List of entities
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[ai] K.I.-Entities
[env] Umgebungs-Entities
[filter] Filter-Entities
| Entity | Bedeutung |
|---|---|
| *filter_activator_class | |
| *filter_activator_name | |
| *filter_activator_team | |
| *filter_damage_type | |
| *filter_multi |
[func] funktionelle Brush-Entities
[game] Spiel-Entities
| Entity | Bedeutung |
|---|---|
| *worldspawn | |
| *game_end | Beendet aktuelle Spiel-Sequenz (für Half Life) |
| *game_player_equip | |
| *game_player_team | |
| *game_ragdoll_manager | |
| *game_score | |
| *game_text | |
| *game_ui | |
| *game_weapon_manager | |
| *game_zone_player |
[info] Informations-Entities
| Entity | Bedeutung |
|---|---|
| *info_camera_link | Verknüpfung zwischen Kamera und Monitor |
| *info_constraint_anchor | |
| *info_hint | |
| *info_intermission | |
| *info_ladder_dismount | |
| *info_landmark | Ortsmarkierung |
| *info_lighting | |
| *info_mass center | |
| *info_no_dynamic_shadow | |
| *info_node | |
| *info_node_air | |
| *info_node_air hint | |
| *info_node_climb | |
| *info_node_hint | |
| *info_node_link | |
| *info_node_link_controller | |
| *info_npc_spawn_destination | |
| *info_null | |
| *info_overlay | |
| *info_particle_system | |
| *info_player_counterterrorist | CT-Spawn |
| *info_player_combine | Combine-Spawn (nur für Half Life) |
| *info_player_deathmatch | Einzelspieler-Spawn |
| *info_player_logo | |
| *info_player_rebel | Rebel-Spawn (nur für Half Life) |
| *info_player_start | Startpunkt (nur für Half Life) |
| *info_player_terrorist | T-Spawn |
| *info_projecteddecal | |
| *info_snipertarget | |
| *info_target | |
| *info_target_gunshipcrash | |
| *info_teleporter_countdown | |
| *info_teleport_destination | Teleporter-Ziel |
| *infodecal |
[item] Gegenstands-Entities
| Entity | Bedeutung |
|---|---|
| *item_ammo_357 | |
| *item_ammo_357_large | |
| *item_ammo_ar2 | |
| *item_ammo_ar2_altfire | |
| *item_ammo_ar2_large | |
| *item_ammo_crate | |
| *item_ammo_crossbow | |
| *item_ammo_pistol | |
| *item_ammo_pistol_large | |
| *item_ammo_smg1 | |
| *item_ammo_smg1_grenade | |
| *item_ammo_smg1_large | |
| *item_battery | |
| *item_box_buckshot | |
| *item_dynamic resupply | |
| *item_healthcharger | HP-Auflader (nur für Half Life) |
| *item_healthkit | |
| *item_healthvial | |
| *item_item_crate | |
| *item_rpg_round | |
| *item_suit | |
| *item_suitcharger | Anzug-Auflader (nur für Half Life) |
[light] Licht-Entities
| Entity | Bedeutung |
|---|---|
| *light | einfaches einstellbares Licht |
| *light_dynamic | veränderliches und bewegbares Licht |
| *light_environment | Umgebungs- / Sonnenlicht |
| *light_spot | Lichtspot |
[logic] Logik-Entities
| Entity | Bedeutung |
|---|---|
| *logic_auto | |
| *logic_autosave | |
| *logic_branch | |
| *logic_case | CASE-Fallunterscheidung |
| *logic_collision_pair | |
| *logic_compare | |
| *logic_lineto | |
| *logic_measure_movement | |
| *logic_multicompare | |
| *logic_navigation | |
| *logic_relay | |
| *logic_timer | Timer |
[npc] NPC's
[npc] Allgemein
| Entity | Bedeutung |
|---|---|
| *npc_alyx | Alyx (nur für Half Life) |
| *npc_antlion | Antlion (nur für Half Life) |
| *npc_antlion_template_maker | |
| *npc_antlionguard | Antlionguard (nur für Half Life) |
| *npc_barnacle | Barnacle (nur für Half Life) |
| *npc_barney | Barney Calhoun (nur für Half Life) |
| *npc_breen | Dr. Wallace Breen (nur für Half Life) |
| *npc_citizen | Stadtmensch (nur für Half Life) |
| *npc_combine_camera | Combine-Kamera (nur für Half Life) |
| *npc_combine_s | Combine-Mensch(nur für Half Life) |
| *npc_combinedropshipe | Combine-Landungsschiff (nur für Half Life) |
| *npc_combinegunship | Combine-Kanonenschiff (nur für Half Life) |
| *npc_crabsynth | Crab Synth (nur für Half Life) |
| *npc_cranedriver | Kranführer (nur für Half Life) |
| *npc_crow | Krähe (nur für Half Life) |
| *npc_cscanner | fliegender Combine-Scanner (nur für Half Life) |
| *npc_dog | Dog-Roboter (nur für Half Life) |
| *npc_eli | Eli Vance (nur für Half Life) |
| *npc_fastzombie | schneller Zombie (nur für Half Life) |
| *npc_fisherman | Fischersmann (nur für Half Life Lost Coast) |
| *npc_gman | G-Man (nur für Half Life) |
| *npc_headcrab | Headcrab (nur für Half Life) |
| *npc_headcrab_black | schwarze Headcrab (nur für Half Life) |
| *npc_headcrab_fast | schnelle Headcrab (nur für Half Life) |
| *npc_helicopter | Helikopter (nur für Half Life) |
| *npc_ichthyosaur | Saurier (nur für Half Life) |
| *npc_kleiner | Dr. Kleiner (nur für Half Life) |
| *npc_manhack | fliegender Angriffsroboter (nur für Half Life) |
| *npc_metropolice | Combine-Polizist (nur für Half Life) |
| *npc_monk | Mr. Monk (nur für Half Life) |
| *npc_mortarsynth | Mortasynth (nur für Half Life) |
| *npc_mossman | Judith Mossman (nur für Half Life) |
| *npc_pigeon | Taube (nur für Half Life) |
| *npc_poisonzombie | Gift-Zombie (nur für Half Life) |
| *npc_rollermine | Ball-Mine (nur für Half Life) |
| *npc_seagull | Möve (nur für Half Life) |
| *npc_sniper | Combine-Sniper (nur für Half Life) |
| *npc_stalker | Stalker (nur für Half Life) |
| *npc_strider | großer, dreibeiniger Angriffsroboter (nur für Half Life) |
| *npc_turret_ceiling | Combine-Decken-Selbstschussanlage (nur für Half Life) |
| *npc_turret_floor | Combine-Boden-Selbstschussanlage (nur für Half Life) |
| *npc_turret_ground | stellbare Combine-Selbstschussanlage (nur für Half Life) |
| *npc_vortigaunt | Vortigaunt-Alien (nur für Half Life) |
| *npc_zombie | Zombie (nur für Half Life) |
| *npc_zombie_torso | Zombietorso (nur für Half Life) |
[npc] Speziell
[phys] Physik-Entities
[player] Spieler-Entities
| Entity | Bedeutung |
|---|---|
| *player_loadsaved | |
| *player_speedmod | |
| *player_weaponstrip |
[point] Punkt-Entities
| Entity | Bedeutung |
|---|---|
| *point_anglesensor | |
| *point_angularvelocitysensor | |
| *point_antlion_repellant | |
| *point_apc_controller | |
| *point_bugbait | |
| *point_camera | Kamera für Bildübertragung auf Monitore |
| *point_clientcommand | |
| *point_commentary_node | |
| *point_devshot_camera | |
| *point_enable_motion_fixup | |
| *point_hurt | |
| *point_message | |
| *point_playermoveconstraint | |
| *point_servercommand | |
| *point_spotlight | |
| *point_teleport | |
| *point_template | |
| *point_tesla | |
| *point_viewcontrol | |
| *vehicle_viewcontroller |
[prop] Requisiten-Entities
[trigger] Umschalt-Entities
[weapon] Waffen-Entities
| Entity | Bedeutung |
|---|---|
| *weapon_357 | Revolver (nur für Half Life) |
| *weapon_alyxgun | Alyx's Waffe (nur für Half Life) |
| *weapon_annabelle | große Schrotflinke (nur für Half Life) |
| *weapon_ar2 | Combine-AR2 (nur für Half Life) |
| *weapon_brickbat | Stein (nur für Half Life) |
| *weapon_bugbait | Antlion-Lockmittel (nur für Half Life) |
| *weapon_citizenpackage | Stadtmenschen-Paket (nur für Half Life) |
| *weapon_citizensuitcase | Stadtmenschen-Koffer (nur für Half Life) |
| *weapon_crossbow | Scharfschützen-Crossbow (nur für Half Life) |
| *weapon_crowbar | Stemmeisen (nur für Half Life) |
| *weapon_extinguisher | Feuerlöscher |
| *weapon_frag | Granate |
| *weapon_physcannon | Gravitationskanone (nur für Half Life) |
| *weapon_physgun | Gravitationspistole (nur für Half Life) |
| *weapon_pistol | Pistole (nur für Half Life) |
| *weapon_rpg | Raketenwerfer (nur für Half Life) |
| *weapon_shotgun | Schrotgewehr (nur für Half Life) |
| *weapon_smg1 | Maschinengewehr (nur für Half Life) |
| *weapon_stunstick | Combine-Schlagstock (nur für Half Life) |
Sonstige Entities
| Entity | Bedeutung |
|---|---|
| *ambient_generic | |
| *cycler | |
| *gibshooter | wirft Gibs ab |
| *keyframe_rope | |
| *keyframe_track | |
| *material_modify_control | |
| *math_colorblend | |
| *math_counter | |
| *math_remap | |
| *momentary_rot_button | |
| *move_keyframed | |
| *move_rope | |
| *move_track | |
| *script_intro | |
| *script_tauremoval | |
| *shadow_control | |
| *sky_camera | |
| *test_sidelist | |
| *combine_mine |