List of Alien Swarm entities: Difference between revisions
Thunder4ik (talk | contribs) m (clean up)  | 
				 (Undo revision 367250 by Thunder4ik (talk)) Tag: Undo  | 
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__NOTOC__  | __NOTOC__  | ||
== [[Base.fgd/Alien Swarm|base.fgd]] ==  | == [[Base.fgd/Alien Swarm | base.fgd]] ==  | ||
See [[List of base entities]]  | See [[List of base entities]]  | ||
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{{ColumnBox|count=4|  | {{ColumnBox|count=4|  | ||
'''env'''  | '''env'''  | ||
* [[  | * [[env_fire]]  | ||
'''info'''  | '''info'''  | ||
* [[  | * [[info_node]]  | ||
* [[  | * [[info_node_link]]  | ||
'''light'''  | '''light'''  | ||
* [[light]]  | * [[light]]  | ||
'''prop'''  | '''prop'''  | ||
* [[  | * [[prop_physics]]  | ||
'''sky'''  | '''sky'''  | ||
* [[  | * [[sky_camera]]  | ||
}}  | }}  | ||
== [[swarm.fgd]] ==  | == [[Swarm.fgd | swarm.fgd]] ==  | ||
{{ColumnBox|count=4|  | {{ColumnBox|count=4|  | ||
'''ai'''  | '''ai'''  | ||
* [[  | * [[ai_ally_manager]]  | ||
* [[  | * [[ai_battle_line]]  | ||
* [[  | * [[ai_changehintgroup]]  | ||
* [[  | * [[ai_changetarget]]  | ||
* [[  | * [[ai_citizen_response_system]]  | ||
* [[  | * [[ai_goal_actbusy]]  | ||
* [[  | * [[ai_goal_actbusy_queue]]  | ||
* [[  | * [[ai_goal_assault]]  | ||
* [[  | * [[ai_goal_follow]]  | ||
* [[  | * [[ai_goal_injured_follow]]  | ||
* [[  | * [[ai_goal_lead]]  | ||
* [[  | * [[ai_goal_lead_weapon]]  | ||
* [[  | * [[ai_goal_operator]]  | ||
* [[  | * [[ai_goal_police]]  | ||
* [[  | * [[ai_goal_standoff]]  | ||
* [[  | * [[ai_npc_eventresponsesystem]]  | ||
* [[  | * [[ai_relationship]]  | ||
* [[  | * [[ai_script_conditions]]  | ||
* [[  | * [[ai_sound]]  | ||
'''aiscripted'''  | '''aiscripted'''  | ||
* [[  | * [[aiscripted_schedule]]  | ||
'''assault'''  | '''assault'''  | ||
* [[  | * [[assault_assaultpoint]]  | ||
* [[  | * [[assault_rallypoint]]  | ||
'''asw'''  | '''asw'''  | ||
* [[  | * [[asw_alien_goo]]  | ||
* [[  | * [[asw_ambient_generic]]  | ||
* [[  | * [[asw_ammo_autogun]]  | ||
* [[  | * [[asw_ammo_drop]]  | ||
* [[  | * [[asw_ammo_flamer]]  | ||
* [[  | * [[asw_ammo_mining_laser]]  | ||
* [[  | * [[asw_ammo_pdw]]  | ||
* [[  | * [[asw_ammo_pistol]]  | ||
* [[  | * [[asw_ammo_rifle]]  | ||
* [[  | * [[asw_ammo_shotgun]]  | ||
* [[  | * [[asw_ammo_vindicator]]  | ||
* [[  | * [[asw_barrel_explosive]]  | ||
* [[  | * [[asw_barrel_radioactive]]  | ||
* [[  | * [[asw_bloodhound]]  | ||
* [[  | * [[asw_boomer]]  | ||
* [[  | * [[asw_broadcast_camera]]  | ||
* [[  | * [[asw_buzzer]]  | ||
* [[  | * [[asw_camera_control]]  | ||
* [[  | * [[asw_client_corpse]]  | ||
* [[  | * [[asw_colonist]]  | ||
* [[  | * [[asw_debrief_info]]  | ||
* [[  | * [[asw_director_control]]  | ||
* [[  | * [[asw_door]]  | ||
* [[  | * [[asw_drone]]  | ||
* [[  | * [[asw_drone_jumper]]  | ||
* [[  | * [[asw_drone_uber]]  | ||
* [[  | * [[asw_egg]]  | ||
* [[  | * [[asw_emitter]]  | ||
* [[  | * [[asw_env_explosion]]  | ||
* [[  | * [[asw_env_shake]]  | ||
* [[  | * [[asw_env_spark]]  | ||
* [[  | * [[asw_equip_req]]  | ||
* [[  | * [[asw_gamerules]]  | ||
* [[  | * [[asw_grub]]  | ||
* [[  | * [[asw_grub_sac]]  | ||
* [[  | * [[asw_harvester]]  | ||
* [[  | * [[asw_holdout_mode]]  | ||
* [[  | * [[asw_holdout_spawner]]  | ||
* [[  | * [[asw_holo_sentry]]  | ||
* [[  | * [[asw_holoscan]]  | ||
* [[  | * [[asw_hurt_nearest_marine]]  | ||
* [[  | * [[asw_info_heal]]  | ||
* [[  | * [[asw_info_message]]  | ||
* [[  | * [[asw_intro_control]]  | ||
* [[  | * [[asw_jukebox]]  | ||
* [[  | * [[asw_marines_past_area]]  | ||
* [[  | * [[asw_marker]]  | ||
* [[  | * [[asw_menu_flashlight]]  | ||
* [[  | * [[asw_mortarbug]]  | ||
* [[  | * [[asw_objective_countdown]]  | ||
* [[  | * [[asw_objective_destroy_goo]]  | ||
* [[  | * [[asw_objective_dummy]]  | ||
* [[  | * [[asw_objective_escape]]  | ||
* [[  | * [[asw_objective_kill_aliens]]  | ||
* [[  | * [[asw_objective_kill_eggs]]  | ||
* [[  | * [[asw_objective_survive]]  | ||
* [[  | * [[asw_objective_triggered]]  | ||
* [[  | * [[asw_order_nearby_aliens]]  | ||
* [[  | * [[asw_parasite]]  | ||
* [[  | * [[asw_pickup_ammo_bag]]  | ||
* [[  | * [[asw_pickup_autogun]]  | ||
* [[  | * [[asw_pickup_chainsaw]]  | ||
* [[  | * [[asw_pickup_fire_extinguisher]]  | ||
* [[  | * [[asw_pickup_flamer]]  | ||
* [[  | * [[asw_pickup_flares]]  | ||
* [[  | * [[asw_pickup_flashlight]]  | ||
* [[  | * [[asw_pickup_grenades]]  | ||
* [[  | * [[asw_pickup_medkit]]  | ||
* [[  | * [[asw_pickup_mines]]  | ||
* [[  | * [[asw_pickup_mining_laser]]  | ||
* [[  | * [[asw_pickup_pdw]]  | ||
* [[  | * [[asw_pickup_pistol]]  | ||
* [[  | * [[asw_pickup_prifle]]  | ||
* [[  | * [[asw_pickup_rifle]]  | ||
* [[  | * [[asw_pickup_sentry]]  | ||
* [[  | * [[asw_pickup_shotgun]]  | ||
* [[  | * [[asw_pickup_stim]]  | ||
* [[  | * [[asw_pickup_vindicator]]  | ||
* [[  | * [[asw_pickup_welder]]  | ||
* [[  | * [[asw_polytest]]  | ||
* [[  | * [[asw_prop_laserable]]  | ||
* [[  | * [[asw_queen]]  | ||
* [[  | * [[asw_queen_retreat_spot]]  | ||
* [[  | * [[asw_ranger]]  | ||
* [[  | * [[asw_remote_turret]]  | ||
* [[  | * [[asw_scanner_noise]]  | ||
* [[  | * [[asw_sentry_top_machinegun]]  | ||
* [[  | * [[asw_shieldbug]]  | ||
* [[  | * [[asw_simple_drone]]  | ||
* [[  | * [[asw_snow_volume]]  | ||
* [[  | * [[asw_spawn_group]]  | ||
* [[  | * [[asw_spawner]]  | ||
* [[  | * [[asw_stylincam]]  | ||
* [[  | * [[asw_tech_marine_req]]  | ||
* [[  | * [[asw_trigger_fall]]  | ||
* [[  | * [[asw_vehicle_jeep]]  | ||
* [[  | * [[asw_weapon_blink]]  | ||
* [[  | * [[asw_weapon_jump_jet]]  | ||
'''combine'''  | '''combine'''  | ||
* [[  | * [[combine_mine]]  | ||
'''cycler'''  | '''cycler'''  | ||
* [[  | * [[cycler_actor]]  | ||
'''env'''  | '''env'''  | ||
* [[  | * [[env_alyxemp]]  | ||
* [[  | * [[env_ar2explosion]]  | ||
* [[  | * [[env_citadel_energy_core]]  | ||
* [[  | * [[env_entity_dissolver]]  | ||
* [[  | * [[env_flare]]  | ||
* [[  | * [[env_global]]  | ||
* [[  | * [[env_gunfire]]  | ||
* [[  | * [[env_headcrabcanister]]  | ||
* [[  | * [[env_muzzleflash]]  | ||
* [[  | * [[env_rotorwash]]  | ||
* [[  | * [[env_slomo]]  | ||
* [[  | * [[env_speaker]]  | ||
* [[  | * [[env_sporeexplosion]]  | ||
* [[  | * [[env_sprite_clientside]]  | ||
* [[  | * [[env_starfield]]  | ||
'''filter'''  | '''filter'''  | ||
* [[  | * [[filter_combineball_type]]  | ||
'''func'''  | '''func'''  | ||
* [[  | * [[func_bulletshield]]  | ||
* [[  | * [[func_combine_ball_spawner]]  | ||
* [[  | * [[func_healthcharger]]  | ||
* [[  | * [[func_lookdoor]]  | ||
* [[  | * [[func_monitor]]  | ||
* [[  | * [[func_precipitation]]  | ||
* [[  | * [[func_recharge]]  | ||
* [[  | * [[func_subtract]]  | ||
* [[  | * [[func_tank]]  | ||
* [[  | * [[func_tank_combine_cannon]]  | ||
* [[  | * [[func_tankairboatgun]]  | ||
* [[  | * [[func_tankapcrocket]]  | ||
* [[  | * [[func_tanklaser]]  | ||
* [[  | * [[func_tankmortar]]  | ||
* [[  | * [[func_tankphyscannister]]  | ||
* [[  | * [[func_tankpulselaser]]  | ||
* [[  | * [[func_tankrocket]]  | ||
* [[  | * [[func_vehicleclip]]  | ||
'''generic'''  | '''generic'''  | ||
* [[  | * [[generic_actor]]  | ||
'''grenade'''  | '''grenade'''  | ||
* [[  | * [[grenade_helicopter]]  | ||
'''info'''  | '''info'''  | ||
* [[  | * [[info_apc_missile_hint]]  | ||
* [[  | * [[info_darknessmode_lightsource]]  | ||
* [[  | * [[info_marine_hint]]  | ||
* [[  | * [[info_node_marine_hint]]  | ||
* [[  | * [[info_radar_target]]  | ||
* [[  | * [[info_snipertarget]]  | ||
* [[  | * [[info_target_gunshipcrash]]  | ||
* [[  | * [[info_target_helicopter_crash]]  | ||
* [[  | * [[info_target_vehicle_transition]]  | ||
* [[  | * [[info_teleporter_countdown]]  | ||
* [[  | * [[info_tutorial_start]]  | ||
'''item'''  | '''item'''  | ||
* [[  | * [[item_ammo_357]]  | ||
* [[  | * [[item_ammo_357_large]]  | ||
* [[  | * [[item_ammo_ar2]]  | ||
* [[  | * [[item_ammo_ar2_altfire]]  | ||
* [[  | * [[item_ammo_ar2_large]]  | ||
* [[  | * [[item_ammo_crate]]  | ||
* [[  | * [[item_ammo_crossbow]]  | ||
* [[  | * [[item_ammo_pistol]]  | ||
* [[  | * [[item_ammo_pistol_large]]  | ||
* [[  | * [[item_ammo_smg1]]  | ||
* [[  | * [[item_ammo_smg1_grenade]]  | ||
* [[  | * [[item_ammo_smg1_large]]  | ||
* [[  | * [[item_battery]]  | ||
* [[  | * [[item_box_buckshot]]  | ||
* [[  | * [[item_dynamic_resupply]]  | ||
* [[  | * [[item_healthcharger]]  | ||
* [[  | * [[item_healthkit]]  | ||
* [[  | * [[item_healthvial]]  | ||
* [[  | * [[item_item_crate]]  | ||
* [[  | * [[item_rpg_round]]  | ||
* [[  | * [[item_suit]]  | ||
* [[  | * [[item_suitcharger]]  | ||
'''logic'''  | '''logic'''  | ||
* [[  | * [[logic_achievement]]  | ||
* [[  | * [[logic_choreographed_scene]]  | ||
* [[  | * [[logic_scene_list_manager]]  | ||
'''monster'''  | '''monster'''  | ||
* [[  | * [[monster_generic]]  | ||
'''npc'''  | '''npc'''  | ||
* [[  | * [[npc_advisor]]  | ||
* [[  | * [[npc_alyx]]  | ||
* [[  | * [[npc_antlion]]  | ||
* [[  | * [[npc_antlion_grub]]  | ||
* [[  | * [[npc_antlion_template_maker]]  | ||
* [[  | * [[npc_antlionguard]]  | ||
* [[  | * [[npc_apcdriver]]  | ||
* [[  | * [[npc_barnacle]]  | ||
* [[  | * [[npc_barney]]  | ||
* [[  | * [[npc_breen]]  | ||
* [[  | * [[npc_bullseye]]  | ||
* [[  | * [[npc_citizen]]  | ||
* [[  | * [[npc_clawscanner]]  | ||
* [[  | * [[npc_combine_camera]]  | ||
* [[  | * [[npc_combine_cannon]]  | ||
* [[  | * [[npc_combine_s]]  | ||
* [[  | * [[npc_combinedropship]]  | ||
* [[  | * [[npc_combinegunship]]  | ||
* [[  | * [[npc_crabsynth]]  | ||
* [[  | * [[npc_cranedriver]]  | ||
* [[  | * [[npc_crow]]  | ||
* [[  | * [[npc_cscanner]]  | ||
* [[  | * [[npc_dog]]  | ||
* [[  | * [[npc_eli]]  | ||
* [[  | * [[npc_enemyfinder]]  | ||
* [[  | * [[npc_enemyfinder_combinecannon]]  | ||
* [[  | * [[npc_fastzombie]]  | ||
* [[  | * [[npc_fastzombie_torso]]  | ||
* [[  | * [[npc_fisherman]]  | ||
* [[  | * [[npc_gman]]  | ||
* [[  | * [[npc_grenade_frag]]  | ||
* [[  | * [[npc_headcrab]]  | ||
* [[  | * [[npc_headcrab_black]]  | ||
* [[  | * [[npc_headcrab_fast]]  | ||
* [[  | * [[npc_heli_avoidbox]]  | ||
* [[  | * [[npc_heli_avoidsphere]]  | ||
* [[  | * [[npc_heli_nobomb]]  | ||
* [[  | * [[npc_helicopter]]  | ||
* [[  | * [[npc_hunter]]  | ||
* [[  | * [[npc_hunter_maker]]  | ||
* [[  | * [[npc_ichthyosaur]]  | ||
* [[  | * [[npc_kleiner]]  | ||
* [[  | * [[npc_launcher]]  | ||
* [[  | * [[npc_magnusson]]  | ||
* [[  | * [[npc_maker]]  | ||
* [[  | * [[npc_manhack]]  | ||
* [[  | * [[npc_metropolice]]  | ||
* [[  | * [[npc_missiledefense]]  | ||
* [[  | * [[npc_monk]]  | ||
* [[  | * [[npc_mortarsynth]]  | ||
* [[  | * [[npc_mossman]]  | ||
* [[  | * [[npc_pigeon]]  | ||
* [[  | * [[npc_poisonzombie]]  | ||
* [[  | * [[npc_rollermine]]  | ||
* [[  | * [[npc_seagull]]  | ||
* [[  | * [[npc_sniper]]  | ||
* [[  | * [[npc_spotlight]]  | ||
* [[  | * [[npc_stalker]]  | ||
* [[  | * [[npc_strider]]  | ||
* [[  | * [[npc_turret_ceiling]]  | ||
* [[  | * [[npc_turret_floor]]  | ||
* [[  | * [[npc_turret_ground]]  | ||
* [[  | * [[npc_vehicledriver]]  | ||
* [[  | * [[npc_vortigaunt]]  | ||
* [[  | * [[npc_zombie]]  | ||
* [[  | * [[npc_zombie_torso]]  | ||
* [[  | * [[npc_zombine]]  | ||
'''path'''  | '''path'''  | ||
* [[  | * [[path_corner]]  | ||
* [[  | * [[path_corner_crash]]  | ||
'''player'''  | '''player'''  | ||
* [[  | * [[player_loadsaved]]  | ||
* [[  | * [[player_speedmod]]  | ||
* [[  | * [[player_weaponstrip]]  | ||
'''point'''  | '''point'''  | ||
* [[  | * [[point_antlion_repellant]]  | ||
* [[  | * [[point_apc_controller]]  | ||
* [[  | * [[point_bugbait]]  | ||
* [[  | * [[point_camera]]  | ||
* [[  | * [[point_combine_ball_launcher]]  | ||
* [[  | * [[point_flesh_effect_target]]  | ||
* [[  | * [[point_push]]  | ||
'''prop'''  | '''prop'''  | ||
* [[  | * [[prop_combine_ball]]  | ||
* [[  | * [[prop_coreball]]  | ||
* [[  | * [[prop_scalable]]  | ||
* [[  | * [[prop_thumper]]  | ||
* [[  | * [[prop_vehicle]]  | ||
* [[  | * [[prop_vehicle_airboat]]  | ||
* [[  | * [[prop_vehicle_apc]]  | ||
* [[  | * [[prop_vehicle_cannon]]  | ||
* [[  | * [[prop_vehicle_choreo_generic]]  | ||
* [[  | * [[prop_vehicle_crane]]  | ||
* [[  | * [[prop_vehicle_driveable]]  | ||
* [[  | * [[prop_vehicle_jeep]]  | ||
* [[  | * [[prop_vehicle_prisoner_pod]]  | ||
'''script'''  | '''script'''  | ||
* [[  | * [[script_intro]]  | ||
* [[  | * [[script_tauremoval]]  | ||
'''scripted'''  | '''scripted'''  | ||
* [[  | * [[scripted_sentence]]  | ||
* [[  | * [[scripted_sequence]]  | ||
* [[  | * [[scripted_target]]  | ||
'''test'''  | '''test'''  | ||
* [[  | * [[test_sidelist]]  | ||
'''trigger'''  | '''trigger'''  | ||
* [[  | * [[trigger_asw_button_area]]  | ||
* [[  | * [[trigger_asw_chance]]  | ||
* [[  | * [[trigger_asw_computer_area]]  | ||
* [[  | * [[trigger_asw_door_area]]  | ||
* [[  | * [[trigger_asw_jump]]  | ||
* [[  | * [[trigger_asw_marine_knockback]]  | ||
* [[  | * [[trigger_asw_marine_position]]  | ||
* [[  | * [[trigger_asw_random_target]]  | ||
* [[  | * [[trigger_asw_supplies_chatter]]  | ||
* [[  | * [[trigger_asw_synup_chatter]]  | ||
* [[  | * [[trigger_physics_trap]]  | ||
* [[  | * [[trigger_rpgfire]]  | ||
* [[  | * [[trigger_vphysics_motion]]  | ||
* [[  | * [[trigger_waterydeath]]  | ||
* [[  | * [[trigger_weapon_dissolve]]  | ||
* [[  | * [[trigger_weapon_strip]]  | ||
'''vehicle'''  | '''vehicle'''  | ||
* [[  | * [[vehicle_viewcontroller]]  | ||
'''weapon'''  | '''weapon'''  | ||
* [[  | * [[weapon_357]]  | ||
* [[  | * [[weapon_alyxgun]]  | ||
* [[  | * [[weapon_annabelle]]  | ||
* [[  | * [[weapon_ar2]]  | ||
* [[  | * [[weapon_brickbat]]  | ||
* [[  | * [[weapon_bugbait]]  | ||
* [[  | * [[weapon_crossbow]]  | ||
* [[  | * [[weapon_crowbar]]  | ||
* [[  | * [[weapon_frag]]  | ||
* [[  | * [[weapon_physcannon]]  | ||
* [[  | * [[weapon_pistol]]  | ||
* [[  | * [[weapon_rpg]]  | ||
* [[  | * [[weapon_shotgun]]  | ||
* [[  | * [[weapon_smg1]]  | ||
* [[  | * [[weapon_striderbuster]]  | ||
* [[  | * [[weapon_stunstick]]  | ||
}}  | }}  | ||
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{{ColumnBox|count=4|  | {{ColumnBox|count=4|  | ||
'''ai'''  | '''ai'''  | ||
* [[  | * [[ai_addon_builder]]  | ||
* [[  | * [[ai_ally_manager]]  | ||
* [[  | * [[ai_citizen_response_system]]  | ||
* [[  | * [[ai_goal_injured_follow]]  | ||
* [[  | * [[ai_goal_operator]]  | ||
* [[  | * [[ai_goal_police]]  | ||
* [[  | * [[ai_npc_eventresponsesystem]]  | ||
'''asw'''  | '''asw'''  | ||
* [[  | * [[asw_camera_control]]  | ||
* [[  | * [[asw_menu_flashlight]]  | ||
* [[  | * [[asw_polytest]]  | ||
'''combine'''  | '''combine'''  | ||
* [[  | * [[combine_mine]]  | ||
'''cycler'''  | '''cycler'''  | ||
* [[cycler]]  | * [[cycler]]  | ||
'''env'''  | '''env'''  | ||
* [[  | * [[env_alyxemp]]  | ||
* [[  | * [[env_citadel_energy_core]]  | ||
* [[  | * [[env_cubemap]]  | ||
* [[  | * [[env_flare]]  | ||
* [[  | * [[env_headcrabcanister]]  | ||
* [[  | * [[env_rotorwash]]  | ||
* [[  | * [[env_starfield]]  | ||
'''filter'''  | '''filter'''  | ||
* [[  | * [[filter_combineball_type]]  | ||
'''func'''  | '''func'''  | ||
* [[  | * [[func_bulletshield]]  | ||
* [[  | * [[func_combine_ball_spawner]]  | ||
* [[  | * [[func_detail]]  | ||
* [[  | * [[func_healthcharger]]  | ||
* [[  | * [[func_instance]]  | ||
* [[  | * [[func_instance_parms]]  | ||
* [[  | * [[func_recharge]]  | ||
* [[  | * [[func_subtract]]  | ||
* [[  | * [[func_tank]]  | ||
* [[  | * [[func_tank_combine_cannon]]  | ||
* [[  | * [[func_tankairboatgun]]  | ||
* [[  | * [[func_tankapcrocket]]  | ||
* [[  | * [[func_tanklaser]]  | ||
* [[  | * [[func_tankmortar]]  | ||
* [[  | * [[func_tankphyscannister]]  | ||
* [[  | * [[func_tankpulselaser]]  | ||
* [[  | * [[func_tankrocket]]  | ||
* [[  | * [[func_viscluster]]  | ||
'''info'''  | '''info'''  | ||
* [[  | * [[info_apc_missile_hint]]  | ||
* [[  | * [[info_darknessmode_lightsource]]  | ||
* [[  | * [[info_lighting]]  | ||
* [[  | * [[info_no_dynamic_shadow]]  | ||
* [[  | * [[info_overlay]]  | ||
* [[  | * [[info_overlay_transition]]  | ||
* [[  | * [[info_radar_target]]  | ||
* [[  | * [[info_snipertarget]]  | ||
* [[  | * [[info_target_vehicle_transition]]  | ||
* [[  | * [[info_teleporter_countdown]]  | ||
'''item'''  | '''item'''  | ||
* [[  | * [[item_ammo_357]]  | ||
* [[  | * [[item_ammo_357_large]]  | ||
* [[  | * [[item_ammo_ar2]]  | ||
* [[  | * [[item_ammo_ar2_altfire]]  | ||
* [[  | * [[item_ammo_ar2_large]]  | ||
* [[  | * [[item_ammo_crate]]  | ||
* [[  | * [[item_ammo_crossbow]]  | ||
* [[  | * [[item_ammo_pistol]]  | ||
* [[  | * [[item_ammo_pistol_large]]  | ||
* [[  | * [[item_ammo_smg1]]  | ||
* [[  | * [[item_ammo_smg1_grenade]]  | ||
* [[  | * [[item_ammo_smg1_large]]  | ||
* [[  | * [[item_battery]]  | ||
* [[  | * [[item_box_buckshot]]  | ||
* [[  | * [[item_dynamic_resupply]]  | ||
* [[  | * [[item_healthcharger]]  | ||
* [[  | * [[item_healthkit]]  | ||
* [[  | * [[item_healthvial]]  | ||
* [[  | * [[item_item_crate]]  | ||
* [[  | * [[item_rpg_round]]  | ||
* [[  | * [[item_suit]]  | ||
* [[  | * [[item_suitcharger]]  | ||
'''logic'''  | '''logic'''  | ||
* [[  | * [[logic_achievement]]  | ||
'''move'''  | '''move'''  | ||
* [[  | * [[move_track]]  | ||
'''npc'''  | '''npc'''  | ||
* [[  | * [[npc_advisor]]  | ||
* [[  | * [[npc_alyx]]  | ||
* [[  | * [[npc_antlion]]  | ||
* [[  | * [[npc_antlion_grub]]  | ||
* [[  | * [[npc_antlion_template_maker]]  | ||
* [[  | * [[npc_antlionguard]]  | ||
* [[  | * [[npc_apcdriver]]  | ||
* [[  | * [[npc_barnacle]]  | ||
* [[  | * [[npc_barney]]  | ||
* [[  | * [[npc_breen]]  | ||
* [[  | * [[npc_citizen]]  | ||
* [[  | * [[npc_clawscanner]]  | ||
* [[  | * [[npc_combine_camera]]  | ||
* [[  | * [[npc_combine_cannon]]  | ||
* [[  | * [[npc_combine_s]]  | ||
* [[  | * [[npc_combinedropship]]  | ||
* [[  | * [[npc_crabsynth]]  | ||
* [[  | * [[npc_cranedriver]]  | ||
* [[  | * [[npc_crow]]  | ||
* [[  | * [[npc_cscanner]]  | ||
* [[  | * [[npc_dog]]  | ||
* [[  | * [[npc_eli]]  | ||
* [[  | * [[npc_fastzombie]]  | ||
* [[  | * [[npc_fastzombie_torso]]  | ||
* [[  | * [[npc_fisherman]]  | ||
* [[  | * [[npc_gman]]  | ||
* [[  | * [[npc_grenade_frag]]  | ||
* [[  | * [[npc_headcrab]]  | ||
* [[  | * [[npc_headcrab_black]]  | ||
* [[  | * [[npc_headcrab_fast]]  | ||
* [[  | * [[npc_hunter]]  | ||
* [[  | * [[npc_hunter_maker]]  | ||
* [[  | * [[npc_ichthyosaur]]  | ||
* [[  | * [[npc_kleiner]]  | ||
* [[  | * [[npc_launcher]]  | ||
* [[  | * [[npc_magnusson]]  | ||
* [[  | * [[npc_manhack]]  | ||
* [[  | * [[npc_metropolice]]  | ||
* [[  | * [[npc_missiledefense]]  | ||
* [[  | * [[npc_monk]]  | ||
* [[  | * [[npc_mortarsynth]]  | ||
* [[  | * [[npc_mossman]]  | ||
* [[  | * [[npc_pigeon]]  | ||
* [[  | * [[npc_poisonzombie]]  | ||
* [[  | * [[npc_puppet]]  | ||
* [[  | * [[npc_rollermine]]  | ||
* [[  | * [[npc_seagull]]  | ||
* [[  | * [[npc_sniper]]  | ||
* [[  | * [[npc_spotlight]]  | ||
* [[  | * [[npc_stalker]]  | ||
* [[  | * [[npc_strider]]  | ||
* [[  | * [[npc_turret_ceiling]]  | ||
* [[  | * [[npc_turret_floor]]  | ||
* [[  | * [[npc_turret_ground]]  | ||
* [[  | * [[npc_vortigaunt]]  | ||
* [[  | * [[npc_zombie]]  | ||
* [[  | * [[npc_zombie_torso]]  | ||
* [[  | * [[npc_zombine]]  | ||
'''point'''  | '''point'''  | ||
* [[  | * [[point_antlion_repellant]]  | ||
* [[  | * [[point_apc_controller]]  | ||
* [[  | * [[point_bugbait]]  | ||
* [[  | * [[point_combine_ball_launcher]]  | ||
* [[  | * [[point_flesh_effect_target]]  | ||
'''prop'''  | '''prop'''  | ||
* [[  | * [[prop_combine_ball]]  | ||
* [[  | * [[prop_coreball]]  | ||
* [[  | * [[prop_detail]]  | ||
* [[  | * [[prop_scalable]]  | ||
* [[  | * [[prop_static]]  | ||
* [[  | * [[prop_thumper]]  | ||
* [[  | * [[prop_vehicle_airboat]]  | ||
* [[  | * [[prop_vehicle_apc]]  | ||
* [[  | * [[prop_vehicle_cannon]]  | ||
* [[  | * [[prop_vehicle_choreo_generic]]  | ||
* [[  | * [[prop_vehicle_crane]]  | ||
* [[  | * [[prop_vehicle_jeep]]  | ||
* [[  | * [[prop_vehicle_prisoner_pod]]  | ||
'''script'''  | '''script'''  | ||
* [[  | * [[script_intro]]  | ||
* [[  | * [[script_tauremoval]]  | ||
'''test'''  | '''test'''  | ||
* [[  | * [[test_sidelist]]  | ||
'''trigger'''  | '''trigger'''  | ||
* [[  | * [[trigger_physics_trap]]  | ||
* [[  | * [[trigger_rpgfire]]  | ||
* [[  | * [[trigger_waterydeath]]  | ||
* [[  | * [[trigger_weapon_dissolve]]  | ||
* [[  | * [[trigger_weapon_strip]]  | ||
'''vehicle'''  | '''vehicle'''  | ||
* [[  | * [[vehicle_viewcontroller]]  | ||
'''weapon'''  | '''weapon'''  | ||
* [[  | * [[weapon_357]]  | ||
* [[  | * [[weapon_alyxgun]]  | ||
* [[  | * [[weapon_annabelle]]  | ||
* [[  | * [[weapon_ar2]]  | ||
* [[  | * [[weapon_brickbat]]  | ||
* [[  | * [[weapon_bugbait]]  | ||
* [[  | * [[weapon_crossbow]]  | ||
* [[  | * [[weapon_crowbar]]  | ||
* [[  | * [[weapon_frag]]  | ||
* [[  | * [[weapon_physcannon]]  | ||
* [[  | * [[weapon_pistol]]  | ||
* [[  | * [[weapon_rpg]]  | ||
* [[  | * [[weapon_shotgun]]  | ||
* [[  | * [[weapon_smg1]]  | ||
* [[  | * [[weapon_striderbuster]]  | ||
* [[  | * [[weapon_stunstick]]  | ||
}}  | }}  | ||
{{entlist engine}}  | {{entlist engine}}  | ||
{{ColumnBox|count=4|  | {{ColumnBox|count=4|  | ||
* [[  | * [[_firesmoke]]  | ||
* [[  | * [[_plasma]]  | ||
'''ai'''  | '''ai'''  | ||
* [[  | * [[ai_ally_speech_manager]]  | ||
* [[  | * [[ai_goal_fightfromcover]]  | ||
* [[  | * [[ai_hint]]  | ||
* [[  | * [[ai_network]]  | ||
'''aitesthull'''  | '''aitesthull'''  | ||
* [[aitesthull]]  | * [[aitesthull]]  | ||
| Line 587: | Line 587: | ||
* [[ar2explosion]]  | * [[ar2explosion]]  | ||
'''asw'''  | '''asw'''  | ||
* [[  | * [[asw_alien]]  | ||
* [[  | * [[asw_alien_jumper]]  | ||
* [[  | * [[asw_alien_shover]]  | ||
* [[  | * [[asw_ammo_chainsaw]]  | ||
* [[  | * [[asw_aoegrenade_touch_trigger]]  | ||
* [[  | * [[asw_bait]]  | ||
* [[  | * [[asw_boomer_blob]]  | ||
* [[  | * [[asw_bouncing_pellet]]  | ||
* [[  | * [[asw_buffgrenade_projectile]]  | ||
* [[  | * [[asw_burning]]  | ||
* [[  | * [[asw_campaign_save]]  | ||
* [[  | * [[asw_debrief_stats]]  | ||
* [[  | * [[asw_door_padding]]  | ||
* [[  | * [[asw_dummy_vehicle]]  | ||
* [[  | * [[asw_dynamic_light]]  | ||
* [[  | * [[asw_entity_dissolve]]  | ||
* [[  | * [[asw_extinguisher_projectile]]  | ||
* [[  | * [[asw_fallen_door_padding]]  | ||
* [[  | * [[asw_firewall_piece]]  | ||
* [[  | * [[asw_flamer_projectile]]  | ||
* [[  | * [[asw_flare_projectile]]  | ||
* [[  | * [[asw_game_resource]]  | ||
* [[  | * [[asw_grenade_cluster]]  | ||
* [[  | * [[asw_grenade_freeze]]  | ||
* [[  | * [[asw_grenade_prifle]]  | ||
* [[  | * [[asw_grenade_vindicator]]  | ||
* [[  | * [[asw_grub_advanced]]  | ||
* [[  | * [[asw_hack_computer]]  | ||
* [[  | * [[asw_hack_wire_tile]]  | ||
* [[  | * [[asw_healgrenade_projectile]]  | ||
* [[  | * [[asw_health_bar]]  | ||
* [[  | * [[asw_laser_mine]]  | ||
* [[  | * [[asw_light_dynamic]]  | ||
* [[  | * [[asw_marine]]  | ||
* [[  | * [[asw_marine_resource]]  | ||
* [[  | * [[asw_mine]]  | ||
* [[  | * [[asw_missile_round]]  | ||
* [[  | * [[asw_mission_manager]]  | ||
* [[  | * [[asw_mission_objective]]  | ||
* [[  | * [[asw_mortar_round]]  | ||
* [[  | * [[asw_mortarbug_shell]]  | ||
* [[  | * [[asw_objective_kill_queen]]  | ||
* [[  | * [[asw_parasite_defanged]]  | ||
* [[  | * [[asw_pathfinder_npc]]  | ||
* [[  | * [[asw_physics_prop_statue]]  | ||
* [[  | * [[asw_pickup_ammo_satchel]]  | ||
* [[  | * [[asw_pickup_buff_grenade]]  | ||
* [[  | * [[asw_pickup_heal_grenade]]  | ||
* [[  | * [[asw_pickup_hornet_barrage]]  | ||
* [[  | * [[asw_pickup_medical_satchel]]  | ||
* [[  | * [[asw_pickup_money]]  | ||
* [[  | * [[asw_pickup_railgun]]  | ||
* [[  | * [[asw_pickup_sentry_cannon]]  | ||
* [[  | * [[asw_pickup_sentry_flamer]]  | ||
* [[  | * [[asw_pickup_sentry_freeze]]  | ||
* [[  | * [[asw_pickup_t75]]  | ||
* [[  | * [[asw_pickup_tesla_trap]]  | ||
* [[  | * [[asw_point_camera]]  | ||
* [[  | * [[asw_powerup]]  | ||
* [[  | * [[asw_powerup_chemical_bullets]]  | ||
* [[  | * [[asw_powerup_electric_bullets]]  | ||
* [[  | * [[asw_powerup_explosive_bullets]]  | ||
* [[  | * [[asw_powerup_fire_bullets]]  | ||
* [[  | * [[asw_powerup_freeze_bullets]]  | ||
* [[  | * [[asw_powerup_increased_speed]]  | ||
* [[  | * [[asw_prop_physics]]  | ||
* [[  | * [[asw_queen_divers]]  | ||
* [[  | * [[asw_queen_grabber]]  | ||
* [[  | * [[asw_queen_spit]]  | ||
* [[  | * [[asw_radiation_volume]]  | ||
* [[  | * [[asw_rifle_grenade]]  | ||
* [[  | * [[asw_rocket]]  | ||
* [[  | * [[asw_rope_anchor]]  | ||
* [[  | * [[asw_scanner_info]]  | ||
* [[  | * [[asw_sentry_base]]  | ||
* [[  | * [[asw_sentry_top]]  | ||
* [[  | * [[asw_sentry_top_cannon]]  | ||
* [[  | * [[asw_sentry_top_flamer]]  | ||
* [[  | * [[asw_sentry_top_icer]]  | ||
* [[  | * [[asw_shaman]]  | ||
* [[  | * [[asw_shotgun_pellet]]  | ||
* [[  | * [[asw_shotgun_pellet_predicted]]  | ||
* [[  | * [[asw_t75]]  | ||
* [[  | * [[asw_target_dummy]]  | ||
* [[  | * [[asw_tesla_trap]]  | ||
* [[  | * [[asw_voting_missions]]  | ||
* [[  | * [[asw_vphysics_npc]]  | ||
* [[  | * [[asw_weapon]]  | ||
* [[  | * [[asw_weapon_ammo_bag]]  | ||
* [[  | * [[asw_weapon_ammo_satchel]]  | ||
* [[  | * [[asw_weapon_autogun]]  | ||
* [[  | * [[asw_weapon_bait]]  | ||
* [[  | * [[asw_weapon_buff_grenade]]  | ||
* [[  | * [[asw_weapon_chainsaw]]  | ||
* [[  | * [[asw_weapon_electrified_armor]]  | ||
* [[  | * [[asw_weapon_fire_extinguisher]]  | ||
* [[  | * [[asw_weapon_fist]]  | ||
* [[  | * [[asw_weapon_flamer]]  | ||
* [[  | * [[asw_weapon_flares]]  | ||
* [[  | * [[asw_weapon_flashlight]]  | ||
* [[  | * [[asw_weapon_flechette]]  | ||
* [[  | * [[asw_weapon_freeze_grenades]]  | ||
* [[  | * [[asw_weapon_grenade_launcher]]  | ||
* [[  | * [[asw_weapon_grenades]]  | ||
* [[  | * [[asw_weapon_heal_grenade]]  | ||
* [[  | * [[asw_weapon_heal_gun]]  | ||
* [[  | * [[asw_weapon_hornet_barrage]]  | ||
* [[  | * [[asw_weapon_laser_mines]]  | ||
* [[  | * [[asw_weapon_medical_satchel]]  | ||
* [[  | * [[asw_weapon_medkit]]  | ||
* [[  | * [[asw_weapon_mines]]  | ||
* [[  | * [[asw_weapon_minigun]]  | ||
* [[  | * [[asw_weapon_mining_laser]]  | ||
* [[  | * [[asw_weapon_night_vision]]  | ||
* [[  | * [[asw_weapon_normal_armor]]  | ||
* [[  | * [[asw_weapon_pdw]]  | ||
* [[  | * [[asw_weapon_pistol]]  | ||
* [[  | * [[asw_weapon_prifle]]  | ||
* [[  | * [[asw_weapon_railgun]]  | ||
* [[  | * [[asw_weapon_ricochet]]  | ||
* [[  | * [[asw_weapon_rifle]]  | ||
* [[  | * [[asw_weapon_sentry]]  | ||
* [[  | * [[asw_weapon_sentry_cannon]]  | ||
* [[  | * [[asw_weapon_sentry_flamer]]  | ||
* [[  | * [[asw_weapon_sentry_freeze]]  | ||
* [[  | * [[asw_weapon_shotgun]]  | ||
* [[  | * [[asw_weapon_smart_bomb]]  | ||
* [[  | * [[asw_weapon_sniper_rifle]]  | ||
* [[  | * [[asw_weapon_stim]]  | ||
* [[  | * [[asw_weapon_t75]]  | ||
* [[  | * [[asw_weapon_tesla_gun]]  | ||
* [[  | * [[asw_weapon_tesla_trap]]  | ||
* [[  | * [[asw_weapon_vindicator]]  | ||
* [[  | * [[asw_weapon_welder]]  | ||
'''baseprojectile'''  | '''baseprojectile'''  | ||
* [[baseprojectile]]  | * [[baseprojectile]]  | ||
| Line 728: | Line 728: | ||
* [[beam]]  | * [[beam]]  | ||
'''commentary'''  | '''commentary'''  | ||
* [[  | * [[commentary_auto]]  | ||
'''cycler'''  | '''cycler'''  | ||
* [[  | * [[cycler_flex]]  | ||
'''dynamic'''  | '''dynamic'''  | ||
* [[  | * [[dynamic_prop]]  | ||
'''entity'''  | '''entity'''  | ||
* [[  | * [[entity_blocker]]  | ||
* [[entityflame]]  | * [[entityflame]]  | ||
'''env'''  | '''env'''  | ||
* [[  | * [[env_debughistory]]  | ||
* [[  | * [[env_detail_controller]]  | ||
* [[  | * [[env_dusttrail]]  | ||
* [[  | * [[env_entity_freezing]]  | ||
* [[  | * [[env_fire_trail]]  | ||
* [[  | * [[env_glow]]  | ||
* [[  | * [[env_movieexplosion]]  | ||
* [[  | * [[env_outtro_stats]]  | ||
* [[  | * [[env_particle_trail]]  | ||
* [[  | * [[env_particlefire]]  | ||
* [[  | * [[env_particlesmokegrenade]]  | ||
* [[  | * [[env_physwire]]  | ||
* [[  | * [[env_quadraticbeam]]  | ||
* [[  | * [[env_ragdoll_boogie]]  | ||
* [[  | * [[env_rockettrail]]  | ||
* [[  | * [[env_sporetrail]]  | ||
* [[  | * [[env_steamjet]]  | ||
* [[  | * [[env_tracer]]  | ||
'''event'''  | '''event'''  | ||
* [[  | * [[event_queue_saveload_proxy]]  | ||
'''filter'''  | '''filter'''  | ||
* [[  | * [[filter_activator_team]]  | ||
* [[  | * [[filter_base]]  | ||
'''fish'''  | '''fish'''  | ||
* [[fish]]  | * [[fish]]  | ||
| Line 765: | Line 765: | ||
* [[funCBaseFlex]]  | * [[funCBaseFlex]]  | ||
'''func'''  | '''func'''  | ||
* [[  | * [[func_detail_blocker]]  | ||
* [[  | * [[func_nav_avoidance_obstacle]]  | ||
* [[  | * [[func_nav_blocker]]  | ||
* [[  | * [[func_physbox_multiplayer]]  | ||
* [[  | * [[func_plat]]  | ||
* [[  | * [[func_precipitation_blocker]]  | ||
* [[  | * [[func_proprrespawnzone]]  | ||
* [[  | * [[func_pushable]]  | ||
* [[  | * [[func_train]]  | ||
* [[  | * [[func_water]]  | ||
* [[  | * [[func_weight_button]]  | ||
'''gib'''  | '''gib'''  | ||
* [[gib]]  | * [[gib]]  | ||
| Line 781: | Line 781: | ||
* [[grenade]]  | * [[grenade]]  | ||
'''handle'''  | '''handle'''  | ||
* [[  | * [[handle_dummy]]  | ||
* [[  | * [[handle_test]]  | ||
'''helicopter'''  | '''helicopter'''  | ||
* [[  | * [[helicopter_chunk]]  | ||
'''info'''  | '''info'''  | ||
* [[  | * [[info_game_event_proxy]]  | ||
* [[  | * [[info_overlay_accessor]]  | ||
* [[  | * [[info_player_deathmatch]]  | ||
* [[  | * [[info_remarkable]]  | ||
'''instanced'''  | '''instanced'''  | ||
* [[  | * [[instanced_scripted_scene]]  | ||
'''item'''  | '''item'''  | ||
* [[  | * [[item_sodacan]]  | ||
'''light'''  | '''light'''  | ||
* [[  | * [[light_glspot]]  | ||
'''logic'''  | '''logic'''  | ||
* [[  | * [[logic_proximity]]  | ||
'''lookdoorthinker'''  | '''lookdoorthinker'''  | ||
* [[lookdoorthinker]]  | * [[lookdoorthinker]]  | ||
'''momentary'''  | '''momentary'''  | ||
* [[  | * [[momentary_door]]  | ||
'''monster'''  | '''monster'''  | ||
* [[  | * [[monster_furniture]]  | ||
'''multisource'''  | '''multisource'''  | ||
* [[multisource]]  | * [[multisource]]  | ||
'''npc'''  | '''npc'''  | ||
* [[  | * [[npc_helicoptersensor]]  | ||
* [[  | * [[npc_newnpc]]  | ||
'''phys'''  | '''phys'''  | ||
* [[  | * [[phys_bone_follower]]  | ||
'''physics'''  | '''physics'''  | ||
* [[  | * [[physics_entity_solver]]  | ||
* [[  | * [[physics_npc_solver]]  | ||
* [[  | * [[physics_prop]]  | ||
* [[  | * [[physics_prop_ragdoll]]  | ||
* [[  | * [[physics_prop_statue]]  | ||
'''player'''  | '''player'''  | ||
* [[player]]  | * [[player]]  | ||
* [[  | * [[player_manager]]  | ||
'''point'''  | '''point'''  | ||
* [[  | * [[point_broadcastclientcommand]]  | ||
* [[  | * [[point_commentary_node]]  | ||
* [[  | * [[point_commentary_viewpoint]]  | ||
'''prop'''  | '''prop'''  | ||
* [[  | * [[prop_physics_respawnable]]  | ||
* [[  | * [[prop_ragdoll_attached]]  | ||
* [[  | * [[prop_sphere]]  | ||
* [[  | * [[prop_talker]]  | ||
'''raggib'''  | '''raggib'''  | ||
* [[raggib]]  | * [[raggib]]  | ||
'''rope'''  | '''rope'''  | ||
* [[  | * [[rope_anchor]]  | ||
'''scene'''  | '''scene'''  | ||
* [[  | * [[scene_manager]]  | ||
'''scripted'''  | '''scripted'''  | ||
* [[  | * [[scripted_scene]]  | ||
'''simple'''  | '''simple'''  | ||
* [[  | * [[simple_physics_brush]]  | ||
* [[  | * [[simple_physics_prop]]  | ||
'''skybox'''  | '''skybox'''  | ||
* [[  | * [[skybox_swapper]]  | ||
'''soundent'''  | '''soundent'''  | ||
* [[soundent]]  | * [[soundent]]  | ||
'''spark'''  | '''spark'''  | ||
* [[  | * [[spark_shower]]  | ||
'''spotlight'''  | '''spotlight'''  | ||
* [[  | * [[spotlight_end]]  | ||
'''spraycan'''  | '''spraycan'''  | ||
* [[spraycan]]  | * [[spraycan]]  | ||
'''target'''  | '''target'''  | ||
* [[  | * [[target_cdaudio]]  | ||
* [[  | * [[target_changegravity]]  | ||
'''te'''  | '''te'''  | ||
* [[  | * [[te_tester]]  | ||
'''team'''  | '''team'''  | ||
* [[  | * [[team_manager]]  | ||
'''test'''  | '''test'''  | ||
* [[  | * [[test_effect]]  | ||
* [[  | * [[test_proxytoggle]]  | ||
'''trigger'''  | '''trigger'''  | ||
* [[trigger]]  | * [[trigger]]  | ||
* [[  | * [[trigger_asw_trigger_area]]  | ||
* [[  | * [[trigger_auto_crouch]]  | ||
* [[  | * [[trigger_brush]]  | ||
* [[  | * [[trigger_cdaudio]]  | ||
* [[  | * [[trigger_fog]]  | ||
* [[  | * [[trigger_togglesave]]  | ||
* [[  | * [[trigger_tonemap]]  | ||
'''vgui'''  | '''vgui'''  | ||
* [[  | * [[vgui_screen_team]]  | ||
'''viewmodel'''  | '''viewmodel'''  | ||
* [[viewmodel]]  | * [[viewmodel]]  | ||
| Line 876: | Line 876: | ||
* [[waterbullet]]  | * [[waterbullet]]  | ||
'''window'''  | '''window'''  | ||
* [[  | * [[window_pane]]  | ||
'''world'''  | '''world'''  | ||
* [[  | * [[world_items]]  | ||
}}  | }}  | ||
Latest revision as of 04:23, 5 January 2024
base.fgd
swarmbase.fgd
swarm.fgd
ai
- ai_ally_manager
 - ai_battle_line
 - ai_changehintgroup
 - ai_changetarget
 - ai_citizen_response_system
 - ai_goal_actbusy
 - ai_goal_actbusy_queue
 - ai_goal_assault
 - ai_goal_follow
 - ai_goal_injured_follow
 - ai_goal_lead
 - ai_goal_lead_weapon
 - ai_goal_operator
 - ai_goal_police
 - ai_goal_standoff
 - ai_npc_eventresponsesystem
 - ai_relationship
 - ai_script_conditions
 - ai_sound
 
aiscripted
assault
asw
- asw_alien_goo
 - asw_ambient_generic
 - asw_ammo_autogun
 - asw_ammo_drop
 - asw_ammo_flamer
 - asw_ammo_mining_laser
 - asw_ammo_pdw
 - asw_ammo_pistol
 - asw_ammo_rifle
 - asw_ammo_shotgun
 - asw_ammo_vindicator
 - asw_barrel_explosive
 - asw_barrel_radioactive
 - asw_bloodhound
 - asw_boomer
 - asw_broadcast_camera
 - asw_buzzer
 - asw_camera_control
 - asw_client_corpse
 - asw_colonist
 - asw_debrief_info
 - asw_director_control
 - asw_door
 - asw_drone
 - asw_drone_jumper
 - asw_drone_uber
 - asw_egg
 - asw_emitter
 - asw_env_explosion
 - asw_env_shake
 - asw_env_spark
 - asw_equip_req
 - asw_gamerules
 - asw_grub
 - asw_grub_sac
 - asw_harvester
 - asw_holdout_mode
 - asw_holdout_spawner
 - asw_holo_sentry
 - asw_holoscan
 - asw_hurt_nearest_marine
 - asw_info_heal
 - asw_info_message
 - asw_intro_control
 - asw_jukebox
 - asw_marines_past_area
 - asw_marker
 - asw_menu_flashlight
 - asw_mortarbug
 - asw_objective_countdown
 - asw_objective_destroy_goo
 - asw_objective_dummy
 - asw_objective_escape
 - asw_objective_kill_aliens
 - asw_objective_kill_eggs
 - asw_objective_survive
 - asw_objective_triggered
 - asw_order_nearby_aliens
 - asw_parasite
 - asw_pickup_ammo_bag
 - asw_pickup_autogun
 - asw_pickup_chainsaw
 - asw_pickup_fire_extinguisher
 - asw_pickup_flamer
 - asw_pickup_flares
 - asw_pickup_flashlight
 - asw_pickup_grenades
 - asw_pickup_medkit
 - asw_pickup_mines
 - asw_pickup_mining_laser
 - asw_pickup_pdw
 - asw_pickup_pistol
 - asw_pickup_prifle
 - asw_pickup_rifle
 - asw_pickup_sentry
 - asw_pickup_shotgun
 - asw_pickup_stim
 - asw_pickup_vindicator
 - asw_pickup_welder
 - asw_polytest
 - asw_prop_laserable
 - asw_queen
 - asw_queen_retreat_spot
 - asw_ranger
 - asw_remote_turret
 - asw_scanner_noise
 - asw_sentry_top_machinegun
 - asw_shieldbug
 - asw_simple_drone
 - asw_snow_volume
 - asw_spawn_group
 - asw_spawner
 - asw_stylincam
 - asw_tech_marine_req
 - asw_trigger_fall
 - asw_vehicle_jeep
 - asw_weapon_blink
 - asw_weapon_jump_jet
 
combine
cycler
env
- env_alyxemp
 - env_ar2explosion
 - env_citadel_energy_core
 - env_entity_dissolver
 - env_flare
 - env_global
 - env_gunfire
 - env_headcrabcanister
 - env_muzzleflash
 - env_rotorwash
 - env_slomo
 - env_speaker
 - env_sporeexplosion
 - env_sprite_clientside
 - env_starfield
 
filter
func
- func_bulletshield
 - func_combine_ball_spawner
 - func_healthcharger
 - func_lookdoor
 - func_monitor
 - func_precipitation
 - func_recharge
 - func_subtract
 - func_tank
 - func_tank_combine_cannon
 - func_tankairboatgun
 - func_tankapcrocket
 - func_tanklaser
 - func_tankmortar
 - func_tankphyscannister
 - func_tankpulselaser
 - func_tankrocket
 - func_vehicleclip
 
generic
grenade
info
- info_apc_missile_hint
 - info_darknessmode_lightsource
 - info_marine_hint
 - info_node_marine_hint
 - info_radar_target
 - info_snipertarget
 - info_target_gunshipcrash
 - info_target_helicopter_crash
 - info_target_vehicle_transition
 - info_teleporter_countdown
 - info_tutorial_start
 
item
- item_ammo_357
 - item_ammo_357_large
 - item_ammo_ar2
 - item_ammo_ar2_altfire
 - item_ammo_ar2_large
 - item_ammo_crate
 - item_ammo_crossbow
 - item_ammo_pistol
 - item_ammo_pistol_large
 - item_ammo_smg1
 - item_ammo_smg1_grenade
 - item_ammo_smg1_large
 - item_battery
 - item_box_buckshot
 - item_dynamic_resupply
 - item_healthcharger
 - item_healthkit
 - item_healthvial
 - item_item_crate
 - item_rpg_round
 - item_suit
 - item_suitcharger
 
logic
monster
npc
- npc_advisor
 - npc_alyx
 - npc_antlion
 - npc_antlion_grub
 - npc_antlion_template_maker
 - npc_antlionguard
 - npc_apcdriver
 - npc_barnacle
 - npc_barney
 - npc_breen
 - npc_bullseye
 - npc_citizen
 - npc_clawscanner
 - npc_combine_camera
 - npc_combine_cannon
 - npc_combine_s
 - npc_combinedropship
 - npc_combinegunship
 - npc_crabsynth
 - npc_cranedriver
 - npc_crow
 - npc_cscanner
 - npc_dog
 - npc_eli
 - npc_enemyfinder
 - npc_enemyfinder_combinecannon
 - npc_fastzombie
 - npc_fastzombie_torso
 - npc_fisherman
 - npc_gman
 - npc_grenade_frag
 - npc_headcrab
 - npc_headcrab_black
 - npc_headcrab_fast
 - npc_heli_avoidbox
 - npc_heli_avoidsphere
 - npc_heli_nobomb
 - npc_helicopter
 - npc_hunter
 - npc_hunter_maker
 - npc_ichthyosaur
 - npc_kleiner
 - npc_launcher
 - npc_magnusson
 - npc_maker
 - npc_manhack
 - npc_metropolice
 - npc_missiledefense
 - npc_monk
 - npc_mortarsynth
 - npc_mossman
 - npc_pigeon
 - npc_poisonzombie
 - npc_rollermine
 - npc_seagull
 - npc_sniper
 - npc_spotlight
 - npc_stalker
 - npc_strider
 - npc_turret_ceiling
 - npc_turret_floor
 - npc_turret_ground
 - npc_vehicledriver
 - npc_vortigaunt
 - npc_zombie
 - npc_zombie_torso
 - npc_zombine
 
path
player
point
- point_antlion_repellant
 - point_apc_controller
 - point_bugbait
 - point_camera
 - point_combine_ball_launcher
 - point_flesh_effect_target
 - point_push
 
prop
- prop_combine_ball
 - prop_coreball
 - prop_scalable
 - prop_thumper
 - prop_vehicle
 - prop_vehicle_airboat
 - prop_vehicle_apc
 - prop_vehicle_cannon
 - prop_vehicle_choreo_generic
 - prop_vehicle_crane
 - prop_vehicle_driveable
 - prop_vehicle_jeep
 - prop_vehicle_prisoner_pod
 
script
scripted
test
trigger
- trigger_asw_button_area
 - trigger_asw_chance
 - trigger_asw_computer_area
 - trigger_asw_door_area
 - trigger_asw_jump
 - trigger_asw_marine_knockback
 - trigger_asw_marine_position
 - trigger_asw_random_target
 - trigger_asw_supplies_chatter
 - trigger_asw_synup_chatter
 - trigger_physics_trap
 - trigger_rpgfire
 - trigger_vphysics_motion
 - trigger_waterydeath
 - trigger_weapon_dissolve
 - trigger_weapon_strip
 
vehicle
weapon
Unimplemented FGD entities
Entities defined in the FGD that aren't implemented by the engine. These won't work when placed in Hammer unless they're internal.
ai
- ai_addon_builder
 - ai_ally_manager
 - ai_citizen_response_system
 - ai_goal_injured_follow
 - ai_goal_operator
 - ai_goal_police
 - ai_npc_eventresponsesystem
 
asw
combine
cycler
env
- env_alyxemp
 - env_citadel_energy_core
 - env_cubemap
 - env_flare
 - env_headcrabcanister
 - env_rotorwash
 - env_starfield
 
filter
func
- func_bulletshield
 - func_combine_ball_spawner
 - func_detail
 - func_healthcharger
 - func_instance
 - func_instance_parms
 - func_recharge
 - func_subtract
 - func_tank
 - func_tank_combine_cannon
 - func_tankairboatgun
 - func_tankapcrocket
 - func_tanklaser
 - func_tankmortar
 - func_tankphyscannister
 - func_tankpulselaser
 - func_tankrocket
 - func_viscluster
 
info
- info_apc_missile_hint
 - info_darknessmode_lightsource
 - info_lighting
 - info_no_dynamic_shadow
 - info_overlay
 - info_overlay_transition
 - info_radar_target
 - info_snipertarget
 - info_target_vehicle_transition
 - info_teleporter_countdown
 
item
- item_ammo_357
 - item_ammo_357_large
 - item_ammo_ar2
 - item_ammo_ar2_altfire
 - item_ammo_ar2_large
 - item_ammo_crate
 - item_ammo_crossbow
 - item_ammo_pistol
 - item_ammo_pistol_large
 - item_ammo_smg1
 - item_ammo_smg1_grenade
 - item_ammo_smg1_large
 - item_battery
 - item_box_buckshot
 - item_dynamic_resupply
 - item_healthcharger
 - item_healthkit
 - item_healthvial
 - item_item_crate
 - item_rpg_round
 - item_suit
 - item_suitcharger
 
logic
move
npc
- npc_advisor
 - npc_alyx
 - npc_antlion
 - npc_antlion_grub
 - npc_antlion_template_maker
 - npc_antlionguard
 - npc_apcdriver
 - npc_barnacle
 - npc_barney
 - npc_breen
 - npc_citizen
 - npc_clawscanner
 - npc_combine_camera
 - npc_combine_cannon
 - npc_combine_s
 - npc_combinedropship
 - npc_crabsynth
 - npc_cranedriver
 - npc_crow
 - npc_cscanner
 - npc_dog
 - npc_eli
 - npc_fastzombie
 - npc_fastzombie_torso
 - npc_fisherman
 - npc_gman
 - npc_grenade_frag
 - npc_headcrab
 - npc_headcrab_black
 - npc_headcrab_fast
 - npc_hunter
 - npc_hunter_maker
 - npc_ichthyosaur
 - npc_kleiner
 - npc_launcher
 - npc_magnusson
 - npc_manhack
 - npc_metropolice
 - npc_missiledefense
 - npc_monk
 - npc_mortarsynth
 - npc_mossman
 - npc_pigeon
 - npc_poisonzombie
 - npc_puppet
 - npc_rollermine
 - npc_seagull
 - npc_sniper
 - npc_spotlight
 - npc_stalker
 - npc_strider
 - npc_turret_ceiling
 - npc_turret_floor
 - npc_turret_ground
 - npc_vortigaunt
 - npc_zombie
 - npc_zombie_torso
 - npc_zombine
 
point
- point_antlion_repellant
 - point_apc_controller
 - point_bugbait
 - point_combine_ball_launcher
 - point_flesh_effect_target
 
prop
- prop_combine_ball
 - prop_coreball
 - prop_detail
 - prop_scalable
 - prop_static
 - prop_thumper
 - prop_vehicle_airboat
 - prop_vehicle_apc
 - prop_vehicle_cannon
 - prop_vehicle_choreo_generic
 - prop_vehicle_crane
 - prop_vehicle_jeep
 - prop_vehicle_prisoner_pod
 
script
test
trigger
- trigger_physics_trap
 - trigger_rpgfire
 - trigger_waterydeath
 - trigger_weapon_dissolve
 - trigger_weapon_strip
 
vehicle
weapon
Undocumented engine entities
Entities dumped by the dumpentityfactories console command that don't exist in any official FGD or map. Some may be non-functional or buggy.
ai
aitesthull
ar2explosion
asw
- asw_alien
 - asw_alien_jumper
 - asw_alien_shover
 - asw_ammo_chainsaw
 - asw_aoegrenade_touch_trigger
 - asw_bait
 - asw_boomer_blob
 - asw_bouncing_pellet
 - asw_buffgrenade_projectile
 - asw_burning
 - asw_campaign_save
 - asw_debrief_stats
 - asw_door_padding
 - asw_dummy_vehicle
 - asw_dynamic_light
 - asw_entity_dissolve
 - asw_extinguisher_projectile
 - asw_fallen_door_padding
 - asw_firewall_piece
 - asw_flamer_projectile
 - asw_flare_projectile
 - asw_game_resource
 - asw_grenade_cluster
 - asw_grenade_freeze
 - asw_grenade_prifle
 - asw_grenade_vindicator
 - asw_grub_advanced
 - asw_hack_computer
 - asw_hack_wire_tile
 - asw_healgrenade_projectile
 - asw_health_bar
 - asw_laser_mine
 - asw_light_dynamic
 - asw_marine
 - asw_marine_resource
 - asw_mine
 - asw_missile_round
 - asw_mission_manager
 - asw_mission_objective
 - asw_mortar_round
 - asw_mortarbug_shell
 - asw_objective_kill_queen
 - asw_parasite_defanged
 - asw_pathfinder_npc
 - asw_physics_prop_statue
 - asw_pickup_ammo_satchel
 - asw_pickup_buff_grenade
 - asw_pickup_heal_grenade
 - asw_pickup_hornet_barrage
 - asw_pickup_medical_satchel
 - asw_pickup_money
 - asw_pickup_railgun
 - asw_pickup_sentry_cannon
 - asw_pickup_sentry_flamer
 - asw_pickup_sentry_freeze
 - asw_pickup_t75
 - asw_pickup_tesla_trap
 - asw_point_camera
 - asw_powerup
 - asw_powerup_chemical_bullets
 - asw_powerup_electric_bullets
 - asw_powerup_explosive_bullets
 - asw_powerup_fire_bullets
 - asw_powerup_freeze_bullets
 - asw_powerup_increased_speed
 - asw_prop_physics
 - asw_queen_divers
 - asw_queen_grabber
 - asw_queen_spit
 - asw_radiation_volume
 - asw_rifle_grenade
 - asw_rocket
 - asw_rope_anchor
 - asw_scanner_info
 - asw_sentry_base
 - asw_sentry_top
 - asw_sentry_top_cannon
 - asw_sentry_top_flamer
 - asw_sentry_top_icer
 - asw_shaman
 - asw_shotgun_pellet
 - asw_shotgun_pellet_predicted
 - asw_t75
 - asw_target_dummy
 - asw_tesla_trap
 - asw_voting_missions
 - asw_vphysics_npc
 - asw_weapon
 - asw_weapon_ammo_bag
 - asw_weapon_ammo_satchel
 - asw_weapon_autogun
 - asw_weapon_bait
 - asw_weapon_buff_grenade
 - asw_weapon_chainsaw
 - asw_weapon_electrified_armor
 - asw_weapon_fire_extinguisher
 - asw_weapon_fist
 - asw_weapon_flamer
 - asw_weapon_flares
 - asw_weapon_flashlight
 - asw_weapon_flechette
 - asw_weapon_freeze_grenades
 - asw_weapon_grenade_launcher
 - asw_weapon_grenades
 - asw_weapon_heal_grenade
 - asw_weapon_heal_gun
 - asw_weapon_hornet_barrage
 - asw_weapon_laser_mines
 - asw_weapon_medical_satchel
 - asw_weapon_medkit
 - asw_weapon_mines
 - asw_weapon_minigun
 - asw_weapon_mining_laser
 - asw_weapon_night_vision
 - asw_weapon_normal_armor
 - asw_weapon_pdw
 - asw_weapon_pistol
 - asw_weapon_prifle
 - asw_weapon_railgun
 - asw_weapon_ricochet
 - asw_weapon_rifle
 - asw_weapon_sentry
 - asw_weapon_sentry_cannon
 - asw_weapon_sentry_flamer
 - asw_weapon_sentry_freeze
 - asw_weapon_shotgun
 - asw_weapon_smart_bomb
 - asw_weapon_sniper_rifle
 - asw_weapon_stim
 - asw_weapon_t75
 - asw_weapon_tesla_gun
 - asw_weapon_tesla_trap
 - asw_weapon_vindicator
 - asw_weapon_welder
 
baseprojectile
basespriteprojectile
beam
commentary
cycler
dynamic
entity
env
- env_debughistory
 - env_detail_controller
 - env_dusttrail
 - env_entity_freezing
 - env_fire_trail
 - env_glow
 - env_movieexplosion
 - env_outtro_stats
 - env_particle_trail
 - env_particlefire
 - env_particlesmokegrenade
 - env_physwire
 - env_quadraticbeam
 - env_ragdoll_boogie
 - env_rockettrail
 - env_sporetrail
 - env_steamjet
 - env_tracer
 
event
filter
fish
funCBaseFlex
func
- func_detail_blocker
 - func_nav_avoidance_obstacle
 - func_nav_blocker
 - func_physbox_multiplayer
 - func_plat
 - func_precipitation_blocker
 - func_proprrespawnzone
 - func_pushable
 - func_train
 - func_water
 - func_weight_button
 
gib
grenade
handle
helicopter
info
instanced
item
light
logic
lookdoorthinker
momentary
monster
multisource
npc
phys
physics
player
point
prop
raggib
rope
scene
scripted
simple
skybox
soundent
spark
spotlight
spraycan
target
te
team
test
trigger
- trigger
 - trigger_asw_trigger_area
 - trigger_auto_crouch
 - trigger_brush
 - trigger_cdaudio
 - trigger_fog
 - trigger_togglesave
 - trigger_tonemap
 
vgui
viewmodel
waterbullet
window
world