Ru/List of entities: Difference between revisions

From Valve Developer Community
< Ru
Jump to navigation Jump to search
m (ты что с otherlang2 сделал?)
(moved links to russian pages)
Line 7: Line 7:
}}
}}
== ИИ сущности ==
== ИИ сущности ==
     * [[ai_ally_manager]]
     *{{L|ai_ally_manager|ru}}
     * [[ai_battle_line]]
     *{{L|ai_battle_line|ru}}
     * [[ai_changehintgroup]]
     *{{L|ai_changehintgroup|ru}}
     * [[ai_changetarget]]
     *{{L|ai_changetarget|ru}}
     * [[ai_citizen_response_system]]
     *{{L|ai_citizen_response_system|ru}}
     * [[ai_goal_actbusy]]
     *{{L|ai_goal_actbusy|ru}}
     * [[ai_goal_actbusy queue]]
     *{{L|ai_goal_actbusy queue|ru}}
     * [[ai_goal_assault]]
     *{{L|ai_goal_assault|ru}}
     * [[ai_goal_follow]]
     *{{L|ai_goal_follow|ru}}
     * [[ai_goal_lead]]
     *{{L|ai_goal_lead|ru}}
     * [[ai_goal_lead weapon]]
     *{{L|ai_goal_lead weapon|ru}}
     * [[ai_goal_police]]
     *{{L|ai_goal_police|ru}}
     * [[ai_goal_standoff]]
     *{{L|ai_goal_standoff|ru}}
     * [[ai_relationship]]
     *{{L|ai_relationship|ru}}
     * [[ai_script_conditions]]
     *{{L|ai_script_conditions|ru}}
     * [[ai_sound]]
     *{{L|ai_sound|ru}}
     * [[ai_speechfilter]]
     *{{L|ai_speechfilter|ru}}
     * [[aiscripted_schedule]]
     *{{L|aiscripted_schedule|ru}}
     * [[assault_assaultpoint]]
     *{{L|assault_assaultpoint|ru}}
     * [[assault_rallypoint]]
     *{{L|assault_rallypoint|ru}}
     * [[info_apc_missile_hint]]
     *{{L|info_apc_missile_hint|ru}}
     * [[info_node]]
     *{{L|info_node|ru}}
     * [[info_node_air]]
     *{{L|info_node_air|ru}}
     * [[info_node_air hint]]
     *{{L|info_node_air hint|ru}}
     * [[info_node_climb]]
     *{{L|info_node_climb|ru}}
     * [[info_node_hint]]
     *{{L|info_node_hint|ru}}
     * [[info_node_link]]
     *{{L|info_node_link|ru}}
     * [[info_node_link_controller]]
     *{{L|info_node_link_controller|ru}}
     * [[info_npc spawn_destination]]
     *{{L|info_npc spawn_destination|ru}}
     * [[info_snipertarget]]
     *{{L|info_snipertarget|ru}}
     * [[logic_choreographed_scene]]
     *{{L|logic_choreographed_scene|ru}}
     * [[path_corner]]
     *{{L|path_corner|ru}}
     * [[path_corner_crash]]
     *{{L|path_corner_crash|ru}}
     * [[path_track]]
     *{{L|path_track|ru}}
     * [[scripted_scene]]
     *{{L|scripted_scene|ru}}
     * [[scripted_sentence]]
     *{{L|scripted_sentence|ru}}
     * [[scripted_sequence]]
     *{{L|scripted_sequence|ru}}
     * [[scripted_target]]
     *{{L|scripted_target|ru}}
     * [[tanktrain_aitarget]]
     *{{L|tanktrain_aitarget|ru}}
     * [[tanktrain_ai]]
     *{{L|tanktrain_ai|ru}}


== Сущности окружающей среды ==
== Сущности окружающей среды ==
     * [[env_ar2explosion]]
     *{{L|env_ar2explosion|ru}}
     * [[env_beam]]
     *{{L|env_beam|ru}}
     * [[env_beverage]]
     *{{L|env_beverage|ru}}
     * [[env_blood]]
     *{{L|env_blood|ru}}
     * [[env_bubbles]]
     *{{L|env_bubbles|ru}}
     * [[env_citadel_energy_core]]
     *{{L|env_citadel_energy_core|ru}}
     * [[env_credits]]
     *{{L|env_credits|ru}}
     * [[env_cubemap]]
     *{{L|env_cubemap|ru}}
     * [[env_dustpuff]]
     *{{L|env_dustpuff|ru}}
     * [[env_effectscript]]
     *{{L|env_effectscript|ru}}
     * [[env_embers]]
     *{{L|env_embers|ru}}
     * [[env_entity_dissolver]]
     *{{L|env_entity_dissolver|ru}}
     * [[env_entity_igniter]]
     *{{L|env_entity_igniter|ru}}
     * [[env_entity_maker]]
     *{{L|env_entity_maker|ru}}
     * [[env_explosion]]
     *{{L|env_explosion|ru}}
     * [[env_extinguisherjet]]
     *{{L|env_extinguisherjet|ru}}
     * [[env_fade]]
     *{{L|env_fade|ru}}
     * [[env_fire]]
     *{{L|env_fire|ru}}
     * [[env_firesensor]]
     *{{L|env_firesensor|ru}}
     * [[env_firesource]]
     *{{L|env_firesource|ru}}
     * [[env_flare]]
     *{{L|env_flare|ru}}
     * [[env_fog_controller]]
     *{{L|env_fog_controller|ru}}
     * [[env_funnel]]
     *{{L|env_funnel|ru}}
     * [[env_global]]
     *{{L|env_global|ru}}
     * [[env_gunfire]]
     *{{L|env_gunfire|ru}}
     * [[env_headcrabcanister]]
     *{{L|env_headcrabcanister|ru}}
     * [[env_hudhint]]
     *{{L|env_hudhint|ru}}
     * [[env_laser]]
     *{{L|env_laser|ru}}
     * [[env_lightglow]]
     *{{L|env_lightglow|ru}}
     * [[env_message]]
     *{{L|env_message|ru}}
     * [[env_microphone]]
     *{{L|env_microphone|ru}}
     * [[env_muzzleflash]]
     *{{L|env_muzzleflash|ru}}
     * [[env_particlelight]]
     *{{L|env_particlelight|ru}}
     * [[env_particlescript]]
     *{{L|env_particlescript|ru}}
     * [[env_physexplosion]]
     *{{L|env_physexplosion|ru}}
     * [[env_physimpact]]
     *{{L|env_physimpact|ru}}
     * [[env_player_surface_trigger]]
     *{{L|env_player_surface_trigger|ru}}
     * [[env_rotorshooter]]
     *{{L|env_rotorshooter|ru}}
     * [[env_rotorwash]]
     *{{L|env_rotorwash|ru}}
     * [[env_screenoverlay]]
     *{{L|env_screenoverlay|ru}}
     * [[env_shake]]
     *{{L|env_shake|ru}}
     * [[env_shooter]]
     *{{L|env_shooter|ru}}
     * [[env_smokestack]]
     *{{L|env_smokestack|ru}}
     * [[env_smoketrail]]
     *{{L|env_smoketrail|ru}}
     * [[env_soundscape]]
     *{{L|env_soundscape|ru}}
     * [[env_soundscape_proxy]]
     *{{L|env_soundscape_proxy|ru}}
     * [[env_soundscape_triggerable]]
     *{{L|env_soundscape_triggerable|ru}}
     * [[env_spark]]
     *{{L|env_spark|ru}}
     * [[env_speaker]]
     *{{L|env_speaker|ru}}
     * [[env_splash]]
     *{{L|env_splash|ru}}
     * [[env_sprite]]
     *{{L|env_sprite|ru}}
     * [[env_spritetrail]]
     *{{L|env_spritetrail|ru}}
     * [[env_starfield]]
     *{{L|env_starfield|ru}}
     * [[env_steam]]
     *{{L|env_steam|ru}}
     * [[env_sun]]
     *{{L|env_sun|ru}}
     * [[env_terrainmorph]]
     *{{L|env_terrainmorph|ru}}
     * [[env_texturetoggle]]
     *{{L|env_texturetoggle|ru}}
     * [[env_tonemap_controller]]
     *{{L|env_tonemap_controller|ru}}
     * [[env_wind]]
     *{{L|env_wind|ru}}
     * [[env_zoom]]
     *{{L|env_zoom|ru}}


== Фильтрующие сущности ==
== Фильтрующие сущности ==
     * [[filter_activator_class]]
     *{{L|filter_activator_class|ru}}
     * [[filter_activator_name]]
     *{{L|filter_activator_name|ru}}
     * [[filter_activator_team]]
     *{{L|filter_activator_team|ru}}
     * [[filter_damage_type]]
     *{{L|filter_damage_type|ru}}
     * [[filter_multi]]
     *{{L|filter_multi|ru}}


== Функциональные (брашевые) сущности ==
== Функциональные (брашевые) сущности ==
     * [[func_areaportal]]
     *{{L|func_areaportal|ru}}
     * [[func_areaportalwindow]]
     *{{L|func_areaportalwindow|ru}}
     * [[func_breakable]]
     *{{L|func_breakable|ru}}
     * [[func_breakable_surf]]
     *{{L|func_breakable_surf|ru}}
     * [[func_brush]]
     *{{L|func_brush|ru}}
     * [[func_button]]
     *{{L|func_button|ru}}
     * [[func_capturezone]]
     *{{L|func_capturezone|ru}}
     * [[func_changeclass]]
     *{{L|func_changeclass|ru}}
     * [[func_clip_vphysics]]
     *{{L|func_clip_vphysics|ru}}
     * [[func_combine_ball_spawner]]
     *{{L|func_combine_ball_spawner|ru}}
     * [[func_conveyor]]
     *{{L|func_conveyor|ru}}
     * [[func_detail]]
     *{{L|func_detail|ru}}
     * [[func_door]]
     *{{L|func_door|ru}}
     * [[func_door_rotating]]
     *{{L|func_door_rotating|ru}}
     * [[func_dustcloud]]
     *{{L|func_dustcloud|ru}}
     * [[func_dustmotes]]
     *{{L|func_dustmotes|ru}}
     * [[func_extinguishercharger]]
     *{{L|func_extinguishercharger|ru}}
     * [[func_guntarget]]
     *{{L|func_guntarget|ru}}
     * [[func_healthcharger]]
     *{{L|func_healthcharger|ru}}
     * [[func_illusionary]]
     *{{L|func_illusionary|ru}}
     * [[func_ladder]]
     *{{L|func_ladder|ru}}
     * [[func_ladderendpoint]]
     *{{L|func_ladderendpoint|ru}}
     * [[func_lod]]
     *{{L|func_lod|ru}}
     * [[func_lookdoor]]
     *{{L|func_lookdoor|ru}}
     * [[func_monitor]]
     *{{L|func_monitor|ru}}
     * [[func_movelinear]]
     *{{L|func_movelinear|ru}}
     * [[func_nobuild]]
     *{{L|func_nobuild|ru}}
     * [[func_nogrenades]]
     *{{L|func_nogrenades|ru}}
     * [[func_occluder]]
     *{{L|func_occluder|ru}}
     * [[func_physbox]]
     *{{L|func_physbox|ru}}
     * [[func_physbox_multiplayer]]
     *{{L|func_physbox_multiplayer|ru}}
     * [[func_platrot]]
     *{{L|func_platrot|ru}}
     * [[func_precipitation]]
     *{{L|func_precipitation|ru}}
     * [[func_proprespawnzone]]
     *{{L|func_proprespawnzone|ru}}
     * [[func_recharge]]
     *{{L|func_recharge|ru}}
     * [[func_reflective_glass]]
     *{{L|func_reflective_glass|ru}}
     * [[func_regenerate]]
     *{{L|func_regenerate|ru}}
     * [[func_respawnroom]]
     *{{L|func_respawnroom|ru}}
     * [[func_respawnroomvisualizer]]
     *{{L|func_respawnroomvisualizer|ru}}
     * [[func_rot_button]]
     *{{L|func_rot_button|ru}}
     * [[func_rotating]]
     *{{L|func_rotating|ru}}
     * [[func_smokevolume]]
     *{{L|func_smokevolume|ru}}
     * [[func_tank]]
     *{{L|func_tank|ru}}
     * [[func_tankairboatgun]]
     *{{L|func_tankairboatgun|ru}}
     * [[func_tankapcrocket]]
     *{{L|func_tankapcrocket|ru}}
     * [[func_tanklaser]]
     *{{L|func_tanklaser|ru}}
     * [[func_tankmortar]]
     *{{L|func_tankmortar|ru}}
     * [[func_tankphyscannister]]
     *{{L|func_tankphyscannister|ru}}
     * [[func_tankpulselaser]]
     *{{L|func_tankpulselaser|ru}}
     * [[func_tankrocket]]
     *{{L|func_tankrocket|ru}}
     * [[func_tanktrain]]
     *{{L|func_tanktrain|ru}}
     * [[func_trackautochange]]
     *{{L|func_trackautochange|ru}}
     * [[func_trackchange]]
     *{{L|func_trackchange|ru}}
     * [[func_tracktrain]]
     *{{L|func_tracktrain|ru}}
     * [[func_traincontrols]]
     *{{L|func_traincontrols|ru}}
     * [[func_useableladder]]
     *{{L|func_useableladder|ru}}
     * [[func_vehicleclip]]
     *{{L|func_vehicleclip|ru}}
     * [[func_viscluster]]
     *{{L|func_viscluster|ru}}
     * [[func_wall]]
     *{{L|func_wall|ru}}
     * [[func_wall_toggle]]
     *{{L|func_wall_toggle|ru}}
     * [[func_water_analog]]
     *{{L|func_water_analog|ru}}


== Игровые сущности ==
== Игровые сущности ==
     * [[worldspawn]]
     *{{L|worldspawn|ru}}
     * [[game_end]]
     *{{L|game_end|ru}}
     * [[game_player_equip]]
     *{{L|game_player_equip|ru}}
     * [[game_player_team]]
     *{{L|game_player_team|ru}}
     * [[game_ragdoll_manager]]
     *{{L|game_ragdoll_manager|ru}}
     * [[game_score]]
     *{{L|game_score|ru}}
     * [[game_text]]
     *{{L|game_text|ru}}
     * [[game_ui]]
     *{{L|game_ui|ru}}
     * [[game_weapon_manager]]
     *{{L|game_weapon_manager|ru}}
     * [[game_zone_player]]
     *{{L|game_zone_player|ru}}


== Информационные сущности ==
== Информационные сущности ==
     * [[info_camera_link]]
     *{{L|info_camera_link|ru}}
     * [[info_constraint_anchor]]
     *{{L|info_constraint_anchor|ru}}
     * [[info_hint]]
     *{{L|info_hint|ru}}
     * [[info_intermission]]
     *{{L|info_intermission|ru}}
     * [[info_ladder_dismount]]
     *{{L|info_ladder_dismount|ru}}
     * [[info_landmark]]
     *{{L|info_landmark|ru}}
     * [[info_lighting]]
     *{{L|info_lighting|ru}}
     * [[info_mass center]]
     *{{L|info_mass center|ru}}
     * [[info_no_dynamic_shadow]]
     *{{L|info_no_dynamic_shadow|ru}}
     * [[info_node]]
     *{{L|info_node|ru}}
     * [[info_node_air]]
     *{{L|info_node_air|ru}}
     * [[info_node_air hint]]
     *{{L|info_node_air hint|ru}}
     * [[info_node_climb]]
     *{{L|info_node_climb|ru}}
     * [[info_node_hint]]
     *{{L|info_node_hint|ru}}
     * [[info_node_link]]
     *{{L|info_node_link|ru}}
     * [[info_node_link_controller]]
     *{{L|info_node_link_controller|ru}}
     * [[info_npc_spawn_destination]]
     *{{L|info_npc_spawn_destination|ru}}
     * [[info_null]]
     *{{L|info_null|ru}}
     * [[info_overlay]]
     *{{L|info_overlay|ru}}
     * [[info_particle_system]]
     *{{L|info_particle_system|ru}}
     * [[info_player_combine]]
     *{{L|info_player_combine|ru}}
     * [[info_player_deathmatch]]
     *{{L|info_player_deathmatch|ru}}
     * [[info_player_logo]]
     *{{L|info_player_logo|ru}}
     * [[info_player_rebel]]
     *{{L|info_player_rebel|ru}}
     * [[info_player_start]]
     *{{L|info_player_start|ru}}
     * [[info_projecteddecal]]
     *{{L|info_projecteddecal|ru}}
     * [[info_snipertarget]]
     *{{L|info_snipertarget|ru}}
     * [[info_target]]
     *{{L|info_target|ru}}
     * [[info_target_gunshipcrash]]
     *{{L|info_target_gunshipcrash|ru}}
     * [[info_teleporter_countdown]]
     *{{L|info_teleporter_countdown|ru}}
     * [[info_teleport_destination]]
     *{{L|info_teleport_destination|ru}}
     * [[infodecal]]
     *{{L|infodecal|ru}}


== Предметные сущности ==
== Предметные сущности ==
     * [[item_ammo_357]]
     *{{L|item_ammo_357|ru}}
     * [[item_ammo_357_large]]
     *{{L|item_ammo_357_large|ru}}
     * [[item_ammo_ar2]]
     *{{L|item_ammo_ar2|ru}}
     * [[item_ammo_ar2_altfire]]
     *{{L|item_ammo_ar2_altfire|ru}}
     * [[item_ammo_ar2_large]]
     *{{L|item_ammo_ar2_large|ru}}
     * [[item_ammo_crate]]
     *{{L|item_ammo_crate|ru}}
     * [[item_ammo_crossbow]]
     *{{L|item_ammo_crossbow|ru}}
     * [[item_ammo_pistol]]
     *{{L|item_ammo_pistol|ru}}
     * [[item_ammo_pistol_large]]
     *{{L|item_ammo_pistol_large|ru}}
     * [[item_ammo_smg1]]
     *{{L|item_ammo_smg1|ru}}
     * [[item_ammo_smg1_grenade]]
     *{{L|item_ammo_smg1_grenade|ru}}
     * [[item_ammo_smg1_large]]
     *{{L|item_ammo_smg1_large|ru}}
     * [[item_battery]]
     *{{L|item_battery|ru}}
     * [[item_box_buckshot]]
     *{{L|item_box_buckshot|ru}}
     * [[item_dynamic resupply]]
     *{{L|item_dynamic resupply|ru}}
     * [[item_healthcharger]]
     *{{L|item_healthcharger|ru}}
     * [[item_healthkit]]
     *{{L|item_healthkit|ru}}
     * [[item_healthvial]]
     *{{L|item_healthvial|ru}}
     * [[item_item_crate]]
     *{{L|item_item_crate|ru}}
     * [[item_rpg_round]]
     *{{L|item_rpg_round|ru}}
     * [[item_suit]]
     *{{L|item_suit|ru}}
     * [[item_suitcharger]]
     *{{L|item_suitcharger|ru}}


== Сущности освещения ==
== Сущности освещения ==
     * [[light]]
     *{{L|light|ru}}
     * [[light_spot]]
     *{{L|light_spot|ru}}
     * [[light_dynamic]]
     *{{L|light_dynamic|ru}}
     * [[env_projectedtexture]]
     *{{L|env_projectedtexture|ru}}
     * [[point_spotlight]]
     *{{L|point_spotlight|ru}}
     * [[light_environment]]
     *{{L|light_environment|ru}}
     * [[light_directional]]
     *{{L|light_directional|ru}}


== Логические сущности ==
== Логические сущности ==
     * [[logic_auto]]
     *{{L|logic_auto|ru}}
     * [[logic_autosave]]
     *{{L|logic_autosave|ru}}
     * [[logic_branch]]
     *{{L|logic_branch|ru}}
     * [[logic_case]]
     *{{L|logic_case|ru}}
     * [[logic_collision_pair]]
     *{{L|logic_collision_pair|ru}}
     * [[logic_compare]]
     *{{L|logic_compare|ru}}
     * [[logic_lineto]]
     *{{L|logic_lineto|ru}}
     * [[logic_measure_movement]]
     *{{L|logic_measure_movement|ru}}
     * [[logic_multicompare]]
     *{{L|logic_multicompare|ru}}
     * [[logic_navigation]]
     *{{L|logic_navigation|ru}}
     * [[logic_relay]]
     *{{L|logic_relay|ru}}
     * [[logic_timer]]
     *{{L|logic_timer|ru}}


== Прочие сущности ==
== Прочие сущности ==
     * [[ambient_generic]]
     *{{L|ambient_generic|ru}}
     * [[cycler]]
     *{{L|cycler|ru}}
     * [[gibshooter]]
     *{{L|gibshooter|ru}}
     * [[keyframe_rope]]
     *{{L|keyframe_rope|ru}}
     * [[keyframe_track]]
     *{{L|keyframe_track|ru}}
     * [[material_modify_control]]
     *{{L|material_modify_control|ru}}
     * [[math_colorblend]]
     *{{L|math_colorblend|ru}}
     * [[math_counter]]
     *{{L|math_counter|ru}}
     * [[math_remap]]
     *{{L|math_remap|ru}}
     * [[momentary_rot_button]]
     *{{L|momentary_rot_button|ru}}
     * [[move_keyframed]]
     *{{L|move_keyframed|ru}}
     * [[move_rope]]
     *{{L|move_rope|ru}}
     * [[move_track]]
     *{{L|move_track|ru}}
     * [[script_intro]]
     *{{L|script_intro|ru}}
     * [[script_tauremoval]]
     *{{L|script_tauremoval|ru}}
     * [[shadow_control]]
     *{{L|shadow_control|ru}}
     * [[sky_camera]]
     *{{L|sky_camera|ru}}
     * [[test_sidelist]]
     *{{L|test_sidelist|ru}}
     * [[test_traceline]]
     *{{L|test_traceline|ru}}
     * [[VGUI_Screen|vgui_screen]]
     *{{L|VGUI_Screen|vgui_screen|ru}}
     * [[water_lod_control]]
     *{{L|water_lod_control|ru}}


== НИП сущности ==
== НИП сущности ==
=== Постоянные ===
=== Постоянные ===
     * [[combine_mine]]
     *{{L|combine_mine|ru}}
     * [[npc_alyx]]
     *{{L|npc_alyx|ru}}
     * [[npc_antlion]]
     *{{L|npc_antlion|ru}}
     * [[npc_antlion_template_maker]]
     *{{L|npc_antlion_template_maker|ru}}
     * [[npc_antlionguard]]
     *{{L|npc_antlionguard|ru}}
     * [[npc_barnacle]]
     *{{L|npc_barnacle|ru}}
     * [[npc_barney]]
     *{{L|npc_barney|ru}}
     * [[npc_breen]]
     *{{L|npc_breen|ru}}
     * [[npc_citizen]]
     *{{L|npc_citizen|ru}}
     * [[npc_combine_camera]]
     *{{L|npc_combine_camera|ru}}
     * [[npc_combine_s]]
     *{{L|npc_combine_s|ru}}
     * [[npc_combinedropship]]
     *{{L|npc_combinedropship|ru}}
     * [[npc_combinegunship]]
     *{{L|npc_combinegunship|ru}}
     * [[npc_crabsynth]]
     *{{L|npc_crabsynth|ru}}
     * [[npc_cranedriver]]
     *{{L|npc_cranedriver|ru}}
     * [[npc_crow]]
     *{{L|npc_crow|ru}}
     * [[npc_cscanner]]
     *{{L|npc_cscanner|ru}}
     * [[npc_dog]]
     *{{L|npc_dog|ru}}
     * [[npc_eli]]
     *{{L|npc_eli|ru}}
     * [[npc_fastzombie]]
     *{{L|npc_fastzombie|ru}}
     * [[npc_fisherman]]
     *{{L|npc_fisherman|ru}}
     * [[npc_gman]]
     *{{L|npc_gman|ru}}
     * [[npc_headcrab]]
     *{{L|npc_headcrab|ru}}
     * [[npc_headcrab_black]]
     *{{L|npc_headcrab_black|ru}}
     * [[npc_headcrab_fast]]
     *{{L|npc_headcrab_fast|ru}}
     * [[npc_helicopter]]
     *{{L|npc_helicopter|ru}}
     * [[npc_ichthyosaur]]
     *{{L|npc_ichthyosaur|ru}}
     * [[npc_kleiner]]
     *{{L|npc_kleiner|ru}}
     * [[npc_manhack]]
     *{{L|npc_manhack|ru}}
     * [[npc_metropolice]]
     *{{L|npc_metropolice|ru}}
     * [[npc_monk]]
     *{{L|npc_monk|ru}}
     * [[npc_mortarsynth]]
     *{{L|npc_mortarsynth|ru}}
     * [[npc_mossman]]
     *{{L|npc_mossman|ru}}
     * [[npc_pigeon]]
     *{{L|npc_pigeon|ru}}
     * [[npc_poisonzombie]]
     *{{L|npc_poisonzombie|ru}}
     * [[npc_rollermine]]
     *{{L|npc_rollermine|ru}}
     * [[npc_seagull]]
     *{{L|npc_seagull|ru}}
     * [[npc_sniper]]
     *{{L|npc_sniper|ru}}
     * [[npc_stalker]]
     *{{L|npc_stalker|ru}}
     * [[npc_strider]]
     *{{L|npc_strider|ru}}
     * [[npc_turret_ceiling]]
     *{{L|npc_turret_ceiling|ru}}
     * [[npc_turret_floor]]
     *{{L|npc_turret_floor|ru}}
     * [[npc_turret_ground]]
     *{{L|npc_turret_ground|ru}}
     * [[npc_vortigaunt]]
     *{{L|npc_vortigaunt|ru}}
     * [[npc_zombie]]
     *{{L|npc_zombie|ru}}
     * [[npc_zombie_torso]]
     *{{L|npc_zombie_torso|ru}}


=== Специальные ===
=== Специальные ===
     * [[cycler_actor]]
     *{{L|cycler_actor|ru}}
     * [[generic_actor]]
     *{{L|generic_actor|ru}}
     * [[info_npc_spawn_destination]]
     *{{L|info_npc_spawn_destination|ru}}
     * [[monster_generic]]
     *{{L|monster_generic|ru}}
     * [[npc_apcdriver]]
     *{{L|npc_apcdriver|ru}}
     * [[npc_bullseye]]
     *{{L|npc_bullseye|ru}}
     * [[npc_enemyfinder]]
     *{{L|npc_enemyfinder|ru}}
     * [[npc_furniture]]
     *{{L|npc_furniture|ru}}
     * [[npc_heli_avoidbox]]
     *{{L|npc_heli_avoidbox|ru}}
     * [[npc_heli_avoidsphere]]
     *{{L|npc_heli_avoidsphere|ru}}
     * [[npc_heli_nobomb]]
     *{{L|npc_heli_nobomb|ru}}
     * [[npc_launcher]]
     *{{L|npc_launcher|ru}}
     * [[npc_maker]]
     *{{L|npc_maker|ru}}
     * [[npc_missiledefense]]
     *{{L|npc_missiledefense|ru}}
     * [[npc_particlestorm]]
     *{{L|npc_particlestorm|ru}}
     * [[npc_spotlight]]
     *{{L|npc_spotlight|ru}}
     * [[npc_template_maker]]
     *{{L|npc_template_maker|ru}}
     * [[npc_vehicledriver]]
     *{{L|npc_vehicledriver|ru}}


== Физические сущности ==
== Физические сущности ==
     * [[phys_ballsocket]]
     *{{L|phys_ballsocket|ru}}
     * [[phys_constraint]]
     *{{L|phys_constraint|ru}}
     * [[phys_constraintsystem]]
     *{{L|phys_constraintsystem|ru}}
     * [[phys_convert]]
     *{{L|phys_convert|ru}}
     * [[phys_hinge]]
     *{{L|phys_hinge|ru}}
     * [[phys_keepupright]]
     *{{L|phys_keepupright|ru}}
     * [[phys_lengthconstraint]]
     *{{L|phys_lengthconstraint|ru}}
     * [[phys_magnet]]
     *{{L|phys_magnet|ru}}
     * [[phys_motor]]
     *{{L|phys_motor|ru}}
     * [[phys_pulleyconstraint]]
     *{{L|phys_pulleyconstraint|ru}}
     * [[phys_ragdollconstraint]]
     *{{L|phys_ragdollconstraint|ru}}
     * [[phys_ragdollmagnet]]
     *{{L|phys_ragdollmagnet|ru}}
     * [[phys_slideconstraint]]
     *{{L|phys_slideconstraint|ru}}
     * [[phys_spring]]
     *{{L|phys_spring|ru}}
     * [[phys_thruster]]
     *{{L|phys_thruster|ru}}
     * [[phys_torque]]
     *{{L|phys_torque|ru}}
     * [[physics_cannister]]
     *{{L|physics_cannister|ru}}


== Сущности игрока ==
== Сущности игрока ==
     * [[player_loadsaved]]
     *{{L|player_loadsaved|ru}}
     * [[player_speedmod]]
     *{{L|player_speedmod|ru}}
     * [[player_weaponstrip]]
     *{{L|player_weaponstrip|ru}}


== Точечные сущности ==
== Точечные сущности ==
     * [[point_anglesensor]]
     *{{L|point_anglesensor|ru}}
     * [[point_angularvelocitysensor]]
     *{{L|point_angularvelocitysensor|ru}}
     * [[point_antlion_repellant]]
     *{{L|point_antlion_repellant|ru}}
     * [[point_apc_controller]]
     *{{L|point_apc_controller|ru}}
     * [[point_bugbait]]
     *{{L|point_bugbait|ru}}
     * [[point_camera]]
     *{{L|point_camera|ru}}
     * [[point_clientcommand]]
     *{{L|point_clientcommand|ru}}
     * [[point_commentary_node]]
     *{{L|point_commentary_node|ru}}
     * [[point_devshot_camera]]
     *{{L|point_devshot_camera|ru}}
     * [[point_enable_motion_fixup]]
     *{{L|point_enable_motion_fixup|ru}}
     * [[point_hurt]]
     *{{L|point_hurt|ru}}
     * [[point_message]]
     *{{L|point_message|ru}}
     * [[point_playermoveconstraint]]
     *{{L|point_playermoveconstraint|ru}}
     * [[point_servercommand]]
     *{{L|point_servercommand|ru}}
     * [[point_spotlight]]
     *{{L|point_spotlight|ru}}
     * [[point_teleport]]
     *{{L|point_teleport|ru}}
     * [[point_template]]
     *{{L|point_template|ru}}
     * [[point_tesla]]
     *{{L|point_tesla|ru}}
     * [[point_viewcontrol]]
     *{{L|point_viewcontrol|ru}}
     * [[vehicle_viewcontroller]]
     *{{L|vehicle_viewcontroller|ru}}


== Сущности-помощники ==
== Сущности-помощники ==
     * [[prop_combine_ball]]
     *{{L|prop_combine_ball|ru}}
     * [[prop_detail]]
     *{{L|prop_detail|ru}}
     * [[prop_door_rotating]]
     *{{L|prop_door_rotating|ru}}
     * [[prop_dynamic]]
     *{{L|prop_dynamic|ru}}
     * [[prop_dynamic_ornament]]
     *{{L|prop_dynamic_ornament|ru}}
     * [[prop_dynamic_override]]
     *{{L|prop_dynamic_override|ru}}
     * [[prop_physics]]
     *{{L|prop_physics|ru}}
     * [[prop_physics_multiplayer]]
     *{{L|prop_physics_multiplayer|ru}}
     * [[prop_physics_override]]
     *{{L|prop_physics_override|ru}}
     * [[prop_ragdoll]]
     *{{L|prop_ragdoll|ru}}
     * [[prop_static]]
     *{{L|prop_static|ru}}
     * [[prop_thumper]]
     *{{L|prop_thumper|ru}}
     * [[prop_vehicle]]
     *{{L|prop_vehicle|ru}}
     * [[prop_vehicle_airboat]]
     *{{L|prop_vehicle_airboat|ru}}
     * [[prop_vehicle_apc]]
     *{{L|prop_vehicle_apc|ru}}
     * [[prop_vehicle_cannon]]
     *{{L|prop_vehicle_cannon|ru}}
     * [[prop_vehicle_crane]]
     *{{L|prop_vehicle_crane|ru}}
     * [[prop_vehicle_driveable]]
     *{{L|prop_vehicle_driveable|ru}}
     * [[prop_vehicle_jeep]]
     *{{L|prop_vehicle_jeep|ru}}
     * [[prop_vehicle_prisoner_pod]]
     *{{L|prop_vehicle_prisoner_pod|ru}}


== Триггеры-сущности ==
== Триггеры-сущности ==
     * [[trigger_autosave]]
     *{{L|trigger_autosave|ru}}
     * [[trigger_changelevel]]
     *{{L|trigger_changelevel|ru}}
     * [[trigger_finale]]
     *{{L|trigger_finale|ru}}
     * [[trigger_gravity]]
     *{{L|trigger_gravity|ru}}
     * [[trigger_hurt]]
     *{{L|trigger_hurt|ru}}
     * [[trigger_impact]]
     *{{L|trigger_impact|ru}}
     * [[trigger_look]]
     *{{L|trigger_look|ru}}
     * [[trigger_multiple]]
     *{{L|trigger_multiple|ru}}
     * [[trigger_once]]
     *{{L|trigger_once|ru}}
     * [[trigger_physics_trap]]
     *{{L|trigger_physics_trap|ru}}
     * [[trigger_playermovement]]
     *{{L|trigger_playermovement|ru}}
     * [[trigger_proximity]]
     *{{L|trigger_proximity|ru}}
     * [[trigger_push]]
     *{{L|trigger_push|ru}}
     * [[trigger_remove]]
     *{{L|trigger_remove|ru}}
     * [[trigger_rpgfire]]
     *{{L|trigger_rpgfire|ru}}
     * [[trigger_soundscape]]
     *{{L|trigger_soundscape|ru}}
     * [[trigger_teleport]]
     *{{L|trigger_teleport|ru}}
     * [[trigger_transition]]
     *{{L|trigger_transition|ru}}
     * [[trigger_vphysics_motion]]
     *{{L|trigger_vphysics_motion|ru}}
     * [[trigger_waterydeath]]
     *{{L|trigger_waterydeath|ru}}
     * [[trigger_weapon_dissolve]]
     *{{L|trigger_weapon_dissolve|ru}}
     * [[trigger_weapon_strip]]
     *{{L|trigger_weapon_strip|ru}}
     * [[trigger_wind]]
     *{{L|trigger_wind|ru}}


== Сущности оружия ==
== Сущности оружия ==
     * [[weapon_357]]
     *{{L|weapon_357|ru}}
     * [[weapon_alyxgun]]
     *{{L|weapon_alyxgun|ru}}
     * [[weapon_annabelle]]
     *{{L|weapon_annabelle|ru}}
     * [[weapon_ar2]]
     *{{L|weapon_ar2|ru}}
     * [[weapon_brickbat]]
     *{{L|weapon_brickbat|ru}}
     * [[weapon_bugbait]]
     *{{L|weapon_bugbait|ru}}
     * [[weapon_citizenpackage]]
     *{{L|weapon_citizenpackage|ru}}
     * [[weapon_citizensuitcase]]
     *{{L|weapon_citizensuitcase|ru}}
     * [[weapon_crossbow]]
     *{{L|weapon_crossbow|ru}}
     * [[weapon_crowbar]]
     *{{L|weapon_crowbar|ru}}
     * [[weapon_extinguisher]]
     *{{L|weapon_extinguisher|ru}}
     * [[weapon_frag]]
     *{{L|weapon_frag|ru}}
     * [[weapon_physcannon]]
     *{{L|weapon_physcannon|ru}}
     * [[weapon_physgun]]
     *{{L|weapon_physgun|ru}}
     * [[weapon_pistol]]
     *{{L|weapon_pistol|ru}}
     * [[weapon_rpg]]
     *{{L|weapon_rpg|ru}}
     * [[weapon_shotgun]]
     *{{L|weapon_shotgun|ru}}
     * [[weapon_smg1]]
     *{{L|weapon_smg1|ru}}
     * [[weapon_stunstick]]
     *{{L|weapon_stunstick|ru}}


== Смотрите также ==
== Смотрите также ==

Revision as of 14:03, 2 October 2018

Template:Otherlang2

ИИ сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Сущности окружающей среды

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Фильтрующие сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Функциональные (брашевые) сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Игровые сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Информационные сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Предметные сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Сущности освещения

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Логические сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Прочие сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *vgui_screen(en)
   *ru(en)

НИП сущности

Постоянные

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Специальные

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Физические сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Сущности игрока

   *ru(en)
   *ru(en)
   *ru(en)

Точечные сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Сущности-помощники

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Триггеры-сущности

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Сущности оружия

   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)
   *ru(en)

Смотрите также

Игры Valve

Моды и сторонние разработки на движке Source