List of CS:S entities

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<Counter-Strike: Source> This is a complete list of all CS:S entities.

base.fgd

See List of base entities

cstrike.fgd

env

filter

func

hostage

info

item

point

weapon

Unimplemented FGD entities

Entities defined in the FGD that aren't implemented by the engine. These won't work when placed in Hammer unless they're internal.

env

func

info

logic

move

npc

point

prop

Undocumented map entities

Entities used in the official BSP map files that are undefined in the official FGD. These will most likely work in-game, but require custom FGD code for Hammer.

Undocumented engine entities

Entities dumped by the dumpentityfactories console command that don't exist in any official FGD or map. Some may be non-functional or buggy.

ai

ammo

assault

beam

commentary

cs

cycler

dynamic

entity

env

event

filter

fish

flashbang

funCBaseFlex

func

generic

gib

grenade

handle

hegrenade

info

instanced

item

light

logic

model

momentary

monster

multisource

npc

path

phys

physics

planted

player

point

predicted

prop

raggib

rope

scene

scripted

simple

smokegrenade

soundent

spark

spotlight

spraycan

target

te

team

test

trigger

vgui

viewmodel

vote

waterbullet

weapon

wearable

window

world