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Dump entity sizes/Half-Life: Source

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Half-Life: Source Half-Life: Source

(498 count)

_firesmoke: 848

_plasma: 852 ai_ally_speech_manager: 860 ai_battle_line: 848 ai_changehintgroup: 844 ai_changetarget: 828 ai_goal_assault: 888 ai_goal_follow: 880 ai_goal_lead: 1080 ai_goal_standoff: 924 ai_hint: 956 ai_network: 840 ai_script_conditions: 1060 ai_goal_lead_weapon: 1088 ai_sound: 844 ai_speechfilter: 840 aiscripted_schedule: 864 aitesthull: 3476 ambient_generic: 956 ammo_357: 1204 ammo_9mmar: 1204 ammo_9mmbox: 1204 ammo_9mmclip: 1204 basehl1combatweapon: 1368 ammo_argrenades: 1204 basehl1mpcombatweapon: 1368 ammo_buckshot: 1204 ammo_crossbow: 1204 ammo_egonclip: 1204 ammo_gaussclip: 1204 ammo_glockclip: 1204 ammo_mp5clip: 1204 ammo_mp5grenades: 1204 ammo_rpgclip: 1204 assault_assaultpoint: 912 assault_rallypoint: 876 baseprojectile: 916 beam: 992 bmortar: 1136 bodyque: 1124 color_correction: 1132 color_correction_volume: 1408 commentary_auto: 896 controller_head_ball: 3496 controller_energy_ball: 3484 crossbow_bolt: 2088 cycler: 3476 cycler_actor: 4332 cycler_blender: 3496 cycler_wreckage: 3480 cycler_flex: 1924 dynamic_prop: 1560 cycler_weapon: 1376 entity_blocker: 824 entityflame: 852 env_beam: 1080 env_debughistory: 1280844 env_beverage: 832 env_detail_controller: 832 env_blood: 844 env_dustpuff: 832 env_dusttrail: 888 env_effectscript: 1144 env_bubbles: 840 env_embers: 840 env_credits: 856 env_entity_dissolver: 872 env_entity_igniter: 852 env_entity_maker: 944 env_explosion: 864 env_fade: 856 env_fire: 928 env_firesensor: 892 env_fire_trail: 832 env_firesource: 836 env_fog_controller: 900 env_funnel: 828 env_global: 864 env_glow: 904 env_gunfire: 904 env_hudhint: 828 env_laser: 1020 env_lightglow: 852 env_message: 868 env_microphone: 1200 env_movieexplosion: 824 env_muzzleflash: 832 env_particle_performance_monitor: 828 env_particle_trail: 856 env_particlefire: 848 env_particlelight: 848 env_render: 824 env_particlescript: 1124 env_rockettrail: 900 env_particlesmokegrenade: 840 env_rotorshooter: 920 env_physexplosion: 864 env_screeneffect: 832 env_physimpact: 836 env_screenoverlay: 916 env_physwire: 828 env_shake: 884 env_player_surface_trigger: 884 env_shooter: 900 env_projectedtexture: 1132 env_smokestack: 960 env_quadraticbeam: 856 env_smoketrail: 900 env_ragdoll_boogie: 840 env_sound: 904 env_soundscape: 904 env_soundscape_proxy: 908 env_spritetrail: 952 env_soundscape_triggerable: 904 env_steam: 864 env_spark: 864 env_steamjet: 864 env_splash: 828 env_sun: 884 env_sporeexplosion: 852 env_texturetoggle: 824 env_sporetrail: 860 env_tonemap_controller: 860 env_sprite: 904 env_tracer: 840 env_sprite_oriented: 904 env_viewpunch: 840 env_wind: 1340 env_zoom: 832 filter_enemy: 896 event_queue_saveload_proxy: 824 filter_multi: 920 filter_activator_class: 880 filter_activator_mass_greater: 880 fish: 1272 filter_activator_name: 880 func_areaportal: 840 filter_activator_team: 880 func_areaportalwindow: 856 filter_base: 876 func_breakable: 1000 filter_damage_type: 880 func_breakable_surf: 2388 func_brush: 844 func_clip_vphysics: 836 func_button: 1144 func_conveyor: 844 func_door: 1260 func_healthcharger: 964 func_door_rotating: 1264 func_illusionary: 824 func_dustcloud: 868 func_ladderendpoint: 824 func_dustmotes: 868 func_lod: 828 func_fish_pool: 880 func_lookdoor: 1044 func_friction: 1120 func_monitor: 848 func_guntarget: 972 func_mortar_field: 960 func_movelinear: 1028 func_occluder: 832 func_physbox: 1232 func_pendulum: 992 func_physbox_multiplayer: 1244 func_plat: 976 func_proprrespawnzone: 824 func_platrot: 1000 func_pushable: 1000 func_precipitation: 828 func_recharge: 988 func_reflective_glass: 844 func_rot_button: 1144 func_tank: 1148 func_rotating: 908 func_tanklaser: 1160 func_smokevolume: 1116 func_tankmortar: 1168 func_tankphyscannister: 1156 func_tankpulselaser: 1172 func_tankrocket: 1148 func_trackautochange: 1036 func_tanktrain: 1064 func_trackchange: 1036 func_tracktrain: 1040 func_train: 996 func_traincontrols: 824 func_useableladder: 936 func_vehicleclip: 824 func_wall: 828 func_wall_toggle: 828 func_water: 1260 func_water_analog: 1028 func_weight_button: 880 funCBaseFlex: 1620 game_end: 832 game_gib_manager: 876 game_player_equip: 1088 game_player_team: 832 game_ragdoll_manager: 844 game_score: 832 game_text: 876 game_ui: 1276 game_weapon_manager: 860 game_zone_player: 924 garg_stomp: 856 generic_actor: 4028 gib: 1160 gibshooter: 888 grenade: 1164 grenade_beam: 1224 grenade_beam_chaser: 1124 grenade_hand: 1164 grenade_homer: 1244 grenade_mp5: 1168 grenade_spit: 1172 hammer_updateignorelist: 888 handle_dummy: 824 handle_test: 832 hl1gib: 840 hl1mp_ragdoll: 1168 info_constraint_anchor: 828 hornet: 3500 info_hint: 880 info_bigmomma: 868 info_intermission: 824 info_camera_link: 836 info_ladder_dismount: 824 info_landmark: 824 info_lighting_relative: 832 info_mass_center: 824 info_node: 880 info_node_air: 880 info_node_air_hint: 880 info_node_climb: 880 info_node_hint: 880 info_node_link_controller: 856 info_node_link: 860 info_null: 824 info_overlay_accessor: 828 info_particle_system: 1412 info_player_deathmatch: 828 info_player_start: 824 info_player_teamspawn: 852 info_projecteddecal: 832 info_radial_link_controller: 844 info_target: 824 info_teleport_destination: 824 instanced_scripted_scene: 1696 info_vehicle_groundspawn: 876 item_battery: 1204 infodecal: 832 item_healthkit: 1204 item_healthvial: 1204 item_longjump: 1204 item_sodacan: 1120 item_suit: 1204 keyframe_rope: 900 keyframe_track: 884 laser_spot: 848 light: 840 light_dynamic: 848 light_environment: 840 light_glspot: 840 light_spot: 840 logic_active_autosave: 852 logic_auto: 996 logic_autosave: 836 logic_branch: 896 logic_branch_listener: 984 logic_case: 1320 logic_choreographed_scene: 1548 logic_collision_pair: 836 logic_compare: 928 logic_lineto: 860 logic_measure_movement: 860 logic_multicompare: 888 logic_navigation: 836 logic_proximity: 824 logic_relay: 876 logic_scene_list_manager: 972 logic_timer: 920 lookdoorthinker: 828 material_modify_control: 1628 math_colorblend: 864 math_counter: 932 math_remap: 868 model_studio: 3476 momentary_door: 1028 momentary_rot_button: 1320 monster_alien_controller: 3608 monster_alien_grunt: 3496 monster_alien_slave: 3528 monster_apache: 3744 monster_babycrab: 3492 monster_barnacle: 3500 monster_barney: 4564 monster_barney_dead: 3480 monster_bigmomma: 3528 monster_bloater: 3472 monster_bullchicken: 3488 monster_cockroach: 3492 monster_flyer: 3532 monster_flyer_flock: 3480 monster_furniture: 4048 monster_gargantua: 3528 monster_generic: 3472 monster_gman: 4036 monster_grunt_repel: 3476 monster_headcrab: 3492 monster_hevsuit_dead: 3476 monster_hgrunt_dead: 3476 monster_houndeye: 3496 monster_human_assassin: 3532 monster_human_grunt: 3536 monster_ichthyosaur: 3544 monster_leech: 3532 monster_miniturret: 3640 monster_mortar: 1168 monster_nihilanth: 4096 monster_osprey: 4116 monster_satchel: 1184 monster_scientist: 4556 monster_scientist_dead: 3480 monster_sentry: 3644 monster_sitting_scientist: 4568 monster_snark: 3516 monster_tentacle: 3576 monster_tripmine: 1236 monster_turret: 3644 monster_zombie: 3476 monstermaker: 876 move_keyframed: 928 move_rope: 900 multi_manager: 996 multisource: 1112 nihilanth_energy_ball: 3508 npc_concussiongrenade: 1164 npc_contactgrenade: 1164 npc_furniture: 4048 npc_handgrenade: 1164 npc_newnpc: 3480 npc_vehicledriver: 3604 path_corner: 852 path_corner_crash: 852 path_track: 904 phys_ballsocket: 884 phys_bone_follower: 840 phys_constraint: 884 phys_constraintsystem: 832 phys_convert: 856 phys_hinge: 960 phys_keepupright: 872 phys_lengthconstraint: 932 phys_magnet: 1232 phys_motor: 900 phys_pulleyconstraint: 928 phys_ragdollconstraint: 920 phys_ragdollmagnet: 848 phys_slideconstraint: 908 phys_spring: 884 phys_thruster: 916 phys_torque: 916 physics_cannister: 2228 physics_entity_solver: 844 physics_npc_solver: 856 physics_prop: 1692 physics_prop_ragdoll: 3044 player: 4468 player_loadsaved: 844 player_manager: 1780 player_mp: 4504 player_pickup: 9148 player_speedmod: 824 player_weaponstrip: 824 point_anglesensor: 952 point_angularvelocitysensor: 1024 point_bonusmaps_accessor: 836 point_camera: 868 point_clientcommand: 824 point_commentary_node: 1288 point_commentary_viewpoint: 904 point_devshot_camera: 832 point_enable_motion_fixup: 824 point_gamestats_counter: 832 point_hurt: 848 point_message: 836 point_playermoveconstraint: 884 point_posecontroller: 888 point_proximity_sensor: 856 point_push: 840 point_servercommand: 824 point_spotlight: 944 point_teleport: 848 point_template: 952 point_tesla: 880 point_velocitysensor: 872 point_viewcontrol: 932 predicted_viewmodel: 1188 prop_door_rotating: 2020 prop_dynamic: 1560 prop_dynamic_ornament: 1564 prop_dynamic_override: 1560 prop_physics: 1692 prop_physics_multiplayer: 1732 prop_physics_override: 1692 prop_physics_respawnable: 1744 prop_ragdoll: 3044 prop_ragdoll_attached: 3084 prop_sphere: 1692 prop_vehicle: 1464 prop_vehicle_driveable: 1700 raggib: 1120 rope_anchor: 828 rpg_rocket: 1176 scene_manager: 864 scripted_scene: 1548 scripted_sentence: 916 scripted_sequence: 1312 scripted_target: 3560 shadow_control: 848 simple_physics_brush: 824 simple_physics_prop: 1120 sky_camera: 924 soundent: 7492 spark_shower: 824 speaker: 832 spotlight_end: 856 spraycan: 824 squidspit: 832 tanktrain_ai: 860 tanktrain_aitarget: 848 target_cdaudio: 828 target_changegravity: 832 te_tester: 896 team_manager: 916 test_effect: 1028 test_proxytoggle: 828 test_traceline: 824 trigger: 1116 trigger_auto: 852 trigger_autosave: 1128 trigger_brush: 904 trigger_cdaudio: 1116 trigger_changelevel: 1208 trigger_endsection: 824 trigger_gravity: 1116 trigger_hurt: 1216 trigger_impact: 1176 trigger_look: 1196 trigger_multiple: 1140 trigger_once: 1140 trigger_playermovement: 1116 trigger_proximity: 1156 trigger_push: 1136 trigger_relay: 872 trigger_remove: 1140 trigger_serverragdoll: 1116 trigger_soundscape: 1144 trigger_teleport: 1120 trigger_togglesave: 1120 trigger_transition: 824 trigger_vphysics_motion: 920 trigger_wind: 896 vgui_screen: 856 vgui_screen_team: 856 vgui_slideshow_display: 1172 viewmodel: 1188 vote_controller: 1096 water_lod_control: 832 waterbullet: 1120 weapon_357: 1372 weapon_crossbow: 1372 weapon_crowbar: 1456 weapon_egon: 1400 weapon_gauss: 1380 weapon_glock: 1368 weapon_handgrenade: 1376 weapon_hornetgun: 1376 weapon_mp5: 1368 weapon_rpg: 1384 weapon_satchel: 1388 weapon_shotgun: 1376 weapon_snark: 1372 weapon_tripmine: 1376 weaponbox: 1464 window_pane: 1120 world_items: 1124 worldspawn: 880 xen_hair: 1124 xen_hull: 824 xen_plantlight: 1132 xen_spore_large: 1124 xen_spore_medium: 1124 xen_spore_small: 1124 xen_tree: 1128 xen_ttrigger: 824