List of Portal 2 Entities: Difference between revisions
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(Reformatted with tables, added unused/internal entities) |
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Line 5: | Line 5: | ||
===Portal 2 specific=== | ===Portal 2 specific=== | ||
{| | |||
|- | |||
| | |||
[[env_portal_credits]] | [[env_portal_credits]] | ||
[[env_portal_laser]] | [[env_portal_laser]] | ||
Line 29: | Line 32: | ||
[[info_landmark_entry]] | [[info_landmark_entry]] | ||
[[info_landmark_exit]] | [[info_landmark_exit]] | ||
| | |||
[[prop_exploding_futbol]] | [[prop_exploding_futbol]] | ||
[[prop_floor_ball_button]] | [[prop_floor_ball_button]] | ||
Line 55: | Line 58: | ||
[[weapon_portalgun]] | [[weapon_portalgun]] | ||
|} | |||
===Base entities=== | ===Base entities=== | ||
{| | |||
|- | |||
| | |||
[[ai_addon_builder]] | [[ai_addon_builder]] | ||
[[ai_relationship]] | [[ai_relationship]] | ||
Line 103: | Line 110: | ||
[[fog_volume]] | [[fog_volume]] | ||
| | |||
[[func_areaportal]] | [[func_areaportal]] | ||
[[func_areaportalwindow]] | [[func_areaportalwindow]] | ||
Line 152: | Line 159: | ||
[[linked_portal_door]] | [[linked_portal_door]] | ||
| | |||
[[logic_achievement]] | [[logic_achievement]] | ||
[[logic_auto]] | [[logic_auto]] | ||
Line 202: | Line 209: | ||
[[player_speedmod]] | [[player_speedmod]] | ||
[[player_weaponstrip]] | [[player_weaponstrip]] | ||
| | |||
[[point_anglesensor]] | [[point_anglesensor]] | ||
[[point_camera]] | [[point_camera]] | ||
Line 253: | Line 260: | ||
[[worldspawn]] | [[worldspawn]] | ||
|} | |||
== Entities | ==Unused/internal entities== | ||
[[ | Entities dumped by the <code>dumpentityfactories</code> console command that are not used in the official maps. | ||
[[ | {| | ||
|- | |||
[[ | | | ||
[[_firesmoke]] | |||
[[_plasma]] | |||
[[ai_ally_speech_manager]] | |||
[[ai_battle_line]] | |||
[[ai_changehintgroup]] | |||
[[ai_changetarget]] | |||
[[ai_goal_actbusy]] | |||
[[ai_goal_actbusy_queue]] | |||
[[ai_goal_assault]] | |||
[[ai_goal_fightfromcover]] | |||
[[ai_goal_follow]] | |||
[[ai_goal_lead]] | |||
[[ai_goal_lead_weapon]] | |||
[[ai_goal_standoff]] | |||
[[ai_hint]] | |||
[[ai_network]] | |||
[[ai_npc_eventresponsesystem]] | |||
[[ai_sound]] | |||
[[ai_speechfilter]] | |||
[[aiscripted_schedule]] | |||
[[aitesthull]] | |||
[[ar2explosion]] | |||
[[assault_assaultpoint]] | |||
[[assault_rallypoint]] | |||
[[baseanimating_projectile]] | |||
[[basehlcombatweapon]] | |||
[[baseportalcombatweapon]] | |||
[[baseprojectile]] | |||
[[basespriteprojectile]] | |||
[[beam]] | |||
[[bodyque]] | |||
[[commentary_auto]] | |||
[[cube_rotationcontroller]] | |||
[[cycler]] | |||
[[cycler_actor]] | |||
[[cycler_blender]] | |||
[[cycler_flex]] | |||
[[cycler_weapon]] | |||
[[cycler_wreckage]] | |||
[[dynamic_prop]] | |||
[[ent_hover_turret_tether]] | |||
[[ent_watery_leech]] | |||
[[entity_blocker]] | |||
[[entityflame]] | |||
[[env_ambient_light]] | |||
[[env_beam]] | |||
[[env_beverage]] | |||
[[env_blood]] | |||
[[env_bubbles]] | |||
[[env_citadel_energy_core]] | |||
[[env_credits]] | |||
[[env_debughistory]] | |||
[[env_detail_controller]] | |||
[[env_dof_controller]] | |||
[[env_dustpuff]] | |||
[[env_dusttrail]] | |||
[[env_effectscript]] | |||
[[env_embers]] | |||
[[env_entity_dissolver]] | |||
[[env_entity_freezing]] | |||
[[env_entity_igniter]] | |||
[[env_fire_trail]] | |||
[[env_firesensor]] | |||
[[env_firesource]] | |||
[[env_fizzler_effects]] | |||
[[env_funnel]] | |||
[[env_glow]] | |||
[[env_gunfire]] | |||
[[env_laser]] | |||
[[env_lightrail_endpoint]] | |||
[[env_message]] | |||
[[env_movieexplosion]] | |||
[[env_muzzleflash]] | |||
[[env_outtro_stats]] | |||
[[env_particle_performance_monitor]] | |||
[[env_particle_trail]] | |||
[[env_particlefire]] | |||
[[env_particlelight]] | |||
[[env_particlescript]] | |||
[[env_particlesmokegrenade]] | |||
[[env_physwire]] | |||
[[env_player_surface_trigger]] | |||
[[env_player_viewfinder]] | |||
[[env_portal_path_track]] | |||
[[env_quadraticbeam]] | |||
[[env_ragdoll_boogie]] | |||
[[env_rockettrail]] | |||
[[env_rotorshooter]] | |||
[[env_screeneffect]] | |||
[[env_screenoverlay]] | |||
[[env_smokestack]] | |||
[[env_smoketrail]] | |||
[[env_soundscape_triggerable]] | |||
| | |||
[[env_speaker]] | |||
[[env_sporeexplosion]] | |||
[[env_sporetrail]] | |||
[[env_sprite_oriented]] | |||
[[env_spritetrail]] | |||
[[env_steam]] | |||
[[env_steamjet]] | |||
[[env_sun]] | |||
[[env_tilt]] | |||
[[env_tracer]] | |||
[[env_zoom]] | |||
[[event_queue_saveload_proxy]] | |||
[[exploding_futbol_catcher]] | |||
[[filter_activator_context]] | |||
[[filter_activator_mass_greater]] | |||
[[filter_activator_team]] | |||
[[filter_base]] | |||
[[filter_combineball_type]] | |||
[[filter_enemy]] | |||
[[filter_size]] | |||
[[fish]] | |||
[[fizzler_multiorigin_sound_player]] | |||
[[floorturret_tipcontroller]] | |||
[[funCBaseFlex]] | |||
[[func_breakable_surf]] | |||
[[func_combine_ball_spawner]] | |||
[[func_conveyor]] | |||
[[func_detail_blocker]] | |||
[[func_dustcloud]] | |||
[[func_dustmotes]] | |||
[[func_fish_pool]] | |||
[[func_guntarget]] | |||
[[func_ladderendpoint]] | |||
[[func_lod]] | |||
[[func_nav_avoidance_obstacle]] | |||
[[func_nav_blocker]] | |||
[[func_occluder]] | |||
[[func_physbox_multiplayer]] | |||
[[func_placement_clip]] | |||
[[func_plat]] | |||
[[func_platrot]] | |||
[[func_portal_orientation]] | |||
[[func_portalled]] | |||
[[func_precipitation]] | |||
[[func_precipitation_blocker]] | |||
[[func_proprrespawnzone]] | |||
[[func_pushable]] | |||
[[func_recharge]] | |||
[[func_reflective_glass]] | |||
[[func_tank_combine_cannon]] | |||
[[func_tanklaser]] | |||
[[func_tankmortar]] | |||
[[func_tankphyscannister]] | |||
[[func_tankpulselaser]] | |||
[[func_trackautochange]] | |||
[[func_trackchange]] | |||
[[func_train]] | |||
[[func_traincontrols]] | |||
[[func_useableladder]] | |||
[[func_vehicleclip]] | |||
[[func_wall_toggle]] | |||
[[func_water]] | |||
[[func_water_analog]] | |||
[[func_weight_button]] | |||
[[futbol_catcher]] | |||
[[game_player_equip]] | |||
[[game_player_team]] | |||
[[game_ragdoll_manager]] | |||
[[game_score]] | |||
[[game_ui]] | |||
[[game_weapon_manager]] | |||
[[game_zone_player]] | |||
[[gib]] | |||
[[gibshooter]] | |||
[[grenade]] | |||
[[grenade_beam]] | |||
[[grenade_beam_chaser]] | |||
[[hammer_updateignorelist]] | |||
[[handle_dummy]] | |||
[[handle_test]] | |||
[[hl2_gamerules]] | |||
[[info_camera_link]] | |||
[[info_constraint_anchor]] | |||
[[info_hint]] | |||
[[info_intermission]] | |||
[[info_ladder_dismount]] | |||
[[info_mass_center]] | |||
[[info_node_air]] | |||
[[info_node_air_hint]] | |||
[[info_node_climb]] | |||
[[info_node_hint]] | |||
[[info_node_link]] | |||
[[info_node_link_controller]] | |||
| | |||
[[info_npc_spawn_destination]] | |||
[[info_null]] | |||
[[info_player_deathmatch]] | |||
[[info_player_teamspawn]] | |||
[[info_projecteddecal]] | |||
[[info_radial_link_controller]] | |||
[[info_remarkable]] | |||
[[info_target_personality_sphere]] | |||
[[info_vehicle_groundspawn]] | |||
[[instanced_scripted_scene]] | |||
[[item_nugget]] | |||
[[item_sodacan]] | |||
[[item_suit]] | |||
[[item_suitcharger]] | |||
[[keyframe_track]] | |||
[[light_glspot]] | |||
[[logic_active_autosave]] | |||
[[logic_lineto]] | |||
[[logic_measure_movement]] | |||
[[logic_multicompare]] | |||
[[logic_navigation]] | |||
[[logic_proximity]] | |||
[[logic_scene_list_manager]] | |||
[[math_colorblend]] | |||
[[model_studio]] | |||
[[momentary_door]] | |||
[[monster_furniture]] | |||
[[monster_generic]] | |||
[[mortarshell]] | |||
[[move_keyframed]] | |||
[[multisource]] | |||
[[npc_concussiongrenade]] | |||
[[npc_contactgrenade]] | |||
[[npc_enemyfinder_combinecannon]] | |||
[[npc_furniture]] | |||
[[npc_grenade_frag]] | |||
[[npc_handgrenade]] | |||
[[npc_hover_turret]] | |||
[[npc_maker]] | |||
[[npc_newnpc]] | |||
[[npc_rocket_turret]] | |||
[[npc_template_maker]] | |||
[[npc_turret_floor]] | |||
[[npc_vehicledriver]] | |||
[[paint_stream]] | |||
[[path_corner_crash]] | |||
[[phys_bone_follower]] | |||
[[phys_convert]] | |||
[[phys_keepupright]] | |||
[[phys_magnet]] | |||
[[phys_pulleyconstraint]] | |||
[[phys_ragdollmagnet]] | |||
[[phys_slideconstraint]] | |||
[[phys_thruster]] | |||
[[phys_torque]] | |||
[[physics_cannister]] | |||
[[physics_entity_solver]] | |||
[[physics_npc_solver]] | |||
[[physics_prop]] | |||
[[physics_prop_ragdoll]] | |||
[[physics_prop_statue]] | |||
[[physicsclonearea]] | |||
[[physicsshadowclone]] | |||
[[player]] | |||
[[player_manager]] | |||
[[player_pickup]] | |||
[[point_angularvelocitysensor]] | |||
[[point_bonusmaps_accessor]] | |||
[[point_broadcastclientcommand]] | |||
[[point_combine_ball_launcher]] | |||
[[point_commentary_node]] | |||
[[point_commentary_viewpoint]] | |||
[[point_devshot_camera]] | |||
[[point_enable_motion_fixup]] | |||
[[point_energy_ball_launcher]] | |||
[[point_entity_finder]] | |||
[[point_gamestats_counter]] | |||
[[point_hurt]] | |||
[[point_laser_target]] | |||
[[point_message]] | |||
[[point_playermoveconstraint]] | |||
[[point_posecontroller]] | |||
[[point_proximity_sensor]] | |||
[[point_tesla]] | |||
[[point_velocitysensor]] | |||
[[portal_base2D]] | |||
[[portal_gamerules]] | |||
[[portal_mp_stats]] | |||
[[portal_race_checkpoint]] | |||
[[portal_ragdoll]] | |||
[[portalmp_gamerules]] | |||
[[portalsimulator_collisionentity]] | |||
[[predicted_viewmodel]] | |||
| | |||
[[projected_entity_ambient_sound_proxy]] | |||
[[projected_tractor_beam_entity]] | |||
[[projected_wall_entity]] | |||
[[prop_combine_ball]] | |||
[[prop_door_rotating]] | |||
[[prop_dynamic_ornament]] | |||
[[prop_energy_ball]] | |||
[[prop_exploding_futbol_socket]] | |||
[[prop_exploding_futbol_spawner]] | |||
[[prop_glados_core]] | |||
[[prop_glass_futbol]] | |||
[[prop_glass_futbol_socket]] | |||
[[prop_glass_futbol_spawner]] | |||
[[prop_hallucination]] | |||
[[prop_linked_portal_door]] | |||
[[prop_mirror]] | |||
[[prop_personality_sphere]] | |||
[[prop_physics_multiplayer]] | |||
[[prop_physics_paintable]] | |||
[[prop_physics_respawnable]] | |||
[[prop_portal_stats_display]] | |||
[[prop_ragdoll_attached]] | |||
[[prop_rocket_tripwire]] | |||
[[prop_sphere]] | |||
[[prop_talker]] | |||
[[prop_telescopic_arm]] | |||
[[prop_tic_tac_toe_panel]] | |||
[[prop_vehicle]] | |||
[[prop_vehicle_driveable]] | |||
[[raggib]] | |||
[[rocket_turret_projectile]] | |||
[[rope_anchor]] | |||
[[scene_manager]] | |||
[[script_intro]] | |||
[[scripted_scene]] | |||
[[scripted_sentence]] | |||
[[scripted_target]] | |||
[[simple_physics_brush]] | |||
[[simple_physics_prop]] | |||
[[skybox_swapper]] | |||
[[soundent]] | |||
[[spark_shower]] | |||
[[spotlight_end]] | |||
[[spraycan]] | |||
[[sunlight_shadow_control]] | |||
[[tanktrain_ai]] | |||
[[tanktrain_aitarget]] | |||
[[target_cdaudio]] | |||
[[target_changegravity]] | |||
[[te_tester]] | |||
[[team_manager]] | |||
[[test_effect]] | |||
[[test_proxytoggle]] | |||
[[test_traceline]] | |||
[[trigger]] | |||
[[trigger_auto_crouch]] | |||
[[trigger_brush]] | |||
[[trigger_cdaudio]] | |||
[[trigger_fog]] | |||
[[trigger_hierarchy]] | |||
[[trigger_impact]] | |||
[[trigger_physics_trap]] | |||
[[trigger_playermovement]] | |||
[[trigger_portal_button]] | |||
[[trigger_proximity]] | |||
[[trigger_remove]] | |||
[[trigger_rpgfire]] | |||
[[trigger_serverragdoll]] | |||
[[trigger_soundscape]] | |||
[[trigger_togglesave]] | |||
[[trigger_tonemap]] | |||
[[trigger_tractorbeam]] | |||
[[trigger_vphysics_motion]] | |||
[[trigger_waterydeath]] | |||
[[trigger_weapon_dissolve]] | |||
[[trigger_wind]] | |||
[[vehicle_viewcontroller]] | |||
[[vgui_indicator_panel]] | |||
[[vgui_level_placard_display]] | |||
[[vgui_mp_lobby_display]] | |||
[[vgui_screen_team]] | |||
[[vgui_slideshow_display]] | |||
[[viewmodel]] | |||
[[waterbullet]] | |||
[[weapon_cubemap]] | |||
[[weapon_portal_base]] | |||
[[weapon_promo_antenna_ball]] | |||
[[weapon_promo_antenna_egg]] | |||
[[weapon_promo_helmet_ball]] | |||
[[weapon_promo_helmet_egg]] | |||
[[wearable_item]] | |||
[[window_pane]] | |||
[[world_items]] | |||
|} | |||
[[Category:Entities]] | [[Category:Entities]] | ||
[[Category:Portal 2 Entities|*]] | [[Category:Portal 2 Entities|*]] |
Revision as of 13:56, 12 May 2011
This is a list of all Portal 2 entities.
Map Entities
Entities that are used in the official BSP map files.
Portal 2 specific
Base entities
Unused/internal entities
Entities dumped by the dumpentityfactories
console command that are not used in the official maps.