List of Heart of Evil: Source entities
This is a list of all Heart of Evil: Source entities that can be placed through Hammer.
Note:This list contains only FGD entities.
ai_*
ai_ally_manager
ai_battle_line
ai_changehintgroup
ai_changetarget
ai_citizen_response_system
ai_goal_actbusy
ai_goal_actbusy_queue
ai_goal_assault
ai_goal_follow
ai_goal_injured_follow
ai_goal_lead
ai_goal_lead_weapon
ai_goal_operator
ai_goal_police
ai_goal_standoff
ai_npc_eventresponsesystem
ai_relationship
ai_script_conditions
ai_sound
ai_speechfilter
aiscripted_*
ambient_*
ammo_*
ammo_1143mm
ammo_1143mm_40box
ammo_1143mm_50box
ammo_762mmbox
ammo_ARgrenades
ammo_buckshot
ammo_buckshot_large
ammo_elephantshot
ammo_elephantshot_large
ammo_m16box
ammo_m16clip
ammo_m79vest
assault_*
color_*
combine_*
cycler_*
env_*
env_alyxemp
env_ar2explosion
env_beam
env_beverage
env_blood
env_bubbles
env_citadel_energy_core
env_credits
env_cubemap
env_dustpuff
env_dusttrail
env_effectscript
env_embers
env_entity_dissolver
env_entity_igniter
env_entity_maker
env_explosion
env_fade
env_fire
env_firesensor
env_firesource
env_fire_trail
env_flare
env_fog_controller
env_funnel
env_global
env_gunfire
env_headcrabcanister
env_hudhint
env_laser
env_lightglow
env_message
env_microphone
env_muzzleflash
env_particlelight
env_particle_performance_monitor
env_particlescript
env_physexplosion
env_physimpact
env_player_surface_trigger
env_projectedtexture
env_rotorshooter
env_rotorwash
env_rotorwash_emitter
env_screeneffect
env_screenoverlay
env_shake
env_shooter
env_smokestack
env_smoketrail
env_soundscape
env_soundscape_proxy
env_soundscape_triggerable
env_spark
env_speaker
env_splash
env_sporeexplosion
env_sprite
env_sprite_oriented
env_spritetrail
env_starfield
env_steam
env_sun
env_tasktext
env_terrainmorph
env_texturetoggle
env_tonemap_controller
env_viewpunch
env_wind
env_zoom
func_*
func_areaportal
func_areaportalwindow
func_breakable
func_breakable_surf
func_brush
func_bulletshield
func_button
func_clip_vphysics
func_combine_ball_spawner
func_conveyor
func_detail
func_door
func_door_rotating
func_dustcloud
func_dustmotes
func_fish_pool
func_guntarget
func_healthcharger
func_illusionary
func_ladderendpoint
func_letter
func_lod
func_lookdoor
func_monitor
func_movelinear
func_occluder
func_physbox
func_platrot
func_precipitation
func_recharge
func_reflective_glass
func_rotating
func_rot_button
func_smokevolume
func_tank
func_tankairboatgun
func_tankapcrocket
func_tank_combine_cannon
func_tanklaser
func_tankmortar
func_tankphyscannister
func_tankpulselaser
func_tankrocket
func_tanktrain
func_trackautochange
func_trackchange
func_tracktrain
func_traincontrols
func_useableladder
func_vehicleclip
func_viscluster
func_wall
func_wall_toggle
func_water_analog
game_*
game_end
game_gib_manager
game_player_equip
game_player_team
game_ragdoll_manager
game_score
game_text
game_ui
game_weapon_manager
game_zone_player
generic_*
grenade_*
hammer_*
hoe_*
info_*
info_apc_missile_hint
info_camera_link
info_constraint_anchor
info_darknessmode_lightsource
info_hint
info_intermission
info_ladder_dismount
info_landmark
info_lighting
info_mass_center
info_node
info_node_air
info_node_air_hint
info_node_climb
info_node_hint
info_node_link
info_node_link_controller
info_no_dynamic_shadow
info_npc_spawn_destination
info_null
info_overlay
info_overlay_transition
info_particle_system
info_player_start
info_projecteddecal
info_radar_target
info_radial_link_controller
info_snipertarget
info_target
info_target_gunshipcrash
info_target_helicopter_crash
info_target_vehicle_transition
info_teleport_destination
info_teleporter_countdown
item_*
item_ammo_357
item_ammo_357_large
item_ammo_ar2
item_ammo_ar2_altfire
item_ammo_ar2_large
item_ammo_crate
item_ammo_crossbow
item_ammo_pistol
item_ammo_pistol_large
item_ammo_smg1
item_ammo_smg1_grenade
item_ammo_smg1_large
item_battery
item_box_buckshot
item_dynamic_resupply
item_flakjacket
item_healthcharger
item_healthkit
item_healthvial
item_helmet
item_item_crate
item_med_crate
item_rpg_round
item_sodacan
item_suit
item_suitcharger
light_*
logic_*
logic_achievement
logic_active_autosave
logic_and
logic_auto
logic_autosave
logic_branch
logic_branch_listener
logic_case
logic_choreographed_scene
logic_collision_pair
logic_compare
logic_huey_deploy
logic_lineto
logic_measure_movement
logic_multicompare
logic_navigation
logic_newgame_ammo
logic_newgame_item
logic_newgame_letter
logic_newgame_weapon
logic_playerproxy
logic_relay
logic_scene_list_manager
logic_timer
material_*
math_*
momentary_*
monster_*
npc_*
npc_advisor
npc_alyx
npc_antlion
npc_antlion_grub
npc_antlionguard
npc_antlion_template_maker
npc_apcdriver
npc_barnacle
npc_barney
npc_blob
npc_breen
npc_bullseye
npc_bullsquid
npc_charlie
npc_charlie_dead
npc_chumtoad
npc_citizen
npc_clawscanner
npc_combine_camera
npc_combine_cannon
npc_combinedropship
npc_combinegunship
npc_combine_s
npc_crabsynth
npc_cranedriver
npc_crow
npc_cscanner
npc_dog
npc_eli
npc_enemyfinder
npc_enemyfinder_combinecannon
npc_fastzombie
npc_fastzombie_torso
npc_fisherman
npc_furniture
npc_gman
npc_gorilla
npc_grenade_frag
npc_grunt_medic
npc_headcrab
npc_headcrab_black
npc_headcrab_fast
npc_heli_avoidbox
npc_heli_avoidsphere
npc_helicopter
npc_heli_nobomb
npc_hgrunt_dead
npc_houndeye
npc_huey
npc_human_grunt
npc_hunter
npc_hunter_maker
npc_ichthyosaur
npc_kleiner
npc_kophyaeger
npc_kophyaeger_adult
npc_kurtz
npc_launcher
npc_leech
npc_magnusson
npc_maker
npc_manhack
npc_metropolice
npc_mikeforce
npc_mikeforce_dead
npc_mikeforce_medic
npc_missiledefense
npc_monk
npc_mortarsynth
npc_mossman
npc_peasant
npc_peasant_dead
npc_pigeon
npc_poisonzombie
npc_puppet
npc_rollermine
npc_sarge
npc_seagull
npc_sniper
npc_sog
npc_spotlight
npc_spx
npc_spx_baby
npc_spx_dead
npc_spx_flyer
npc_stalker
npc_strider
npc_superzombie
npc_template_maker
npc_them_dead
npc_tripmine
npc_turret_ceiling
npc_turret_floor
npc_turret_ground
npc_vehicledriver
npc_vortigaunt
npc_zombie
npc_zombie_torso
npc_zombine
path_*
phys_*
physics_*
physics_cannister
phys_keepupright
phys_lengthconstraint
phys_magnet
phys_motor
phys_pulleyconstraint
phys_ragdollconstraint
phys_ragdollmagnet
phys_slideconstraint
phys_spring
phys_thruster
phys_torque
player_*
point_*
point_anglesensor
point_angularvelocitysensor
point_antlion_repellant
point_apc_controller
point_bonusmaps_accessor
point_bugbait
point_camera
point_clientcommand
point_combine_ball_launcher
point_devshot_camera
point_enable_motion_fixup
point_flesh_effect_target
point_gamestats_counter
point_hurt
point_message
point_playermoveconstraint
point_posecontroller
point_proximity_sensor
point_push
point_servercommand
point_spotlight
point_teleport
point_template
point_tesla
point_velocitysensor
point_viewcontrol
prop_*
prop_bush
prop_combine_ball
prop_coreball
prop_detail
prop_door_rotating
prop_dynamic
prop_dynamic_ornament
prop_dynamic_override
prop_lantern
prop_palm
prop_physics
prop_physics_multiplayer
prop_physics_override
prop_ragdoll
prop_scalable
prop_static
prop_thumper
prop_vehicle
prop_vehicle_airboat
prop_vehicle_apc
prop_vehicle_cannon
prop_vehicle_choreo_generic
prop_vehicle_choreo_truck
prop_vehicle_crane
prop_vehicle_driveable
prop_vehicle_jeep
prop_vehicle_prisoner_pod
prop_vehicle_truck
scripted_*
script_*
shadow_*
sky_*
tanktrain_*
test_*
trigger_*
trigger_autosave
trigger_changelevel
trigger_gravity
trigger_hurt
trigger_impact
trigger_look
trigger_multiple
trigger_once
trigger_physics_trap
trigger_playermovement
trigger_proximity
trigger_push
trigger_remove
trigger_rpgfire
trigger_serverragdoll
trigger_soundscape
trigger_teleport
trigger_transition
trigger_transition_exclude
trigger_vphysics_motion
trigger_waterydeath
trigger_weapon_dissolve
trigger_weapon_strip
trigger_wind
vehicle_*
vgui_*
water_*
weapon_*
weapon_357
weapon_870
weapon_ak47
weapon_alyxgun
weapon_annabelle
weapon_ar2
weapon_brickbat
weapon_bugbait
weapon_chainsaw
weapon_colt1911a1
weapon_crossbow
weapon_crowbar
weapon_frag
weapon_handgrenade
weapon_m16
weapon_m21
weapon_m60
weapon_m79
weapon_machete
weapon_physcannon
weapon_pistol
weapon_rpg
weapon_rpg7
weapon_rpgclip
weapon_shotgun
weapon_smg1
weapon_striderbuster
weapon_stunstick
weapon_tripmine
Unincluded