Dump entity sizes/Source SDK Base 2007
Source SDK Base 2007
(574 count)
_plasma: 796 ai_ally_manager: 1096 ai_ally_speech_manager: 804 ai_battle_line: 792 ai_changehintgroup: 788 ai_changetarget: 772 ai_citizen_response_system: 784 ai_goal_actbusy: 972 ai_goal_actbusy_queue: 1244 ai_goal_assault: 832 ai_goal_follow: 824 ai_goal_injured_follow: 824 ai_goal_lead: 1024 ai_goal_lead_weapon: 1032 ai_goal_operator: 928 ai_goal_police: 904 ai_goal_standoff: 868 ai_hint: 900 ai_network: 784 ai_network_build_helper: 768 ai_npc_eventresponsesystem: 768 ai_relationship: 804 ai_script_conditions: 984 ai_sound: 788 ai_speechfilter: 784 aiscripted_schedule: 808 aitesthull: 3404 ambient_generic: 900 apc_missile: 2068 ar2explosion: 1024 assault_assaultpoint: 856 assault_rallypoint: 820 basehlcombatweapon: 1332 baseprojectile: 860 beam: 936 bodyque: 1068 bounce_bomb: 1176 bullseye_strider_focus: 3464 color_correction: 1076 color_correction_volume: 1352 combine_bouncemine: 1176 combine_mine: 1176 commentary_auto: 840 concussiveblast: 772 crane_tip: 1068 crossbow_bolt: 2016 cycler: 3404 cycler_actor: 4260 cycler_blender: 3424 cycler_flex: 1916 cycler_weapon: 1320 cycler_wreckage: 3408 dynamic_prop: 1496 ent_watery_leech: 1068 entity_blocker: 768 entityflame: 796 env_alyxemp: 804 env_ar2explosion: 772 env_beam: 1024 env_beverage: 776 env_blood: 788 env_bubbles: 784 env_citadel_energy_core: 784 env_credits: 800 env_debughistory: 1280788 env_detail_controller: 776 env_dustpuff: 776 env_dusttrail: 832 env_effectscript: 1088 env_embers: 784 env_entity_dissolver: 816 env_entity_igniter: 796 env_entity_maker: 888 env_explosion: 808 env_fade: 800 env_fire: 872 env_fire_trail: 776 env_firesensor: 836 env_firesource: 780 env_flare: 2052 env_fog_controller: 844 env_funnel: 772 env_global: 808 env_glow: 848 env_gunfire: 848 env_hudhint: 772 env_laser: 964 env_laserdot: 872 env_lightglow: 796 env_message: 812 env_microphone: 1144 env_movieexplosion: 768 env_muzzleflash: 776 env_particle_performance_monitor: 772 env_particle_trail: 800 env_particlefire: 792 env_particlelight: 792 env_particlescript: 1068 env_particlesmokegrenade: 784 env_physexplosion: 808 env_physimpact: 780 env_physwire: 772 env_player_surface_trigger: 828 env_projectedtexture: 1076 env_quadraticbeam: 800 env_ragdoll_boogie: 784 env_rockettrail: 844 env_rotorshooter: 868 env_rotorwash_emitter: 776 env_screeneffect: 776 env_screenoverlay: 860 env_shake: 828 env_shooter: 848 env_smokestack: 904 env_smoketrail: 844 env_soundscape: 868 env_soundscape_proxy: 872 env_soundscape_triggerable: 868 env_spark: 808 env_speaker: 788 env_splash: 772 env_sporeexplosion: 796 env_sporetrail: 804 env_sprite: 848 env_sprite_oriented: 848 env_spritetrail: 896 env_starfield: 776 env_steam: 808 env_steamjet: 808 env_sun: 828 env_texturetoggle: 768 env_tonemap_controller: 804 env_tracer: 784 env_viewpunch: 784 env_wind: 1284 env_zoom: 776 event_queue_saveload_proxy: 768 filter_activator_class: 824 filter_activator_mass_greater: 824 filter_activator_name: 824 filter_activator_team: 824 filter_base: 820 filter_combineball_type: 824 filter_damage_type: 824 filter_enemy: 840 filter_multi: 864 fish: 1216 floorturret_tipcontroller: 816 func_areaportal: 784 func_areaportalwindow: 800 func_breakable: 944 func_breakable_surf: 2332 func_brush: 788 func_button: 1088 func_clip_vphysics: 780 func_combine_ball_spawner: 972 func_conveyor: 788 func_door: 1196 func_door_rotating: 1200 func_dustcloud: 812 func_dustmotes: 812 func_fish_pool: 824 func_guntarget: 916 func_healthcharger: 960 func_illusionary: 768 func_ladderendpoint: 768 func_lod: 772 func_lookdoor: 988 func_monitor: 792 func_movelinear: 972 func_occluder: 776 func_physbox: 1176 func_physbox_multiplayer: 1188 func_plat: 912 func_platrot: 936 func_precipitation: 772 func_proprrespawnzone: 768 func_pushable: 944 func_recharge: 1028 func_reflective_glass: 788 func_rot_button: 1088 func_rotating: 852 func_smokevolume: 1060 func_tank: 1364 func_tank_combine_cannon: 1420 func_tankairboatgun: 1392 func_tankapcrocket: 1384 func_tanklaser: 1376 func_tankmortar: 1396 func_tankphyscannister: 1372 func_tankpulselaser: 1388 func_tankrocket: 1368 func_tanktrain: 964 func_trackautochange: 972 func_trackchange: 972 func_tracktrain: 940 func_train: 932 func_traincontrols: 768 func_useableladder: 880 func_vehicleclip: 768 func_wall: 772 func_wall_toggle: 772 func_water: 1196 func_water_analog: 972 func_weight_button: 824 funCBaseFlex: 1612 game_end: 776 game_gib_manager: 820 game_player_equip: 1032 game_player_team: 776 game_ragdoll_manager: 788 game_score: 776 game_text: 820 game_ui: 1220 game_weapon_manager: 804 game_zone_player: 868 generic_actor: 3956 gib: 1104 gibshooter: 832 grenade: 2048 grenade_ar2: 2060 grenade_beam: 2108 grenade_beam_chaser: 1068 grenade_helicopter: 2104 grenade_homer: 2128 grenade_pathfollower: 2068 grenade_spit: 2060 hammer_updateignorelist: 832 handle_dummy: 768 handle_test: 776 helicopter_chunk: 1084 hl2_gamerules: 768 hl2_survival_gamerules: 768 info_apc_missile_hint: 772 info_camera_link: 780 info_constraint_anchor: 772 info_darknessmode_lightsource: 776 info_hint: 824 info_intermission: 768 info_ladder: 792 info_ladder_dismount: 768 info_landmark: 768 info_lighting_relative: 776 info_mass_center: 768 info_node: 824 info_node_air: 824 info_node_air_hint: 824 info_node_climb: 824 info_node_hint: 824 info_node_link: 804 info_node_link_controller: 800 info_npc_spawn_destination: 804 info_null: 768 info_overlay_accessor: 772 info_particle_system: 1356 info_player_deathmatch: 772 info_player_start: 768 info_player_teamspawn: 796 info_projecteddecal: 776 info_radial_link_controller: 788 info_snipertarget: 772 info_target: 768 info_target_command_point: 772 info_target_gunshipcrash: 796 info_target_helicopter_crash: 768 info_teleport_destination: 768 info_teleporter_countdown: 780 info_vehicle_groundspawn: 820 infodecal: 776 instanced_scripted_scene: 1644 item_ammo_357: 1148 item_ammo_357_large: 1148 item_ammo_ar2: 1148 item_ammo_ar2_altfire: 1148 item_ammo_ar2_large: 1148 item_ammo_crate: 1104 item_ammo_crossbow: 1148 item_ammo_pistol: 1148 item_ammo_pistol_large: 1148 item_ammo_smg1: 1148 item_ammo_smg1_grenade: 1148 item_ammo_smg1_large: 1148 item_ar2_grenade: 1148 item_battery: 1148 item_box_buckshot: 1148 item_box_flare_rounds: 1148 item_box_lrounds: 1148 item_box_mrounds: 1148 item_box_sniper_rounds: 1148 item_box_srounds: 1148 item_dynamic_resupply: 824 item_flare_round: 1148 item_healthcharger: 1144 item_healthkit: 1148 item_healthvial: 1148 item_item_crate: 1676 item_large_box_lrounds: 1148 item_large_box_mrounds: 1148 item_large_box_srounds: 1148 item_ml_grenade: 1148 item_rpg_round: 1148 item_sodacan: 1064 item_suit: 1148 item_suitcharger: 1220 keyframe_rope: 844 keyframe_track: 828 light: 784 light_dynamic: 792 light_environment: 784 light_glspot: 784 light_spot: 784 logic_active_autosave: 796 logic_auto: 940 logic_autosave: 780 logic_branch: 840 logic_branch_listener: 928 logic_case: 1264 logic_choreographed_scene: 1496 logic_collision_pair: 780 logic_compare: 872 logic_lineto: 804 logic_measure_movement: 804 logic_multicompare: 832 logic_navigation: 780 logic_playerproxy: 940 logic_proximity: 768 logic_relay: 820 logic_scene_list_manager: 916 logic_timer: 864 lookdoorthinker: 772 material_modify_control: 1572 math_colorblend: 808 math_counter: 876 math_remap: 812 model_studio: 3404 momentary_door: 972 momentary_rot_button: 1264 monster_furniture: 3976 monster_generic: 3400 mortarshell: 860 move_keyframed: 872 move_rope: 844 multisource: 1056 npc_alyx: 5704 npc_antlion: 3940 npc_antlion_template_maker: 1044 npc_antlionguard: 3616 npc_apcdriver: 3548 npc_barnacle: 9740 npc_barnacle_tongue_tip: 1072 npc_barney: 5524 npc_breen: 3952 npc_bullseye: 3464 npc_citizen: 5748 npc_clawscanner: 3796 npc_combine: 4756 npc_combine_camera: 3472 npc_combine_s: 4764 npc_combinedropship: 4044 npc_combinegunship: 4036 npc_concussiongrenade: 2048 npc_contactgrenade: 2048 npc_cranedriver: 3656 npc_crow: 3492 npc_cscanner: 3796 npc_dog: 4388 npc_eli: 3952 npc_enemyfinder: 3540 npc_enemyfinder_combinecannon: 3560 npc_fastzombie: 3800 npc_fastzombie_torso: 3800 npc_fisherman: 5472 npc_furniture: 3976 npc_gman: 4444 npc_grenade_bugbait: 2056 npc_grenade_frag: 2064 npc_grenade_hopwire: 2052 npc_handgrenade: 2048 npc_heli_avoidbox: 768 npc_heli_avoidsphere: 772 npc_heli_nobomb: 768 npc_helicopter: 4116 npc_helicoptersensor: 768 npc_ichthyosaur: 3448 npc_kleiner: 3952 npc_launcher: 3512 npc_maker: 916 npc_metropolice: 4980 npc_missiledefense: 3420 npc_monk: 4472 npc_mossman: 4444 npc_newnpc: 3408 npc_pigeon: 3492 npc_rollermine: 3628 npc_seagull: 3492 npc_sniper: 3636 npc_stalker: 3652 npc_strider: 3808 npc_template_maker: 920 npc_turret_ceiling: 3512 npc_turret_floor: 3752 npc_turret_ground: 3508 npc_vehicledriver: 3532 npc_zombie: 3656 npc_zombie_torso: 3656 npc_zombine: 3644 path_corner: 796 path_corner_crash: 796 path_track: 824 phys_ballsocket: 828 phys_bone_follower: 784 phys_constraint: 828 phys_constraintsystem: 776 phys_convert: 800 phys_hinge: 992 phys_keepupright: 816 phys_lengthconstraint: 876 phys_magnet: 1176 phys_motor: 844 phys_pulleyconstraint: 872 phys_ragdollconstraint: 864 phys_ragdollmagnet: 792 phys_slideconstraint: 940 phys_spring: 828 phys_thruster: 860 phys_torque: 860 physics_cannister: 2156 physics_entity_solver: 788 physics_npc_solver: 800 physics_prop: 1632 physics_prop_ragdoll: 2988 player: 4592 player_loadsaved: 780 player_manager: 1696 player_pickup: 9100 player_speedmod: 768 player_weaponstrip: 768 point_anglesensor: 896 point_angularvelocitysensor: 968 point_antlion_repellant: 776 point_apc_controller: 940 point_bonusmaps_accessor: 780 point_bugbait: 804 point_camera: 812 point_clientcommand: 768 point_combine_ball_launcher: 984 point_commentary_node: 1232 point_commentary_viewpoint: 848 point_devshot_camera: 776 point_enable_motion_fixup: 768 point_gamestats_counter: 776 point_hurt: 792 point_message: 780 point_playermoveconstraint: 828 point_posecontroller: 832 point_proximity_sensor: 800 point_push: 784 point_servercommand: 768 point_spotlight: 888 point_teleport: 792 point_template: 896 point_tesla: 824 point_velocitysensor: 816 point_viewcontrol: 904 prop_combine_ball: 1128 prop_door_rotating: 1956 prop_dropship_container: 1644 prop_dynamic: 1496 prop_dynamic_ornament: 1500 prop_dynamic_override: 1496 prop_physics: 1632 prop_physics_multiplayer: 1672 prop_physics_override: 1632 prop_physics_respawnable: 1684 prop_ragdoll: 2988 prop_ragdoll_attached: 3028 prop_sphere: 1632 prop_thumper: 1112 prop_vehicle: 1428 prop_vehicle_airboat: 1852 prop_vehicle_apc: 1840 prop_vehicle_cannon: 1644 prop_vehicle_choreo_generic: 2132 prop_vehicle_crane: 1680 prop_vehicle_driveable: 1664 prop_vehicle_prisoner_pod: 2176 proto_sniper: 3636 raggib: 1064 reserved_spot: 768 rope_anchor: 772 rpg_missile: 2040 scene_manager: 808 script_intro: 892 scripted_scene: 1496 scripted_sentence: 860 scripted_sequence: 1256 scripted_target: 3488 shadow_control: 792 simple_physics_brush: 768 simple_physics_prop: 1064 sky_camera: 868 sniperbullet: 832 soundent: 7436 spark_shower: 768 sparktrail: 768 spotlight_end: 800 spraycan: 768 squadinsignia: 1064 tanktrain_ai: 804 tanktrain_aitarget: 792 target_cdaudio: 772 target_changegravity: 776 te_tester: 840 team_manager: 860 test_effect: 972 test_proxytoggle: 772 test_traceline: 768 trigger: 1060 trigger_autosave: 1072 trigger_brush: 848 trigger_cdaudio: 1060 trigger_changelevel: 1152 trigger_gravity: 1060 trigger_hurt: 1160 trigger_impact: 1120 trigger_look: 1140 trigger_multiple: 1084 trigger_once: 1084 trigger_physics_trap: 1088 trigger_playermovement: 1060 trigger_proximity: 1100 trigger_push: 1080 trigger_remove: 1084 trigger_rpgfire: 1084 trigger_serverragdoll: 1060 trigger_soundscape: 1088 trigger_teleport: 1064 trigger_togglesave: 1064 trigger_transition: 768 trigger_vphysics_motion: 864 trigger_waterydeath: 1108 trigger_weapon_dissolve: 1180 trigger_weapon_strip: 1088 trigger_wind: 840 vehicle_viewcontroller: 1664 vgui_screen: 800 vgui_screen_team: 800 vgui_slideshow_display: 1116 viewmodel: 1128 vortex_controller: 784 water_lod_control: 776 waterbullet: 1064 weapon_357: 1332 weapon_alyxgun: 1352 weapon_annabelle: 1336 weapon_ar2: 1352 weapon_bugbait: 1340 weapon_citizenpackage: 1332 weapon_citizensuitcase: 1332 weapon_crossbow: 1344 weapon_crowbar: 1332 weapon_cubemap: 1312 weapon_frag: 1344 weapon_oldmanharpoon: 1332 weapon_physcannon: 9800 weapon_pistol: 1348 weapon_rpg: 1364 weapon_shotgun: 1336 weapon_smg1: 1364 weapon_stunstick: 1336 window_pane: 1064 world_items: 1068 worldspawn: 824