass BaseFadeProp Base BaseClass BasePlat Base BaseClass BModelParticleSpawner Base BaseClass Button Base BaseClass DamageFilter Base BaseClass DXLevelChoice Base BaseClass EnableDisable Base BaseClass Global Base BaseClass Inputfilter Base BaseClass KeyFrame Base BaseClass Mover Base BaseClass Node Base BaseClass Origin Base BaseClass Parentname Base BaseClass PlatSounds Base BaseClass prop_detail_base Base BaseClass RenderFxChoices Base BaseClass ResponseContext Base BaseClass Shadow Base BaseClass Studiomodel Base BaseClass Targetname Base BaseClass worldbase Base BaseClass base BaseFilter Base BaseClass base BaseHelicopter Base BaseClass base BaseNPC Base BaseClass base BaseNPCMaker Base BaseClass base BasePropPhysics Base BaseClass base BaseSpeaker Base BaseClass base BaseTrain Base BaseClass base Breakable Base BaseClass base BreakableBrush Base BaseClass base BreakableProp Base BaseClass base Door Base BaseClass base EnvGlobal Base BaseClass base ForceController Base BaseClass base gibshooterbase Base BaseClass base HintNode Base BaseClass base prop_dynamic_base Base BaseClass base prop_static_base Base BaseClass base RenderFields Base BaseClass base RopeKeyFrame Base BaseClass base Trackchange Base BaseClass base Trigger Base BaseClass base TriggerOnce Base BaseClass base TwoObjectPhysics Base BaseClass base vgui_screen_base Base BaseClass color Light Base BaseClass color PlayerClass Base FilterClass base filter_activator_class Base FilterClass base filter_activator_mass_greater Base FilterClass base filter_activator_name Base FilterClass base filter_damage_type Base FilterClass base filter_enemy Base FilterClass base filter_multi Base KeyFrameClass base keyframe_rope Base KeyFrameClass base keyframe_track Base mapsize Base MoveClass base move_keyframed Base MoveClass base move_rope Base MoveClass base move_track Base PointClass func_fish_pool Base PointClass info_no_dynamic_shadow Base PointClass base ai_speechfilter Base PointClass base ambient_generic Base PointClass base color_correction Base PointClass base cycler Base PointClass base env_beam Base PointClass base env_beverage Base PointClass base env_blood Base PointClass base env_credits Base PointClass base env_dustpuff Base PointClass base env_effectscript Base PointClass base env_entity_igniter Base PointClass base env_entity_maker Base PointClass base env_explosion Base PointClass base env_fade Base PointClass base env_fire Base PointClass base env_firesensor Base PointClass base env_firesource Base PointClass base env_fog_controller Base PointClass base env_funnel Base PointClass base env_hudhint Base PointClass base env_laser Base PointClass base env_lightglow Base PointClass base env_message Base PointClass base env_microphone Base PointClass base env_particle_performance_monitor Base PointClass base env_particlelight Base PointClass base env_particlescript Base PointClass base env_physexplosion Base PointClass base env_physimpact Base PointClass base env_player_surface_trigger Base PointClass base env_projectedtexture Base PointClass base env_rotorshooter Base PointClass base env_rotorwash_emitter Base PointClass base env_screeneffect Base PointClass base env_screenoverlay Base PointClass base env_shooter Base PointClass base env_smokestack Base PointClass base env_smoketrail Base PointClass base env_soundscape Base PointClass base env_soundscape_proxy Base PointClass base env_soundscape_triggerable Base PointClass base env_spark Base PointClass base env_splash Base PointClass base env_sprite Base PointClass base env_sprite_oriented Base PointClass base env_spritetrail Base PointClass base env_steam Base PointClass base env_sun Base PointClass base env_texturetoggle Base PointClass base env_tonemap_controller Base PointClass base env_wind Base PointClass base env_zoom Base PointClass base func_ladderendpoint Base PointClass base func_useableladder Base PointClass base game_end Base PointClass base game_gib_manager Base PointClass base game_player_equip Base PointClass base game_player_team Base PointClass base game_ragdoll_manager Base PointClass base game_score Base PointClass base game_text Base PointClass base game_ui Base PointClass base game_weapon_manager Base PointClass base gibshooter Base PointClass base hammer_updateignorelist Base PointClass base info_camera_link Base PointClass base info_constraint_anchor Base PointClass base info_hint Base PointClass base info_ladder_dismount Base PointClass base info_landmark Base PointClass base info_lighting Base PointClass base info_node Base PointClass base info_node_air Base PointClass base info_node_air_hint Base PointClass base info_node_climb Base PointClass base info_node_hint Base PointClass base info_node_link Base PointClass base info_npc_spawn_destination Base PointClass base info_null Base PointClass base info_overlay Base PointClass base info_particle_system Base PointClass base info_player_start Base PointClass base info_projecteddecal Base PointClass base info_target Base PointClass base info_teleport_destination Base PointClass base infodecal Base PointClass base light_dynamic Base PointClass base light_environment Base PointClass base light_spot Base PointClass base logic_active_autosave Base PointClass base logic_autosave Base PointClass base logic_branch Base PointClass base logic_branch_listener Base PointClass base logic_case Base PointClass base logic_collision_pair Base PointClass base logic_compare Base PointClass base logic_lineto Base PointClass base logic_measure_movement Base PointClass base logic_multicompare Base PointClass base logic_navigation Base PointClass base logic_playerproxy Base PointClass base logic_relay Base PointClass base logic_timer Base PointClass base material_modify_control Base PointClass base math_colorblend Base PointClass base math_counter Base PointClass base math_remap Base PointClass base npc_furniture Base PointClass base npc_puppet Base PointClass base npc_template_maker Base PointClass base path_track Base PointClass base phys_ballsocket Base PointClass base phys_constraint Base PointClass base phys_constraintsystem Base PointClass base phys_convert Base PointClass base phys_keepupright Base PointClass base phys_lengthconstraint Base PointClass base phys_magnet Base PointClass base phys_motor Base PointClass base phys_pulleyconstraint Base PointClass base phys_ragdollconstraint Base PointClass base phys_ragdollmagnet Base PointClass base phys_thruster Base PointClass base physics_cannister Base PointClass base point_anglesensor Base PointClass base point_angularvelocitysensor Base PointClass base point_bonusmaps_accessor Base PointClass base point_clientcommand Base PointClass base point_devshot_camera Base PointClass base point_enable_motion_fixup Base PointClass base point_gamestats_counter Base PointClass base point_hurt Base PointClass base point_message Base PointClass base point_playermoveconstraint Base PointClass base point_posecontroller Base PointClass base point_proximity_sensor Base PointClass base point_servercommand Base PointClass base point_spotlight Base PointClass base point_teleport Base PointClass base point_template Base PointClass base point_tesla Base PointClass base point_velocitysensor Base PointClass base point_viewcontrol Base PointClass base prop_detail Base PointClass base prop_door_rotating Base PointClass base prop_dynamic Base PointClass base prop_dynamic_ornament Base PointClass base prop_dynamic_override Base PointClass base prop_physics Base PointClass base prop_physics_multiplayer Base PointClass base prop_physics_override Base PointClass base prop_ragdoll Base PointClass base prop_static Base PointClass base shadow_control Base PointClass base sky_camera Base PointClass base tanktrain_ai Base PointClass base tanktrain_aitarget Base PointClass base test_traceline Base PointClass base vgui_screen Base PointClass base vgui_slideshow_display Base PointClass base water_lod_control Base PointClass color env_cubemap Base PointClass halfgridsnap base phys_slideconstraint Base PointClass halfgridsnap base phys_spring Base PointClass halfgridsnap base phys_torque Base PointClass halfgridsnap size phys_hinge Base PointClass iconsprite logic_auto Base PointClass light light Base PointClass size info_intermission Base PointClass size info_mass_center Base PointClass size info_overlay_transition Base PointClass sphere env_shake Base PointClass sphere env_viewpunch Base PointClass sphere info_radial_link_controller Base PointClass wirebox info_node_link_controller Base SolidClass base color_correction_volume Base SolidClass base env_bubbles Base SolidClass base env_embers Base SolidClass base func_areaportal Base SolidClass base func_areaportalwindow Base SolidClass base func_breakable Base SolidClass base func_brush Base SolidClass base func_button Base SolidClass base func_clip_vphysics Base SolidClass base func_conveyor Base SolidClass base func_detail Base SolidClass base func_door Base SolidClass base func_door_rotating Base SolidClass base func_dustcloud Base SolidClass base func_dustmotes Base SolidClass base func_guntarget Base SolidClass base func_illusionary Base SolidClass base func_lod Base SolidClass base func_movelinear Base SolidClass base func_occluder Base SolidClass base func_physbox Base SolidClass base func_platrot Base SolidClass base func_precipitation Base SolidClass base func_reflective_glass Base SolidClass base func_rot_button Base SolidClass base func_rotating Base SolidClass base func_smokevolume Base SolidClass base func_tanktrain Base SolidClass base func_trackautochange Base SolidClass base func_trackchange Base SolidClass base func_tracktrain Base SolidClass base func_traincontrols Base SolidClass base func_wall Base SolidClass base func_wall_toggle Base SolidClass base func_water_analog Base SolidClass base game_zone_player Base SolidClass base momentary_rot_button Base SolidClass base trigger_autosave Base SolidClass base trigger_changelevel Base SolidClass base trigger_gravity Base SolidClass base trigger_hurt Base SolidClass base trigger_impact Base SolidClass base trigger_look Base SolidClass base trigger_multiple Base SolidClass base trigger_once Base SolidClass base trigger_playermovement Base SolidClass base trigger_proximity Base SolidClass base trigger_push Base SolidClass base trigger_remove Base SolidClass base trigger_serverragdoll Base SolidClass base trigger_soundscape Base SolidClass base trigger_teleport Base SolidClass base trigger_transition Base SolidClass base trigger_wind Base SolidClass base worldspawn Base SolidClass color func_viscluster Base SolidClass quadbounds func_breakable_surf
Counter-Strike: Source
FGD Class Entity Cstrike BaseClass Target Cstrike BaseClass TeamNum Cstrike BaseClass base Territory Cstrike BaseClass color Weapon Cstrike FilterClass base filter_activator_team Cstrike PointClass base env_detail_controller Cstrike PointClass base hostage_entity Cstrike PointClass base info_map_parameters Cstrike PointClass base info_player_counterterrorist Cstrike PointClass base info_player_logo Cstrike PointClass base info_player_terrorist Cstrike PointClass base info_territory_control_bank Cstrike PointClass base info_territory_control_barracks Cstrike PointClass base info_territory_control_counterterrorist Cstrike PointClass base info_territory_control_encryption Cstrike PointClass base info_territory_control_hospital Cstrike PointClass base info_territory_control_surveillance Cstrike PointClass base info_territory_control_terrorist Cstrike PointClass base info_view_parameters Cstrike PointClass base item_defuser Cstrike PointClass base point_surroundtest Cstrike PointClass base point_territory_control_rules Cstrike PointClass base weapon_ak47 Cstrike PointClass base weapon_aug Cstrike PointClass base weapon_awp Cstrike PointClass base weapon_c4 Cstrike PointClass base weapon_deagle Cstrike PointClass base weapon_elite Cstrike PointClass base weapon_famas Cstrike PointClass base weapon_fiveseven Cstrike PointClass base weapon_flashbang Cstrike PointClass base weapon_g3sg1 Cstrike PointClass base weapon_galil Cstrike PointClass base weapon_glock Cstrike PointClass base weapon_hegrenade Cstrike PointClass base weapon_knife Cstrike PointClass base weapon_m249 Cstrike PointClass base weapon_m3 Cstrike PointClass base weapon_m4a1 Cstrike PointClass base weapon_mac10 Cstrike PointClass base weapon_mp5navy Cstrike PointClass base weapon_p228 Cstrike PointClass base weapon_p90 Cstrike PointClass base weapon_scout Cstrike PointClass base weapon_sg550 Cstrike PointClass base weapon_sg552 Cstrike PointClass base weapon_smokegrenade Cstrike PointClass base weapon_tmp Cstrike PointClass base weapon_ump45 Cstrike PointClass base weapon_usp Cstrike PointClass base weapon_xm1014 Cstrike SolidClass func_ladder Cstrike SolidClass base func_bomb_target Cstrike SolidClass base func_buyzone Cstrike SolidClass base func_hostage_rescue Cstrike SolidClass base func_physbox_multiplayer Cstrike SolidClass base func_territory_respawn_area
Day of Defeat: Source
FGD Class Entity DOD BaseClass Target DOD BaseClass TeamNum DOD FilterClass base filter_activator_team DOD PointClass base dod_bomb_target DOD PointClass base dod_control_point DOD PointClass base dod_control_point_master DOD PointClass base dod_location DOD PointClass base dod_scoring DOD PointClass base info_doddetect DOD PointClass base info_player_allies DOD PointClass base info_player_axis DOD SolidClass func_ladder DOD SolidClass func_team_wall DOD SolidClass base dod_bomb_dispenser DOD SolidClass base dod_capture_area DOD SolidClass base func_teamblocker
Half-Life 2
Note: This includes HL2, Ep1 and Ep2 together, as they are not differentiated in the fgd.
FGD Class Entity HL2 BaseClass AlyxInteractable HL2 BaseClass base BaseActBusy HL2 BaseClass base BaseCombine HL2 BaseClass base BaseDriveableVehicle HL2 BaseClass base BaseHeadcrab HL2 BaseClass base BaseScripted HL2 BaseClass base BaseTank HL2 BaseClass base BaseVehicle HL2 BaseClass base CombineBallSpawners HL2 BaseClass base FollowGoal HL2 BaseClass base LeadGoalBase HL2 BaseClass base player_control HL2 BaseClass base PlayerCompanion HL2 BaseClass base RappelNPC HL2 BaseClass base TalkNPC HL2 BaseClass base VehicleDriverNPC HL2 BaseClass color Item HL2 BaseClass color Weapon HL2 FilterClass base filter_combineball_type HL2 NPCClass base npc_advisor HL2 NPCClass base npc_alyx HL2 NPCClass base npc_antlion HL2 NPCClass base npc_antlion_grub HL2 NPCClass base npc_antlionguard HL2 NPCClass base npc_apcdriver HL2 NPCClass base npc_barnacle HL2 NPCClass base npc_barney HL2 NPCClass base npc_blob HL2 NPCClass base npc_breen HL2 NPCClass base npc_bullseye HL2 NPCClass base npc_citizen HL2 NPCClass base npc_clawscanner HL2 NPCClass base npc_combine_camera HL2 NPCClass base npc_combine_cannon HL2 NPCClass base npc_combine_s HL2 NPCClass base npc_combinedropship HL2 NPCClass base npc_combinegunship HL2 NPCClass base npc_crabsynth HL2 NPCClass base npc_cranedriver HL2 NPCClass base npc_crow HL2 NPCClass base npc_cscanner HL2 NPCClass base npc_dog HL2 NPCClass base npc_eli HL2 NPCClass base npc_enemyfinder HL2 NPCClass base npc_enemyfinder_combinecannon HL2 NPCClass base npc_fastzombie HL2 NPCClass base npc_fastzombie_torso HL2 NPCClass base npc_fisherman HL2 NPCClass base npc_gman HL2 NPCClass base npc_grenade_frag HL2 NPCClass base npc_headcrab HL2 NPCClass base npc_headcrab_black HL2 NPCClass base npc_headcrab_fast HL2 NPCClass base npc_helicopter HL2 NPCClass base npc_hunter HL2 NPCClass base npc_ichthyosaur HL2 NPCClass base npc_kleiner HL2 NPCClass base npc_magnusson HL2 NPCClass base npc_manhack HL2 NPCClass base npc_metropolice HL2 NPCClass base npc_missiledefense HL2 NPCClass base npc_monk HL2 NPCClass base npc_mortarsynth HL2 NPCClass base npc_mossman HL2 NPCClass base npc_pigeon HL2 NPCClass base npc_poisonzombie HL2 NPCClass base npc_rollermine HL2 NPCClass base npc_seagull HL2 NPCClass base npc_sniper HL2 NPCClass base npc_spotlight HL2 NPCClass base npc_stalker HL2 NPCClass base npc_strider HL2 NPCClass base npc_vehicledriver HL2 NPCClass base npc_vortigaunt HL2 NPCClass base npc_zombie HL2 NPCClass base npc_zombie_torso HL2 NPCClass base npc_zombine HL2 PointClass test_sidelist HL2 PointClass base ai_ally_manager HL2 PointClass base ai_changehintgroup HL2 PointClass base ai_changetarget HL2 PointClass base ai_citizen_response_system HL2 PointClass base ai_goal_actbusy HL2 PointClass base ai_goal_actbusy_queue HL2 PointClass base ai_goal_assault HL2 PointClass base ai_goal_follow HL2 PointClass base ai_goal_injured_follow HL2 PointClass base ai_goal_lead HL2 PointClass base ai_goal_lead_weapon HL2 PointClass base ai_goal_operator HL2 PointClass base ai_goal_police HL2 PointClass base ai_goal_standoff HL2 PointClass base ai_npc_eventresponsesystem HL2 PointClass base ai_relationship HL2 PointClass base ai_script_conditions HL2 PointClass base ai_sound HL2 PointClass base aiscripted_schedule HL2 PointClass base assault_assaultpoint HL2 PointClass base assault_rallypoint HL2 PointClass base cycler_actor HL2 PointClass base env_alyxemp HL2 PointClass base env_citadel_energy_core HL2 PointClass base env_entity_dissolver HL2 PointClass base env_global HL2 PointClass base env_gunfire HL2 PointClass base env_headcrabcanister HL2 PointClass base env_muzzleflash HL2 PointClass base env_speaker HL2 PointClass base env_sporeexplosion HL2 PointClass base env_terrainmorph HL2 PointClass base generic_actor HL2 PointClass base grenade_helicopter HL2 PointClass base info_darknessmode_lightsource HL2 PointClass base info_radar_target HL2 PointClass base info_snipertarget HL2 PointClass base info_target_gunshipcrash HL2 PointClass base info_target_helicopter_crash HL2 PointClass base info_target_vehicle_transition HL2 PointClass base info_teleporter_countdown HL2 PointClass base item_ammo_357 HL2 PointClass base item_ammo_357_large HL2 PointClass base item_ammo_ar2 HL2 PointClass base item_ammo_ar2_altfire HL2 PointClass base item_ammo_ar2_large HL2 PointClass base item_ammo_crate HL2 PointClass base item_ammo_crossbow HL2 PointClass base item_ammo_pistol HL2 PointClass base item_ammo_pistol_large HL2 PointClass base item_ammo_smg1 HL2 PointClass base item_ammo_smg1_grenade HL2 PointClass base item_ammo_smg1_large HL2 PointClass base item_battery HL2 PointClass base item_box_buckshot HL2 PointClass base item_dynamic_resupply HL2 PointClass base item_healthcharger HL2 PointClass base item_healthkit HL2 PointClass base item_healthvial HL2 PointClass base item_item_crate HL2 PointClass base item_rpg_round HL2 PointClass base item_suit HL2 PointClass base item_suitcharger HL2 PointClass base logic_achievement HL2 PointClass base monster_generic HL2 PointClass base npc_antlion_template_maker HL2 PointClass base npc_heli_avoidsphere HL2 PointClass base npc_hunter_maker HL2 PointClass base npc_launcher HL2 PointClass base npc_maker HL2 PointClass base npc_turret_ceiling HL2 PointClass base npc_turret_floor HL2 PointClass base npc_turret_ground HL2 PointClass base path_corner HL2 PointClass base path_corner_crash HL2 PointClass base player_loadsaved HL2 PointClass base player_speedmod HL2 PointClass base player_weaponstrip HL2 PointClass base point_antlion_repellant HL2 PointClass base point_apc_controller HL2 PointClass base point_bugbait HL2 PointClass base point_camera HL2 PointClass base point_combine_ball_launcher HL2 PointClass base point_flesh_effect_target HL2 PointClass base point_push HL2 PointClass base prop_combine_ball HL2 PointClass base prop_coreball HL2 PointClass base prop_scalable HL2 PointClass base prop_thumper HL2 PointClass base prop_vehicle HL2 PointClass base prop_vehicle_airboat HL2 PointClass base prop_vehicle_apc HL2 PointClass base prop_vehicle_cannon HL2 PointClass base prop_vehicle_choreo_generic HL2 PointClass base prop_vehicle_crane HL2 PointClass base prop_vehicle_driveable HL2 PointClass base prop_vehicle_jeep HL2 PointClass base prop_vehicle_prisoner_pod HL2 PointClass base script_intro HL2 PointClass base script_tauremoval HL2 PointClass base scripted_sequence HL2 PointClass base scripted_target HL2 PointClass base vehicle_viewcontroller HL2 PointClass base weapon_357 HL2 PointClass base weapon_alyxgun HL2 PointClass base weapon_annabelle HL2 PointClass base weapon_ar2 HL2 PointClass base weapon_brickbat HL2 PointClass base weapon_bugbait HL2 PointClass base weapon_crossbow HL2 PointClass base weapon_crowbar HL2 PointClass base weapon_frag HL2 PointClass base weapon_physcannon HL2 PointClass base weapon_pistol HL2 PointClass base weapon_rpg HL2 PointClass base weapon_shotgun HL2 PointClass base weapon_smg1 HL2 PointClass base weapon_striderbuster HL2 PointClass base weapon_stunstick HL2 PointClass color logic_choreographed_scene HL2 PointClass color logic_scene_list_manager HL2 PointClass size ai_battle_line HL2 PointClass size combine_mine HL2 PointClass size env_ar2explosion HL2 PointClass size env_flare HL2 PointClass size env_rotorwash HL2 PointClass size env_starfield HL2 PointClass sphere scripted_sentence HL2 SolidClass base func_bulletshield HL2 SolidClass base func_combine_ball_spawner HL2 SolidClass base func_healthcharger HL2 SolidClass base func_lookdoor HL2 SolidClass base func_monitor HL2 SolidClass base func_recharge HL2 SolidClass base func_tank HL2 SolidClass base func_tank_combine_cannon HL2 SolidClass base func_tankairboatgun HL2 SolidClass base func_tankapcrocket HL2 SolidClass base func_tanklaser HL2 SolidClass base func_tankmortar HL2 SolidClass base func_tankphyscannister HL2 SolidClass base func_tankpulselaser HL2 SolidClass base func_tankrocket HL2 SolidClass base func_vehicleclip HL2 SolidClass base info_apc_missile_hint HL2 SolidClass base npc_heli_avoidbox HL2 SolidClass base npc_heli_nobomb HL2 SolidClass base trigger_physics_trap HL2 SolidClass base trigger_rpgfire HL2 SolidClass base trigger_vphysics_motion HL2 SolidClass base trigger_waterydeath HL2 SolidClass base trigger_weapon_dissolve HL2 SolidClass base trigger_weapon_strip
HL2MP
FGD Class Entity HL2MP FilterClass base filter_activator_team HL2MP PointClass base info_player_combine HL2MP PointClass base info_player_deathmatch HL2MP PointClass base info_player_rebel HL2MP PointClass base prop_physics_respawnable HL2MP PointClass base weapon_slam
Portal
FGD Class Entity Portal PointClass base env_lightrail_endpoint Portal PointClass base env_portal_credits Portal PointClass base env_portal_path_track Portal PointClass base info_lighting_relative Portal PointClass base npc_portal_turret_floor Portal PointClass base npc_portal_turret_ground Portal PointClass base npc_rocket_turret Portal PointClass base npc_security_camera Portal PointClass base point_energy_ball_launcher Portal PointClass base prop_glados_core Portal PointClass base prop_portal Portal PointClass base prop_portal_stats_display Portal PointClass base prop_telescopic_arm Portal PointClass base vgui_neurotoxin_countdown Portal PointClass base weapon_portalgun Portal SolidClass base func_liquidportal Portal SolidClass base func_noportal_volume Portal SolidClass base func_portal_bumper Portal SolidClass base func_portal_detector Portal SolidClass base func_portal_orientation Portal SolidClass base func_weight_button Portal SolidClass base trigger_portal_cleanser
TF2
FGD Class Entity TF2 BaseClass BaseObject TF2 BaseClass GameType TF2 BaseClass PlayerTouch TF2 BaseClass TeamNum TF2 BaseClass Toggle TF2 BaseClass color Item TF2 FilterClass base filter_activator_tfteam TF2 FilterClass base filter_tf_player_can_cap TF2 PointClass base game_forcerespawn TF2 PointClass base game_intro_viewpoint TF2 PointClass base game_round_win TF2 PointClass base game_text_tf TF2 PointClass base info_observer_point TF2 PointClass base info_player_teamspawn TF2 PointClass base item_ammopack_full TF2 PointClass base item_ammopack_medium TF2 PointClass base item_ammopack_small TF2 PointClass base item_healthkit_full TF2 PointClass base item_healthkit_medium TF2 PointClass base item_healthkit_small TF2 PointClass base item_teamflag TF2 PointClass base mapobj_cart_dispenser TF2 PointClass base obj_dispenser TF2 PointClass base obj_sentrygun TF2 PointClass base point_intermission TF2 PointClass base team_control_point TF2 PointClass base team_control_point_master TF2 PointClass base team_control_point_round TF2 PointClass base team_round_timer TF2 PointClass base team_train_watcher TF2 PointClass base tf_gamerules TF2 SolidClass base dispenser_touch_trigger TF2 SolidClass base func_capturezone TF2 SolidClass base func_changeclass TF2 SolidClass base func_nobuild TF2 SolidClass base func_nogrenades TF2 SolidClass base func_proprrespawnzone TF2 SolidClass base func_regenerate TF2 SolidClass base func_respawnroom TF2 SolidClass base func_respawnroomvisualizer TF2 SolidClass base trigger_capture_area