Dump entity sizes/Counter-Strike: Source: Difference between revisions

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(best to add a p tag with the white space, not directly on the div, that's why it has the weird gap for the first line)
 
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== {{Counter-Strike: Source|4}} ==
== {{Counter-Strike: Source|4}} ==
(449 count, last updated April 7, 2025)
(449 count, last updated April 7, 2025)
<div style="white-space:pre-line; height:500px; overflow:auto; border: 2px solid #088">[[_firesmoke]]: 1176
<div style="scrollbar-color: #686868 #424242; background-color: #00000020; padding-left: 4px; height:500px; overflow:auto; border: 2px solid {{Counter-Strike: Source|col}}">
<p style= "white-space:pre-line;">[[_firesmoke]]: 1176
[[_plasma]]: 1184
[[_plasma]]: 1184
[[ai_ally_speech_manager]]: 1208
[[ai_ally_speech_manager]]: 1208
Line 450: Line 451:
[[world_items]]: 1504
[[world_items]]: 1504
[[worldspawn]]: 1224
[[worldspawn]]: 1224
</div>
</p></div>
 
[[Category:Counter-Strike: Source]]

Latest revision as of 08:24, 17 June 2025

Counter-Strike: Source Counter-Strike: Source

(449 count, last updated April 7, 2025)

_firesmoke: 1176 _plasma: 1184 ai_ally_speech_manager: 1208 ai_battle_line: 1184 ai_changehintgroup: 1184 ai_changetarget: 1160 ai_goal_assault: 1248 ai_goal_follow: 1240 ai_goal_lead: 1520 ai_goal_lead_weapon: 1536 ai_goal_standoff: 1280 ai_hint: 1328 ai_network: 1184 ai_script_conditions: 1432 ai_sound: 1176 ai_speechfilter: 1176 aiscripted_schedule: 1208 aitesthull: 4272 ambient_generic: 1560 ammo_338mag: 1608 ammo_357sig: 1608 ammo_45acp: 1608 ammo_50ae: 1608 ammo_556mm: 1608 ammo_556mm_box: 1608 ammo_57mm: 1608 ammo_762mm: 1608 ammo_9mm: 1608 ammo_buckshot: 1608 assault_assaultpoint: 1264 assault_rallypoint: 1224 beam: 1320 color_correction: 1464 color_correction_volume: 1816 commentary_auto: 1248 cs_bot: 20288 cs_gamerules: 1152 cs_player_manager: 5040 cs_ragdoll: 1568 cs_team_manager: 1280 cycler: 4272 cycler_actor: 5240 cycler_blender: 4296 cycler_flex: 2360 cycler_weapon: 1808 cycler_wreckage: 4272 dynamic_prop: 2080 entity_blocker: 1152 entityflame: 1184 env_beam: 1448 env_beverage: 1160 env_blood: 1176 env_bubbles: 1168 env_credits: 1192 env_debughistory: 1281192 env_detail_controller: 1160 env_dustpuff: 1160 env_dusttrail: 1216 env_effectscript: 1536 env_embers: 1168 env_entity_dissolver: 1200 env_entity_igniter: 1184 env_entity_maker: 1296 env_explosion: 1200 env_fade: 1192 env_fire: 1272 env_fire_trail: 1160 env_firesensor: 1240 env_firesource: 1168 env_fog_controller: 1232 env_funnel: 1160 env_global: 1208 env_glow: 1232 env_gunfire: 1248 env_hudhint: 1160 env_laser: 1360 env_lightglow: 1184 env_message: 1216 env_microphone: 1568 env_movieexplosion: 1152 env_muzzleflash: 1168 env_particle_performance_monitor: 1160 env_particle_trail: 1200 env_particlefire: 1176 env_particlelight: 1184 env_particlescript: 1504 env_particlesmokegrenade: 1168 env_physexplosion: 1208 env_physimpact: 1168 env_physwire: 1160 env_player_surface_trigger: 1232 env_projectedtexture: 1464 env_quadraticbeam: 1184 env_ragdoll_boogie: 1168 env_rockettrail: 1232 env_rotorshooter: 1264 env_screeneffect: 1160 env_screenoverlay: 1288 env_shake: 1224 env_shooter: 1240 env_smokestack: 1320 env_smoketrail: 1232 env_soundscape: 1280 env_soundscape_proxy: 1288 env_soundscape_triggerable: 1280 env_spark: 1200 env_splash: 1160 env_sporeexplosion: 1184 env_sporetrail: 1192 env_sprite: 1232 env_sprite_oriented: 1232 env_spritetrail: 1288 env_steam: 1192 env_steamjet: 1192 env_sun: 1224 env_texturetoggle: 1152 env_tonemap_controller: 1192 env_tracer: 1168 env_viewpunch: 1168 env_wind: 1800 env_zoom: 1160 event_queue_saveload_proxy: 1152 filter_activator_class: 1232 filter_activator_mass_greater: 1232 filter_activator_name: 1232 filter_activator_team: 1232 filter_base: 1224 filter_damage_type: 1232 filter_enemy: 1256 filter_multi: 1296 fish: 1704 flashbang_projectile: 1600 func_areaportal: 1176 func_areaportalwindow: 1200 func_bomb_target: 1632 func_breakable: 1408 func_breakable_surf: 2800 func_brush: 1184 func_button: 1552 func_buyzone: 1528 func_clip_vphysics: 1168 func_conveyor: 1176 func_door: 1712 func_door_rotating: 1720 func_dustcloud: 1200 func_dustmotes: 1200 func_fish_pool: 1240 func_footstep_control: 1536 func_guntarget: 1312 func_hostage_rescue: 1520 func_illusionary: 1152 func_ladderendpoint: 1152 func_lod: 1160 func_monitor: 1192 func_movelinear: 1400 func_nav_avoid: 1200 func_nav_avoidance_obstacle: 1168 func_nav_blocker: 1192 func_nav_prefer: 1200 func_nav_prerequisite: 1560 func_occluder: 1160 func_physbox: 1712 func_physbox_multiplayer: 1728 func_plat: 1320 func_platrot: 1344 func_precipitation: 1160 func_proprrespawnzone: 1152 func_pushable: 1408 func_reflective_glass: 1184 func_rot_button: 1552 func_rotating: 1248 func_smokevolume: 1448 func_tanktrain: 1432 func_trackautochange: 1408 func_trackchange: 1408 func_tracktrain: 1400 func_train: 1344 func_traincontrols: 1152 func_useableladder: 1304 func_vehicleclip: 1152 func_wall: 1160 func_wall_toggle: 1160 func_water: 1712 func_water_analog: 1400 func_weight_button: 1224 funCBaseFlex: 2048 game_end: 1168 game_gib_manager: 1216 game_player_equip: 1552 game_player_team: 1168 game_ragdoll_manager: 1176 game_score: 1168 game_text: 1216 game_ui: 1752 game_weapon_manager: 1208 game_zone_player: 1288 generic_actor: 4928 gib: 1544 gibshooter: 1224 grenade: 1568 hammer_updateignorelist: 1280 handle_dummy: 1152 handle_test: 1160 hegrenade_projectile: 1608 holiday_gift: 1608 hostage_entity: 11048 info_camera_link: 1168 info_constraint_anchor: 1160 info_hint: 1232 info_intermission: 1152 info_ladder_dismount: 1152 info_landmark: 1152 info_lighting_relative: 1168 info_map_parameters: 1160 info_mass_center: 1152 info_node: 1232 info_node_air: 1232 info_node_air_hint: 1232 info_node_climb: 1232 info_node_hint: 1232 info_node_link: 1200 info_node_link_controller: 1208 info_null: 1152 info_overlay_accessor: 1160 info_particle_system: 2008 info_player_counterterrorist: 1152 info_player_deathmatch: 1160 info_player_logo: 1152 info_player_start: 1152 info_player_teamspawn: 1192 info_player_terrorist: 1152 info_projecteddecal: 1160 info_radial_link_controller: 1176 info_target: 1152 info_teleport_destination: 1152 info_vehicle_groundspawn: 1224 info_view_parameters: 1160 infodecal: 1160 instanced_scripted_scene: 2296 item_assaultsuit: 1608 item_defuser: 1608 item_kevlar: 1608 item_nvgs: 1608 item_sodacan: 1496 keyframe_rope: 1248 keyframe_track: 1232 light: 1176 light_dynamic: 1176 light_environment: 1176 light_glspot: 1176 light_spot: 1176 logic_active_autosave: 1184 logic_auto: 1384 logic_autosave: 1168 logic_branch: 1256 logic_branch_listener: 1416 logic_case: 1848 logic_choreographed_scene: 2144 logic_collision_pair: 1176 logic_compare: 1288 logic_eventlistener: 1224 logic_eventlistener_itemequip: 1280 logic_lineto: 1200 logic_measure_movement: 1200 logic_multicompare: 1240 logic_navigation: 1168 logic_proximity: 1152 logic_relay: 1224 logic_scene_list_manager: 1376 logic_script: 1280 logic_timer: 1272 material_modify_control: 1960 math_colorblend: 1200 math_counter: 1296 math_remap: 1208 model_studio: 4272 momentary_door: 1400 momentary_rot_button: 1776 monster_furniture: 4960 monster_generic: 4264 move_keyframed: 1296 move_rope: 1248 multisource: 1456 npc_furniture: 4960 npc_vehicledriver: 4432 path_corner: 1192 path_corner_crash: 1192 path_track: 1256 phys_ballsocket: 1240 phys_bone_follower: 1168 phys_constraint: 1240 phys_constraintsystem: 1168 phys_convert: 1200 phys_hinge: 1320 phys_keepupright: 1216 phys_lengthconstraint: 1288 phys_magnet: 1656 phys_motor: 1248 phys_pulleyconstraint: 1288 phys_ragdollconstraint: 1280 phys_ragdollmagnet: 1176 phys_slideconstraint: 1272 phys_spring: 1232 phys_thruster: 1264 phys_torque: 1264 physics_cannister: 2744 physics_entity_solver: 1176 physics_npc_solver: 1200 physics_prop: 2264 physics_prop_ragdoll: 3832 planted_c4: 1584 player: 7480 player_loadsaved: 1168 player_manager: 3800 player_speedmod: 1152 player_weaponstrip: 1152 point_anglesensor: 1320 point_angularvelocitysensor: 1400 point_bonusmaps_accessor: 1176 point_camera: 1200 point_clientcommand: 1152 point_commentary_node: 1712 point_commentary_viewpoint: 1232 point_devshot_camera: 1168 point_enable_motion_fixup: 1152 point_gamestats_counter: 1168 point_hurt: 1184 point_message: 1176 point_playermoveconstraint: 1232 point_posecontroller: 1224 point_proximity_sensor: 1192 point_push: 1168 point_script_template: 1584 point_servercommand: 1152 point_spotlight: 1288 point_surroundtest: 1248 point_teleport: 1176 point_template: 1376 point_tesla: 1224 point_velocitysensor: 1208 point_viewcontrol: 1280 point_worldtext: 1440 predicted_viewmodel: 1592 prop_door_rotating: 2672 prop_dynamic: 2080 prop_dynamic_ornament: 2088 prop_dynamic_override: 2080 prop_physics: 2264 prop_physics_multiplayer: 2312 prop_physics_override: 2264 prop_physics_respawnable: 2320 prop_ragdoll: 3832 prop_ragdoll_attached: 3880 prop_sphere: 2264 prop_vehicle: 1888 prop_vehicle_driveable: 2184 raggib: 1496 rope_anchor: 1160 scene_manager: 1216 scripted_scene: 2144 scripted_sentence: 1280 scripted_sequence: 1776 scripted_target: 4376 shadow_control: 1176 simple_bot: 2712 simple_physics_brush: 1152 simple_physics_prop: 1496 sky_camera: 1272 skybox_swapper: 1160 smokegrenade_projectile: 1608 soundent: 7824 spark_shower: 1152 spotlight_end: 1184 spraycan: 1152 tanktrain_ai: 1216 tanktrain_aitarget: 1184 target_cdaudio: 1160 target_changegravity: 1160 te_tester: 1232 team_manager: 1272 test_effect: 1456 test_proxytoggle: 1160 test_traceline: 1152 trigger: 1520 trigger_apply_impulse: 1536 trigger_autosave: 1536 trigger_brush: 1256 trigger_cdaudio: 1520 trigger_changelevel: 1624 trigger_gravity: 1520 trigger_hurt: 1656 trigger_impact: 1600 trigger_look: 1616 trigger_multiple: 1552 trigger_once: 1552 trigger_playermovement: 1520 trigger_proximity: 1576 trigger_push: 1544 trigger_remove: 1552 trigger_serverragdoll: 1520 trigger_soundscape: 1568 trigger_teleport: 1528 trigger_teleport_relative: 1536 trigger_togglesave: 1528 trigger_transition: 1152 trigger_vphysics_motion: 1280 trigger_wind: 1248 vgui_screen: 1192 vgui_screen_team: 1192 vgui_slideshow_display: 1536 viewmodel: 1592 vote_controller: 1392 water_lod_control: 1160 waterbullet: 1496 weapon_ak47: 1888 weapon_aug: 1888 weapon_awp: 1888 weapon_basecsgrenade: 1888 weapon_c4: 1904 weapon_cs_base: 1880 weapon_csbase_gun: 1888 weapon_deagle: 1888 weapon_elite: 1896 weapon_famas: 1904 weapon_fiveseven: 1888 weapon_flashbang: 1888 weapon_g3sg1: 1896 weapon_galil: 1888 weapon_glock: 1896 weapon_hegrenade: 1888 weapon_knife: 2000 weapon_m249: 1888 weapon_m3: 1888 weapon_m4a1: 1904 weapon_mac10: 1888 weapon_mp5navy: 1888 weapon_p228: 1888 weapon_p90: 1888 weapon_scout: 1888 weapon_sg550: 1896 weapon_sg552: 1888 weapon_smokegrenade: 1888 weapon_tmp: 1888 weapon_ump45: 1888 weapon_usp: 1904 weapon_xm1014: 1888 window_pane: 1496 world_items: 1504 worldspawn: 1224