Dump entity sizes/Day of Defeat: Source

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Day of Defeat: Source Day of Defeat: Source

(441 count, last updated April 19, 2025)

_plasma: 1184

_firesmoke: 1176 ai_ally_speech_manager: 1208 ai_battle_line: 1184 ai_changehintgroup: 1184 ai_changetarget: 1160 ai_goal_assault: 1248 ai_goal_follow: 1240 ai_goal_lead: 1520 ai_goal_lead_weapon: 1536 ai_goal_standoff: 1280 ai_hint: 1328 ai_network: 1184 ai_script_conditions: 1432 ai_sound: 1176 ai_speechfilter: 1176 aiscripted_schedule: 1208 aitesthull: 4272 ambient_generic: 1560 assault_assaultpoint: 1264 assault_rallypoint: 1224 base_rocket: 1520 beam: 1320 color_correction: 1464 color_correction_volume: 1816 commentary_auto: 1248 cycler_actor: 5240 cycler_flex: 2360 dod_ammo_box: 1616 dod_bomb_dispenser: 1528 dod_bomb_dispenser_icon: 1152 dod_bomb_target: 1752 dod_capture_area: 1904 dod_control_point: 1872 dod_control_point_master: 1280 dod_gamerules: 1152 dod_location: 1216 dod_objective_resource: 1832 dod_player_manager: 2792 dod_ragdoll: 1560 dod_round_timer: 1168 dod_scoring: 1192 dod_team_allies: 1304 dod_team_axis: 1304 dod_team_manager: 1304 dod_viewmodel: 1592 dynamic_prop: 2080 entity_blocker: 1152 entityflame: 1184 env_beam: 1448 env_beverage: 1160 env_blood: 1176 env_bubbles: 1168 env_credits: 1192 env_debughistory: 1281192 env_detail_controller: 1160 env_dustpuff: 1160 env_dusttrail: 1216 env_effectscript: 1536 env_embers: 1168 env_entity_dissolver: 1200 env_entity_igniter: 1184 env_entity_maker: 1296 env_explosion: 1200 env_fade: 1192 env_fire: 1272 env_fire_trail: 1160 env_firesensor: 1240 env_firesource: 1168 env_fog_controller: 1232 env_funnel: 1160 env_global: 1208 env_glow: 1232 env_grenadetrail: 1176 env_gunfire: 1248 env_hudhint: 1160 env_laser: 1360 env_lightglow: 1184 env_message: 1216 env_microphone: 1568 env_movieexplosion: 1152 env_muzzleflash: 1168 env_particle_performance_monitor: 1160 env_particle_trail: 1200 env_particlefire: 1176 env_particlelight: 1184 env_particlescript: 1504 env_particlesmokegrenade: 1168 env_physexplosion: 1208 env_physimpact: 1168 env_physwire: 1160 env_player_surface_trigger: 1232 env_projectedtexture: 1464 env_quadraticbeam: 1184 env_ragdoll_boogie: 1168 env_rockettrail: 1232 env_rotorshooter: 1264 env_screeneffect: 1160 env_screenoverlay: 1288 env_shake: 1224 env_shooter: 1240 env_smokestack: 1320 env_smoketrail: 1232 env_soundscape: 1280 env_soundscape_proxy: 1288 env_soundscape_triggerable: 1280 env_spark: 1200 env_splash: 1160 env_sporeexplosion: 1184 env_sporetrail: 1192 env_sprite: 1232 env_sprite_oriented: 1232 env_spritetrail: 1288 env_steam: 1192 env_steamjet: 1192 env_sun: 1224 env_texturetoggle: 1152 env_tonemap_controller: 1192 env_tracer: 1168 env_viewpunch: 1168 env_wind: 1800 env_zoom: 1160 event_queue_saveload_proxy: 1152 filter_activator_class: 1232 filter_activator_mass_greater: 1232 filter_activator_name: 1232 filter_activator_team: 1232 filter_base: 1224 filter_damage_type: 1232 filter_enemy: 1256 filter_multi: 1296 fish: 1704 func_areaportal: 1176 func_areaportalwindow: 1200 func_breakable: 1408 func_breakable_surf: 2800 func_brush: 1184 func_button: 1552 func_clip_vphysics: 1168 func_conveyor: 1176 func_door: 1712 func_door_rotating: 1720 func_dustcloud: 1200 func_dustmotes: 1200 func_fish_pool: 1240 func_guntarget: 1312 func_illusionary: 1152 func_ladderendpoint: 1152 func_lod: 1160 func_movelinear: 1400 func_occluder: 1160 func_physbox: 1712 func_physbox_multiplayer: 1728 func_plat: 1320 func_platrot: 1344 func_precipitation: 1160 func_proprrespawnzone: 1152 func_pushable: 1408 func_reflective_glass: 1184 func_rot_button: 1552 func_rotating: 1248 func_smokevolume: 1448 func_tanktrain: 1432 func_team_wall: 1192 func_teamblocker: 1192 func_trackautochange: 1408 func_trackchange: 1408 func_tracktrain: 1400 func_train: 1344 func_traincontrols: 1152 func_useableladder: 1304 func_vehicleclip: 1152 func_wall: 1160 func_wall_toggle: 1160 func_water: 1712 func_water_analog: 1400 func_weight_button: 1224 funCBaseFlex: 2048 game_end: 1168 game_gib_manager: 1216 game_player_equip: 1552 game_player_team: 1168 game_ragdoll_manager: 1176 game_score: 1168 game_text: 1216 game_ui: 1752 game_weapon_manager: 1208 game_zone_player: 1288 generic_actor: 4928 gib: 1544 gibshooter: 1224 grenade: 1568 grenade_frag_ger: 1632 grenade_frag_us: 1632 grenade_riflegren_ger: 1632 grenade_riflegren_us: 1632 grenade_smoke: 1640 grenade_smoke_ger: 1640 grenade_smoke_us: 1640 hammer_updateignorelist: 1280 handle_dummy: 1152 handle_test: 1160 holiday_gift: 1608 info_camera_link: 1168 info_constraint_anchor: 1160 info_doddetect: 1176 info_hint: 1232 info_intermission: 1152 info_ladder_dismount: 1152 info_landmark: 1152 info_lighting_relative: 1168 info_mass_center: 1152 info_node: 1232 info_node_air: 1232 info_node_air_hint: 1232 info_node_climb: 1232 info_node_hint: 1232 info_node_link: 1200 info_node_link_controller: 1208 info_null: 1152 info_overlay_accessor: 1160 info_particle_system: 2008 info_player_allies: 1160 info_player_axis: 1160 info_player_deathmatch: 1160 info_player_start: 1152 info_player_teamspawn: 1192 info_projecteddecal: 1160 info_radial_link_controller: 1176 info_target: 1152 info_teleport_destination: 1152 info_vehicle_groundspawn: 1224 infodecal: 1160 instanced_scripted_scene: 2296 item_sodacan: 1496 keyframe_rope: 1248 keyframe_track: 1232 light: 1176 light_dynamic: 1176 light_environment: 1176 light_glspot: 1176 light_spot: 1176 logic_active_autosave: 1184 logic_auto: 1384 logic_autosave: 1168 logic_branch: 1256 logic_branch_listener: 1416 logic_case: 1848 logic_choreographed_scene: 2144 logic_collision_pair: 1176 logic_compare: 1288 logic_eventlistener: 1224 logic_eventlistener_itemequip: 1280 logic_lineto: 1200 logic_measure_movement: 1200 logic_multicompare: 1240 logic_navigation: 1168 logic_proximity: 1152 logic_relay: 1224 logic_scene_list_manager: 1376 logic_script: 1280 logic_timer: 1272 material_modify_control: 1960 math_colorblend: 1200 math_counter: 1296 math_remap: 1208 momentary_door: 1400 momentary_rot_button: 1776 monster_furniture: 4960 monster_generic: 4264 move_keyframed: 1296 move_rope: 1248 multisource: 1456 npc_furniture: 4960 npc_vehicledriver: 4432 path_corner: 1192 path_corner_crash: 1192 path_track: 1256 phys_ballsocket: 1240 phys_bone_follower: 1168 phys_constraint: 1240 phys_constraintsystem: 1168 phys_convert: 1200 phys_hinge: 1320 phys_keepupright: 1216 phys_lengthconstraint: 1288 phys_magnet: 1656 phys_motor: 1248 phys_pulleyconstraint: 1288 phys_ragdollconstraint: 1280 phys_ragdollmagnet: 1176 phys_slideconstraint: 1272 phys_spring: 1232 phys_thruster: 1264 phys_torque: 1264 physics_cannister: 2744 physics_entity_solver: 1176 physics_npc_solver: 1200 physics_prop: 2264 physics_prop_ragdoll: 3832 player: 13632 player_loadsaved: 1168 player_manager: 2520 player_speedmod: 1152 player_weaponstrip: 1152 point_anglesensor: 1320 point_angularvelocitysensor: 1400 point_bonusmaps_accessor: 1176 point_camera: 1200 point_clientcommand: 1152 point_commentary_node: 1712 point_commentary_viewpoint: 1232 point_devshot_camera: 1168 point_enable_motion_fixup: 1152 point_gamestats_counter: 1168 point_hurt: 1184 point_message: 1176 point_playermoveconstraint: 1232 point_posecontroller: 1224 point_proximity_sensor: 1192 point_push: 1168 point_script_template: 1584 point_servercommand: 1152 point_spotlight: 1288 point_teleport: 1176 point_template: 1376 point_tesla: 1224 point_velocitysensor: 1208 point_viewcontrol: 1280 point_worldtext: 1440 prop_door_rotating: 2672 prop_dynamic: 2080 prop_dynamic_ornament: 2088 prop_dynamic_override: 2080 prop_physics: 2264 prop_physics_multiplayer: 2312 prop_physics_override: 2264 prop_physics_respawnable: 2320 prop_ragdoll: 3832 prop_ragdoll_attached: 3880 prop_sphere: 2264 prop_vehicle: 1888 prop_vehicle_driveable: 2184 raggib: 1496 rocket_bazooka: 1520 rocket_pschreck: 1520 rope_anchor: 1160 scene_manager: 1216 scripted_scene: 2144 scripted_sentence: 1280 scripted_sequence: 1776 scripted_target: 4376 shadow_control: 1176 simple_physics_brush: 1152 simple_physics_prop: 1496 sky_camera: 1272 skybox_swapper: 1160 soundent: 7824 spark_shower: 1152 spotlight_end: 1184 spraycan: 1152 tanktrain_ai: 1216 tanktrain_aitarget: 1184 target_cdaudio: 1160 target_changegravity: 1160 te_tester: 1232 team_manager: 1272 test_effect: 1456 test_proxytoggle: 1160 test_traceline: 1152 trigger: 1520 trigger_apply_impulse: 1536 trigger_autosave: 1536 trigger_brush: 1256 trigger_cdaudio: 1520 trigger_changelevel: 1624 trigger_gravity: 1520 trigger_hurt: 1656 trigger_impact: 1600 trigger_look: 1616 trigger_multiple: 1552 trigger_once: 1552 trigger_playermovement: 1520 trigger_proximity: 1576 trigger_push: 1544 trigger_remove: 1552 trigger_serverragdoll: 1520 trigger_soundscape: 1568 trigger_teleport: 1528 trigger_teleport_relative: 1536 trigger_togglesave: 1528 trigger_transition: 1152 trigger_vphysics_motion: 1280 trigger_wind: 1248 vgui_screen: 1192 vgui_screen_team: 1192 vgui_slideshow_display: 1536 viewmodel: 1592 vote_controller: 1392 water_lod_control: 1160 waterbullet: 1496 weapon_30cal: 2016 weapon_amerknife: 1960 weapon_bar: 1976 weapon_basebomb: 1984 weapon_basedodgrenade: 1960 weapon_bazooka: 1968 weapon_c96: 1968 weapon_colt: 1968 weapon_dod_base: 1952 weapon_dod_base_gun: 1968 weapon_dod_base_melee: 1960 weapon_dodbaserpg: 1968 weapon_frag_ger: 1960 weapon_frag_ger_live: 1960 weapon_frag_us: 1960 weapon_frag_us_live: 1960 weapon_garand: 2000 weapon_ifm_base: 1952 weapon_ifm_base_camera: 1992 weapon_ifm_steadycam: 2000 weapon_k98: 2000 weapon_k98_scoped: 2000 weapon_m1carbine: 1968 weapon_mg42: 2032 weapon_mp40: 1968 weapon_mp44: 1976 weapon_p38: 1968 weapon_pschreck: 1968 weapon_riflegren_ger: 1968 weapon_riflegren_ger_live: 1960 weapon_riflegren_us: 1968 weapon_riflegren_us_live: 1960 weapon_smoke_ger: 1960 weapon_smoke_us: 1960 weapon_spade: 1960 weapon_spring: 2000 weapon_thompson: 1968 window_pane: 1496 world_items: 1504 worldspawn: 1224