Dump entity sizes/Counter-Strike: Source: Difference between revisions

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(best to add a p tag with the white space, not directly on the div, that's why it has the weird gap for the first line)
 
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== Counter-Strike: Source {{css}} ==
== {{Counter-Strike: Source|4}} ==
(443 count)
(449 count, last updated April 7, 2025)
<div style="white-space:pre-line; height:500px; overflow:auto; border: 2px solid #088">[[_firesmoke]]: 852
<div style="scrollbar-color: #686868 #424242; background-color: #00000020; padding-left: 4px; height:500px; overflow:auto; border: 2px solid {{Counter-Strike: Source|col}}">
[[_plasma]]: 856
<p style= "white-space:pre-line;">[[_firesmoke]]: 1176
[[ai_ally_speech_manager]]: 864
[[_plasma]]: 1184
[[ai_battle_line]]: 852
[[ai_ally_speech_manager]]: 1208
[[ai_changehintgroup]]: 848
[[ai_battle_line]]: 1184
[[ai_changetarget]]: 832
[[ai_changehintgroup]]: 1184
[[ai_goal_assault]]: 892
[[ai_changetarget]]: 1160
[[ai_goal_follow]]: 884
[[ai_goal_assault]]: 1248
[[ai_goal_lead]]: 1084
[[ai_goal_follow]]: 1240
[[ai_goal_lead_weapon]]: 1092
[[ai_goal_lead]]: 1520
[[ai_goal_standoff]]: 928
[[ai_goal_lead_weapon]]: 1536
[[ai_hint]]: 960
[[ai_goal_standoff]]: 1280
[[ai_network]]: 844
[[ai_hint]]: 1328
[[ai_script_conditions]]: 1064
[[ai_network]]: 1184
[[ai_sound]]: 848
[[ai_script_conditions]]: 1432
[[ai_speechfilter]]: 844
[[ai_sound]]: 1176
[[aiscripted_schedule]]: 868
[[ai_speechfilter]]: 1176
[[aitesthull]]: 3480
[[aiscripted_schedule]]: 1208
[[ambient_generic]]: 960
[[aitesthull]]: 4272
[[ammo_338mag]]: 1208
[[ambient_generic]]: 1560
[[ammo_357sig]]: 1208
[[ammo_338mag]]: 1608
[[ammo_45acp]]: 1208
[[ammo_357sig]]: 1608
[[ammo_50ae]]: 1208
[[ammo_45acp]]: 1608
[[ammo_556mm]]: 1208
[[ammo_50ae]]: 1608
[[ammo_556mm_box]]: 1208
[[ammo_556mm]]: 1608
[[ammo_57mm]]: 1208
[[ammo_556mm_box]]: 1608
[[ammo_762mm]]: 1208
[[ammo_57mm]]: 1608
[[ammo_9mm]]: 1208
[[ammo_762mm]]: 1608
[[ammo_buckshot]]: 1208
[[ammo_9mm]]: 1608
[[assault_assaultpoint]]: 916
[[ammo_buckshot]]: 1608
[[assault_rallypoint]]: 880
[[assault_assaultpoint]]: 1264
[[beam]]: 996
[[assault_rallypoint]]: 1224
[[color_correction]]: 1136
[[beam]]: 1320
[[color_correction_volume]]: 1412
[[color_correction]]: 1464
[[commentary_auto]]: 900
[[color_correction_volume]]: 1816
[[cs_bot]]: 16184
[[commentary_auto]]: 1248
[[cs_gamerules]]: 828
[[cs_bot]]: 20288
[[cs_player_manager]]: 3652
[[cs_gamerules]]: 1152
[[cs_ragdoll]]: 1180
[[cs_player_manager]]: 5040
[[cs_team_manager]]: 928
[[cs_ragdoll]]: 1568
[[cycler]]: 3480
[[cs_team_manager]]: 1280
[[cycler_actor]]: 4336
[[cycler]]: 4272
[[cycler_blender]]: 3500
[[cycler_actor]]: 5240
[[cycler_flex]]: 1928
[[cycler_blender]]: 4296
[[cycler_weapon]]: 1380
[[cycler_flex]]: 2360
[[cycler_wreckage]]: 3484
[[cycler_weapon]]: 1808
[[dynamic_prop]]: 1564
[[cycler_wreckage]]: 4272
[[entity_blocker]]: 828
[[dynamic_prop]]: 2080
[[entityflame]]: 856
[[entity_blocker]]: 1152
[[env_beam]]: 1084
[[entityflame]]: 1184
[[env_beverage]]: 836
[[env_beam]]: 1448
[[env_blood]]: 848
[[env_beverage]]: 1160
[[env_bubbles]]: 844
[[env_blood]]: 1176
[[env_credits]]: 860
[[env_bubbles]]: 1168
[[env_debughistory]]: 1280848
[[env_credits]]: 1192
[[env_detail_controller]]: 836
[[env_debughistory]]: 1281192
[[env_dustpuff]]: 836
[[env_detail_controller]]: 1160
[[env_dusttrail]]: 892
[[env_dustpuff]]: 1160
[[env_effectscript]]: 1148
[[env_dusttrail]]: 1216
[[env_embers]]: 844
[[env_effectscript]]: 1536
[[env_entity_dissolver]]: 876
[[env_embers]]: 1168
[[env_entity_igniter]]: 856
[[env_entity_dissolver]]: 1200
[[env_entity_maker]]: 948
[[env_entity_igniter]]: 1184
[[env_explosion]]: 868
[[env_entity_maker]]: 1296
[[env_fade]]: 860
[[env_explosion]]: 1200
[[env_fire]]: 932
[[env_fade]]: 1192
[[env_fire_trail]]: 836
[[env_fire]]: 1272
[[env_firesensor]]: 896
[[env_fire_trail]]: 1160
[[env_firesource]]: 840
[[env_firesensor]]: 1240
[[env_fog_controller]]: 904
[[env_firesource]]: 1168
[[env_funnel]]: 832
[[env_fog_controller]]: 1232
[[env_global]]: 868
[[env_funnel]]: 1160
[[env_glow]]: 908
[[env_global]]: 1208
[[env_gunfire]]: 908
[[env_glow]]: 1232
[[env_hudhint]]: 832
[[env_gunfire]]: 1248
[[env_laser]]: 1024
[[env_hudhint]]: 1160
[[env_lightglow]]: 856
[[env_laser]]: 1360
[[env_message]]: 872
[[env_lightglow]]: 1184
[[env_microphone]]: 1204
[[env_message]]: 1216
[[env_movieexplosion]]: 828
[[env_microphone]]: 1568
[[env_muzzleflash]]: 836
[[env_movieexplosion]]: 1152
[[env_particle_performance_monitor]]: 832
[[env_muzzleflash]]: 1168
[[env_particle_trail]]: 860
[[env_particle_performance_monitor]]: 1160
[[env_particlefire]]: 852
[[env_particle_trail]]: 1200
[[env_particlelight]]: 852
[[env_particlefire]]: 1176
[[env_particlescript]]: 1128
[[env_particlelight]]: 1184
[[env_particlesmokegrenade]]: 844
[[env_particlescript]]: 1504
[[env_physexplosion]]: 868
[[env_particlesmokegrenade]]: 1168
[[env_physimpact]]: 840
[[env_physexplosion]]: 1208
[[env_physwire]]: 832
[[env_physimpact]]: 1168
[[env_player_surface_trigger]]: 888
[[env_physwire]]: 1160
[[env_projectedtexture]]: 1136
[[env_player_surface_trigger]]: 1232
[[env_quadraticbeam]]: 860
[[env_projectedtexture]]: 1464
[[env_ragdoll_boogie]]: 844
[[env_quadraticbeam]]: 1184
[[env_rockettrail]]: 904
[[env_ragdoll_boogie]]: 1168
[[env_rotorshooter]]: 924
[[env_rockettrail]]: 1232
[[env_screeneffect]]: 836
[[env_rotorshooter]]: 1264
[[env_screenoverlay]]: 920
[[env_screeneffect]]: 1160
[[env_shake]]: 888
[[env_screenoverlay]]: 1288
[[env_shooter]]: 904
[[env_shake]]: 1224
[[env_smokestack]]: 964
[[env_shooter]]: 1240
[[env_smoketrail]]: 904
[[env_smokestack]]: 1320
[[env_soundscape]]: 908
[[env_smoketrail]]: 1232
[[env_soundscape_proxy]]: 912
[[env_soundscape]]: 1280
[[env_soundscape_triggerable]]: 908
[[env_soundscape_proxy]]: 1288
[[env_spark]]: 868
[[env_soundscape_triggerable]]: 1280
[[env_splash]]: 832
[[env_spark]]: 1200
[[env_sporeexplosion]]: 856
[[env_splash]]: 1160
[[env_sporetrail]]: 864
[[env_sporeexplosion]]: 1184
[[env_sprite]]: 908
[[env_sporetrail]]: 1192
[[env_sprite_oriented]]: 908
[[env_sprite]]: 1232
[[env_spritetrail]]: 956
[[env_sprite_oriented]]: 1232
[[env_steam]]: 868
[[env_spritetrail]]: 1288
[[env_steamjet]]: 868
[[env_steam]]: 1192
[[env_sun]]: 888
[[env_steamjet]]: 1192
[[env_texturetoggle]]: 828
[[env_sun]]: 1224
[[env_tonemap_controller]]: 864
[[env_texturetoggle]]: 1152
[[env_tracer]]: 844
[[env_tonemap_controller]]: 1192
[[env_viewpunch]]: 844
[[env_tracer]]: 1168
[[env_wind]]: 1344
[[env_viewpunch]]: 1168
[[env_zoom]]: 836
[[env_wind]]: 1800
[[event_queue_saveload_proxy]]: 828
[[env_zoom]]: 1160
[[filter_activator_class]]: 884
[[event_queue_saveload_proxy]]: 1152
[[filter_activator_mass_greater]]: 884
[[filter_activator_class]]: 1232
[[filter_activator_name]]: 884
[[filter_activator_mass_greater]]: 1232
[[filter_activator_team]]: 884
[[filter_activator_name]]: 1232
[[filter_base]]: 880
[[filter_activator_team]]: 1232
[[filter_damage_type]]: 884
[[filter_base]]: 1224
[[filter_enemy]]: 900
[[filter_damage_type]]: 1232
[[filter_multi]]: 924
[[filter_enemy]]: 1256
[[fish]]: 1296
[[filter_multi]]: 1296
[[flashbang_projectile]]: 1200
[[fish]]: 1704
[[func_areaportal]]: 844
[[flashbang_projectile]]: 1600
[[func_areaportalwindow]]: 860
[[func_areaportal]]: 1176
[[func_bomb_target]]: 1200
[[func_areaportalwindow]]: 1200
[[func_breakable]]: 1004
[[func_bomb_target]]: 1632
[[func_breakable_surf]]: 2392
[[func_breakable]]: 1408
[[func_brush]]: 848
[[func_breakable_surf]]: 2800
[[func_button]]: 1148
[[func_brush]]: 1184
[[func_buyzone]]: 1124
[[func_button]]: 1552
[[func_clip_vphysics]]: 840
[[func_buyzone]]: 1528
[[func_conveyor]]: 848
[[func_clip_vphysics]]: 1168
[[func_door]]: 1256
[[func_conveyor]]: 1176
[[func_door_rotating]]: 1260
[[func_door]]: 1712
[[func_dustcloud]]: 872
[[func_door_rotating]]: 1720
[[func_dustmotes]]: 872
[[func_dustcloud]]: 1200
[[func_fish_pool]]: 888
[[func_dustmotes]]: 1200
[[func_footstep_control]]: 1128
[[func_fish_pool]]: 1240
[[func_guntarget]]: 976
[[func_footstep_control]]: 1536
[[func_hostage_rescue]]: 1120
[[func_guntarget]]: 1312
[[func_illusionary]]: 828
[[func_hostage_rescue]]: 1520
[[func_ladderendpoint]]: 828
[[func_illusionary]]: 1152
[[func_lod]]: 832
[[func_ladderendpoint]]: 1152
[[func_monitor]]: 852
[[func_lod]]: 1160
[[func_movelinear]]: 1032
[[func_monitor]]: 1192
[[func_nav_avoid]]: 860
[[func_movelinear]]: 1400
[[func_nav_avoidance_obstacle]]: 836
[[func_nav_avoid]]: 1200
[[func_nav_blocker]]: 864
[[func_nav_avoidance_obstacle]]: 1168
[[func_nav_prefer]]: 860
[[func_nav_blocker]]: 1192
[[func_nav_prerequisite]]: 1144
[[func_nav_prefer]]: 1200
[[func_occluder]]: 836
[[func_nav_prerequisite]]: 1560
[[func_physbox]]: 1236
[[func_occluder]]: 1160
[[func_physbox_multiplayer]]: 1248
[[func_physbox]]: 1712
[[func_plat]]: 972
[[func_physbox_multiplayer]]: 1728
[[func_platrot]]: 996
[[func_plat]]: 1320
[[func_precipitation]]: 832
[[func_platrot]]: 1344
[[func_proprrespawnzone]]: 828
[[func_precipitation]]: 1160
[[func_pushable]]: 1004
[[func_proprrespawnzone]]: 1152
[[func_reflective_glass]]: 848
[[func_pushable]]: 1408
[[func_rot_button]]: 1148
[[func_reflective_glass]]: 1184
[[func_rotating]]: 912
[[func_rot_button]]: 1552
[[func_smokevolume]]: 1120
[[func_rotating]]: 1248
[[func_tanktrain]]: 1064
[[func_smokevolume]]: 1448
[[func_trackautochange]]: 1032
[[func_tanktrain]]: 1432
[[func_trackchange]]: 1032
[[func_trackautochange]]: 1408
[[func_tracktrain]]: 1040
[[func_trackchange]]: 1408
[[func_train]]: 992
[[func_tracktrain]]: 1400
[[func_traincontrols]]: 828
[[func_train]]: 1344
[[func_useableladder]]: 940
[[func_traincontrols]]: 1152
[[func_vehicleclip]]: 828
[[func_useableladder]]: 1304
[[func_wall]]: 832
[[func_vehicleclip]]: 1152
[[func_wall_toggle]]: 832
[[func_wall]]: 1160
[[func_water]]: 1256
[[func_wall_toggle]]: 1160
[[func_water_analog]]: 1032
[[func_water]]: 1712
[[func_weight_button]]: 884
[[func_water_analog]]: 1400
[[funCBaseFlex]]: 1624
[[func_weight_button]]: 1224
[[game_end]]: 836
[[funCBaseFlex]]: 2048
[[game_gib_manager]]: 880
[[game_end]]: 1168
[[game_player_equip]]: 1092
[[game_gib_manager]]: 1216
[[game_player_team]]: 836
[[game_player_equip]]: 1552
[[game_ragdoll_manager]]: 848
[[game_player_team]]: 1168
[[game_score]]: 836
[[game_ragdoll_manager]]: 1176
[[game_text]]: 880
[[game_score]]: 1168
[[game_ui]]: 1280
[[game_text]]: 1216
[[game_weapon_manager]]: 864
[[game_ui]]: 1752
[[game_zone_player]]: 928
[[game_weapon_manager]]: 1208
[[generic_actor]]: 4032
[[game_zone_player]]: 1288
[[gib]]: 1164
[[generic_actor]]: 4928
[[gibshooter]]: 892
[[gib]]: 1544
[[grenade]]: 1180
[[gibshooter]]: 1224
[[hammer_updateignorelist]]: 892
[[grenade]]: 1568
[[handle_dummy]]: 828
[[hammer_updateignorelist]]: 1280
[[handle_test]]: 836
[[handle_dummy]]: 1152
[[hegrenade_projectile]]: 1204
[[handle_test]]: 1160
[[holiday_gift]]: 1208
[[hegrenade_projectile]]: 1608
[[hostage_entity]]: 8480
[[holiday_gift]]: 1608
[[info_camera_link]]: 840
[[hostage_entity]]: 11048
[[info_constraint_anchor]]: 832
[[info_camera_link]]: 1168
[[info_hint]]: 884
[[info_constraint_anchor]]: 1160
[[info_intermission]]: 828
[[info_hint]]: 1232
[[info_ladder_dismount]]: 828
[[info_intermission]]: 1152
[[info_landmark]]: 828
[[info_ladder_dismount]]: 1152
[[info_lighting_relative]]: 836
[[info_landmark]]: 1152
[[Info_map_parameters/Counter-Strike_series|info_map_parameters]]: 836
[[info_lighting_relative]]: 1168
[[info_mass_center]]: 828
[[info_map_parameters]]: 1160
[[info_node]]: 884
[[info_mass_center]]: 1152
[[info_node_air]]: 884
[[info_node]]: 1232
[[info_node_air_hint]]: 884
[[info_node_air]]: 1232
[[info_node_climb]]: 884
[[info_node_air_hint]]: 1232
[[info_node_hint]]: 884
[[info_node_climb]]: 1232
[[info_node_link]]: 864
[[info_node_hint]]: 1232
[[info_node_link_controller]]: 860
[[info_node_link]]: 1200
[[info_null]]: 828
[[info_node_link_controller]]: 1208
[[info_overlay_accessor]]: 832
[[info_null]]: 1152
[[info_particle_system]]: 1416
[[info_overlay_accessor]]: 1160
[[info_player_counterterrorist]]: 828
[[info_particle_system]]: 2008
[[info_player_deathmatch]]: 832
[[info_player_counterterrorist]]: 1152
[[info_player_logo]]: 828
[[info_player_deathmatch]]: 1160
[[info_player_start]]: 828
[[info_player_logo]]: 1152
[[info_player_teamspawn]]: 856
[[info_player_start]]: 1152
[[info_player_terrorist]]: 828
[[info_player_teamspawn]]: 1192
[[info_projecteddecal]]: 836
[[info_player_terrorist]]: 1152
[[info_radial_link_controller]]: 848
[[info_projecteddecal]]: 1160
[[info_target]]: 828
[[info_radial_link_controller]]: 1176
[[info_teleport_destination]]: 828
[[info_target]]: 1152
[[info_vehicle_groundspawn]]: 880
[[info_teleport_destination]]: 1152
[[info_view_parameters]]: 832
[[info_vehicle_groundspawn]]: 1224
[[infodecal]]: 836
[[info_view_parameters]]: 1160
[[instanced_scripted_scene]]: 1700
[[infodecal]]: 1160
[[item_assaultsuit]]: 1208
[[instanced_scripted_scene]]: 2296
[[item_defuser]]: 1208
[[item_assaultsuit]]: 1608
[[item_kevlar]]: 1208
[[item_defuser]]: 1608
[[item_nvgs]]: 1208
[[item_kevlar]]: 1608
[[item_sodacan]]: 1124
[[item_nvgs]]: 1608
[[keyframe_rope]]: 904
[[item_sodacan]]: 1496
[[keyframe_track]]: 888
[[keyframe_rope]]: 1248
[[light]]: 844
[[keyframe_track]]: 1232
[[light_dynamic]]: 852
[[light]]: 1176
[[light_environment]]: 844
[[light_dynamic]]: 1176
[[light_glspot]]: 844
[[light_environment]]: 1176
[[light_spot]]: 844
[[light_glspot]]: 1176
[[logic_active_autosave]]: 856
[[light_spot]]: 1176
[[logic_auto]]: 1000
[[logic_active_autosave]]: 1184
[[logic_autosave]]: 840
[[logic_auto]]: 1384
[[logic_branch]]: 900
[[logic_autosave]]: 1168
[[logic_branch_listener]]: 988
[[logic_branch]]: 1256
[[logic_case]]: 1324
[[logic_branch_listener]]: 1416
[[logic_choreographed_scene]]: 1552
[[logic_case]]: 1848
[[logic_collision_pair]]: 840
[[logic_choreographed_scene]]: 2144
[[logic_compare]]: 932
[[logic_collision_pair]]: 1176
[[logic_lineto]]: 864
[[logic_compare]]: 1288
[[logic_measure_movement]]: 864
[[logic_eventlistener]]: 1224
[[logic_multicompare]]: 892
[[logic_eventlistener_itemequip]]: 1280
[[logic_navigation]]: 840
[[logic_lineto]]: 1200
[[logic_proximity]]: 828
[[logic_measure_movement]]: 1200
[[logic_relay]]: 880
[[logic_multicompare]]: 1240
[[logic_scene_list_manager]]: 976
[[logic_navigation]]: 1168
[[logic_timer]]: 924
[[logic_proximity]]: 1152
[[material_modify_control]]: 1632
[[logic_relay]]: 1224
[[math_colorblend]]: 868
[[logic_scene_list_manager]]: 1376
[[math_counter]]: 936
[[logic_script]]: 1280
[[math_remap]]: 872
[[logic_timer]]: 1272
[[model_studio]]: 3480
[[material_modify_control]]: 1960
[[momentary_door]]: 1032
[[math_colorblend]]: 1200
[[momentary_rot_button]]: 1324
[[math_counter]]: 1296
[[monster_furniture]]: 4052
[[math_remap]]: 1208
[[monster_generic]]: 3476
[[model_studio]]: 4272
[[move_keyframed]]: 932
[[momentary_door]]: 1400
[[move_rope]]: 904
[[momentary_rot_button]]: 1776
[[multisource]]: 1116
[[monster_furniture]]: 4960
[[npc_furniture]]: 4052
[[monster_generic]]: 4264
[[npc_vehicledriver]]: 3608
[[move_keyframed]]: 1296
[[path_corner]]: 856
[[move_rope]]: 1248
[[path_corner_crash]]: 856
[[multisource]]: 1456
[[path_track]]: 908
[[npc_furniture]]: 4960
[[phys_ballsocket]]: 888
[[npc_vehicledriver]]: 4432
[[phys_bone_follower]]: 844
[[path_corner]]: 1192
[[phys_constraint]]: 888
[[path_corner_crash]]: 1192
[[phys_constraintsystem]]: 836
[[path_track]]: 1256
[[phys_convert]]: 860
[[phys_ballsocket]]: 1240
[[phys_hinge]]: 964
[[phys_bone_follower]]: 1168
[[phys_keepupright]]: 876
[[phys_constraint]]: 1240
[[phys_lengthconstraint]]: 936
[[phys_constraintsystem]]: 1168
[[phys_magnet]]: 1236
[[phys_convert]]: 1200
[[phys_motor]]: 904
[[phys_hinge]]: 1320
[[phys_pulleyconstraint]]: 932
[[phys_keepupright]]: 1216
[[phys_ragdollconstraint]]: 924
[[phys_lengthconstraint]]: 1288
[[phys_ragdollmagnet]]: 852
[[phys_magnet]]: 1656
[[phys_slideconstraint]]: 912
[[phys_motor]]: 1248
[[phys_spring]]: 888
[[phys_pulleyconstraint]]: 1288
[[phys_thruster]]: 920
[[phys_ragdollconstraint]]: 1280
[[phys_torque]]: 920
[[phys_ragdollmagnet]]: 1176
[[physics_cannister]]: 2232
[[phys_slideconstraint]]: 1272
[[physics_entity_solver]]: 848
[[phys_spring]]: 1232
[[physics_npc_solver]]: 860
[[phys_thruster]]: 1264
[[physics_prop]]: 1700
[[phys_torque]]: 1264
[[physics_prop_ragdoll]]: 3048
[[physics_cannister]]: 2744
[[planted_c4]]: 1192
[[physics_entity_solver]]: 1176
[[player]]: 6416
[[physics_npc_solver]]: 1200
[[player_loadsaved]]: 840
[[physics_prop]]: 2264
[[player_manager]]: 2680
[[physics_prop_ragdoll]]: 3832
[[player_speedmod]]: 828
[[planted_c4]]: 1584
[[player_weaponstrip]]: 828
[[player]]: 7480
[[point_anglesensor]]: 956
[[player_loadsaved]]: 1168
[[point_angularvelocitysensor]]: 1028
[[player_manager]]: 3800
[[point_bonusmaps_accessor]]: 840
[[player_speedmod]]: 1152
[[point_camera]]: 872
[[player_weaponstrip]]: 1152
[[point_clientcommand]]: 828
[[point_anglesensor]]: 1320
[[point_commentary_node]]: 1292
[[point_angularvelocitysensor]]: 1400
[[point_commentary_viewpoint]]: 908
[[point_bonusmaps_accessor]]: 1176
[[point_devshot_camera]]: 836
[[point_camera]]: 1200
[[point_enable_motion_fixup]]: 828
[[point_clientcommand]]: 1152
[[point_gamestats_counter]]: 836
[[point_commentary_node]]: 1712
[[point_hurt]]: 852
[[point_commentary_viewpoint]]: 1232
[[point_message]]: 840
[[point_devshot_camera]]: 1168
[[point_playermoveconstraint]]: 888
[[point_enable_motion_fixup]]: 1152
[[point_posecontroller]]: 892
[[point_gamestats_counter]]: 1168
[[point_proximity_sensor]]: 860
[[point_hurt]]: 1184
[[point_push]]: 844
[[point_message]]: 1176
[[point_servercommand]]: 828
[[point_playermoveconstraint]]: 1232
[[point_spotlight]]: 948
[[point_posecontroller]]: 1224
[[point_surroundtest]]: 900
[[point_proximity_sensor]]: 1192
[[point_teleport]]: 852
[[point_push]]: 1168
[[point_template]]: 956
[[point_script_template]]: 1584
[[point_tesla]]: 884
[[point_servercommand]]: 1152
[[point_velocitysensor]]: 876
[[point_spotlight]]: 1288
[[point_viewcontrol]]: 936
[[point_surroundtest]]: 1248
[[predicted_viewmodel]]: 1192
[[point_teleport]]: 1176
[[prop_door_rotating]]: 2024
[[point_template]]: 1376
[[prop_dynamic]]: 1564
[[point_tesla]]: 1224
[[prop_dynamic_ornament]]: 1568
[[point_velocitysensor]]: 1208
[[prop_dynamic_override]]: 1564
[[point_viewcontrol]]: 1280
[[prop_physics]]: 1700
[[point_worldtext]]: 1440
[[prop_physics_multiplayer]]: 1740
[[predicted_viewmodel]]: 1592
[[prop_physics_override]]: 1700
[[prop_door_rotating]]: 2672
[[prop_physics_respawnable]]: 1752
[[prop_dynamic]]: 2080
[[prop_ragdoll]]: 3048
[[prop_dynamic_ornament]]: 2088
[[prop_ragdoll_attached]]: 3088
[[prop_dynamic_override]]: 2080
[[prop_sphere]]: 1700
[[prop_physics]]: 2264
[[prop_vehicle]]: 1468
[[prop_physics_multiplayer]]: 2312
[[prop_vehicle_driveable]]: 1704
[[prop_physics_override]]: 2264
[[raggib]]: 1124
[[prop_physics_respawnable]]: 2320
[[rope_anchor]]: 832
[[prop_ragdoll]]: 3832
[[scene_manager]]: 868
[[prop_ragdoll_attached]]: 3880
[[scripted_scene]]: 1552
[[prop_sphere]]: 2264
[[scripted_sentence]]: 920
[[prop_vehicle]]: 1888
[[scripted_sequence]]: 1316
[[prop_vehicle_driveable]]: 2184
[[scripted_target]]: 3564
[[raggib]]: 1496
[[shadow_control]]: 852
[[rope_anchor]]: 1160
[[simple_bot]]: 2200
[[scene_manager]]: 1216
[[simple_physics_brush]]: 828
[[scripted_scene]]: 2144
[[simple_physics_prop]]: 1124
[[scripted_sentence]]: 1280
[[sky_camera]]: 928
[[scripted_sequence]]: 1776
[[smokegrenade_projectile]]: 1208
[[scripted_target]]: 4376
[[soundent]]: 7496
[[shadow_control]]: 1176
[[spark_shower]]: 828
[[simple_bot]]: 2712
[[spotlight_end]]: 860
[[simple_physics_brush]]: 1152
[[spraycan]]: 828
[[simple_physics_prop]]: 1496
[[tanktrain_ai]]: 864
[[sky_camera]]: 1272
[[tanktrain_aitarget]]: 852
[[skybox_swapper]]: 1160
[[target_cdaudio]]: 832
[[smokegrenade_projectile]]: 1608
[[target_changegravity]]: 836
[[soundent]]: 7824
[[te_tester]]: 900
[[spark_shower]]: 1152
[[team_manager]]: 920
[[spotlight_end]]: 1184
[[test_effect]]: 1032
[[spraycan]]: 1152
[[test_proxytoggle]]: 832
[[tanktrain_ai]]: 1216
[[test_traceline]]: 828
[[tanktrain_aitarget]]: 1184
[[trigger]]: 1120
[[target_cdaudio]]: 1160
[[trigger_apply_impulse]]: 1136
[[target_changegravity]]: 1160
[[trigger_autosave]]: 1132
[[te_tester]]: 1232
[[trigger_brush]]: 908
[[team_manager]]: 1272
[[trigger_cdaudio]]: 1120
[[test_effect]]: 1456
[[trigger_changelevel]]: 1212
[[test_proxytoggle]]: 1160
[[trigger_gravity]]: 1120
[[test_traceline]]: 1152
[[trigger_hurt]]: 1224
[[trigger]]: 1520
[[trigger_impact]]: 1180
[[trigger_apply_impulse]]: 1536
[[trigger_look]]: 1200
[[trigger_autosave]]: 1536
[[trigger_multiple]]: 1144
[[trigger_brush]]: 1256
[[trigger_once]]: 1144
[[trigger_cdaudio]]: 1520
[[trigger_playermovement]]: 1120
[[trigger_changelevel]]: 1624
[[trigger_proximity]]: 1160
[[trigger_gravity]]: 1520
[[trigger_push]]: 1140
[[trigger_hurt]]: 1656
[[trigger_remove]]: 1144
[[trigger_impact]]: 1600
[[trigger_serverragdoll]]: 1120
[[trigger_look]]: 1616
[[trigger_soundscape]]: 1148
[[trigger_multiple]]: 1552
[[trigger_teleport]]: 1124
[[trigger_once]]: 1552
[[trigger_teleport_relative]]: 1132
[[trigger_playermovement]]: 1520
[[trigger_togglesave]]: 1124
[[trigger_proximity]]: 1576
[[trigger_transition]]: 828
[[trigger_push]]: 1544
[[trigger_vphysics_motion]]: 924
[[trigger_remove]]: 1552
[[trigger_wind]]: 900
[[trigger_serverragdoll]]: 1520
[[vgui_screen]]: 860
[[trigger_soundscape]]: 1568
[[vgui_screen_team]]: 860
[[trigger_teleport]]: 1528
[[vgui_slideshow_display]]: 1176
[[trigger_teleport_relative]]: 1536
[[viewmodel]]: 1192
[[trigger_togglesave]]: 1528
[[vote_controller]]: 1236
[[trigger_transition]]: 1152
[[water_lod_control]]: 836
[[trigger_vphysics_motion]]: 1280
[[waterbullet]]: 1124
[[trigger_wind]]: 1248
[[weapon_ak47]]: 1440
[[vgui_screen]]: 1192
[[weapon_aug]]: 1440
[[vgui_screen_team]]: 1192
[[weapon_awp]]: 1440
[[vgui_slideshow_display]]: 1536
[[weapon_basecsgrenade]]: 1444
[[viewmodel]]: 1592
[[weapon_c4]]: 1456
[[vote_controller]]: 1392
[[weapon_cs_base]]: 1436
[[water_lod_control]]: 1160
[[weapon_csbase_gun]]: 1440
[[waterbullet]]: 1496
[[weapon_deagle]]: 1440
[[weapon_ak47]]: 1888
[[weapon_elite]]: 1448
[[weapon_aug]]: 1888
[[weapon_famas]]: 1452
[[weapon_awp]]: 1888
[[weapon_fiveseven]]: 1440
[[weapon_basecsgrenade]]: 1888
[[weapon_flashbang]]: 1444
[[weapon_c4]]: 1904
[[weapon_g3sg1]]: 1444
[[weapon_cs_base]]: 1880
[[weapon_galil]]: 1440
[[weapon_csbase_gun]]: 1888
[[weapon_glock]]: 1452
[[weapon_deagle]]: 1888
[[weapon_hegrenade]]: 1444
[[weapon_elite]]: 1896
[[weapon_knife]]: 1532
[[weapon_famas]]: 1904
[[weapon_m249]]: 1440
[[weapon_fiveseven]]: 1888
[[weapon_m3]]: 1444
[[weapon_flashbang]]: 1888
[[weapon_m4a1]]: 1456
[[weapon_g3sg1]]: 1896
[[weapon_mac10]]: 1440
[[weapon_galil]]: 1888
[[weapon_mp5navy]]: 1440
[[weapon_glock]]: 1896
[[weapon_p228]]: 1440
[[weapon_hegrenade]]: 1888
[[weapon_p90]]: 1440
[[weapon_knife]]: 2000
[[weapon_scout]]: 1440
[[weapon_m249]]: 1888
[[weapon_sg550]]: 1444
[[weapon_m3]]: 1888
[[weapon_sg552]]: 1440
[[weapon_m4a1]]: 1904
[[weapon_smokegrenade]]: 1444
[[weapon_mac10]]: 1888
[[weapon_tmp]]: 1440
[[weapon_mp5navy]]: 1888
[[weapon_ump45]]: 1440
[[weapon_p228]]: 1888
[[weapon_usp]]: 1456
[[weapon_p90]]: 1888
[[weapon_xm1014]]: 1444
[[weapon_scout]]: 1888
[[window_pane]]: 1124
[[weapon_sg550]]: 1896
[[world_items]]: 1128
[[weapon_sg552]]: 1888
[[worldspawn]]: 884
[[weapon_smokegrenade]]: 1888
</div>
[[weapon_tmp]]: 1888
[[weapon_ump45]]: 1888
[[weapon_usp]]: 1904
[[weapon_xm1014]]: 1888
[[window_pane]]: 1496
[[world_items]]: 1504
[[worldspawn]]: 1224
</p></div>
 
[[Category:Counter-Strike: Source]]

Latest revision as of 08:24, 17 June 2025

Counter-Strike: Source Counter-Strike: Source

(449 count, last updated April 7, 2025)

_firesmoke: 1176 _plasma: 1184 ai_ally_speech_manager: 1208 ai_battle_line: 1184 ai_changehintgroup: 1184 ai_changetarget: 1160 ai_goal_assault: 1248 ai_goal_follow: 1240 ai_goal_lead: 1520 ai_goal_lead_weapon: 1536 ai_goal_standoff: 1280 ai_hint: 1328 ai_network: 1184 ai_script_conditions: 1432 ai_sound: 1176 ai_speechfilter: 1176 aiscripted_schedule: 1208 aitesthull: 4272 ambient_generic: 1560 ammo_338mag: 1608 ammo_357sig: 1608 ammo_45acp: 1608 ammo_50ae: 1608 ammo_556mm: 1608 ammo_556mm_box: 1608 ammo_57mm: 1608 ammo_762mm: 1608 ammo_9mm: 1608 ammo_buckshot: 1608 assault_assaultpoint: 1264 assault_rallypoint: 1224 beam: 1320 color_correction: 1464 color_correction_volume: 1816 commentary_auto: 1248 cs_bot: 20288 cs_gamerules: 1152 cs_player_manager: 5040 cs_ragdoll: 1568 cs_team_manager: 1280 cycler: 4272 cycler_actor: 5240 cycler_blender: 4296 cycler_flex: 2360 cycler_weapon: 1808 cycler_wreckage: 4272 dynamic_prop: 2080 entity_blocker: 1152 entityflame: 1184 env_beam: 1448 env_beverage: 1160 env_blood: 1176 env_bubbles: 1168 env_credits: 1192 env_debughistory: 1281192 env_detail_controller: 1160 env_dustpuff: 1160 env_dusttrail: 1216 env_effectscript: 1536 env_embers: 1168 env_entity_dissolver: 1200 env_entity_igniter: 1184 env_entity_maker: 1296 env_explosion: 1200 env_fade: 1192 env_fire: 1272 env_fire_trail: 1160 env_firesensor: 1240 env_firesource: 1168 env_fog_controller: 1232 env_funnel: 1160 env_global: 1208 env_glow: 1232 env_gunfire: 1248 env_hudhint: 1160 env_laser: 1360 env_lightglow: 1184 env_message: 1216 env_microphone: 1568 env_movieexplosion: 1152 env_muzzleflash: 1168 env_particle_performance_monitor: 1160 env_particle_trail: 1200 env_particlefire: 1176 env_particlelight: 1184 env_particlescript: 1504 env_particlesmokegrenade: 1168 env_physexplosion: 1208 env_physimpact: 1168 env_physwire: 1160 env_player_surface_trigger: 1232 env_projectedtexture: 1464 env_quadraticbeam: 1184 env_ragdoll_boogie: 1168 env_rockettrail: 1232 env_rotorshooter: 1264 env_screeneffect: 1160 env_screenoverlay: 1288 env_shake: 1224 env_shooter: 1240 env_smokestack: 1320 env_smoketrail: 1232 env_soundscape: 1280 env_soundscape_proxy: 1288 env_soundscape_triggerable: 1280 env_spark: 1200 env_splash: 1160 env_sporeexplosion: 1184 env_sporetrail: 1192 env_sprite: 1232 env_sprite_oriented: 1232 env_spritetrail: 1288 env_steam: 1192 env_steamjet: 1192 env_sun: 1224 env_texturetoggle: 1152 env_tonemap_controller: 1192 env_tracer: 1168 env_viewpunch: 1168 env_wind: 1800 env_zoom: 1160 event_queue_saveload_proxy: 1152 filter_activator_class: 1232 filter_activator_mass_greater: 1232 filter_activator_name: 1232 filter_activator_team: 1232 filter_base: 1224 filter_damage_type: 1232 filter_enemy: 1256 filter_multi: 1296 fish: 1704 flashbang_projectile: 1600 func_areaportal: 1176 func_areaportalwindow: 1200 func_bomb_target: 1632 func_breakable: 1408 func_breakable_surf: 2800 func_brush: 1184 func_button: 1552 func_buyzone: 1528 func_clip_vphysics: 1168 func_conveyor: 1176 func_door: 1712 func_door_rotating: 1720 func_dustcloud: 1200 func_dustmotes: 1200 func_fish_pool: 1240 func_footstep_control: 1536 func_guntarget: 1312 func_hostage_rescue: 1520 func_illusionary: 1152 func_ladderendpoint: 1152 func_lod: 1160 func_monitor: 1192 func_movelinear: 1400 func_nav_avoid: 1200 func_nav_avoidance_obstacle: 1168 func_nav_blocker: 1192 func_nav_prefer: 1200 func_nav_prerequisite: 1560 func_occluder: 1160 func_physbox: 1712 func_physbox_multiplayer: 1728 func_plat: 1320 func_platrot: 1344 func_precipitation: 1160 func_proprrespawnzone: 1152 func_pushable: 1408 func_reflective_glass: 1184 func_rot_button: 1552 func_rotating: 1248 func_smokevolume: 1448 func_tanktrain: 1432 func_trackautochange: 1408 func_trackchange: 1408 func_tracktrain: 1400 func_train: 1344 func_traincontrols: 1152 func_useableladder: 1304 func_vehicleclip: 1152 func_wall: 1160 func_wall_toggle: 1160 func_water: 1712 func_water_analog: 1400 func_weight_button: 1224 funCBaseFlex: 2048 game_end: 1168 game_gib_manager: 1216 game_player_equip: 1552 game_player_team: 1168 game_ragdoll_manager: 1176 game_score: 1168 game_text: 1216 game_ui: 1752 game_weapon_manager: 1208 game_zone_player: 1288 generic_actor: 4928 gib: 1544 gibshooter: 1224 grenade: 1568 hammer_updateignorelist: 1280 handle_dummy: 1152 handle_test: 1160 hegrenade_projectile: 1608 holiday_gift: 1608 hostage_entity: 11048 info_camera_link: 1168 info_constraint_anchor: 1160 info_hint: 1232 info_intermission: 1152 info_ladder_dismount: 1152 info_landmark: 1152 info_lighting_relative: 1168 info_map_parameters: 1160 info_mass_center: 1152 info_node: 1232 info_node_air: 1232 info_node_air_hint: 1232 info_node_climb: 1232 info_node_hint: 1232 info_node_link: 1200 info_node_link_controller: 1208 info_null: 1152 info_overlay_accessor: 1160 info_particle_system: 2008 info_player_counterterrorist: 1152 info_player_deathmatch: 1160 info_player_logo: 1152 info_player_start: 1152 info_player_teamspawn: 1192 info_player_terrorist: 1152 info_projecteddecal: 1160 info_radial_link_controller: 1176 info_target: 1152 info_teleport_destination: 1152 info_vehicle_groundspawn: 1224 info_view_parameters: 1160 infodecal: 1160 instanced_scripted_scene: 2296 item_assaultsuit: 1608 item_defuser: 1608 item_kevlar: 1608 item_nvgs: 1608 item_sodacan: 1496 keyframe_rope: 1248 keyframe_track: 1232 light: 1176 light_dynamic: 1176 light_environment: 1176 light_glspot: 1176 light_spot: 1176 logic_active_autosave: 1184 logic_auto: 1384 logic_autosave: 1168 logic_branch: 1256 logic_branch_listener: 1416 logic_case: 1848 logic_choreographed_scene: 2144 logic_collision_pair: 1176 logic_compare: 1288 logic_eventlistener: 1224 logic_eventlistener_itemequip: 1280 logic_lineto: 1200 logic_measure_movement: 1200 logic_multicompare: 1240 logic_navigation: 1168 logic_proximity: 1152 logic_relay: 1224 logic_scene_list_manager: 1376 logic_script: 1280 logic_timer: 1272 material_modify_control: 1960 math_colorblend: 1200 math_counter: 1296 math_remap: 1208 model_studio: 4272 momentary_door: 1400 momentary_rot_button: 1776 monster_furniture: 4960 monster_generic: 4264 move_keyframed: 1296 move_rope: 1248 multisource: 1456 npc_furniture: 4960 npc_vehicledriver: 4432 path_corner: 1192 path_corner_crash: 1192 path_track: 1256 phys_ballsocket: 1240 phys_bone_follower: 1168 phys_constraint: 1240 phys_constraintsystem: 1168 phys_convert: 1200 phys_hinge: 1320 phys_keepupright: 1216 phys_lengthconstraint: 1288 phys_magnet: 1656 phys_motor: 1248 phys_pulleyconstraint: 1288 phys_ragdollconstraint: 1280 phys_ragdollmagnet: 1176 phys_slideconstraint: 1272 phys_spring: 1232 phys_thruster: 1264 phys_torque: 1264 physics_cannister: 2744 physics_entity_solver: 1176 physics_npc_solver: 1200 physics_prop: 2264 physics_prop_ragdoll: 3832 planted_c4: 1584 player: 7480 player_loadsaved: 1168 player_manager: 3800 player_speedmod: 1152 player_weaponstrip: 1152 point_anglesensor: 1320 point_angularvelocitysensor: 1400 point_bonusmaps_accessor: 1176 point_camera: 1200 point_clientcommand: 1152 point_commentary_node: 1712 point_commentary_viewpoint: 1232 point_devshot_camera: 1168 point_enable_motion_fixup: 1152 point_gamestats_counter: 1168 point_hurt: 1184 point_message: 1176 point_playermoveconstraint: 1232 point_posecontroller: 1224 point_proximity_sensor: 1192 point_push: 1168 point_script_template: 1584 point_servercommand: 1152 point_spotlight: 1288 point_surroundtest: 1248 point_teleport: 1176 point_template: 1376 point_tesla: 1224 point_velocitysensor: 1208 point_viewcontrol: 1280 point_worldtext: 1440 predicted_viewmodel: 1592 prop_door_rotating: 2672 prop_dynamic: 2080 prop_dynamic_ornament: 2088 prop_dynamic_override: 2080 prop_physics: 2264 prop_physics_multiplayer: 2312 prop_physics_override: 2264 prop_physics_respawnable: 2320 prop_ragdoll: 3832 prop_ragdoll_attached: 3880 prop_sphere: 2264 prop_vehicle: 1888 prop_vehicle_driveable: 2184 raggib: 1496 rope_anchor: 1160 scene_manager: 1216 scripted_scene: 2144 scripted_sentence: 1280 scripted_sequence: 1776 scripted_target: 4376 shadow_control: 1176 simple_bot: 2712 simple_physics_brush: 1152 simple_physics_prop: 1496 sky_camera: 1272 skybox_swapper: 1160 smokegrenade_projectile: 1608 soundent: 7824 spark_shower: 1152 spotlight_end: 1184 spraycan: 1152 tanktrain_ai: 1216 tanktrain_aitarget: 1184 target_cdaudio: 1160 target_changegravity: 1160 te_tester: 1232 team_manager: 1272 test_effect: 1456 test_proxytoggle: 1160 test_traceline: 1152 trigger: 1520 trigger_apply_impulse: 1536 trigger_autosave: 1536 trigger_brush: 1256 trigger_cdaudio: 1520 trigger_changelevel: 1624 trigger_gravity: 1520 trigger_hurt: 1656 trigger_impact: 1600 trigger_look: 1616 trigger_multiple: 1552 trigger_once: 1552 trigger_playermovement: 1520 trigger_proximity: 1576 trigger_push: 1544 trigger_remove: 1552 trigger_serverragdoll: 1520 trigger_soundscape: 1568 trigger_teleport: 1528 trigger_teleport_relative: 1536 trigger_togglesave: 1528 trigger_transition: 1152 trigger_vphysics_motion: 1280 trigger_wind: 1248 vgui_screen: 1192 vgui_screen_team: 1192 vgui_slideshow_display: 1536 viewmodel: 1592 vote_controller: 1392 water_lod_control: 1160 waterbullet: 1496 weapon_ak47: 1888 weapon_aug: 1888 weapon_awp: 1888 weapon_basecsgrenade: 1888 weapon_c4: 1904 weapon_cs_base: 1880 weapon_csbase_gun: 1888 weapon_deagle: 1888 weapon_elite: 1896 weapon_famas: 1904 weapon_fiveseven: 1888 weapon_flashbang: 1888 weapon_g3sg1: 1896 weapon_galil: 1888 weapon_glock: 1896 weapon_hegrenade: 1888 weapon_knife: 2000 weapon_m249: 1888 weapon_m3: 1888 weapon_m4a1: 1904 weapon_mac10: 1888 weapon_mp5navy: 1888 weapon_p228: 1888 weapon_p90: 1888 weapon_scout: 1888 weapon_sg550: 1896 weapon_sg552: 1888 weapon_smokegrenade: 1888 weapon_tmp: 1888 weapon_ump45: 1888 weapon_usp: 1904 weapon_xm1014: 1888 window_pane: 1496 world_items: 1504 worldspawn: 1224