Dump entity sizes/Left 4 Dead 2

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Left 4 Dead 2 Left 4 Dead 2

(558 count)

_firesmoke: 1092

_plasma: 1096 ability_charge: 1184 ability_leap: 1172 ability_lunge: 1148 ability_selfdestruct: 1116 ability_spit: 1116 ability_throw: 1156 ability_tongue: 1412 ability_vomit: 1128 ai_changehintgroup: 1088 ai_changetarget: 1072 ai_sound: 1088 ambient_generic: 1200 ambient_music: 1072 beam: 1232 beam_spotlight: 1152 boomer: 17232 charger: 17240 client_path: 4164 color_correction: 1380 color_correction_volume: 1660 commentary_auto: 1140 commentary_dummy: 6768 commentary_zombie_spawner: 1092 cs_gamerules: 1068 cs_ragdoll: 5680 cs_team_manager: 1168 cycler_flex: 6408 dynamic_prop: 5568 entity_blocker: 1068 entityflame: 1144 env_airstrike_indoors: 5112 env_airstrike_outdoors: 5120 env_beam: 1320 env_beverage: 1076 env_blood: 1088 env_bubbles: 1084 env_credits: 1088 env_debughistory: 1281088 env_detail_controller: 1076 env_dof_controller: 1104 env_dustpuff: 1076 env_dusttrail: 1132 env_effectscript: 5120 env_embers: 1084 env_entity_dissolver: 1116 env_entity_igniter: 1072 env_entity_maker: 1188 env_explosion: 1108 env_fade: 1100 env_fire: 1176 env_fire_trail: 1076 env_firesensor: 1136 env_firesource: 1080 env_fog_controller: 1160 env_funnel: 1072 env_global: 1108 env_glow: 1148 env_gunfire: 1148 env_hudhint: 1072 env_instructor_hint: 1136 env_laser: 1260 env_lightglow: 1096 env_message: 1112 env_microphone: 1448 env_movieexplosion: 1068 env_muzzleflash: 1076 env_outtro_stats: 1188 env_particle_performance_monitor: 1072 env_particle_trail: 1100 env_particlefire: 1092 env_particlelight: 1092 env_particlescript: 5104 env_particlesmokegrenade: 1088 env_physexplosion: 1108 env_physics_blocker: 1100 env_physimpact: 1080 env_physwire: 1072 env_player_blocker: 1076 env_player_surface_trigger: 1128 env_projectedtexture: 1376 env_quadraticbeam: 1100 env_ragdoll_boogie: 1084 env_rock_launcher: 1076 env_rockettrail: 1144 env_rotorshooter: 1164 env_screeneffect: 1076 env_screenoverlay: 1160 env_shake: 1128 env_shooter: 1144 env_smokestack: 1204 env_smoketrail: 1144 env_soundscape: 1148 env_soundscape_proxy: 1152 env_soundscape_triggerable: 1148 env_spark: 1108 env_splash: 1072 env_sporeexplosion: 1096 env_sporetrail: 1104 env_sprite: 1148 env_sprite_oriented: 1148 env_spritetrail: 1196 env_steam: 1112 env_steamjet: 1112 env_sun: 1128 env_texturetoggle: 1068 env_tilt: 1084 env_tonemap_controller: 1124 env_tonemap_controller_ghost: 1124 env_tonemap_controller_infected: 1124 env_tracer: 1084 env_viewpunch: 1084 env_weaponfire: 1156 env_wind: 1640 env_zoom: 1076 escape_route: 13368 event_queue_saveload_proxy: 1068 filter_activator_class: 1124 filter_activator_context: 1124 filter_activator_infected_class: 1124 filter_activator_mass_greater: 1124 filter_activator_model: 1124 filter_activator_name: 1124 filter_activator_team: 1124 filter_base: 1120 filter_damage_type: 1124 filter_enemy: 1140 filter_health: 1132 filter_melee_damage: 1124 filter_multi: 1204 finale_trigger: 5672 fire_cracker_blast: 2980 fish: 5272 fog_volume: 1096 func_areaportal: 1084 func_areaportalwindow: 1100 func_block_charge: 1088 func_breakable: 1256 func_breakable_surf: 2648 func_brush: 1088 func_button: 1404 func_button_timed: 1476 func_clip_vphysics: 1080 func_conveyor: 1088 func_detail_blocker: 1068 func_door: 1516 func_door_rotating: 1520 func_dustcloud: 1112 func_dustmotes: 1112 func_elevator: 1344 func_extinguisher: 1368 func_fish_pool: 1132 func_guntarget: 1220 func_illusionary: 1068 func_ladderendpoint: 1068 func_lod: 1076 func_movelinear: 1276 func_nav_attribute_region: 1076 func_nav_avoidance_obstacle: 1076 func_nav_blocker: 1104 func_nav_connection_blocker: 1068 func_occluder: 1076 func_orator: 6432 func_physbox: 1492 func_physbox_multiplayer: 1504 func_plat: 1216 func_platrot: 1240 func_playerghostinfected_clip: 1088 func_playerinfected_clip: 1088 func_precipitation: 1080 func_precipitation_blocker: 1068 func_proprrespawnzone: 1068 func_pushable: 1256 func_ragdoll_fader: 1072 func_reflective_glass: 1088 func_rot_button: 1404 func_rotating: 1152 func_simpleladder: 1080 func_smokevolume: 1364 func_tanktrain: 1292 func_timescale: 1088 func_trackautochange: 1276 func_trackchange: 1276 func_tracktrain: 1268 func_train: 1236 func_traincontrols: 1068 func_useableladder: 1180 func_vehicleclip: 1068 func_wall: 1072 func_wall_toggle: 1072 func_water: 1516 func_water_analog: 1276 func_weight_button: 1124 funCBaseFlex: 6104 game_end: 1076 game_gib_manager: 1112 game_player_equip: 1332 game_player_team: 1076 game_ragdoll_manager: 1080 game_scavenge_progress_display: 1076 game_score: 1076 game_text: 1120 game_ui: 1520 game_weapon_manager: 1104 game_zone_player: 1168 gib: 5136 gibshooter: 1132 grenade: 6760 grenade_launcher_projectile: 6800 hammer_updateignorelist: 1132 handle_dummy: 1068 handle_test: 1076 holiday_gift: 5184 hunter: 17216 infected: 7576 inferno: 2980 info_ambient_mob_end: 1068 info_ambient_mob_start: 1068 info_changelevel: 1472 info_constraint_anchor: 1072 info_director: 1380 info_elevator_floor: 1092 info_game_event_proxy: 1076 info_gamemode: 1308 info_goal_infected_chase: 1068 info_hang_lighting: 1068 info_infected_zoo_maker: 1144 info_infected_zoo_puppet: 7576 info_intermission: 1068 info_item_position: 1116 info_l4d1_survivor_spawn: 1072 info_ladder: 1080 info_ladder_dismount: 1068 info_landmark: 1068 info_map_parameters: 1144 info_map_parameters_versus: 1144 info_mass_center: 1068 info_null: 1068 info_overlay_accessor: 1072 info_particle_system: 1708 info_particle_target: 1068 info_player_deathmatch: 1072 info_player_logo: 1068 info_player_start: 1068 info_player_teamspawn: 1096 info_projecteddecal: 1076 info_remarkable: 1076 info_survivor_position: 1096 info_survivor_rescue: 6504 info_target: 1068 info_target_instructor_hint: 1068 info_teleport_destination: 1068 info_transitioning_player: 6808 info_vehicle_groundspawn: 1120 info_view_parameters: 1072 info_zombie_border: 1084 info_zombie_spawn: 1296 infodecal: 1080 insect_swarm: 2984 instanced_scripted_scene: 1940 item_sodacan: 5096 jockey: 17216 keyframe_rope: 1148 keyframe_track: 1128 light: 1084 light_directional: 1084 light_dynamic: 1092 light_environment: 1084 light_glspot: 1084 light_spot: 1084 logic_active_autosave: 1096 logic_auto: 1264 logic_autosave: 1080 logic_branch: 1140 logic_branch_listener: 1228 logic_case: 1564 logic_choreographed_scene: 1792 logic_collision_pair: 1080 logic_compare: 1172 logic_director_query: 1156 logic_game_event: 1072 logic_lineto: 1104 logic_measure_movement: 1104 logic_multicompare: 1132 logic_navigation: 1080 logic_proximity: 1068 logic_relay: 1124 logic_scene_list_manager: 1216 logic_script: 1132 logic_timer: 1164 logic_versus_random: 1544 material_modify_control: 1872 math_colorblend: 1108 math_counter: 1176 math_remap: 1112 molotov_projectile: 6792 momentary_door: 1276 momentary_rot_button: 1580 move_keyframed: 1172 move_rope: 1148 multisource: 1356 path_corner: 1096 path_corner_crash: 1096 path_track: 1124 phys_ballsocket: 1128 phys_bone_follower: 1084 phys_constraint: 1128 phys_constraintsystem: 1076 phys_convert: 1100 phys_hinge: 1204 phys_keepupright: 1116 phys_lengthconstraint: 1176 phys_magnet: 5208 phys_motor: 1144 phys_pulleyconstraint: 1172 phys_ragdollconstraint: 1164 phys_ragdollmagnet: 1092 phys_slideconstraint: 1152 phys_spring: 1128 phys_thruster: 1160 phys_torque: 1160 physics_cannister: 6864 physics_entity_solver: 1088 physics_npc_solver: 1100 physics_prop: 5760 physics_prop_ragdoll: 8464 pipe_bomb_projectile: 6792 player: 16448 player_loadsaved: 1080 player_manager: 2128 player_pickup: 9396 player_speedmod: 1068 player_weaponstrip: 1068 point_anglesensor: 1196 point_bonusmaps_accessor: 1080 point_broadcastclientcommand: 1068 point_clientcommand: 1068 point_commentary_node: 5264 point_commentary_viewpoint: 1148 point_deathfall_camera: 1076 point_devshot_camera: 1076 point_enable_motion_fixup: 1068 point_entity_finder: 1116 point_gamestats_counter: 1076 point_hurt: 1092 point_message: 1080 point_nav_attribute_region: 1076 point_playermoveconstraint: 1128 point_posecontroller: 1132 point_prop_use_target: 1160 point_proximity_sensor: 1100 point_push: 1088 point_script_template: 1312 point_script_use_target: 1200 point_servercommand: 1068 point_spotlight: 1188 point_surroundtest: 1140 point_teleport: 1092 point_template: 1196 point_viewcontrol: 1184 point_viewcontrol_multiplayer: 1144 point_viewcontrol_survivor: 1120 postprocess_controller: 1108 predicted_viewmodel: 5704 prop_car_alarm: 5904 prop_car_glass: 5568 prop_door_rotating: 6112 prop_door_rotating_checkpoint: 6088 prop_dynamic: 5568 prop_dynamic_ornament: 5576 prop_dynamic_override: 5568 prop_fuel_barrel: 5800 prop_fuel_barrel_piece: 5768 prop_health_cabinet: 5592 Prop_minigun: 5728 prop_minigun_l4d1: 5720 prop_mounted_machine_gun: 5728 prop_physics: 5760 prop_physics2: 5104 prop_physics_multiplayer: 5760 prop_physics_override: 5760 prop_physics_respawnable: 5816 prop_ragdoll: 8464 prop_ragdoll_attached: 8504 prop_sphere: 5760 prop_vehicle: 5440 prop_vehicle_driveable: 5680 prop_wall_breakable: 6120 raggib: 5096 scene_manager: 1108 script_clip_vphysics: 1092 script_func_button: 1416 script_nav_attribute_region: 1088 script_nav_blocker: 1116 script_trigger_hurt: 1500 script_trigger_multiple: 1464 script_trigger_once: 1464 script_trigger_push: 1404 scripted_item_drop: 5216 scripted_scene: 1792 shadow_control: 1092 simple_physics_brush: 1068 simple_physics_prop: 5096 sky_camera: 1192 smoker: 17216 sound_mix_layer: 1076 soundent: 7736 spark_shower: 1068 spitter: 17224 spitter_projectile: 6792 spotlight_end: 1100 spraycan: 1068 survivor_bot: 109528 survivor_death_model: 6112 tank: 17248 tank_rock: 6808 tanktrain_ai: 1104 tanktrain_aitarget: 1092 target_cdaudio: 1072 target_changegravity: 1076 te_tester: 1140 team_manager: 1160 terror_gamerules: 1068 terror_player_manager: 3760 test_effect: 1272 test_proxytoggle: 1072 test_traceline: 1068 trigger: 1368 trigger_active_weapon_detect: 1396 trigger_auto_crouch: 1368 trigger_autosave: 1380 trigger_brush: 1148 trigger_callback: 1372 trigger_cdaudio: 1368 trigger_changelevel: 1472 trigger_escape: 1420 trigger_finale: 5672 trigger_fog: 1452 trigger_gravity: 1368 trigger_hurt: 1488 trigger_hurt_ghost: 1488 trigger_impact: 1488 trigger_look: 1508 trigger_multiple: 1452 trigger_once: 1452 trigger_playermovement: 1368 trigger_proximity: 1408 trigger_push: 1392 trigger_remove: 1392 trigger_serverragdoll: 1368 trigger_soundscape: 1396 trigger_teleport: 1372 trigger_togglesave: 1372 trigger_tonemap: 1376 trigger_transition: 1068 trigger_upgrade_laser_sight: 1368 trigger_vphysics_motion: 1164 trigger_wind: 1140 upgrade_ammo_explosive: 5224 upgrade_ammo_incendiary: 5224 upgrade_laser_sight: 5224 upgrade_spawn: 1092 vgui_screen: 1100 vgui_screen_team: 1100 vgui_slideshow_display: 1416 viewmodel: 5704 vomit_particle: 1132 vomitjar_projectile: 6792 vote_controller: 1372 water_lod_control: 1076 waterbullet: 5096 weapon_adrenaline: 6120 weapon_adrenaline_spawn: 5216 weapon_ammo_spawn: 5216 weapon_autoshotgun: 6160 weapon_autoshotgun_spawn: 5216 weapon_basecsgrenade: 6120 weapon_boomer_claw: 6104 weapon_chainsaw: 6224 weapon_chainsaw_spawn: 5216 weapon_charger_claw: 6104 weapon_cola_bottles: 6152 weapon_cs_base: 5384 weapon_csbase_gun: 6112 weapon_defibrillator: 6144 weapon_defibrillator_spawn: 5216 weapon_fireworkcrate: 6144 weapon_first_aid_kit: 6128 weapon_first_aid_kit_spawn: 5216 weapon_gascan: 6200 weapon_gascan_spawn: 5216 weapon_gnome: 6144 weapon_grenade_launcher: 6128 weapon_grenade_launcher_spawn: 5216 weapon_hegrenade_spawn: 5216 weapon_hunter_claw: 6120 weapon_hunting_rifle: 6128 weapon_hunting_rifle_spawn: 5216 weapon_item_spawn: 1100 weapon_jockey_claw: 6104 weapon_melee: 6192 weapon_melee_spawn: 5224 weapon_molotov: 6120 weapon_molotov_spawn: 5216 weapon_oxygentank: 6144 weapon_pain_pills: 6120 weapon_pain_pills_spawn: 5216 weapon_pipe_bomb: 6120 weapon_pipe_bomb_spawn: 5216 weapon_pistol: 6136 weapon_pistol_magnum: 6136 weapon_pistol_magnum_spawn: 5216 weapon_pistol_spawn: 5216 weapon_propanetank: 6144 weapon_pumpshotgun: 6160 weapon_pumpshotgun_spawn: 5216 weapon_rifle: 6128 weapon_rifle_ak47: 6128 weapon_rifle_ak47_spawn: 5216 weapon_rifle_desert: 6144 weapon_rifle_desert_spawn: 5216 weapon_rifle_m60: 6144 weapon_rifle_m60_spawn: 5216 weapon_rifle_sg552: 6128 weapon_rifle_sg552_spawn: 5216 weapon_rifle_spawn: 5216 weapon_scavenge_item_spawn: 5248 weapon_shotgun_chrome: 6160 weapon_shotgun_chrome_spawn: 5216 weapon_shotgun_spas: 6160 weapon_shotgun_spas_spawn: 5216 weapon_smg: 6128 weapon_smg_mp5: 6128 weapon_smg_mp5_spawn: 5216 weapon_smg_silenced: 6128 weapon_smg_silenced_spawn: 5216 weapon_smg_spawn: 5216 weapon_smoker_claw: 6104 weapon_sniper_awp: 6128 weapon_sniper_awp_spawn: 5216 weapon_sniper_military: 6128 weapon_sniper_military_spawn: 5216 weapon_sniper_scout: 6128 weapon_sniper_scout_spawn: 5216 weapon_spawn: 5248 weapon_spitter_claw: 6104 weapon_tank_claw: 6176 weapon_upgradepack_explosive: 6128 weapon_upgradepack_explosive_spawn: 5216 weapon_upgradepack_incendiary: 6128 weapon_upgradepack_incendiary_spawn: 5216 weapon_vomitjar: 6120 weapon_vomitjar_spawn: 5216 window_pane: 5096 witch: 7632 world_items: 5104 worldspawn: 1140