Dump entity sizes/Source SDK Base 2006

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Source 2006 Source SDK Base 2006

(557 count)

_firesmoke: 872

_plasma: 876 ai_ally_manager: 1176 ai_ally_speech_manager: 884 ai_battle_line: 872 ai_changehintgroup: 868 ai_changetarget: 852 ai_citizen_response_system: 864 ai_goal_actbusy: 1028 ai_goal_actbusy_queue: 1300 ai_goal_assault: 912 ai_goal_follow: 904 ai_goal_lead: 1104 ai_goal_lead_weapon: 1112 ai_goal_operator: 1008 ai_goal_police: 984 ai_goal_standoff: 948 ai_hint: 980 ai_network: 864 ai_network_build_helper: 848 ai_npc_eventresponsesystem: 848 ai_relationship: 884 ai_script_conditions: 1056 ai_sound: 868 ai_speechfilter: 864 aiscripted_schedule: 884 aitesthull: 3244 ambient_generic: 980 apc_missile: 1956 ar2explosion: 1104 assault_assaultpoint: 928 assault_rallypoint: 900 basehlcombatweapon: 1356 baseprojectile: 936 beam: 1012 bodyque: 1132 bounce_bomb: 1236 bullseye_strider_focus: 3300 combine_bouncemine: 1236 combine_mine: 1236 commentary_auto: 896 concussiveblast: 852 crane_tip: 1132 crossbow_bolt: 1904 cycler: 3244 cycler_actor: 4100 cycler_blender: 3264 cycler_flex: 1804 cycler_weapon: 1352 cycler_wreckage: 3248 dynamic_prop: 1508 ent_watery_leech: 1132 entity_blocker: 848 entityflame: 868 env_alyxemp: 884 env_ar2explosion: 852 env_beam: 1100 env_beverage: 856 env_blood: 868 env_bubbles: 864 env_citadel_energy_core: 864 env_credits: 880 env_detail_controller: 856 env_dustpuff: 856 env_effectscript: 1152 env_embers: 864 env_entity_dissolver: 896 env_entity_igniter: 868 env_entity_maker: 964 env_explosion: 876 env_fade: 880 env_fire: 952 env_fire_trail: 856 env_firesensor: 916 env_firesource: 860 env_flare: 1940 env_fog_controller: 920 env_funnel: 852 env_global: 860 env_glow: 928 env_gunfire: 928 env_headcrabcanister: 1384 env_hudhint: 852 env_laser: 1040 env_laserdot: 952 env_lightglow: 876 env_message: 892 env_microphone: 1224 env_movieexplosion: 848 env_muzzleflash: 856 env_particle_trail: 880 env_particlefire: 872 env_particlelight: 872 env_particlescript: 1132 env_particlesmokegrenade: 864 env_physexplosion: 888 env_physimpact: 860 env_physwire: 852 env_player_surface_trigger: 908 env_quadraticbeam: 880 env_ragdoll_boogie: 864 env_rockettrail: 924 env_rotorshooter: 944 env_rotorwash_emitter: 856 env_screeneffect: 856 env_screenoverlay: 940 env_shake: 908 env_shooter: 924 env_smokestack: 992 env_smoketrail: 924 env_soundscape: 948 env_soundscape_proxy: 952 env_soundscape_triggerable: 948 env_spark: 888 env_speaker: 868 env_splash: 852 env_sporeexplosion: 876 env_sporetrail: 884 env_sprite: 928 env_spritetrail: 976 env_starfield: 856 env_steam: 888 env_steamjet: 888 env_sun: 908 env_terrainmorph: 908 env_texturetoggle: 848 env_tracer: 864 env_viewpunch: 864 env_wind: 1348 env_zoom: 856 event_queue_saveload_proxy: 848 filter_activator_class: 904 filter_activator_name: 904 filter_activator_team: 904 filter_base: 900 filter_combineball_type: 904 filter_damage_type: 904 filter_enemy: 920 filter_multi: 944 fish: 1280 floorturret_tipcontroller: 896 func_areaportal: 864 func_areaportalwindow: 880 func_breakable: 1020 func_breakable_surf: 2408 func_brush: 868 func_button: 1168 func_clip_vphysics: 856 func_combine_ball_spawner: 1052 func_conveyor: 868 func_door: 1240 func_door_rotating: 1244 func_dustcloud: 892 func_dustmotes: 892 func_fish_pool: 900 func_guntarget: 996 func_healthcharger: 1040 func_illusionary: 848 func_ladderendpoint: 848 func_lod: 852 func_lookdoor: 1068 func_monitor: 872 func_movelinear: 1052 func_occluder: 856 func_physbox: 1228 func_physbox_multiplayer: 1240 func_plat: 992 func_platrot: 1016 func_precipitation: 852 func_pushable: 1020 func_recharge: 1108 func_rot_button: 1168 func_rotating: 908 func_smokevolume: 1140 func_tank: 1444 func_tankairboatgun: 1472 func_tankapcrocket: 1464 func_tanklaser: 1456 func_tankmortar: 1476 func_tankphyscannister: 1452 func_tankpulselaser: 1468 func_tankrocket: 1448 func_tanktrain: 980 func_trackautochange: 1052 func_trackchange: 1052 func_tracktrain: 956 func_train: 1012 func_traincontrols: 848 func_useableladder: 956 func_vehicleclip: 848 func_wall: 852 func_wall_toggle: 852 func_water: 1240 func_water_analog: 1052 funCBaseFlex: 1500 game_end: 856 game_gib_manager: 884 game_player_equip: 1112 game_player_team: 856 game_ragdoll_manager: 856 game_score: 856 game_text: 900 game_ui: 1300 game_weapon_manager: 860 game_zone_player: 948 generic_actor: 3796 gib: 1168 gibshooter: 912 grenade: 1932 grenade_ar2: 1944 grenade_beam: 1992 grenade_beam_chaser: 1132 grenade_helicopter: 1940 grenade_homer: 2012 grenade_pathfollower: 1952 handle_dummy: 848 handle_test: 856 helicopter_chunk: 1148 hl2_gamerules: 848 hl2_survival_gamerules: 848 info_apc_missile_hint: 852 info_camera_link: 860 info_constraint_anchor: 852 info_darknessmode_lightsource: 856 info_hint: 904 info_intermission: 848 info_ladder: 872 info_ladder_dismount: 848 info_landmark: 848 info_lighting_relative: 856 info_mass_center: 848 info_node: 904 info_node_air: 904 info_node_air_hint: 904 info_node_climb: 904 info_node_hint: 904 info_node_link: 884 info_node_link_controller: 876 info_npc_spawn_destination: 884 info_null: 848 info_player_deathmatch: 852 info_player_start: 848 info_player_teamspawn: 876 info_projecteddecal: 856 info_radial_link_controller: 868 info_snipertarget: 852 info_target: 848 info_target_command_point: 852 info_target_gunshipcrash: 876 info_teleport_destination: 848 info_teleporter_countdown: 860 info_vehicle_groundspawn: 900 infodecal: 856 instanced_scripted_scene: 1520 item_ammo_357: 1184 item_ammo_357_large: 1184 item_ammo_ar2: 1184 item_ammo_ar2_altfire: 1184 item_ammo_ar2_large: 1184 item_ammo_crate: 1168 item_ammo_crossbow: 1184 item_ammo_pistol: 1184 item_ammo_pistol_large: 1184 item_ammo_smg1: 1184 item_ammo_smg1_grenade: 1184 item_ammo_smg1_large: 1184 item_ar2_grenade: 1184 item_battery: 1184 item_box_buckshot: 1184 item_box_flare_rounds: 1184 item_box_lrounds: 1184 item_box_mrounds: 1184 item_box_sniper_rounds: 1184 item_box_srounds: 1184 item_dynamic_resupply: 892 item_flare_round: 1184 item_healthcharger: 1208 item_healthkit: 1184 item_healthvial: 1184 item_item_crate: 1636 item_large_box_lrounds: 1184 item_large_box_mrounds: 1184 item_large_box_srounds: 1184 item_ml_grenade: 1184 item_rpg_round: 1184 item_sodacan: 1128 item_suit: 1184 item_suitcharger: 1284 keyframe_rope: 920 keyframe_track: 908 light: 864 light_dynamic: 872 light_environment: 864 light_glspot: 864 light_spot: 864 logic_auto: 972 logic_autosave: 852 logic_branch: 920 logic_branch_listener: 1008 logic_case: 1344 logic_choreographed_scene: 1376 logic_collision_pair: 860 logic_compare: 952 logic_lineto: 884 logic_measure_movement: 884 logic_multicompare: 912 logic_navigation: 860 logic_playerproxy: 972 logic_proximity: 848 logic_relay: 900 logic_scene_list_manager: 996 logic_timer: 944 lookdoorthinker: 852 material_modify_control: 1652 math_colorblend: 888 math_counter: 932 math_remap: 892 model_studio: 3244 momentary_door: 1052 momentary_rot_button: 1348 monster_furniture: 3796 monster_generic: 3240 mortarshell: 940 move_keyframed: 952 move_rope: 920 multisource: 1136 npc_alyx: 5384 npc_antlion: 3704 npc_antlion_template_maker: 1120 npc_antlionguard: 3392 npc_apcdriver: 3388 npc_barnacle: 9520 npc_barnacle_tongue_tip: 1136 npc_barney: 5196 npc_breen: 3792 npc_bullseye: 3300 npc_citizen: 5408 npc_clawscanner: 3616 npc_combine: 4544 npc_combine_camera: 3312 npc_combine_s: 4548 npc_combinedropship: 3884 npc_combinegunship: 3876 npc_concussiongrenade: 1932 npc_contactgrenade: 1932 npc_cranedriver: 3496 npc_crow: 3328 npc_cscanner: 3616 npc_dog: 4220 npc_eli: 3792 npc_enemyfinder: 3380 npc_fastzombie: 3600 npc_fastzombie_torso: 3600 npc_furniture: 3796 npc_gman: 4260 npc_grenade_bugbait: 1940 npc_grenade_frag: 1948 npc_grenade_hopwire: 1936 npc_handgrenade: 1932 npc_headcrab: 3300 npc_headcrab_black: 3308 npc_headcrab_fast: 3332 npc_headcrab_poison: 3308 npc_heli_avoidbox: 848 npc_heli_avoidsphere: 852 npc_heli_nobomb: 848 npc_helicopter: 3880 npc_helicoptersensor: 848 npc_ichthyosaur: 3288 npc_kleiner: 3792 npc_launcher: 3352 npc_maker: 996 npc_manhack: 3552 npc_metropolice: 4744 npc_missiledefense: 3260 npc_monk: 4300 npc_mossman: 4260 npc_newnpc: 3248 npc_pigeon: 3328 npc_poisonzombie: 3448 npc_rollermine: 3468 npc_seagull: 3328 npc_sniper: 3468 npc_stalker: 3452 npc_strider: 3608 npc_template_maker: 1000 npc_turret_ceiling: 3352 npc_turret_floor: 3572 npc_turret_ground: 3348 npc_vehicledriver: 3372 npc_vortigaunt: 4736 npc_zombie: 3456 npc_zombie_torso: 3456 path_corner: 876 path_corner_crash: 876 path_track: 904 phys_ballsocket: 904 phys_bone_follower: 864 phys_constraint: 904 phys_constraintsystem: 856 phys_convert: 876 phys_hinge: 976 phys_keepupright: 896 phys_lengthconstraint: 948 phys_magnet: 1240 phys_motor: 924 phys_pulleyconstraint: 948 phys_ragdollconstraint: 940 phys_ragdollmagnet: 872 phys_slideconstraint: 924 phys_spring: 908 phys_thruster: 940 phys_torque: 940 physics_cannister: 2020 physics_entity_solver: 868 physics_npc_solver: 880 physics_prop: 1624 physics_prop_ragdoll: 3044 player: 3916 player_loadsaved: 860 player_manager: 1776 player_pickup: 1240 player_speedmod: 848 player_weaponstrip: 848 point_anglesensor: 976 point_angularvelocitysensor: 1044 point_antlion_repellant: 856 point_apc_controller: 1020 point_bugbait: 884 point_camera: 888 point_clientcommand: 848 point_combine_ball_launcher: 1064 point_commentary_node: 1280 point_devshot_camera: 856 point_enable_motion_fixup: 848 point_hurt: 872 point_message: 860 point_playermoveconstraint: 908 point_proximity_sensor: 880 point_push: 864 point_servercommand: 848 point_spotlight: 916 point_teleport: 872 point_template: 976 point_tesla: 904 point_viewcontrol: 952 prop_combine_ball: 1188 prop_coreball: 1164 prop_door_rotating: 1944 prop_dropship_container: 1636 prop_dynamic: 1508 prop_dynamic_ornament: 1512 prop_dynamic_override: 1508 prop_physics: 1624 prop_physics_multiplayer: 1664 prop_physics_override: 1624 prop_physics_respawnable: 1676 prop_ragdoll: 3044 prop_ragdoll_attached: 3084 prop_sphere: 1624 prop_stickybomb: 1632 prop_thumper: 1148 prop_vehicle: 1504 prop_vehicle_airboat: 1928 prop_vehicle_apc: 1916 prop_vehicle_cannon: 1712 prop_vehicle_choreo_generic: 2212 prop_vehicle_crane: 1748 prop_vehicle_driveable: 1740 prop_vehicle_jeep: 2064 prop_vehicle_prisoner_pod: 2168 proto_sniper: 3468 raggib: 1128 reserved_spot: 848 rope_anchor: 852 rpg_missile: 1928 scene_manager: 888 script_intro: 960 scripted_scene: 1376 scripted_sentence: 940 scripted_sequence: 1324 scripted_target: 3328 shadow_control: 872 simple_physics_brush: 848 simple_physics_prop: 1128 sky_camera: 944 sniperbullet: 912 soundent: 4188 spark_shower: 848 sparktrail: 848 spotlight_end: 880 spraycan: 848 squadinsignia: 1128 tanktrain_ai: 884 tanktrain_aitarget: 872 target_cdaudio: 852 target_changegravity: 856 te_tester: 920 team_manager: 936 tectonic: 908 test_effect: 1052 test_proxytoggle: 852 test_traceline: 848 trigger: 1068 trigger_autosave: 1076 trigger_brush: 928 trigger_cdaudio: 1068 trigger_changelevel: 1160 trigger_gravity: 1068 trigger_hurt: 1164 trigger_impact: 1128 trigger_look: 1148 trigger_multiple: 1092 trigger_once: 1092 trigger_physics_trap: 1096 trigger_playermovement: 1068 trigger_proximity: 1108 trigger_push: 1080 trigger_remove: 1092 trigger_rpgfire: 1092 trigger_serverragdoll: 1068 trigger_soundscape: 1096 trigger_teleport: 1072 trigger_togglesave: 1072 trigger_transition: 848 trigger_vphysics_motion: 944 trigger_waterydeath: 1116 trigger_weapon_dissolve: 1188 trigger_weapon_strip: 1096 trigger_wind: 920 vehicle_viewcontroller: 1740 vgui_screen: 876 vgui_screen_team: 876 viewmodel: 1192 vortex_controller: 864 water_lod_control: 856 waterbullet: 1128 weapon_357: 1356 weapon_alyxgun: 1376 weapon_annabelle: 1360 weapon_ar2: 1376 weapon_bugbait: 1364 weapon_citizenpackage: 1356 weapon_citizensuitcase: 1356 weapon_crossbow: 1368 weapon_crowbar: 1356 weapon_cubemap: 1344 weapon_frag: 1368 weapon_physcannon: 1880 weapon_pistol: 1372 weapon_rpg: 1388 weapon_shotgun: 1360 weapon_smg1: 1388 weapon_stunstick: 1360 window_pane: 1128 world_items: 1132 worldspawn: 904