prop_detail
Jump to navigation
Jump to search
prop_detail
is an internal point entity available in all Source games. It is used to manually create a detail prop. It only supports model detail props, so is rarely used.
AltNames: This entity is also tied to
detail_prop
. Keyvalues
- World model (model) <model path>
- World model to appear as. Must be $staticprop and
UnlitGeneric
(ALL skins). Maximum string length: 128. - detailOrientation (detailOrientation) <integer>
- How the sprite will react to the camera:
- 0: It will not rotate.
- 1: It will rotate around its origin to always face the camera head-on.
- 2: It will rotate around its Z-axis only to face the camera.